{
  "id": "krill",
  "slug": "mo-and-krill",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/heroes.vdata_c#hero_krill",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "hero_krill:n",
  "heroId": 18,
  "codeName": "krill",
  "displayName": {
    "english": "Mo & Krill",
    "byLanguage": {
      "brazilian": "Mo e Krill",
      "czech": "Mo a Krill",
      "english": "Mo & Krill",
      "french": "Miro et Minus",
      "german": "Mo & Krill",
      "italian": "Grugno e Tana",
      "indonesian": "Mo & Krill",
      "japanese": "モー＆クリル",
      "koreana": "모와 크릴",
      "latam": "Mo y Krill",
      "polish": "Mo i Kryl",
      "russian": "Мо и Мелкий",
      "schinese": "莫克双雄",
      "spanish": "Mo y Krill",
      "thai": "โมแอนด์คริลล์",
      "turkish": "Mo ve Krill",
      "ukrainian": "Мо та Кріл"
    }
  },
  "searchName": {
    "english": "Mo & Krill",
    "byLanguage": {
      "brazilian": "Mo e Krill Mo and Krill Mo & Krill",
      "czech": "Mo a Krill",
      "english": "Mo & Krill",
      "french": "Miro et Minus MO & Krill",
      "german": "Mo & Krill",
      "italian": "Grugno e Tana Mo & Krill",
      "indonesian": "Mo & Krill",
      "japanese": "モー＆クリル もー＆くりる もー くりる mo- & kuriru mo krill",
      "koreana": "모와 크릴",
      "latam": "Mo y Krill",
      "polish": "Mo i Kryl Krill",
      "russian": "Мо и Мелкий Мо и Крилл Мо и Криль Mo & Krill",
      "schinese": "mokeshuangxiong 鼹鼠 yanshu 地鼠 dishu 猪 zhu 沙王 shawang",
      "spanish": "Mo y Krill",
      "thai": "โมแอนด์คริลล์",
      "turkish": "Mo ve Krill",
      "ukrainian": "Мо та Кріл Мо і Кріл Mo & Krill"
    }
  },
  "playstyle": {
    "english": "By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.",
    "byLanguage": {
      "brazilian": "Ao se entocar sob o solo, Mo e Krill podem alcançar praticamente qualquer um; e quando chegam perto, os resultados podem ser devastadores.",
      "czech": "Mo a Krill se díky své schopnosti zahrabat se pod zem dokáží dostat do zad téměř komukoli. A nakládačka, která pak většinou následuje, není nic pro slabé povahy.",
      "english": "By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.",
      "french": "Mo et Krill creusent des galeries souterraines qui leur permettent de prendre presque n'importe qui au dépourvu. Quand ils émergent, c'est pour infliger des dégâts dévastateurs.",
      "german": "Indem sie sich durch den Boden wühlen, können Mo und Krill fast jeden überwältigen. Und wenn sie erst einmal in der Nähe eines Gegners sind, sind die Folgen meist verheerend.",
      "italian": "Grugno e Tana scavano gallerie sotterranee che permettono loro di cogliere quasi chiunque alla sprovvista. Quando emergono, è per infliggere danni devastanti.",
      "indonesian": "Dengan menggali di bawah tanah, Mo dan Krill dapat mendekati siapa pun. Begitu mereka sudah mendekat, situasinya bisa jadi sangat buruk bagi musuh.",
      "japanese": "モー＆クリルは地面を掘り進むことで、相手の不意を突くことが可能だ。そうして接近戦に持ち込んでしまえば、敵には悲劇が待ち受けていることだろう。",
      "koreana": "모와 크릴은 지하로 파고들어갔다가 지상으로 솟구쳐 오르며 근처 모든 적군에게 피해를 입힙니다. 가까이에 있을수록 그 피해는 더 치명적입니다.",
      "latam": "Al escabullirse en el suelo, Mo y Krill pueden tomar por sorpresa a cualquier enemigo; y una vez que se acercan, los resultados pueden ser devastadores.",
      "polish": "Wkopując się w ziemię, Mo i Kryl są w stanie zdobyć przewagę praktycznie nad każdym. A gdy już znajdą się bliżej, to skutki mogą okazać się katastrofalne.",
      "russian": "Зарывшись в землю, Мо и Мелкий могут настигнуть практически любого — оказавшимся вблизи недругам несдобровать.",
      "schinese": "莫克双雄在地下钻来钻去，几乎总能占得先机；一旦他们朝着敌人袭来，后果可是毁灭性的。",
      "spanish": "Al excavar en el suelo, Mo y Krill pueden pillar por sorpresa a cualquier enemigo; y una vez que se acercan, los resultados pueden ser devastadores.",
      "thai": "Mo และ Krill ใช้วิธีขุดอุโมงค์เดินทางใต้พื้นดิน จึงไล่ทันใคร ๆ ได้เกือบหมด และถ้าเข้าใกล้เมื่อไหร่ ก็อาจทำให้ฝ่ายนั้นจบไม่สวย",
      "turkish": "Mo ve Krill, tünel kazarak neredeyse her düşmanı gafil avlayabilir. Gafil avlanan düşmanlar içinse bunun çok yıkıcı sonuçları olabilir.",
      "ukrainian": "Зариваються під землю, отримуючи перевагу майже над будь-ким. А коли підбираються ближче, то наслідки для ворогів можуть стати катастрофічними."
    }
  },
  "lore": {
    "english": "Mo and Krill are members of The Tunnel Rats, a group that help facilitate illicit trade and commerce between the boroughs thanks to a network of underground tunnels.  But while most denizens of the New York underworld respect the work The Rats do, every once in a while a gang tries to exploit the tunnel system for personal vendettas...that's when Mo and Krill step in and remind the city what happens to those who disrespect their hospitality.",
    "byLanguage": {
      "brazilian": "Mo e Krill são membros dos \"Tuneleiros\", um grupo que ajuda a facilitar o comércio ilícito entre os bairros, graças a uma rede de túneis subterrâneos. Mas, enquanto a maioria dos cidadãos do submundo de Nova Iorque respeita o trabalho dos Tuneleiros, de vez em quando alguma gangue tenta explorar o sistema tunelar para vinganças pessoais... E é aí que Mo e Krill entram em ação, lembrando à cidade o que acontece com aqueles que desrespeitam a hospitalidade.",
      "czech": "Mo a Krill jsou členové „Tunelových krys“, skupiny, která skrze síť tunelů pomáhá s nezákonným obchodem mezi městskými částmi. A zatímco většina newyorského podsvětí respektuje práci Krys, jednou za čas se objeví gang, který chce systém tunelů zneužít k osobní mstě... a v takových chvílích přichází na scénu Mo a Krill, aby všem připomněli, co se stane, když si někdo neváží jejich pohostinnosti.",
      "english": "Mo and Krill are members of The Tunnel Rats, a group that help facilitate illicit trade and commerce between the boroughs thanks to a network of underground tunnels.  But while most denizens of the New York underworld respect the work The Rats do, every once in a while a gang tries to exploit the tunnel system for personal vendettas...that's when Mo and Krill step in and remind the city what happens to those who disrespect their hospitality.",
      "french": "Mo et Krill sont membres des Rats des Tunnels, une organisation qui facilite le commerce illicite entre les différents quartiers grâce à un réseau de tunnels souterrains. Mais si la plupart des truands de la pègre new-yorkaise respectent le travail des Rats, de temps à autre, un gang tente d'exploiter le système de tunnels pour régler ses comptes… C'est alors que Mo et Krill interviennent et rappellent à la ville ce qui arrive quand on manque de respect à leur hospitalité.",
      "german": "Mo und Krill sind Mitglieder der „Tunnelratten“, einer Gruppe, die mithilfe eines unterirdischen Tunnelsystems den illegalen Handel zwischen den Stadtbezirken organisiert. Während die meisten Bewohner der New Yorker Unterwelt die Arbeit der Ratten respektieren, versuchen unverbesserliche Banden gelegentlich, das Tunnelnetz für persönliche Rachefeldzüge zu missbrauchen. Dann schreiten Mo und Krill ein und erinnern die Unterwelt daran, was mit denen passiert, die ihre Hilfsbereitschaft nicht zu schätzen wissen.",
      "italian": "Grugno e Tana sono membri dei Ratti delle cloache, un'organizzazione che agevola gli scambi commerciali illegali e altre attività economiche tra i vari quartieri di New York grazie a una rete di tunnel sotterranei. Sebbene la maggior parte dei rappresentanti della malavita di New York rispetti il lavoro svolto dai Ratti, di tanto in tanto una banda cerca di usare la rete di tunnel per le proprie vendette personali... è a questo punto che Grugno e Tana entrano in azione e ricordano alla città intera cosa può succedere a chiunque non rispetti la loro ospitalità.",
      "indonesian": "Mo dan Krill adalah anggota Tikus Terowongan, sebuah kelompok yang menggunakan sistem terowongan bawah tanah untuk memfasilitasi perdagangan ilegal antardistrik kota. Meskipun sebagian besar penghuni dunia bawah tanah di New York menghormati pekerjaan para Tikus tersebut, terkadang ada juga geng-geng yang mencoba mengeksploitasi jaringan terowongan untuk melakukan balas dendam pribadi... Di saat seperti itulah Mo dan Krill turun tangan dan mengingatkan seluruh kota tentang apa yang bisa terjadi kepada siapa pun yang tidak menghargai kebaikan mereka.",
      "japanese": "モー＆クリルは、「トンネル・ラッツ」のメンバーだ。\nトンネル・ラッツとは、地下のトンネル網を利用して\nニューヨークをまたぐ闇取引や貿易を円滑に進める役割を\n担っている組織のことである。裏社会の住人のほとんどは\nラッツの働きを尊重しているが、まれにそのトンネル網を\n私欲のために利用しようとするギャングが存在する。\nモー＆クリルの役目は、そのような者に制裁を加え、\nラッツを軽んじる者がどのような目にあうか、この街の\n住民に広く知らしめることだ。",
      "koreana": "모와 크릴은 지하 하수구를 네크워크로 삼아 지역구 사이의 무허가 거래 및 교역을 담당하는 조직인 '지하 들쥐'의 일원이다. 뉴욕 지하 세계에서 살아가는 주민 대부분은 이들의 역할을 존중한다. 그렇지만 가끔 갱단이 하수구 시스템을 이용하여 개인적인 원한을 해결하려고 하는데, 바로 이럴 때 모와 크릴이 개입한다. 이 둘은 지하 세계의 환대를 무시하면 어떤 일이 일어나는지 도시의 무법자들에게 다시금 상기시킨다.",
      "latam": "Mo y Krill son miembros de las Ratas del túnel, un grupo que se dedica al comercio ilícito entre los distritos gracias a una red de túneles subterráneos. Pero, aunque la mayoría de los habitantes del inframundo neoyorquino respetan el trabajo de las Ratas, de vez en cuando una banda trata de explotar el sistema de túneles cobrando venganzas personales... Es entonces cuando Mo y Krill intervienen y le recuerdan a la ciudad lo que les sucede a quienes desprecian su hospitalidad.",
      "polish": "Mo i Kryl są członkami Tunelowych Szczurów, grupy, która pomaga w nielegalnym handlu i wymianie dóbr między dzielnicami dzięki sieci podziemnych tuneli. Jednak podczas gdy większość mieszkańców nowojorskiego podziemia szanuje pracę Szczurów, co jakiś czas jakiś gang próbuje wykorzystać system tuneli do osobistych porachunków… wtedy Mo i Kryl wkraczają i przypominają miastu, co się dzieje z tymi, którzy nie szanują ich gościnności.",
      "russian": "Мо и Мелкий — члены «Туннельных крыс», чья сеть подземных туннелей помогает вести незаконную торговлю между районами. Большинство обитателей подпольного Нью-Йорка с уважением относятся к работе «Крыс», но иногда банды пытаются использовать туннели для личных разборок... Именно в такие моменты Мо и Мелкий вступают в дело и напоминают горожанам, что случается с теми, кто злоупотребляет их гостеприимством.",
      "schinese": "莫克双雄是“地道暗鼠”的成员，这是个利用地下隧道网络推动纽约各区之间非法商贸活动的组织。虽然纽约地下世界的居民们大都尊重地道暗鼠的活计，但时不时就有帮派试图利用地道系统来解决私人恩怨……这时莫克双雄就会出手，提醒纽约客们在暗鼠的地盘撒野会有什么好下场。",
      "spanish": "Mo y Krill son miembros de las Ratas de Túnel, un grupo que ayuda a facilitar el comercio ilícito entre los distritos gracias a una red de túneles subterráneos. Pero, aunque la mayoría de los habitantes del inframundo neoyorquino respetan el trabajo de las Ratas, de vez en cuando una banda trata de explotar el sistema de túneles para venganzas personales... Es entonces cuando Mo y Krill intervienen y le recuerdan a la ciudad lo que les sucede a quienes desprecian su hospitalidad.",
      "thai": "Mo และ Krill เป็นสมาชิกในกลุ่ม \"หนูอุโมงค์\" ซึ่งเป็นกลุ่มที่คอยอำนวยความสะดวกในการค้าขายและการพาณิชย์ผิดกฎหมายระหว่างเขตปกครองต่าง ๆ โดยอาศัยเครือข่ายอุโมงค์ใต้ดิน แม้ว่าพลเมืองใต้ดินส่วนใหญ่ในนครนิวยอร์กจะยกย่องผลงานที่กลุ่มหนูอุโมงค์ทำ แต่ก็มีบางครั้งที่แก๊งเล็ก ๆ พยายามใช้ประโยชน์จากระบบอุโมงค์เพื่อการแก้แค้นส่วนตัว... นั่นคือเวลาที่ Mo และ Krill ก้าวเข้ามาจัดการและเตือนให้ชาวเมืองรับรู้ว่าจะเกิดอะไรขึ้นกับคนที่ไม่เคารพน้ำใจของพวกเขา",
      "turkish": "Mo ve Krill, yeraltı tünelleri ağıyla farklı bölgeler arasındaki yasa dışı ticareti kolaylaştırmaya çalışan \"Tünel Sıçanları\" adlı bir örgütün üyesidir. New York yeraltı dünyasının birçok üyesi, \"Tünel Sıçanları\"nın yaptığı işe her ne kadar saygı duysa da bazen bir çete, kişisel intikamları için tünel sistemini kötüye kullanmaya çalışabiliyor... İşte bu noktada devreye giren Mo ve Krill, misafirperverliklerine saygısızlık etmenin ne gibi sonuçları olduğunu tüm şehre gösterir.",
      "ukrainian": "Мо та Кріл — учасники «Тунельних пацюків», групи, що допомагає налагоджувати незаконну торгівлю й інші оборудки між різними районами Нью-Йорка за допомогою мережі підземних тунелів. Хоча більшість підземних мешканців поважають роботу «пацюків», деякі банди іноді пробують скористатися тунельною системою задля особистої помсти… Тоді з’являються Мо та Кріл і нагадують місту, що трапляється з тими, хто не поважає їхню гостинність."
    }
  },
  "tags": [
    {
      "english": "Tag-Team",
      "byLanguage": {
        "brazilian": "Dupla dinâmica",
        "czech": "Dva v jednom",
        "english": "Tag-Team",
        "french": "Duo",
        "german": "Zweierteam",
        "italian": "Duo",
        "indonesian": "Tag-Tim",
        "japanese": "タッグ",
        "koreana": "태그팀",
        "latam": "Cooperativos",
        "polish": "Dwa w jednym",
        "russian": "Парная команда",
        "schinese": "团 队 配 合",
        "spanish": "Cooperativos",
        "thai": "แท็กทีม",
        "turkish": "Değişimli",
        "ukrainian": "Два в одному"
      }
    },
    {
      "english": "Initiator",
      "byLanguage": {
        "brazilian": "Iniciadores",
        "czech": "Iniciátoři",
        "english": "Initiator",
        "french": "Initiateurs",
        "german": "Initiatoren",
        "italian": "Iniziatori",
        "indonesian": "Inisiator",
        "japanese": "イニシエーター",
        "koreana": "교전 개시자",
        "latam": "Iniciadores",
        "polish": "Inicjator",
        "russian": "Инициаторы",
        "schinese": "先  手",
        "spanish": "Iniciadores",
        "thai": "ตัวเปิด",
        "turkish": "Tetikleyici",
        "ukrainian": "Ініціатор"
      }
    },
    {
      "english": "Burrower",
      "byLanguage": {
        "brazilian": "Entocadores",
        "czech": "Podhrabávači",
        "english": "Burrower",
        "french": "Fouisseurs",
        "german": "Tunnelbauer",
        "italian": "Scavatori",
        "indonesian": "Penggali",
        "japanese": "穴掘り",
        "koreana": "잠행자",
        "latam": "Excavadores",
        "polish": "Kopacz tuneli",
        "russian": "Зарыватели",
        "schinese": "钻  地",
        "spanish": "Excavadores",
        "thai": "นักขุดเจาะ",
        "turkish": "Kazıcı",
        "ukrainian": "Землекопи"
      }
    }
  ],
  "gunArchetype": {
    "english": "Spreadshot",
    "byLanguage": {
      "brazilian": "Disparo dividido",
      "czech": "Rozdělené střely",
      "english": "Spreadshot",
      "french": "Tirs en éventail",
      "german": "Streuschuss",
      "italian": "Sparo a ventaglio",
      "indonesian": "Tembakan Tersebar",
      "japanese": "スプレッド射撃",
      "koreana": "산탄",
      "latam": "Disparo dividido",
      "polish": "Strzał rozdzielny",
      "russian": "Огонь вразброс",
      "schinese": "扩散射击",
      "spanish": "Disparo dividido",
      "thai": "ยิงกระจาย",
      "turkish": "Tarama",
      "ukrainian": "Розділений постріл"
    }
  },
  "weapon": {
    "abilityId": "citadel_weapon_digger_set",
    "archetype": {
      "english": "Spreadshot",
      "byLanguage": {
        "brazilian": "Disparo dividido",
        "czech": "Rozdělené střely",
        "english": "Spreadshot",
        "french": "Tirs en éventail",
        "german": "Streuschuss",
        "italian": "Sparo a ventaglio",
        "indonesian": "Tembakan Tersebar",
        "japanese": "スプレッド射撃",
        "koreana": "산탄",
        "latam": "Disparo dividido",
        "polish": "Strzał rozdzielny",
        "russian": "Огонь вразброс",
        "schinese": "扩散射击",
        "spanish": "Disparo dividido",
        "thai": "ยิงกระจาย",
        "turkish": "Tarama",
        "ukrainian": "Розділений постріл"
      }
    },
    "name": {
      "english": "Yellow Canary",
      "byLanguage": {
        "brazilian": "Canário Amarelo",
        "czech": "Žlutý kanárek",
        "english": "Yellow Canary",
        "french": "Un canari jaune",
        "german": "Der Kanarienvogel",
        "italian": "Canarino giallo",
        "indonesian": "Burung Kenari Kuning",
        "japanese": "キイロカナリア",
        "koreana": "노란 카나리아",
        "latam": "Canario amarillo",
        "polish": "Żółty Kanarek",
        "russian": "Жёлтая канарейка",
        "schinese": "金黄丝雀",
        "spanish": "Canario Amarillo",
        "thai": "Yellow Canary",
        "turkish": "Sarı Kanarya",
        "ukrainian": "Жовта канарка"
      }
    },
    "description": null,
    "bulletDamage": 2.82,
    "bulletsPerShot": 4,
    "roundsPerSecond": 5.29,
    "clipSize": 20,
    "reloadTime": 2.82,
    "reloadSingle": null,
    "bulletSpeed": 12600,
    "range": 7000,
    "falloffStartRange": 787,
    "falloffEndRange": 2264,
    "dps": 59.7,
    "sustainedDps": 34.2,
    "ammoPerSecond": 21.16,
    "image": {
      "sourcePath": "panorama/images/heroes/guns/digger_gun_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/guns/digger_gun_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/guns/digger_gun_psd.png",
      "type": "image"
    }
  },
  "status": "released",
  "playerSelectable": true,
  "disabled": false,
  "inDevelopment": false,
  "newPlayerRecommended": false,
  "complexity": 3,
  "modelName": "models/heroes_staging/digger/digger.vmdl",
  "uiMaps": {
    "shopping": "maps/ui/hero_shop/digger_shop.vmap",
    "teamReveal": "maps/ui/team_reveal_hero/digger_team_reveal.vmap",
    "postgamePortrait": "maps/ui/hero_postgame_portrait/digger_postgame_portrait.vmap"
  },
  "stats": {
    "EMaxMoveSpeed": 8,
    "ESprintSpeed": 1.6,
    "ECrouchSpeed": 4.75,
    "EMoveAcceleration": 4,
    "ELightMeleeDamage": 50,
    "EHeavyMeleeDamage": 116,
    "EMaxHealth": 930,
    "EWeaponPower": 0,
    "EReloadSpeed": 1,
    "EWeaponPowerScale": 1,
    "EProcBuildUpRateScale": 1,
    "EStamina": 3,
    "EBaseHealthRegen": 1,
    "EStaminaRegenPerSecond": 0.222222,
    "EAbilityResourceMax": 0,
    "EAbilityResourceRegenPerSecond": 0,
    "ECritDamageReceivedScale": 0.8,
    "ETechDuration": 1,
    "ETechRange": 1,
    "ECritDamageBonusScale": 1,
    "EHeroSpiritLifestealEffectiveness": 1,
    "EHeroBulletLifestealEffectiveness": 1,
    "EGroundDashDistanceInMeters": 10,
    "EGroundDashDuration": 0.7,
    "EAirDashDistanceInMeters": 8,
    "EAirDashDuration": 0.49
  },
  "boundAbilities": {
    "ESlot_Weapon_Primary": "citadel_weapon_digger_set",
    "ESlot_Weapon_Melee": "ability_melee_digger",
    "ESlot_Ability_Mantle": "citadel_ability_mantle",
    "ESlot_Ability_Jump": "citadel_ability_jump",
    "ESlot_Ability_Slide": "citadel_ability_slide",
    "ESlot_Ability_ZipLine": "citadel_ability_zip_line",
    "ESlot_Ability_ZipLineBoost": "citadel_ability_zipline_boost",
    "ESlot_Ability_ClimbRope": "citadel_ability_climb_rope",
    "ESlot_Ability_Innate_1": "citadel_ability_dash",
    "ESlot_Ability_Innate_2": "citadel_ability_sprint",
    "ESlot_Ability_Innate_3": "citadel_ability_melee_parry",
    "ESlot_Signature_1": "ability_intimidate",
    "ESlot_Signature_2": "ability_burrow",
    "ESlot_Signature_3": "ability_throw_sand",
    "ESlot_Signature_4": "ability_ult_combo"
  },
  "recommendedItems": [],
  "abilities": [
    {
      "slot": "ESlot_Signature_1",
      "id": "ability_intimidate",
      "slug": "scorn",
      "displayName": {
        "english": "Scorn",
        "byLanguage": {
          "brazilian": "Desprezo",
          "czech": "Despekt",
          "english": "Scorn",
          "french": "Intimidation",
          "german": "Spott",
          "italian": "Disprezzo",
          "indonesian": "Entakan Intimidasi",
          "japanese": "スコーン",
          "koreana": "도발",
          "latam": "Desdén",
          "polish": "Pogarda",
          "russian": "Презрение",
          "schinese": "蔑视",
          "spanish": "Desdén",
          "thai": "​สกอร์น​",
          "turkish": "Gözdağı",
          "ukrainian": "Зневага"
        }
      },
      "description": {
        "english": "Deal <span class=\"highlight\">damage</span> to nearby enemies and <span class=\"highlight\">heal yourself</span> based on the damage done. Heal is stronger against enemy heroes.",
        "byLanguage": {
          "brazilian": "Causa <span class=\"highlight\">dano</span> aos inimigos próximos, <span class=\"highlight\">curando-se</span> proporcionalmente ao dano causado. A cura é mais eficaz contra heróis inimigos.",
          "czech": "Mo a Krill <span class=\"highlight\">udělí poškození</span> nepřátelům kolem sebe a <span class=\"highlight\">vyléčí se</span> v závislosti na uděleném poškození. Léčení je silnější, pokud udělí poškození nepřátelským hrdinům.",
          "english": "Deal <span class=\"highlight\">damage</span> to nearby enemies and <span class=\"highlight\">heal yourself</span> based on the damage done. Heal is stronger against enemy heroes.",
          "french": "{s:hero_name} infligent des <span class=\"highlight\">dégâts</span> aux adversaires à proximité et se <span class=\"highlight\">soignent</span> en fonction des dégâts infligés. Les soins sont amplifiés pour les dégâts infligés aux occultistes adverses.",
          "german": "Mo & Krill fügen Gegnern in der Nähe <span class=\"highlight\">Schaden</span> zu und <span class=\"highlight\">heilen sich</span> basierend auf dem zugefügten Schaden. Die Heilung ist stärker, wenn es sich dabei um gegnerische Helden handelt.",
          "italian": "Infliggi <span class=\"highlight\">danni</span> ai nemici vicini e <span class=\"highlight\">guarisci</span> sulla base dei danni inflitti. La guarigione è maggiore quando i danni sono inflitti agli eroi nemici.",
          "indonesian": "Memberikan <span class=\"highlight\">damage</span> pada musuh terdekat dan <span class=\"highlight\">menyembuhkan diri</span> sebesar damage yang diberikan. Penyembuhan lebih besar saat memberikan damage pada hero musuh.",
          "japanese": "付近にいる敵に<span class=\"highlight\">ダメージ</span>を与え、与えたダメージに応じて<span class=\"highlight\">自身を回復</span>する。敵ヒーローにヒットした場合は回復量が増加する",
          "koreana": "근처 적군에게 <span class=\"highlight\">피해</span>를 입히고 입힌 피해의 일정 비율로 <span class=\"highlight\">자신을 치유</span>합니다. 피해 기반 치유 승수는 적군 영웅을 공격했을 때 더 큽니다.",
          "latam": "Inflige <span class=\"highlight\">daño</span> a enemigos cercanos y <span class=\"highlight\">te cura</span> según el daño infligido. La curación es más potente contra los héroes enemigos.",
          "polish": "Zadaj <span class=\"highlight\">obrażenia</span> pobliskim wrogom i <span class=\"highlight\">lecz siebie</span> na podstawie zadanych obrażeń. Leczenie jest silniejsze przeciwko wrogim bohaterom.",
          "russian": "{s:hero_name} наносят <span class=\"highlight\">урон</span> врагам поблизости и <span class=\"highlight\">восстанавливают своё здоровье</span> пропорционально ему. Если урон наносится вражескому герою, здоровья восстанавливается больше.",
          "schinese": "对附近的敌人造成<span class=\"highlight\">伤害</span>并基于造成的伤害<span class=\"highlight\">治疗自己</span>。对敌方英雄使用时治疗效果更强。",
          "spanish": "Inflige <span class=\"highlight\">daño</span> a los enemigos cercanos y <span class=\"highlight\">te cura</span> según el daño infligido. La curación es más potente contra los héroes enemigos.",
          "thai": "สร้าง<span class=\"highlight\">ความเสียหาย</span>แก่ศัตรูใน​บริเวณ​ใกล้เคียง​ และ<span class=\"highlight\">รักษาตัวคุณเอง</span>ตามความเสียหายที่สร้าง การรักษาจะมีพลังมากขึ้นเมื่อเป็นฮีโร่ฝ่ายศัตรู",
          "turkish": "Yakındaki düşmanlara <span class=\"highlight\">hasar</span> verin ve verdiğiniz hasara göre <span class=\"highlight\">kendinizi iyileştirin</span>. Düşman kahramlarından daha fazla iyileştirme gelir.",
          "ukrainian": "Завдають <span class=\"highlight\">шкоди</span> ворогам поблизу й <span class=\"highlight\">лікуються</span> відповідно до завданої шкоди. Лікування від ворожих героїв сильніше."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/grappler/grappler_regen_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/grappler/grappler_regen_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/grappler/grappler_regen_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_2",
      "id": "ability_burrow",
      "slug": "burrow",
      "displayName": {
        "english": "Burrow",
        "byLanguage": {
          "brazilian": "Entocar",
          "czech": "Podzemní přesun",
          "english": "Burrow",
          "french": "Forage",
          "german": "Eingraben",
          "italian": "Nascondiglio sotterraneo",
          "indonesian": "Gali Lubang",
          "japanese": "穴掘り",
          "koreana": "굴파기",
          "latam": "Excavar",
          "polish": "Nora",
          "russian": "Зарывание",
          "schinese": "钻地",
          "spanish": "Excavar",
          "thai": "​เบอร์โรว์​",
          "turkish": "Tünel",
          "ukrainian": "Підкоп"
        }
      },
      "description": {
        "english": "Burrow underground, <span class=\"highlight\">moving faster,</span> and gaining <span class=\"highlight\">spirit and bullet armor</span>. Damage from enemy heroes will reduce the speed bonus. <br><br>When you jump out, deal {g:citadel_inline_attribute:'SpiritDamage'}, {g:citadel_inline_attribute:'Slow'}, and {g:citadel_inline_attribute:'KnockUp'}.",
        "byLanguage": {
          "brazilian": "Entoca-se sob o solo, <span class=\"highlight\">movendo-se mais rapidamente</span> e ganhando <span class=\"highlight\">armaduras espiritual e balística</span>. O dano sofrido de heróis inimigos reduz a velocidade adicional.<br><br>Ao emergir, os inimigos atingidos sofrem {g:citadel_inline_attribute:'SpiritDamage'}, {g:citadel_inline_attribute:'Slow'} e um {g:citadel_inline_attribute:'KnockUp'}.",
          "czech": "Mo a Krill se zahrabou pod zem, kde <span class=\"highlight\">se pohybují rychleji</span> a <span class=\"highlight\">získávají bonus k balistické a spirituální odolnosti</span>. Bonus k rychlosti pohybu je redukován utržením poškození od nepřátelských hrdinů.<br><br>Jakmile Mo a Krill vyskočí ze země, <panel class=\"InlineAttributeIcon KnockUp\" replacechar=\"_\"><span class=\"InlineAttributeName KnockUp\">vyhodí do vzduchu nepřátele poblíž</span> a začnou se točit, což udílí {g:citadel_inline_attribute:'SpiritDamage'} a aplikuje {g:citadel_inline_attribute:'Slow'}.",
          "english": "Burrow underground, <span class=\"highlight\">moving faster,</span> and gaining <span class=\"highlight\">spirit and bullet armor</span>. Damage from enemy heroes will reduce the speed bonus. <br><br>When you jump out, deal {g:citadel_inline_attribute:'SpiritDamage'}, {g:citadel_inline_attribute:'Slow'}, and {g:citadel_inline_attribute:'KnockUp'}.",
          "french": "{s:hero_name} creusent une galerie souterraine qui <span class=\"highlight\">augmente leur vitesse de déplacement</span> et leurs <span class=\"highlight\">protections spirituelle et balistique</span>. Les dégâts infligés par les occultistes adverses diminuent le bonus de vitesse. <br><br>Quand {s:hero_name} sortent de terre, ils infligent des {g:citadel_inline_attribute:'SpiritDamage'}, un {g:citadel_inline_attribute:'Slow'}, et une {g:citadel_inline_attribute:'KnockUp'}.",
          "german": "{s:hero_name} graben sich unter die Erde und erhalten <span class=\"highlight\">zusätzliches Bewegungstempo</span> sowie eine <span class=\"highlight\">Barriere gegen Magie- und Kugelschaden</span>. Von gegnerischen Helden zugefügter Schaden reduziert das zusätzlich erhaltene Bewegungstempo.<br><br>Wenn {s:hero_name} sich emporschrauben, werden Gegner {g:citadel_inline_attribute_icon:'KnockUp'}<span class=\\\"InlineAttributeName KnockUp\\\">in die Luft geschleudert</span>, erleiden {g:citadel_inline_attribute:'SpiritDamage'} und werden {g:citadel_inline_attribute:'Slow'}.",
          "italian": "Ti nascondi sottoterra, <span class=\"highlight\">muovendoti più velocemente</span> e ottenendo <span class=\"highlight\">un bonus di armatura balistica e spirituale</span>. I danni inflitti dagli eroi nemici riducono il bonus di velocità. <br><br>Quando salti fuori, infliggi {g:citadel_inline_attribute:'SpiritDamage'}, {g:citadel_inline_attribute:'Slow'} e {g:citadel_inline_attribute:'KnockUp'}.",
          "indonesian": "Menggali lubang bawah tanah, <span class=\"highlight\">bergerak lebih cepat</span>, dan mendapatkan <span class=\"highlight\">armor spirit dan armor peluru</span>. Damage dari hero musuh akan mengurangi bonus kecepatan. <br><br>Saat melompat keluar, memberikan {g:citadel_inline_attribute:'SpiritDamage'}, {g:citadel_inline_attribute:'Slow'}, dan {g:citadel_inline_attribute:'KnockUp'}.",
          "japanese": "地中に潜って<span class=\"highlight\">素早く移動</span>し、<span class=\"highlight\">スピリットアーマーと弾薬アーマー</span>を獲得する。敵ヒーローからダメージを受けると速度ボーナスが低下する<br><br>地上に飛び出す際に{g:citadel_inline_attribute:'SpiritDamage'}を与え、{g:citadel_inline_attribute:'Slow'}を付与して敵を{g:citadel_inline_attribute:'KnockUp'}する",
          "koreana": "지하로 파고들어 질주합니다. <span class=\"highlight\">이동 속도가 증가</span>하고 <span class=\"highlight\">마법 및 총탄 저항</span>을 얻습니다. 적군 영웅에게 피해를 입으면 속도 보너스가 감소합니다. <br><br>지상으로 솟아오르며 {g:citadel_inline_attribute:'SpiritDamage'}를 입히고 {g:citadel_inline_attribute:'Slow'} 효과와 {g:citadel_inline_attribute:'KnockUp'} 효과를 적용합니다.",
          "latam": "Escóndete bajo tierra para <span class=\"highlight\">moverte más rápido</span> y obtener <span class=\"highlight\">armadura espiritual y balística</span>. El daño de los héroes enemigos reduce la velocidad adicional.<br><br>Al saltar, inflige {g:citadel_inline_attribute:'SpiritDamage'}, aplica {g:citadel_inline_attribute:'Slow'} y {g:citadel_inline_attribute:'KnockUp'} a los enemigos.",
          "polish": "Przekop się pod ziemią, <span class=\"highlight\">poruszając się szybciej</span> i zyskując <span class=\"highlight\">pancerz kuloodporny i spirytualny</span>. Obrażenia od wrogich bohaterów zmniejszą premię do szybkości. <br><br>Po wyskoczeniu zadaj {g:citadel_inline_attribute:'SpiritDamage'}, nałóż {g:citadel_inline_attribute:'Slow'} oraz <panel class=\"InlineAttributeIcon KnockUp\" replacechar=\"_\"><span class=\"InlineAttributeName KnockUp\">wyrzuć cel w powietrze</span>.",
          "russian": "{s:hero_name} зарываются в землю, благодаря чему <span class=\"highlight\">передвигаются быстрее</span> и получают <span class=\"highlight\">защиту от спиритического и пулевого урона</span>. Урон от вражеских героев уменьшает бонус к скорости. <br><br>При выпрыгивании {s:hero_name} наносят целям {g:citadel_inline_attribute:'SpiritDamage'}, а также <panel class=\"InlineAttributeIcon Slow\" replacechar=\"_\"><span class=\"InlineAttributeName Slow\">замедляют</span> и <panel class=\"InlineAttributeIcon KnockUp\" replacechar=\"_\"><span class=\"InlineAttributeName KnockUp\">подбрасывают</span> их.",
          "schinese": "钻入地下，<span class=\"highlight\">移动速度提高</span>，并获得<span class=\"highlight\">元灵和子弹护甲</span>。来自敌方英雄的伤害会降低速度加成。<br><br>跳出地面时，会造成{g:citadel_inline_attribute:'SpiritDamage'}、{g:citadel_inline_attribute:'Slow'}和{g:citadel_inline_attribute:'KnockUp'}。",
          "spanish": "Escóndete bajo tierra para <span class=\"highlight\">moverte más rápido</span> y obtener <span class=\"highlight\">armadura espiritual y antibalas</span>. El daño de los héroes enemigos reduce la bonificación de velocidad.<br><br>Al saltar, inflige {g:citadel_inline_attribute:'SpiritDamage'}, aplica {g:citadel_inline_attribute:'Slow'} y {g:citadel_inline_attribute:'KnockUp'} a los enemigos.",
          "thai": "มุดตัวลงใต้ดิน ทำให้<span class=\"highlight\">เคลื่อนที่เร็วขึ้น</span> และได้รับ<span class=\"highlight\">เกราะกันกระสุนและวิญญาณ</span> ความเสียหายจากฮีโร่ศัตรูจะลดการเพิ่มความเร็ว <br><br>เมื่อคุณกระโดดออกมา จะสร้าง {g:citadel_inline_attribute:'SpiritDamage'} {g:citadel_inline_attribute:'Slow'}ศัตรู และผลักศัตรู{g:citadel_inline_attribute:'KnockUp'}กลางอากาศ",
          "turkish": "Mo ve Krill yer altına tünel açarak <span class=\"highlight\">daha hızlı hareket eder</span>, <span class=\"highlight\">büyü ve mermi zırhı</span> kazanır. Düşman kahramanlarından gelen hasar hız bonusunu azaltır. <br><br>Yerden çıktığınızda, {g:citadel_inline_attribute:'SpiritDamage'} verip {g:citadel_inline_attribute:'Slow'} ve {g:citadel_inline_attribute:'KnockUp'} uygulayın.",
          "ukrainian": "Закопуються під землю, <span class=\"highlight\">рухаються швидше</span> і здобувають <span class=\"highlight\">духовну броню та броню від куль</span>. Шкода від ворожих героїв зменшить додаткову швидкість. <br><br>Коли вистрибують з-під землі, завдають {g:citadel_inline_attribute:'SpiritDamage'}, накладають {g:citadel_inline_attribute:'Slow'} та здійснюють {g:citadel_inline_attribute:'KnockUp'}."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_CHANNELLED",
        "CITADEL_ABILITY_BEHAVIOR_COOLDOWN_ON_CHANNEL_END",
        "CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/grappler/grappler_spin_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/grappler/grappler_spin_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/grappler/grappler_spin_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_3",
      "id": "ability_throw_sand",
      "slug": "sand-blast",
      "displayName": {
        "english": "Sand Blast",
        "byLanguage": {
          "brazilian": "Punhado de Areia",
          "czech": "Nekalá praktika",
          "english": "Sand Blast",
          "french": "Jet de sable",
          "german": "Sandwirbel",
          "italian": "Getto di sabbia",
          "indonesian": "Tebaran Pasir",
          "japanese": "サンドブラスト",
          "koreana": "모래 폭풍",
          "latam": "Explosión de arena",
          "polish": "Podmuch Piachu",
          "russian": "Песочная волна",
          "schinese": "沙暴",
          "spanish": "Explosión de Arena",
          "thai": "​แซนด์​บลาสต์​",
          "turkish": "Kum Fırlatma",
          "ukrainian": "Пісок в очі"
        }
      },
      "description": {
        "english": "Spray sand that <span class=\"highlight\">disarms</span> enemies in front of you and deals <span class=\"highlight\">damage</span>.",
        "byLanguage": {
          "brazilian": "Lança uma areia que <span class=\"highlight\">desarma</span> e <span class=\"highlight\">causa dano</span> aos inimigos na sua frente.",
          "czech": "Mo a Krill před sebe vrhnou písek, který <span class=\"highlight\">odzbrojí</span> nepřátele a <span class=\"highlight\">udělí jim poškození</span>.",
          "english": "Spray sand that <span class=\"highlight\">disarms</span> enemies in front of you and deals <span class=\"highlight\">damage</span>.",
          "french": "{s:hero_name} jettent du sable qui <span class=\"highlight\">désarme</span> les unités ennemies en face d'eux et leur inflige des <span class=\"highlight\">dégâts</span>.",
          "german": "{s:hero_name} wirbeln Sand auf, der Gegner in ihrem Blickfeld <span class=\"highlight\">verlangsamt</span> und <span class=\"highlight\">Schaden zufügt</span>.",
          "italian": "Lanci della sabbia che <span class=\"highlight\">disarma</span> i nemici che ti stanno di fronte e infliggi <span class=\"highlight\">danni</span>.",
          "indonesian": "Menebarkan pasir yang <span class=\"highlight\">melucuti senjata</span> musuh di hadapanmu dan memberikan <span class=\"highlight\">damage</span>.",
          "japanese": "目の前に砂をまき散らして敵に<span class=\"highlight\">ダメージ</span>を与えて、<span class=\"highlight\">ディスアーム状態</span>にする",
          "koreana": "모래를 흩뿌려 전방에 있는 적군에게 <span class=\"highlight\">무장 해제</span>를 적용하고 <span class=\"highlight\">피해</span>를 입힙니다.",
          "latam": "Rocía arena que <span class=\"highlight\">desarma</span> e inflige <span class=\"highlight\">daño</span> a enemigos que tengas delante.",
          "polish": "Rozpyl piach, który <span class=\"highlight\">rozbraja</span> wrogów przed tobą i zadaje <span class=\"highlight\">obrażenia</span>.",
          "russian": "{s:hero_name} разбрасывают песок, который <span class=\"highlight\">обезоруживает</span> врагов перед ними и наносит <span class=\"highlight\">урон</span>.",
          "schinese": "喷出沙子，<span class=\"highlight\">缴械</span>前方敌人并造成<span class=\"highlight\">伤害</span>。",
          "spanish": "Rocía con arena a los enemigos que tengas delante para <span class=\"highlight\">desarmarlos</span> e infligir <span class=\"highlight\">daño</span>.",
          "thai": "สาดทรายที่จะ<span class=\"highlight\">ปลดอาวุธ</span>ศัตรูด้านหน้าคุณ และสร้าง<span class=\"highlight\">ความเสียหาย</span>",
          "turkish": "Önünüzdeki düşmanlara kum püskürtürek onları <span class=\"highlight\">etksizileştirir</span> ve <span class=\"highlight\">hasar verir</span>.",
          "ukrainian": "Розпилює пісок, який <span class=\"highlight\">роззброює</span> ворогів перед вами й завдає <span class=\"highlight\">шкоди</span>."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_NO_TARGET",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/grappler/grappler_throw_sand_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/grappler/grappler_throw_sand_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/grappler/grappler_throw_sand_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_4",
      "id": "ability_ult_combo",
      "slug": "combo",
      "displayName": {
        "english": "Combo",
        "byLanguage": {
          "brazilian": "Sequência",
          "czech": "Výprask",
          "english": "Combo",
          "french": "Dérouillée",
          "german": "Kombo",
          "italian": "Combo",
          "indonesian": "Kombo",
          "japanese": "袋叩き",
          "koreana": "콤보",
          "latam": "Combo",
          "polish": "Seria",
          "russian": "Комбо",
          "schinese": "连招",
          "spanish": "Combo",
          "thai": "​คอมโบ​",
          "turkish": "Dayak",
          "ukrainian": "Комбінація"
        }
      },
      "description": {
        "english": "Hold the target in place, <span class=\"highlight\">stunning them and dealing damage</span> during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.",
        "byLanguage": {
          "brazilian": "Prende o alvo no local, <span class=\"highlight\">atordoando e causando dano</span> durante a canalização. Caso o inimigo morra durante ou em três segundos após a Sequência de Socos, a sua vida máxima é aumentada permanentemente.",
          "czech": "Mo a Krill podrží nepřátelského hrdinu na místě, <span class=\"highlight\">omráčí ho a začnou mu udílet poškození</span>. Pokud nepřítel zemře během výprasku, nebo do 3 sekund od jeho skončení, Mo a Krill získají permanentní bonus k maximálnímu zdraví.",
          "english": "Hold the target in place, <span class=\"highlight\">stunning them and dealing damage</span> during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.",
          "french": "{s:hero_name} immobilisent l'occultiste adverse, <span class=\"highlight\">l'étourdissent et lui infligent des dégâts</span> pendant toute la durée de la canalisation. En cas de victime pendant la capacité ou dans les 3 secondes qui suivent, accorde un bonus permanent de PV max.",
          "german": "{s:hero_name} setzen ein Ziel während der Kanalisierung an Ort und Stelle fest, wodurch dieses <span class=\"highlight\">betäubt wird und Schaden erleidet</span>. Falls das Ziel während Kombo bzw. innerhalb von 3 Sekunden nach dem Fähigkeitsende stirbt, erhalten {s:hero_name} einen Bonus auf ihre max. Lebenspunkte.",
          "italian": "Immobilizzi il bersaglio, <span class=\"highlight\">stordendolo e infliggendogli danni</span> durante la canalizzazione. Se il bersaglio muore durante Combo o entro 3 secondi dalla sua fine, la tua salute massima aumenta permanentemente.",
          "indonesian": "Menahan target di posisinya, membuatnya <span class=\"highlight\">terkena stun dan menerima damage</span> saat skill dilakukan. Jika target mati saat Kombo dilakukan, atau dalam 3 detik setelah Kombo berakhir, kamu akan menerima health maks. secara permanen.",
          "japanese": "対象をその場に拘束し、詠唱中継続的に<span class=\"highlight\">スタンを付与してダメージを与える</span>。発動中か袋叩き終了から3秒以内に対象がデスした場合、自身の最大HPが永続的に増加する",
          "koreana": "능력 집중 시간 동안 적군 영웅을 제자리에 묶어두고 <span class=\"highlight\">기절시킨 뒤 피해</span>를 입힙니다. 콤보 시전 중 또는 종료 후 3초 이내에 적군 영웅이 사망하면 영구적으로 일정량의 최대 체력을 얻습니다.",
          "latam": "Inmoviliza al objetivo, <span class=\"highlight\">aturdiéndolo e infligiéndole daño</span> al canalizar. Si muere durante el combo dentro de los 3 segundos posteriores a su finalización, obtienes vida máxima de forma permanente.",
          "polish": "Przytrzymaj cel w miejscu, <span class=\"highlight\">ogłuszając go i zadając mu obrażenia</span> podczas inkantacji. Jeżeli cel umrze podczas serii lub w ciągu 3 sekund po niej, zyskujesz trwałą premię do maksymalnego zdrowia.",
          "russian": "Цель удерживается на месте, <span class=\"highlight\">оглушается и получает урон</span>. Если она погибает во время применения умения или в течение 3 с. после его окончания, {s:hero_name} получают постоянный бонус к макс. объёму здоровья.",
          "schinese": "将目标按在原地，施法期间<span class=\"highlight\">使其眩晕并造成伤害</span>。如果目标在连招过程中或连招结束3秒内被击倒，自身会永久获得最大生命值。",
          "spanish": "Inmoviliza al objetivo, <span class=\"highlight\">aturdiéndolo e infligiéndole daño</span> al canalizar. Si muere durante el combo o dentro de los 3 segundos posteriores a su finalización, obtienes vida máxima de forma permanente.",
          "thai": "จับเป้าหมายให้อยู่กับที่ <span class=\"highlight\">สตันเป้าหมายและสร้างความเสียหาย</span>ตลอดระยะเวลายืนร่าย หากเป้าหมายตายระหว่าง ​คอมโบ​ หรือภายใน 3 วินาทีหลังจากสิ้นสุด ​คอมโบ​ คุณจะได้รับพลังชีวิตสูงสุดอย่างถาวร",
          "turkish": "Yönlendirme boyunca düşman kahramanını olduğu yere sabitler, <span class=\"highlight\">sersemletir ve hasar verir</span>. Düşman kahraman dayak sırasında veya bittikten sonra 3 saniye içinde ölürse, kalıcı maksimum sağlık bonusu kazanırsınız.",
          "ukrainian": "Утримують ціль на місці, <span class=\"highlight\">приголомшуючи її та завдаючи шкоди</span> під час заряджання. Якщо ціль загине під час комбінації чи впродовж 3 с після її завершення, назавжди отримають приріст максимального здоров’я."
        }
      },
      "type": "EAbilityType_Ultimate",
      "activation": "CITADEL_ABILITY_ACTIVATION_PRESS",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_CHANNELLED",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI",
        "CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST",
        "CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/grappler/grappler_combo_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/grappler/grappler_combo_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/grappler/grappler_combo_psd.png",
          "type": "image"
        }
      }
    }
  ],
  "itemSlotInfo": {
    "EItemSlotType_WeaponMod": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    },
    "EItemSlotType_Armor": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    },
    "EItemSlotType_Tech": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    }
  },
  "purchaseBonuses": [
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 1,
      "value": "4"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 2,
      "value": "8"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 3,
      "value": "13"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 4,
      "value": "18"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 5,
      "value": "23"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 1,
      "value": "7"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 2,
      "value": "8"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 3,
      "value": "9"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 4,
      "value": "10"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 5,
      "value": "11"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 1,
      "value": "4"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 2,
      "value": "7"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 3,
      "value": "10"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 4,
      "value": "13"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 5,
      "value": "16"
    }
  ],
  "progression": {
    "standardAbilityUpgradeCosts": [
      1,
      2,
      5
    ],
    "levels": [
      {
        "level": 1,
        "requiredSouls": 0,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": false
      },
      {
        "level": 2,
        "requiredSouls": 300,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 3,
        "requiredSouls": 600,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": true
      },
      {
        "level": 4,
        "requiredSouls": 900,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 5,
        "requiredSouls": 1500,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": true
      },
      {
        "level": 6,
        "requiredSouls": 2200,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 7,
        "requiredSouls": 3000,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": true
      },
      {
        "level": 8,
        "requiredSouls": 3800,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 9,
        "requiredSouls": 4600,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 10,
        "requiredSouls": 5400,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 11,
        "requiredSouls": 6200,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 12,
        "requiredSouls": 7100,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 13,
        "requiredSouls": 8000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 14,
        "requiredSouls": 9000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 15,
        "requiredSouls": 10000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 16,
        "requiredSouls": 11000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 17,
        "requiredSouls": 12000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 18,
        "requiredSouls": 13200,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 19,
        "requiredSouls": 14500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 20,
        "requiredSouls": 16000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 21,
        "requiredSouls": 17500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 22,
        "requiredSouls": 19000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 23,
        "requiredSouls": 20500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 24,
        "requiredSouls": 22000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 25,
        "requiredSouls": 23500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 26,
        "requiredSouls": 25000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 27,
        "requiredSouls": 26500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 28,
        "requiredSouls": 28000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 29,
        "requiredSouls": 29500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 30,
        "requiredSouls": 31000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 31,
        "requiredSouls": 32500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 32,
        "requiredSouls": 34000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 33,
        "requiredSouls": 35500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 34,
        "requiredSouls": 37000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 35,
        "requiredSouls": 38500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 36,
        "requiredSouls": 40000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      }
    ]
  },
  "statDisplayGroups": [
    {
      "category": "ECitadelStat_Vitality",
      "stats": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMaxMoveSpeed",
        "ESprintSpeed",
        "EStamina"
      ]
    },
    {
      "category": "ECitadelStat_Spirit",
      "stats": [
        "ETechPower"
      ]
    },
    {
      "category": "ECitadelStat_Weapon",
      "stats": [
        "EWeaponDPS",
        "EBulletDamage",
        "EClipSize",
        "ERoundsPerSecond",
        "ELightMeleeDamage",
        "EHeavyMeleeDamage"
      ]
    }
  ],
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/heroes/digger_sm_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/digger_sm_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/digger_sm_psd.png",
      "type": "image"
    },
    "card": {
      "sourcePath": "panorama/images/heroes/digger_card_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/digger_card_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/digger_card_psd.png",
      "type": "image"
    },
    "portrait": {
      "sourcePath": "panorama/images/heroes/digger_card_critical_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/digger_card_critical_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/digger_card_critical_psd.png",
      "type": "image"
    },
    "model": {
      "sourcePath": "models/heroes_staging/digger/digger.vmdl_c",
      "packagePath": "packages/game-data/assets/game/models/heroes/mo-and-krill.glb",
      "publicPath": "/assets/game/models/heroes/mo-and-krill.glb",
      "type": "model"
    }
  }
}
