{
  "id": "forge",
  "slug": "mcginnis",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/heroes.vdata_c#hero_forge",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "hero_forge:n",
  "heroId": 8,
  "codeName": "forge",
  "displayName": {
    "english": "McGinnis",
    "byLanguage": {
      "brazilian": "McGinnis",
      "czech": "McGinnis",
      "english": "McGinnis",
      "french": "McGinnis",
      "german": "McGinnis",
      "italian": "McGinnis",
      "indonesian": "McGinnis",
      "japanese": "マクギニス",
      "koreana": "맥기니스",
      "latam": "McGinnis",
      "polish": "McGinnis",
      "russian": "Макгиннис",
      "schinese": "麦金妮",
      "spanish": "McGinnis",
      "thai": "แมคกินนิส",
      "turkish": "McGinnis",
      "ukrainian": "Мак-Ґінніс"
    }
  },
  "searchName": {
    "english": "McGinnis",
    "byLanguage": {
      "brazilian": "McGinnis",
      "czech": "McGinnis",
      "english": "McGinnis",
      "french": "McGinnis",
      "german": "McGinnis",
      "italian": "McGinnis",
      "indonesian": "McGinnis",
      "japanese": "マクギニス まくぎにす makuginisu mcginnis",
      "koreana": "맥기니스",
      "latam": "McGinnis",
      "polish": "McGinnis",
      "russian": "Макгиннис McGinnis",
      "schinese": "maijinni 炮台 paotai 毛妹 maomei",
      "spanish": "McGinnis",
      "thai": "แมคกินนิส",
      "turkish": "McGinnis",
      "ukrainian": "Мак-Ґінніс Мак-Гінніс МакҐінніс МакГінніс McGinnis"
    }
  },
  "playstyle": {
    "english": "Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.",
    "byLanguage": {
      "brazilian": "O posicionamento perfeito é crucial para McGinnis, seja para criar uma área mortal ou separar a equipe inimiga. Ela consegue ajudar a manter a equipe de pé, fortalecendo os aliados.",
      "czech": "Pro McGinnis je precizní umístění vším, ať už zrovna připravuje obrannou linii ze svých střílen, rozděluje nepřátelské řady zdí, bombarduje struktury raketami, nebo léčí své spojence.",
      "english": "Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.",
      "french": "Qu'il s'agisse de bombarder une position ou de diviser l'équipe ennemie, le choix de l'emplacement est crucial pour McGinnis. Elle peut couvrir la fuite de son équipe qui, une fois retranchée derrière ses tirs de barrage, devient difficile à déloger.",
      "german": "Für McGinnis ist eine präzise Positionierung von entscheidender Bedeutung, wenn sie Gegner mit einem Raketenhagel überzieht oder diese mit ihrer Mauer strategisch voneinander trennt. Sie hält ihr Team am Leben und hilft beim Verschanzen, was eine Belagerung für die Angreifer zu einem äußerst mühsamen Unterfangen macht.",
      "italian": "Che si tratti di bombardare una posizione o di dividere la squadra nemica, la scelta del luogo è fondamentale per McGinnis. Può coprire la fuga della sua squadra che, una volta trincerata dietro il suo sbarramento, diventa difficile da espugnare.",
      "indonesian": "Penempatan yang tepat sangatlah penting bagi McGinnis, baik dalam menciptakan zona mematikan dalam pertempuran atau memecah tim musuh. Dia mampu membantu timnya untuk terus maju serentak.",
      "japanese": "キルゾーンを作るにしろ、敵チームを分断させるにしろ、マクギニスにとっては配置の正確さがカギを握る。一度堅固な陣形を組んでしまえば、容易には崩されない強さを発揮することができるだろう。",
      "koreana": "맥기니스에게 있어 적시적소에 배치하는 능력은 매우 중요합니다. 맥기니스는 포탑을 배치해 살상 지대를 만들거나 장벽을 구축해 적군을 분산시킬 수 있으며, 아군은 맥기니스의 도움을 받아 물러서지 않고 계속해서 전투에 임할 수 있습니다.",
      "latam": "La ubicación precisa lo es todo para McGinnis, desde crear una zona letal hasta dividir al equipo enemigo. Cuando sus aliados están atrincherados, puede impedir que el enemigo los expulse para ayudar a su equipo a seguir adelante.",
      "polish": "Dla McGinnis nie ma nic ważniejszego niż odpowiednie rozmieszczenie – bez znaczenia, czy przy urządzaniu jatki, czy też rozbijaniu pozycji wroga. Jest w stanie podtrzymać wspólne wysiłki drużyny poprzez utrudnianie rozproszenia jej, gdy zostanie osaczona.",
      "russian": "Для Макгиннис главное — точное размещение, как при устройстве западни, так и для разделения вражеской команды. Она помогает своим стойко удерживать позиции.",
      "schinese": "不管是设立歼敌区域还是分裂敌军，精确地放置武器对于麦金妮而言至关重要。她能帮助队伍战斗下去，使他们在坚守阵地时固若金汤。",
      "spanish": "Tanto si está creando una zona letal como dividiendo al equipo enemigo, la ubicación precisa lo es todo para McGinnis. Cuando sus aliados están atrincherados, puede impedir que el enemigo los expulse para ayudar a su equipo a seguir adelante.",
      "thai": "การวางตำแหน่งที่แม่นยำคือกลยุทธ์ที่สำคัญที่สุดในสายตาของ แมคกินนิส ไม่ว่าเธอจะสร้างเขตสังหารหรือแยกทีมศัตรูออกจากกัน เธอสามารถช่วยให้ทีมของเธอเดินหน้าต่อไปได้ ทำให้ยากที่จะขุดรากถอนโคนทีมของเธอเมื่อเป็นฝ่ายตั้งรับ",
      "turkish": "İster bir katliam bölgesi yaratmak olsun ister düşman takımını bölmek olsun, McGinnis için en önemli şey yeteneklerini en doğru yerde kullanmaktır. McGinnis, takımını zor durumlardan kurtarabilir veya savaştaki pozisyonlarını sağlamlaştırabilir.",
      "ukrainian": "Точне розміщення — найважливіше для героїні: і не важливо, чи вона створює зону ураження, чи роз’єднує ворожу команду. З нею ворогу буде важко витіснити команду із зайнятих позицій."
    }
  },
  "lore": {
    "english": "Maggie McGinnis always had a knack for building things.  At 4 she was using Lincoln Logs to recreate architectural marvels.  At 10 she built and rewired a custom light fixture for her parent's anniversary.  At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.\n\nNow the head of Fairfax Industries Military R&D department, McGinnis spends her time in the machine shop, not in a lab.  She's not interested in theory, to her science is magic you can touch.",
    "byLanguage": {
      "brazilian": "Maggie McGinnis sempre teve um talento especial para construir coisas. Aos 4 anos, ela usava bloquinhos de construção para recriar maravilhas arquitetônicas. Aos 10, ela construiu um lustre (incluindo a fiação) para o aniversário dos seus pais. Aos 15, ela projetou uma máquina que refinava as almas dos mortos... Essa última recebeu mais atenção do que os bloquinhos de construção.\n\nAgora, chefiando o Departamento de Pesquisa e Desenvolvimento Militar das Indústrias Fairfax, McGinnis passa o seu tempo na oficina mecânica, não em um laboratório. Ela não tem interesse na teoria — para ela, ciência é a magia que você consegue tocar.",
      "czech": "Maggie McGinnis měla vždy talent na vyrábění. Když jí byly čtyři, z kostiček stavěla světové architektonické divy. V deseti darovala rodičům k výročí vlastnoručně sestrojené osvětlovací zařízení. A v patnácti navrhnula přístroj umožňující rafinaci duší zesnulých... za což se jí právem dostalo o něco více pozornosti než za stavby z kostek.\n\nNyní je McGinnis vedoucí oddělení vojenského výzkumu a vývoje ve Fairfax Industries, a přestože by měla trávit čas v laboratoři, raději je v dílnách. Teorie je podle ní zkrátka nezajímavá – zato věda je magie, na kterou si může sáhnout.",
      "english": "Maggie McGinnis always had a knack for building things.  At 4 she was using Lincoln Logs to recreate architectural marvels.  At 10 she built and rewired a custom light fixture for her parent's anniversary.  At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.\n\nNow the head of Fairfax Industries Military R&D department, McGinnis spends her time in the machine shop, not in a lab.  She's not interested in theory, to her science is magic you can touch.",
      "french": "Maggie McGinnis a toujours eu un don pour la construction. À 4 ans, elle utilisait des buchettes pour recréer des merveilles architecturales. À 10 ans, elle a construit et recâblé un luminaire personnalisé pour l'anniversaire de mariage de ses parents. À 15 ans, elle a conçu une machine qui raffinait les âmes des morts… cette dernière a reçu un peu plus d'attention que ses constructions en bois enfantines.\n\nAujourd'hui à la tête du département de recherche et développement militaire de Fairfax Industries, McGinnis passe le plus clair de son temps dans l'atelier d'usinage au lieu d'un laboratoire. La théorie ne l'intéresse pas, pour elle, la science est une magie que l'on peut toucher du doigt.",
      "german": "Maggie McGinnis hatte schon immer ein Händchen fürs Tüfteln. Mit vier Jahren baute sie architektonische Wunderwerke der Welt mit Bauklötzen nach. Mit zehn Jahren bastelte und verkabelte sie eine eigens entworfene Beleuchtungsanlage zum Hochzeitstag ihrer Eltern. Und mit fünfzehn erfand sie eine Maschine, die die Seelen der Verstorbenen nutzbar machte … Jenes Projekt fand selbstredend etwas mehr Beachtung als ihre Anfänge mit den Bauklötzen.\n\nAls Leiterin der militärischen Forschungs- und Entwicklungsabteilung von Fairfax Industries verbringt McGinnis ihre Zeit immer noch am liebsten in der Maschinenwerkstatt. Für sie ist Wissenschaft nichts anderes als Magie zum Anfassen.",
      "italian": "Maggie McGinnis ha sempre avuto un talento per la costruzione di qualunque cosa. All'età di 4 anni utilizzava i mattoncini in legno per ricreare meraviglie architettoniche. A 10 anni costruì e ricablò una lampada personalizzata per l'anniversario di matrimonio dei genitori. A 15 anni progettò una macchina che raffinava le anime dei morti... Quest'ultima ricevette un po' più di attenzione rispetto alle sue infantili costruzioni in legno.\n\nOra a capo del dipartimento di Ricerca e Sviluppo militare di Fairfax Industries, McGinnis trascorre la maggior parte del tempo nell'officina meccanica invece che in laboratorio. Non le interessa la teoria, per lei la scienza è magia che si può toccare con mano.",
      "indonesian": "Maggie McGinnis sangat mahir menciptakan berbagai hal. Saat berusia 4 tahun, dia menggunakan balok mainan untuk menciptakan bagunan arsitektur yang luar biasa. Di umur 10 tahun, dia membuat dan menyambungkan ulang kabel lampu hias sendiri untuk hadiah hari pernikahan orang tuanya. Menginjak usia 15 tahun, dia mendesain sebuah mesin yang dapat memurnikan jiwa orang mati. Mesin ini mendapatkan perhatian yang lebih besar dibandingkan dengan bangunan balok mainannya.\n\nSekarang, sebagai kepala departemen R&D Industri Militer Fairfax, McGinnis menghabiskan waktunya di bengkel, bukan di lab. McGinnis tidak tertarik dengan teori, karena bagi dirinya, sains adalah keajaiban yang dapat disentuh.",
      "japanese": "マギー・マクギニスは、幼少期から物作りの才に恵まれて\nいた。4才の頃には積み木のオモチャを使い建築美を再現。\n10才になると、両親の結婚記念日に一点物の照明器具を\n作り、配線をやり直してみせた。15才には死者の魂を精製\nする機械を設計した……それは、世間の注目を集めるには\n十分過ぎる発明品だった。\n\nこうしてマクギニスは、フェアファックス・インダストリーズ\nの軍事研究開発部のリーダーを務めることになった。しかし\n彼女は研究室ではなく、機械工場で日々を過ごす。理論\nなんぞに興味はない。なぜならマクギニスにとって科学とは、\n手で触れることのできる魔法だからだ。",
      "koreana": "매기 맥기니스는 항상 무엇인가를 만들어 내는 재능이 있었다. 4살 때 그녀는 블록 장난감으로 경이로운 건축물을 재현해 내고, 10살 때는 부모님의 결혼기념일을 맞이하여 직접 조명을 만들고 배선까지 손봤다. 15살에 이르자 죽은 영혼을 정화하는 기계를 설계했는데, 블록 장난감으로 지은 건축물과는 비교할 수 없을 정도로 큰 주목을 받았다.\n\n현재 페어팩스 인더스트리 군사 R&D 부서의 책임자인 맥기니스는 대부분의 시간을 실험실이 아닌 기계 작업장에서 보낸다. 그녀에게 이론은 단지 글에 불과하지만, 과학은 손으로 만질 수 있는 마법과 같기 때문이다.",
      "latam": "Maggie McGinnis siempre tuvo un don para construir cosas. A los 4 años, usaba juegos de bloques para recrear maravillas arquitectónicas. A los 10 años, construyó y recableó una lámpara personalizada para el aniversario de sus padres. A los 15 años, diseñó una máquina que refinaba las ánimas... y esta última acaparó un poco más de atención que las maquetas con bloques.\n\nActualmente, McGinnis dirige el departamento de I+D militar de Fairfax Industries y pasa la mayor parte de su tiempo en el taller, no en un laboratorio. No le gusta la teoría: para ella la ciencia es magia hecha realidad.",
      "polish": "Maggie McGinnis zawsze miała smykałkę do tworzenia rzeczy. W wieku 4 lat używała klocków Lincolna, by odtworzyć architekturalne cuda. W wieku 10 lat zaprojektowała i wykonała niestandardową oprawę oświetleniową na rocznicę swoich rodziców. W wieku 15 lat zaprojektowała maszynę, która oczyszczała dusze zmarłych… ta ostatnia rzecz przyciągnęła nieco więcej uwagi niż klocki Lincolna.\n\nTymi czasy McGinnis, będąca teraz dyrektorką wojskowego wydziału badawczego firmy Fairfax Industries, spędza swój czas w warsztacie, nie w laboratorium. Nie interesuje jej teoria, dla niej nauka to magia, którą można dotknąć.",
      "russian": "Мэгги Макгиннис всегда отличалась мастеровитостью. В 4 года она воссоздавала из деревянного конструктора чудеса мировой архитектуры. В 10 лет, к юбилею родителей, она по собственному проекту собрала светильник и подвела к нему проводку. В 15 лет она спроектировала машину, способную перерабатывать души умерших... и это привлекло чуть больше внимания, чем поделки из конструктора.\n\nТеперь Макгиннис руководит отделом военных исследований и разработок в компании Fairfax Industries, и её дни проходят в механическом цехе, а не в лаборатории. Теория ей не интересна, ведь наука для неё — это магия, которую можно потрогать.",
      "schinese": "麦吉·麦金妮从小就很会造东西。4岁时，她就能用积木搭出炫丽的建筑；10岁时，她鼓捣出特制的灯光装置，还改造了电路，好为父母的结婚纪念日增添光彩；15岁时，她设计出了一种机器，能从死者身上提炼出灵魂……这个机器要比她搭的积木房子稍微更引人注目一点。\n\n如今，身为菲尔法克斯实业军事研发部的总监，麦金妮把时间都花在机器车间里，而从不光顾实验室。她对理论没兴趣，在她眼里，科学是能用手触摸的魔法。",
      "spanish": "Maggie McGinnis siempre tuvo un don para construir cosas. A los 4 años, utilizaba juegos de bloques para recrear maravillas arquitectónicas. A los 10 años, construyó y recableó una lámpara personalizada para el aniversario de sus padres. A los 15 años, diseñó una máquina que refinaba las almas de los muertos... y esta última acaparó un poco más de atención que las maquetas con bloques.\n\nActualmente, McGinnis dirige el departamento de I+D militar de Fairfax Industries y pasa la mayor parte de su tiempo en el taller mecánico, no en un laboratorio. No le interesa la teoría: para ella la ciencia es magia hecha realidad.",
      "thai": "Maggie แมคกินนิส มีพรสวรรค์ในการสร้างสิ่งของต่าง ๆ มาโดยตลอด ตอนอายุ 4 ขวบ เธอใช้ Lincoln Log เพื่อสร้างอาคารเด็กเล่นเลียนแบบอาคารที่มีสถาปัตยกรรมอันน่าทึ่ง พออายุ 10 ขวบ เธอสร้างและเดินสายไฟใหม่ให้กับโคมไฟที่ออกแบบเองเพื่อฉลองครบรอบวันแต่งงานของพ่อแม่เธอ ตอนอายุ 15 ปี เธอออกแบบเครื่องจักรที่กลั่นวิญญาณจากคนตาย... สิ่งสุดท้ายนี้เรียกความสนใจได้มากกว่าของเล่นจาก Lincoln Log นิดหน่อย\n\nปัจจุบันนี้ แมคกินนิส เป็นหัวหน้าแผนกวิจัยและพัฒนาทางการทหารของ Fairfax Industries และใช้เวลาส่วนใหญ่ในโรงกลึง ไม่ใช่ในห้องแล็บ เธอไม่สนใจภาคทฤษฎี เพราะเธอคิดว่า วิทยาศาสตร์คือเวทมนตร์ที่สัมผัสได้",
      "turkish": "Maggie McGinnis, hayatı boyunca her zaman bir şeyler inşa edebilme konusunda ustalık sergiledi. 4 yaşında oyuncak inşa etme tahtalarından mimari harikalar yaratmış; 10 yaşında anne ve babasının evlilik yıl dönümü için özel bir aydınlatma armatürü yapmış; 15 yaşındaysa ölülerin ruhlarını dönüştüren bir makine tasarlamıştı. Bu son incadı, inşa etme tahtalarıyla yaptığı mimari harikalardan çok daha dikkat çekmişti.\n\nŞimdiyse Fairfax Industries'in askeri ar-ge departmanının müdürü olan McGinnis zamanını, bir laboratuvarda değil makine atölyesinde geçiriyor. Kuram onun ilgisini çekmiyor, onun için bilim, eliyle dokunabileceği bir sihirdir.",
      "ukrainian": "Меґі Мак-Ґінніс завжди мала хист до створення різних штукенцій. У 4 роки вона будувала шедеври архітектури з дитячих «Лінкольнівських брусків». У 10 створила й налаштувала освітлювальний прилад на ювілей своїх батьків. У 15 розробила машину, яка очищувала душі померлих… І ця машина привернула трохи більше уваги за творіння з дитячого конструктора.\n\nТепер Мак-Ґінніс очолює військовий дослідницький підрозділ у «Фейрфакс Індастріс», але більшу частину свого часу вона проводить у механічному цеху, а не в лабораторії. Теорія її не цікавить, для неї наука — це магія, до якої можна доторкнутися."
    }
  },
  "tags": [
    {
      "english": "Inventor",
      "byLanguage": {
        "brazilian": "Inventora",
        "czech": "Vynálezkyně",
        "english": "Inventor",
        "french": "Inventrice",
        "german": "Erfinderin",
        "italian": "Creativa",
        "indonesian": "Penemu",
        "japanese": "発明家",
        "koreana": "발명가",
        "latam": "Inventora",
        "polish": "Wynalazczyni",
        "russian": "Изобретательница",
        "schinese": "发  明  家",
        "spanish": "Inventora",
        "thai": "นักประดิษฐ",
        "turkish": "Mucit",
        "ukrainian": "Винахідник"
      }
    },
    {
      "english": "Support",
      "byLanguage": {
        "brazilian": "Suporte",
        "czech": "Zadní linie",
        "english": "Support",
        "french": "Soutien",
        "german": "Unterstützung",
        "italian": "Supporter",
        "indonesian": "Pendukung",
        "japanese": "サポート",
        "koreana": "지원",
        "latam": "Apoyo",
        "polish": "Wsparcie",
        "russian": "Поддержка",
        "schinese": "辅  助",
        "spanish": "Apoyo",
        "thai": "สนับสนุน",
        "turkish": "Destek",
        "ukrainian": "Підтримка"
      }
    },
    {
      "english": "Disruption",
      "byLanguage": {
        "brazilian": "Disruptora",
        "czech": "Narušitelka",
        "english": "Disruption",
        "french": "Interruptions",
        "german": "Unterbrechung",
        "italian": "Opprimente",
        "indonesian": "Pengganggu",
        "japanese": "妨害",
        "koreana": "방해",
        "latam": "Disruptiva",
        "polish": "Zamęt",
        "russian": "Назойливая",
        "schinese": "干  扰",
        "spanish": "Disruptiva",
        "thai": "ขัดจังหวะ",
        "turkish": "Bozucu",
        "ukrainian": "Перепона"
      }
    }
  ],
  "gunArchetype": {
    "english": "Heavy Artillery",
    "byLanguage": {
      "brazilian": "Artilharia pesada",
      "czech": "Těžká artilerie",
      "english": "Heavy Artillery",
      "french": "Artillerie lourde",
      "german": "Schwere Artillerie",
      "italian": "Artiglieria pesante",
      "indonesian": "Artileri Berat",
      "japanese": "重砲",
      "koreana": "중화기",
      "latam": "Artillería pesada",
      "polish": "Ciężka artyleria",
      "russian": "Тяжёлая артиллерия",
      "schinese": "重炮",
      "spanish": "Artillería pesada",
      "thai": "ปืนใหญ่",
      "turkish": "Ağır Silah",
      "ukrainian": "Важка артилерія"
    }
  },
  "weapon": {
    "abilityId": "citadel_weapon_engineer_set",
    "archetype": {
      "english": "Heavy Artillery",
      "byLanguage": {
        "brazilian": "Artilharia pesada",
        "czech": "Těžká artilerie",
        "english": "Heavy Artillery",
        "french": "Artillerie lourde",
        "german": "Schwere Artillerie",
        "italian": "Artiglieria pesante",
        "indonesian": "Artileri Berat",
        "japanese": "重砲",
        "koreana": "중화기",
        "latam": "Artillería pesada",
        "polish": "Ciężka artyleria",
        "russian": "Тяжёлая артиллерия",
        "schinese": "重炮",
        "spanish": "Artillería pesada",
        "thai": "ปืนใหญ่",
        "turkish": "Ağır Silah",
        "ukrainian": "Важка артилерія"
      }
    },
    "name": {
      "english": "Services Rendered",
      "byLanguage": {
        "brazilian": "Prestadora de Serviços",
        "czech": "Poskytnutá služba",
        "english": "Services Rendered",
        "french": "Services rendus",
        "german": "Die Dienstleistung",
        "italian": "Servizi forniti",
        "indonesian": "Layanan Selesai",
        "japanese": "サービス・レンダード",
        "koreana": "패스트 서비스",
        "latam": "Servicios prestados",
        "polish": "Wykonane Usługi",
        "russian": "Оказанные услуги",
        "schinese": "使命达成",
        "spanish": "Servicios Prestados",
        "thai": "Services Rendered",
        "turkish": "Hizmet Verici",
        "ukrainian": "Надані послуги"
      }
    },
    "description": {
      "english": "Increases fire rate as the guns spins up",
      "byLanguage": {
        "brazilian": "Aumenta a taxa de disparo conforme o tambor gira.",
        "czech": "S roztáčením se navyšuje rychlost střelby.",
        "english": "Increases fire rate as the guns spins up",
        "french": "Augmente la cadence de tir à mesure que les canons tournent.",
        "german": "Erhöht die Feuerrate, je länger McGinnis ihre Waffe abfeuert.",
        "italian": "Aumenta la cadenza di fuoco man mano che il tamburo prende velocità.",
        "indonesian": "Meningkatkan tingkat tembakan saat senjata berputar",
        "japanese": "銃がスピンアップするにつれて発射速度が上昇する",
        "koreana": "총구가 회전하면서 연사 속도가 증가합니다.",
        "latam": "Aumenta la cadencia de tiro a medida en que el arma gira.",
        "polish": "Zwiększa szybkostrzelność wraz z rozkręcaniem się broni.",
        "russian": "Скорострельность увеличивается с раскруткой оружия",
        "schinese": "随着枪达到全速运转状态，射速也跟着升高",
        "spanish": "Aumenta la cadencia de tiro a medida que el cañón gira.",
        "thai": "เพิ่มอัตรายิงเมื่อปืนหมุนเร็วขึ้น",
        "turkish": "Silah döndükçe atış hızını artırır.",
        "ukrainian": "Швидкострільність збільшується після розкручування."
      }
    },
    "bulletDamage": 6.4,
    "bulletsPerShot": 1,
    "roundsPerSecond": 4.76,
    "clipSize": 66,
    "reloadTime": 3.29,
    "reloadSingle": null,
    "bulletSpeed": 25590.6,
    "range": 7000,
    "falloffStartRange": 787,
    "falloffEndRange": 2264,
    "dps": 30.5,
    "sustainedDps": 24.6,
    "ammoPerSecond": 4.76,
    "image": {
      "sourcePath": "panorama/images/heroes/guns/engineer_gun_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/guns/engineer_gun_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/guns/engineer_gun_psd.png",
      "type": "image"
    }
  },
  "status": "released",
  "playerSelectable": true,
  "disabled": false,
  "inDevelopment": false,
  "newPlayerRecommended": false,
  "complexity": 1,
  "modelName": "models/heroes_wip/mcginnis/mcginnis.vmdl",
  "uiMaps": {
    "shopping": "maps/ui/hero_shop/engineer_shop.vmap",
    "teamReveal": "maps/ui/team_reveal_hero/engineer_team_reveal.vmap",
    "postgamePortrait": "maps/ui/hero_postgame_portrait/engineer_postgame_portrait.vmap"
  },
  "stats": {
    "EMaxMoveSpeed": 6.7,
    "ESprintSpeed": 1.6,
    "ECrouchSpeed": 4.75,
    "EMoveAcceleration": 4,
    "ELightMeleeDamage": 50,
    "EHeavyMeleeDamage": 116,
    "EMaxHealth": 780,
    "EWeaponPower": 0,
    "EReloadSpeed": 1,
    "EWeaponPowerScale": 1,
    "EProcBuildUpRateScale": 1,
    "EStamina": 2,
    "EBaseHealthRegen": 2,
    "EStaminaRegenPerSecond": 0.222222,
    "EAbilityResourceMax": 0,
    "EAbilityResourceRegenPerSecond": 0,
    "ECritDamageReceivedScale": 1,
    "ETechDuration": 1,
    "ETechRange": 1,
    "ECritDamageBonusScale": 1,
    "EHeroSpiritLifestealEffectiveness": 1,
    "EHeroBulletLifestealEffectiveness": 1,
    "EGroundDashDistanceInMeters": 10,
    "EGroundDashDuration": 0.68,
    "EAirDashDistanceInMeters": 8,
    "EAirDashDuration": 0.47
  },
  "boundAbilities": {
    "ESlot_Weapon_Primary": "citadel_weapon_engineer_set",
    "ESlot_Weapon_Melee": "citadel_ability_melee_engineer",
    "ESlot_Ability_Mantle": "citadel_ability_mantle",
    "ESlot_Ability_Jump": "citadel_ability_jump",
    "ESlot_Ability_Slide": "citadel_ability_slide",
    "ESlot_Ability_ZipLine": "citadel_ability_zip_line",
    "ESlot_Ability_ZipLineBoost": "citadel_ability_zipline_boost",
    "ESlot_Ability_ClimbRope": "citadel_ability_climb_rope",
    "ESlot_Ability_Innate_1": "citadel_ability_dash",
    "ESlot_Ability_Innate_2": "citadel_ability_sprint",
    "ESlot_Ability_Innate_3": "citadel_ability_melee_parry",
    "ESlot_Signature_1": "citadel_ability_shieldedsentry",
    "ESlot_Signature_2": "citadel_ability_mobile_resupply",
    "ESlot_Signature_3": "citadel_ability_fissure_wall",
    "ESlot_Signature_4": "citadel_ability_rocket_barrage"
  },
  "recommendedItems": [],
  "abilities": [
    {
      "slot": "ESlot_Signature_1",
      "id": "citadel_ability_shieldedsentry",
      "slug": "citadel-ability-shieldedsentry",
      "displayName": {
        "english": "citadel_ability_shieldedsentry",
        "byLanguage": {
          "brazilian": null,
          "czech": null,
          "english": "citadel_ability_shieldedsentry",
          "french": null,
          "german": null,
          "italian": null,
          "indonesian": null,
          "japanese": null,
          "koreana": null,
          "latam": null,
          "polish": null,
          "russian": null,
          "schinese": null,
          "spanish": null,
          "thai": null,
          "turkish": null,
          "ukrainian": null
        }
      },
      "description": null,
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_PRESS",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_PREVENT_TRAINING_BOT_USAGE",
        "CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/engineer_turret_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/engineer_turret_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/engineer_turret_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_2",
      "id": "citadel_ability_mobile_resupply",
      "slug": "medicinal-specter",
      "displayName": {
        "english": "Medicinal Specter",
        "byLanguage": {
          "brazilian": "Espectro Curandeiro",
          "czech": "Léčivá nádobka",
          "english": "Medicinal Specter",
          "french": "Vaporisateur médicinal",
          "german": "Heilendes Gefäß",
          "italian": "Spettro medicinale",
          "indonesian": "Tabung Penyembuh",
          "japanese": "スペクターメディック",
          "koreana": "치유의 영혼",
          "latam": "Espectro medicinal",
          "polish": "Lecznicze Widmo",
          "russian": "Лечебный призрак",
          "schinese": "疗伤幽灵",
          "spanish": "Espectro Medicinal",
          "thai": "​เมดิซินัล​สเปกเตอร์​",
          "turkish": "Şifalı Sprey",
          "ukrainian": "Лікувальний привид"
        }
      },
      "description": {
        "english": "Deploy a spirit that provides <span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span> to nearby allies.",
        "byLanguage": {
          "brazilian": "Invoca um espírito que concede <span class=\"highlight\">{g:citadel_inline_attribute:'Heal'}</span> aos aliados próximos.",
          "czech": "McGinnis vyhodí levitující nádobku, která spojencům poblíž poskytuje <span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span>.",
          "english": "Deploy a spirit that provides <span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span> to nearby allies.",
          "french": "{s:hero_name} conjure un esprit qui <span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span> les unités alliées proches.",
          "german": "{s:hero_name} setzt ein Gefäß ein, das {s:hero_name} selbst und Verbündete in der Nähe <span class=\"highlight\">{g:citadel_inline_attribute:'Heals'}</span>.",
          "italian": "Schieri uno spirito che fornisce <span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span> agli alleati vicini.",
          "indonesian": "Mengirim spirit yang memberikan <span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span> kepada rekan tim terdekat.",
          "japanese": "付近の味方のHPを<span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span>するガジェットを展開する",
          "koreana": "근처 아군을 <span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span>하는 물약을 배치합니다.",
          "latam": "Invoca un espíritu que proporciona <span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span> a los aliados cercanos.",
          "polish": "Rozstaw ducha, który zapewnia <span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span> pobliskim sojusznikom.",
          "russian": "{s:hero_name} выпускает призрака, который <span class=\"highlight\"><panel class=\"InlineAttributeIcon Healing\" replacechar=\"_\"><span class=\"InlineAttributeName Healing\">лечит</span></span> союзников поблизости.",
          "schinese": "部署一个治疗之灵，为附近友军提供<span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span>。",
          "spanish": "Invoca un espíritu que proporciona <span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span> a los aliados cercanos.",
          "thai": "ปล่อยวิญญาณที่จะมอบ <span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span>แก่เพื่อนร่วมทีมใน​บริเวณ​ใกล้เคียง​",
          "turkish": "Yakındaki dostlara <span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span> sağlayan bir büyü kullanın.",
          "ukrainian": "Розгортає духа, що надає <span class=\"highlight\">{g:citadel_inline_attribute:'Healing'}</span> союзникам поблизу."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_PRESS",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS",
        "CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/engineer_resupply_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/engineer_resupply_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/engineer_resupply_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_3",
      "id": "citadel_ability_fissure_wall",
      "slug": "spectral-wall",
      "displayName": {
        "english": "Spectral Wall",
        "byLanguage": {
          "brazilian": "Parede Espectral",
          "czech": "Spektrální zeď",
          "english": "Spectral Wall",
          "french": "Mur spectral",
          "german": "Spektralmauer",
          "italian": "Muro spettrale",
          "indonesian": "Dinding Pertahanan",
          "japanese": "スペクトラル・ウォール",
          "koreana": "영혼의 장벽",
          "latam": "Muro espectral",
          "polish": "Widmowy Mur",
          "russian": "Призрачная стена",
          "schinese": "幻影屏障",
          "spanish": "Muro Espectral",
          "thai": "​สเปกตรัล​วอล​",
          "turkish": "Hayalet Duvar",
          "ukrainian": "Спектральна стіна"
        }
      },
      "description": {
        "english": "Cast a wall that <span class=\"highlight\">applies slow</span> on enemies it passes through.  Erupt the wall to <span class=\"highlight\">divide the terrain</span> in half and <span class=\"highlight\">damage</span> nearby enemies. <br>After casting, press{g:citadel_binding:'Attack'}or{g:citadel_binding:'Ability3'}to erupt the wall early.  <br><br><span class=\"diminish\">Can be Destroyed with Melee Attacks</span>",
        "byLanguage": {
          "brazilian": "Conjura uma parede que <span class=\"highlight\">desacelera</span> os inimigos atravessados. Materialize a parede para <span class=\"highlight\">dividir o terreno</span> ao meio e <span class=\"highlight\">causar dano</span> aos inimigos próximos. <br>Após conjurar, pressione{g:citadel_binding:'Attack'}ou{g:citadel_binding:'Ability3'}para materializar a parede antecipadamente.  <br><br><span class=\"diminish\">A parede pode ser destruída por golpes</span>",
          "czech": "McGinnis vyšle zeď, která <span class=\"highlight\">sníží rychlost pohybu</span> všech nepřátel, kterými projde. Jakmile McGinnis nechá zeď vyrazit ze země, dojde k vytvoření <span class=\"highlight\">neprůchozí překážky</span>, která udělí poškození nepřátelům poblíž.<br>Po seslání je možné stiskem {g:citadel_binding:'Attack'} nebo {g:citadel_binding:'Ability3'} nechat zeď vyrazit ze země předčasně.<br><br><span class=\"diminish\">Zeď je možné zničit údery.</span>",
          "english": "Cast a wall that <span class=\"highlight\">applies slow</span> on enemies it passes through.  Erupt the wall to <span class=\"highlight\">divide the terrain</span> in half and <span class=\"highlight\">damage</span> nearby enemies. <br>After casting, press{g:citadel_binding:'Attack'}or{g:citadel_binding:'Ability3'}to erupt the wall early.  <br><br><span class=\"diminish\">Can be Destroyed with Melee Attacks</span>",
          "french": "{s:hero_name} crée un mur qui <span class=\"highlight\">applique un ralentissement </span> aux adversaires sur son passage. {s:hero_name} fait exploser le mur pour <span class=\"highlight\">diviser le terrain</span> en deux et <span class=\"highlight\">infliger des dégâts</span> aux unités ennemies à proximité. <br>Après l'incantation, le mur explosera prématurément quand les touches {g:citadel_binding:'Attack'} ou {g:citadel_binding:'Ability3'} sont enfoncées. <br><br><span class=\"diminish\">Le mur peut être détruit avec des attaques de mêlée.</span>",
          "german": "{s:hero_name} beschwört eine Mauer, die Gegner während der Entstehungsphase <span class=\"highlight\">verlangsamt</span>, wenn diese damit in Kontakt kommen. Die Mauer <span class=\"highlight\">teilt das Gelände</span> und fügt Gegnern in der Nähe <span class=\"highlight\">Schaden</span> zu.<br>Nachdem die Mauer hochgezogen wurde, kann diese durch das Drücken von {g:citadel_binding:'Attack'} oder {g:citadel_binding:'Ability3'} frühzeitig niedergerissen werden.<br><br><span class=\"diminish\">Kann durch Nahkampfangriffe zerstört werden.</span>",
          "italian": "Evochi un muro che <span class=\"highlight\">rallenta</span> i nemici che lo attraversano. Fai esplodere il muro per <span class=\"highlight\">dividere il terreno</span> a metà e <span class=\"highlight\">danneggiare</span> i nemici vicini. <br>Dopo l'uso, premi {g:citadel_binding:'Attack'} o {g:citadel_binding:'Ability3'} per far esplodere il muro in anticipo. <br><br><span class=\"diminish\">Il muro può essere distrutto con attacchi corpo a corpo.</span>",
          "indonesian": "Membuat dinding yang <span class=\"highlight\">menerapkan perlambatan</span> kepada musuh yang dilewatinya. Ledakkan dinding untuk <span class=\"highlight\">membagi area</span> menjadi dua dan memberikan <span class=\"highlight\">damage</span> ke musuh terdekat. <br>Setelah skill dilakukan, tekan {g:citadel_binding:'Attack'} atau {g:citadel_binding:'Ability3'} untuk meledakkan dinding lebih awal.  <br><br><span class=\"diminish\">Dapat Dihancurkan dengan Serangan Jarak Dekat.</span>",
          "japanese": "通り抜けた敵に<span class=\"highlight\">スロウを付与</span>する壁を生成する。生成された壁は<span class=\"highlight\">地形を分断</span>し、付近にいる敵に<span class=\"highlight\">ダメージ</span>を与える<br>キャスト後、{g:citadel_binding:'Attack'}か{g:citadel_binding:'Ability3'}を押すと早めに壁を生成できる<br><br><span class=\"diminish\">壁は近接攻撃で破壊できる</span>",
          "koreana": "지나는 적에게 <span class=\"highlight\">둔화를 적용</span>하는 장벽을 시전합니다. 장벽을 폭발시켜 <span class=\"highlight\">지형을 반으로 가르고</span> 근처 적군에게 <span class=\"highlight\">피해</span>를 입힐 수 있습니다. <br>시전 후, {g:citadel_binding:'Attack'} 키 또는 {g:citadel_binding:'Ability3'} 키를 눌러 원하는 시점에 장벽을 폭발시킬 수 있습니다. <br><br><span class=\"diminish\">근거리 공격으로 장벽을 파괴할 수 있습니다.</span>",
          "latam": "Lanza un muro que <span class=\"highlight\">aplica una ralentización</span> a los enemigos que atraviesa. Crea el muro para <span class=\"highlight\">dividir el suelo</span> a la mitad y <span class=\"highlight\">dañar</span> a los enemigos que estén cerca. <br>Tras el lanzamiento, presiona {g:citadel_binding:'Attack'} o {g:citadel_binding:'Ability3'} para crear el muro anticipadamente.  <br><br><span class=\"diminish\">Puede destruirse con ataques cuerpo a cuerpo.</span>",
          "polish": "Rzuć projekcję muru, która <span class=\"highlight\">nakłada spowolnienie</span> na wrogów, przez których przechodzi. Postaw mur, by <span class=\"highlight\">podzielić teren</span> na pół oraz <span class=\"highlight\">zadać obrażenia</span> pobliskim wrogom.<br>Po rzucie wciśnij {g:citadel_binding:'Attack'} lub {g:citadel_binding:'Ability3'}, by postawić mur wcześniej.<br><br><span class=\"diminish\">Mur można zniszczyć atakami wręcz.</span>",
          "russian": "{s:hero_name} создаёт стену, которая <span class=\"highlight\">накладывает замедление</span> на проходящих сквозь неё врагов. При возведении стены она <span class=\"highlight\">разделяет местность</span> пополам и <span class=\"highlight\">наносит урон</span> врагам поблизости. <br>После применения нажмите {g:citadel_binding:'Attack'}или{g:citadel_binding:'Ability3'}, чтобы возвести стену раньше.  <br><br><span class=\"diminish\">Стену можно разрушить ударами ближнего боя.</span>",
          "schinese": "创建一面对穿过的敌人<span class=\"highlight\">施加减速</span>的墙。拆除墙体时会把<span class=\"highlight\">地形分隔</span>成两半，并对附近敌人造成<span class=\"highlight\">伤害</span>。<br>施放后，按{g:citadel_binding:'Attack'}或{g:citadel_binding:'Ability3'}可以提前拆除墙体。<br><br><span class=\"diminish\">近战攻击可以摧毁墙体。</span>",
          "spanish": "Lanza un muro que <span class=\"highlight\">aplica ralentización</span> a los enemigos que atraviesa. Alza el muro para <span class=\"highlight\">dividir el suelo</span> por la mitad y <span class=\"highlight\">dañar</span> a los enemigos que estén cerca. <br>Tras el lanzamiento, pulsa {g:citadel_binding:'Attack'} o {g:citadel_binding:'Ability3'} para alzar el muro antes de tiempo.  <br><br><span class=\"diminish\">Puede destruirse con ataques cuerpo a cuerpo.</span>",
          "thai": "ร่ายกำแพงที่<span class=\"highlight\">ลดความเร็ว</span>ศัตรูขณะกำแพงพุ่งผ่าน ระเบิดกำแพงเพื่อ<span class=\"highlight\">แบ่งพื้นที่</span>เป็นสองส่วน และ<span class=\"highlight\">สร้างความเสียหาย</span>แก่ศัตรูที่อยู่ใกล้เคียง <br>หลังจากที่ร่าย กด{g:citadel_binding:'Attack'}หรือ{g:citadel_binding:'Ability3'}เพื่อระเบิดกำแพงก่อนกำหนด  <br><br><span class=\"diminish\">สามารถทำลายได้ด้วยการโจมตีประชิด</span>",
          "turkish": "İçinden geçtiği düşmanlara <span class=\"highlight\">yavaşlatma uygulayan</span> bir duvar oluşturun. <span class=\"highlight\">Alanı ikiye bölmek</span> ve yakındaki düşmanlara <span class=\"highlight\">hasar</span> vermek için duvarı patlatın. <br>Duvarı erken patlatmak için {g:citadel_binding:'Attack'} veya {g:citadel_binding:'Ability3'} tuşuna basın.<br><br><span class=\"diminish\">Duvar, yakın dövüş saldırılarıyla yok edilebilir.</span>",
          "ukrainian": "Створює стіну, котра <span class=\"highlight\">накладає сповільнення</span> на ворогів, крізь яких проходить. Підрив стіни <span class=\"highlight\">розділяє ландшафт</span> навпіл і завдає <span class=\"highlight\">шкоди</span> ворогам поблизу. Після застосування натисніть {g:citadel_binding:'Attack'} чи {g:citadel_binding:'Ability3'} для раннього підриву стіни. <br><br><span class=\"diminish\">Можна знищити ближніми атаками</span>."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/engineer_fissure_2_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/engineer_fissure_2_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/engineer_fissure_2_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_4",
      "id": "citadel_ability_rocket_barrage",
      "slug": "heavy-barrage",
      "displayName": {
        "english": "Heavy Barrage",
        "byLanguage": {
          "brazilian": "Bombardeio Intenso",
          "czech": "Raketový útok",
          "english": "Heavy Barrage",
          "french": "Tir de barrage",
          "german": "Sperrfeuer",
          "italian": "Raffica pesante",
          "indonesian": "Serangan Kuat",
          "japanese": "ヘビーバラージ",
          "koreana": "집중 폭격",
          "latam": "Bombardeo intenso",
          "polish": "Ciężki Ostrzał",
          "russian": "Тяжёлый обстрел",
          "schinese": "重炮轰击",
          "spanish": "Bombardeo Intenso",
          "thai": "​เฮฟวี่​บาร์ราจ​",
          "turkish": "Yoğun Bombardıman",
          "ukrainian": "Важкий обстріл"
        }
      },
      "description": {
        "english": "Unleashes a volley of rockets that home in on a targeted location. <br><br><span class=\"diminish\">{s:hero_name} is slowed and is still able to use stamina.</span>",
        "byLanguage": {
          "brazilian": "Dispara uma rajada de foguetes contra uma área-alvo. <br><br><span class=\"diminish\">{s:hero_name} sofre desaceleração durante a rajada, mas ainda pode usar ações que consomem vigor.</span>",
          "czech": "McGinnis začne vypouštět salvy raket, které dopadají do cílové oblasti.<br><br><span class=\"diminish\">McGinnis je zpomalena, ale stále může provádět pohyby spotřebovávající výdrž.</span>",
          "english": "Unleashes a volley of rockets that home in on a targeted location. <br><br><span class=\"diminish\">{s:hero_name} is slowed and is still able to use stamina.</span>",
          "french": "{s:hero_name} déploie une volée de roquettes à tête chercheuse sur la zone ciblée. <br><br><span class=\"diminish\">{s:hero_name} est ralentie, mais elle peut toujours utiliser de l'endurance.</span>",
          "german": "{s:hero_name} feuert eine Raketensalve ab, die in einem Zielgebiet einschlägt.<br><br><span class=\"diminish\">{s:hero_name} ist verlangsamt, kann aber weiterhin Ausdauer einsetzen.</span>",
          "italian": "Scarichi una raffica di razzi che atterrano in una posizione designata. <br><br><span class=\"diminish\">{s:hero_name} viene rallentata ed è ancora in grado di consumare la stamina.</span>",
          "indonesian": "Melepaskan tembakan roket yang mendarat di target lokasi. <br><br><span class=\"diminish\">{s:hero_name} diperlambat dan masih dapat menggunakan stamina.</span>",
          "japanese": "指定地点に向かって誘導ロケットを一斉射撃する<br><br><span class=\"diminish\">{s:hero_name}はスロウ状態になるが、スタミナは消費可能</span>",
          "koreana": "대상 위치에 유도 로켓을 연속으로 발사합니다.<br><br><span class=\"diminish\">{s:hero_name}에게 둔화 효과가 적용되지만, 활력을 계속 사용할 수 있습니다.</span>",
          "latam": "Lanza una ráfaga de cohetes que se dirigen a la ubicación seleccionada. <br><br><span class=\"diminish\">{s:hero_name} es ralentizado, pero aún puede usar su resistencia.</span>",
          "polish": "Wystrzel salwę rakiet, które namierzają wskazane miejsce. <br><br><span class=\"diminish\">McGinnis zostaje spowolniona i wciąż może używać wytrzymałości.</span>",
          "russian": "{s:hero_name} выпускает залп ракет, которые бьют по заданному месту. <br><br><span class=\"diminish\">{s:hero_name} замедляется, но может расходовать выносливость.</span>",
          "schinese": "释放一群火箭弹，自动瞄准目标位置。<br><br><span class=\"diminish\">{s:hero_name}移动速度降低，但仍可使用耐力。</span>",
          "spanish": "Lanza una ráfaga de cohetes que se dirigen a la ubicación seleccionada. <br><br><span class=\"diminish\">{s:hero_name} sufre ralentización, pero aún puede usar su aguante.</span>",
          "thai": "ระดมยิงจรวดไปยังตำแหน่งเป้าหมาย <br><br><span class=\"diminish\">{s:hero_name} จะมีความเร็วลดลง แต่ยังคงใช้สแตมินาได้</span>",
          "turkish": "Hedeflenen konuma bir dizi roket fırlatır. <br><br><span class=\"diminish\">{s:hero_name} yavaşlar ancak kuvvet kullanabilir.</span>",
          "ukrainian": "Випускає залп ракет, які падають у визначену область.<br><br><span class=\"diminish\">Мак-Ґінніс сповільнюється, але може користуватися витривалістю.</span>"
        }
      },
      "type": "EAbilityType_Ultimate",
      "activation": "CITADEL_ABILITY_ACTIVATION_PRESS",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_EXCLUSIVE_USE",
        "CITADEL_ABILITY_BEHAVIOR_NO_TARGET",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED",
        "CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST",
        "CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST",
        "CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL",
        "CITADEL_ABILITY_BEHAVIOR_DONT_SWITCH_AWAY_ON_CAST",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/engineer_rockets_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/engineer_rockets_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/engineer_rockets_psd.png",
          "type": "image"
        }
      }
    }
  ],
  "itemSlotInfo": {
    "EItemSlotType_WeaponMod": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    },
    "EItemSlotType_Armor": {
      "maxPurchasesForTier": [
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    "EItemSlotType_Tech": {
      "maxPurchasesForTier": [
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  "purchaseBonuses": [
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      "slotType": "EItemSlotType_WeaponMod",
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      "value": "4"
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      "slotType": "EItemSlotType_WeaponMod",
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    {
      "slotType": "EItemSlotType_WeaponMod",
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      "slotType": "EItemSlotType_WeaponMod",
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      "slotType": "EItemSlotType_WeaponMod",
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  "progression": {
    "standardAbilityUpgradeCosts": [
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    ],
    "levels": [
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        "level": 1,
        "requiredSouls": 0,
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        "useStandardUpgrade": true
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        "abilityPoints": 0,
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        "useStandardUpgrade": true
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        "useStandardUpgrade": true
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        "abilityPoints": 0,
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        "useStandardUpgrade": true
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        "abilityUnlocks": 0,
        "useStandardUpgrade": true
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
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        "level": 15,
        "requiredSouls": 10000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
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        "level": 16,
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        "useStandardUpgrade": true
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        "useStandardUpgrade": true
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        "useStandardUpgrade": true
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        "useStandardUpgrade": true
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        "useStandardUpgrade": true
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        "useStandardUpgrade": true
      },
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        "level": 22,
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        "abilityPoints": 1,
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        "useStandardUpgrade": true
      },
      {
        "level": 23,
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        "abilityPoints": 1,
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        "useStandardUpgrade": true
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      {
        "level": 24,
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        "level": 25,
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        "useStandardUpgrade": true
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      {
        "level": 26,
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        "abilityPoints": 1,
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        "useStandardUpgrade": true
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      {
        "level": 27,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 28,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 29,
        "requiredSouls": 29500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 30,
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        "abilityPoints": 1,
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      {
        "level": 31,
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        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 32,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 33,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
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      {
        "level": 34,
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        "useStandardUpgrade": true
      },
      {
        "level": 35,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
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      {
        "level": 36,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
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    ]
  },
  "statDisplayGroups": [
    {
      "category": "ECitadelStat_Vitality",
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        "ETechArmorDamageReduction",
        "EMaxMoveSpeed",
        "ESprintSpeed",
        "EStamina"
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    },
    {
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    {
      "category": "ECitadelStat_Weapon",
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        "EBulletDamage",
        "EClipSize",
        "ERoundsPerSecond",
        "ELightMeleeDamage",
        "EHeavyMeleeDamage"
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  "assets": {
    "icon": {
      "sourcePath": "panorama/images/heroes/engineer_sm_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/engineer_sm_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/engineer_sm_psd.png",
      "type": "image"
    },
    "card": {
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      "publicPath": "/assets/game/panorama/images/heroes/engineer_card_psd.png",
      "type": "image"
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      "publicPath": "/assets/game/panorama/images/heroes/engineer_card_critical_psd.png",
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      "packagePath": "packages/game-data/assets/game/models/heroes/mcginnis.glb",
      "publicPath": "/assets/game/models/heroes/mcginnis.glb",
      "type": "model"
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  }
}
