{
  "id": "shiv",
  "slug": "shiv",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/heroes.vdata_c#hero_shiv",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "hero_shiv:n",
  "heroId": 19,
  "codeName": "shiv",
  "displayName": {
    "english": "Shiv",
    "byLanguage": {
      "brazilian": "Adaga",
      "czech": "Shiv",
      "english": "Shiv",
      "french": "Surin",
      "german": "Shiv",
      "italian": "Razor",
      "indonesian": "Shiv",
      "japanese": "シヴ",
      "koreana": "쉬브",
      "latam": "El Navajas",
      "polish": "Kosa",
      "russian": "Заточка",
      "schinese": "希弗",
      "spanish": "El Navajas",
      "thai": "ชิฟ",
      "turkish": "Hançer",
      "ukrainian": "Лезо"
    }
  },
  "searchName": {
    "english": "Shiv",
    "byLanguage": {
      "brazilian": "Adaga Shiv",
      "czech": "Shiv",
      "english": "Shiv",
      "french": "Surin Shiv",
      "german": "Shiv",
      "italian": "Razor Shiv",
      "indonesian": "Shiv",
      "japanese": "シヴ しヴ しぶ sivu sibu shivu shibu shiv",
      "koreana": "쉬브",
      "latam": "El Navajas",
      "polish": "Kosa Shiv",
      "russian": "Заточка Шив Shiv",
      "schinese": "xifu 斧王 fuwang axe",
      "spanish": "El Navajas",
      "thai": "ชิฟ",
      "turkish": "Hançer",
      "ukrainian": "Лезо Шів Shiv"
    }
  },
  "playstyle": {
    "english": "Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.",
    "byLanguage": {
      "brazilian": "Adaga não tem interesse algum em jogar limpo — afinal, ele usa artifícios sujos para enfraquecer os inimigos e então avança para matá-los.",
      "czech": "Shiv nemá zájem o to hrát fér, což je ostatně důvod, proč své nepřátele nechává nejprve vykrvácet a teprve poté jim zasadí smrtící ránu.",
      "english": "Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.",
      "french": "Cet occultiste n'a que faire des règles du jeu. Il assène des séries de coups rapides à ses adversaires avant de s'enfuir. Quand il a fini de les affaiblir, il s'élance dans leur direction pour porter le coup de grâce.",
      "german": "Shiv hat keinerlei Interesse daran, fair zu kämpfen. Deshalb setzt er auf überfallartige Taktiken, um seine Gegner zu schwächen, bevor er zum Todesstoß ansetzt.",
      "italian": "Razor non ha alcun interesse a giocare secondo le regole, motivo per cui si affida a tattiche mordi e fuggi per indebolire i nemici prima di lanciarsi per ucciderli.",
      "indonesian": "Shiv tidak suka bermain adil. Itulah sebabnya, dia mengandalkan taktik serang dan kabur untuk melemahkan musuhnya sebelum dia kembali untuk membunuh mereka.",
      "japanese": "フェアプレイにこれっぽっちの興味もないシヴは、ヒットエンドラン戦法を駆使し、敵を弱らせてからとどめを刺す。",
      "koreana": "쉬브는 공정한 플레이에 전혀 관심이 없습니다. 기습 공격 후 도망치는 전술로 적군의 체력을 약화하며 기회를 엿보다가 마지막에 일격을 가해 적군을 처치합니다.",
      "latam": "A El Navajas no le interesa jugar limpio, por lo que confía en tácticas de ataque y huida para debilitar a los enemigos antes de lanzarse a matarlos.",
      "polish": "Shiva absolutnie nie interesuje uczciwa gra i właśnie dlatego zdaje się na strategie polegające na uderzaniu i uciekaniu, by osłabić wrogów przed daniem nura po zabójstwo.",
      "russian": "Играть по-честному — не про Заточку. Он изматывает врагов, сматываясь до того, как те успеют спохватиться, а затем наносит смертельный удар.",
      "schinese": "希弗对公平对抗没兴趣，因此他偏好先以速攻速撤的战术来削弱敌人，然后再埋头作战，大举进攻。",
      "spanish": "El Navajas no tiene ningún interés en jugar limpio, por lo que confía en tácticas de ataque y huida para debilitar a los enemigos antes de lanzarse a matarlos.",
      "thai": "ชิฟ ไม่สนใจที่จะเล่นตามกติกาแม้แต่น้อย ซึ่งเป็นเหตุผลที่เขาอาศัยยุทธวิธีชนแล้วหนีเพื่อทำให้ศัตรูอ่อนกำลังลงก่อนที่จะพุ่งเข้าไปสังหาร",
      "turkish": "Hançer'in âdil olmak gibi bir derdi olmadığından, düşmanlarını zayıflatıp ardından öldürücü darbeyi vumak için vurkaç taktiklerine bel bağlar.",
      "ukrainian": "Не зацікавлений у чесній грі, тож покладається на тактику «бий і тікай», щоби максимально ослабити ворогів перед тим, як спробувати їх убити."
    }
  },
  "lore": {
    "english": "A loyal member of \"The Baxter Society\", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.\n\nWhile his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.",
    "byLanguage": {
      "brazilian": "Membro leal da \"Sociedade Baxter\", uma ordem internacional de caçadores de monstros, Adaga viaja pela América do Norte buscando matar as criaturas que atacam os vivos.\n\nEmbora os seus costumes rústicos e passado criminoso deixem alguns membros tradicionais da Sociedade desconfiados, ninguém pode negar a sua eficácia.",
      "czech": "Shiv je věrným členem „Baxterovy asociace“, mezinárodního řádu lovců příšer, který cestuje po Severní Americe a likviduje monstra ohrožující lidstvo.\n\nA přestože jeho méně uhlazená povaha a zločinecká minulost leží v žaludku některým z tradičněji založených členů asociace, nikdo nemůže popřít jeho efektivitu.",
      "english": "A loyal member of \"The Baxter Society\", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.\n\nWhile his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.",
      "french": "Membre émérite de la « Baxter Society », un ordre international dédié à la chasse aux monstres, Shiv passe son temps à écumer les routes d'Amérique du Nord en quête de créatures à abattre.\n\nBien que sa nature peu raffinée et son passé criminel rendent méfiants les membres les plus traditionnels de l'ordre, personne ne peut nier son efficacité.",
      "german": "Als loyales Mitglied der „Baxter-Gesellschaft“, einem internationalen Orden von Monsterjägern, reist Shiv durch Nordamerika, um Kreaturen zur Strecke zu bringen, die sich an den Lebenden vergreifen.\n\nAuch wenn seine weniger geschliffene Art und seine kriminelle Vergangenheit einige der traditionelleren Mitglieder der Gesellschaft misstrauisch machen, kann niemand seine Effektivität leugnen.",
      "italian": "Leale membro della \"Baxter Society\", un comitato internazionale di cacciatori di mostri, Razor viaggia per il Nord America per sopprimere le creature che predano gli esseri viventi.\n\nNonostante la circospezione con cui i suoi modi poco raffinati e il suo passato criminale siano visti da alcuni dei membri più conservatori della \"Society\", nessuno può negare la sua efficienza.",
      "indonesian": "Shiv, seorang anggota setia \"Perhimpunan Baxter\" (organisasi pemburu monster internasional), berkelana di daratan Amerika Utara untuk membasmi makhluk yang memangsa manusia.\n\nMeskipun sifatnya kurang sopan dan jejak kriminal pada masa lalunya membuat beberapa anggota Komunitas yang lebih tradisional waspada, tidak seorang pun meragukan kemampuannya.",
      "japanese": "国際的な怪物狩り組織「バクスター・ソサエティ」の忠実な\nメンバーであるシヴは、生きた人間を餌食にする怪物を\n狩るために北アメリカ中を旅している。\n\nソサエティの保守的なメンバーの中には彼の粗野な性格と\n犯罪歴を理由に彼を警戒する者もいるが、その実力を\n否定できる者は皆無だ。",
      "koreana": "국제적인 괴물 사냥 협회인 '백스터 소사이어티'의 충성 회원인 쉬브는 북아메리카 전역을 여행하며 인간을 잡아먹는 괴물을 소탕한다.\n\n성격이 괴팍하고 범죄 경력이 있어 일부 회원은 그를 경계하지만 누구도 그의 능력을 의심하지는 않는다.",
      "latam": "Como miembro leal de \"La Sociedad Baxter\", una orden internacional de cazadores de monstruos, El Navajas viaja por Norteamérica buscando acabar con las criaturas que acechan a los vivos.\n\nSi bien su carácter menos refinado y su pasado criminal hace que algunos de los miembros más tradicionales de la Sociedad se muestren cautelosos, nadie puede negar su eficacia.",
      "polish": "Kosa, lojalny członek „Stowarzyszenia Baxter”, międzynarodowego zakonu łowców potworów, podróżuje po Ameryce Północnej, próbując unicestwić stworzenia żerujące na żywych.\n\nChoć jego mniej gładka natura i kryminalna przeszłość budzą niepokój u niektórych bardziej tradycyjnych członków stowarzyszenia, nikt nie może zaprzeczyć jego skuteczności.",
      "russian": "Заточка — верный член международного ордена охотников на монстров под названием «Общество Бакстера» — путешествует по Северной Америке и истребляет существ, наводящих ужас на живых.\n\nБолее традиционные участники общества настороженно относятся к его не слишком изысканной натуре и криминальному прошлому, однако никто не может усомниться в его эффективности.",
      "schinese": "希弗是怪物猎人的国际团体“拜克斯特协会”的忠实成员。他游走于北美大地，捕获那些猎食生灵的怪物。\n\n虽然他桀骜不驯的个性和违法犯罪的过去让协会里一些较为传统的成员心存疑虑，但没人能否认他手到擒来的本事。",
      "spanish": "Como miembro leal de «La Sociedad Baxter», una orden internacional de cazadores de monstruos, el Navajas viaja por Norteamérica buscando acabar con las criaturas que acechan a los vivos.\n\nSi bien su carácter menos refinado y su pasado criminal hacen que algunos de los miembros más tradicionales de la Sociedad se muestren cautelosos, nadie puede negar su eficacia.",
      "thai": "ชิฟ เป็นสมาชิกที่จงรักภักดีต่อ \"The Baxter Society\" ซึ่งเป็นภาคีนักล่าสัตว์ประหลาดนานาชาติ เขาเดินทางไปทั่วอเมริกาเหนือเพื่อตามล่าหาสัตว์ร้ายที่ล่าสิ่งมีชีวิตเป็นเหยื่อ\n\nแม้ว่านิสัยที่ไม่เนี้ยบเท่าไหร่กับประวัติอาชญากรรมของเขาจะทำให้สมาชิกอื่นบางคนที่ถือมั่นในประเพณีดั้งเดิมรู้สึกไม่วางใจ แต่ก็ไม่มีใครปฏิเสธว่าเขามีฝีมือเก่งกาจในด้านนี้",
      "turkish": "Uluslararası bir canavar avcısı örgütü olan \"Baxter Cemiyeti\"nin sadık bir üyesi olan Hançer, canlı varlıklara saldıran yaratıkları öldürmek için Kuzey Amerika'yı geziyor.\n\nBiraz kaba bir mizaca ve suç geçmişine sahip olması, Cemiyet'in daha geleneksel üyelerinin ona biraz daha temkinli yaklaşmasına neden oluyor. Ancak kimse, Hançer'in ne kadar etkili bir avcı olduğunu inkâr edemez.",
      "ukrainian": "Вірний член «Бакстерського товариства», міжнародного ордену мисливців на чудовиськ, він подорожує Північною Америкою в пошуку істот, які полюють на живих.\n\nХоча його не надто вишуканий характер і кримінальне минуле турбують традиційніших учасників товариства, ніхто не ставить під сумнів його ефективність."
    }
  },
  "tags": [
    {
      "english": "Rage",
      "byLanguage": {
        "brazilian": "Enfurecer",
        "czech": "Zuřivost",
        "english": "Rage",
        "french": "Rage",
        "german": "Wut",
        "italian": "Furia",
        "indonesian": "Amukan",
        "japanese": "怒り",
        "koreana": "분노",
        "latam": "Furioso",
        "polish": "Furia",
        "russian": "Ярость",
        "schinese": "怒  气",
        "spanish": "Cabrearse",
        "thai": "เดือดดาล",
        "turkish": "Öfke",
        "ukrainian": "Лють"
      }
    },
    {
      "english": "Bleed",
      "byLanguage": {
        "brazilian": "Sangrar",
        "czech": "Krvácení",
        "english": "Bleed",
        "french": "Saignement",
        "german": "Blut",
        "italian": "Sanguinario",
        "indonesian": "Pendarahan",
        "japanese": "出血",
        "koreana": "출혈",
        "latam": "Sangriento",
        "polish": "Jucha",
        "russian": "Кровопускание",
        "schinese": "生 命 流 失",
        "spanish": "Rajar",
        "thai": "เลือดไหล",
        "turkish": "Kanama",
        "ukrainian": "Кровотеча"
      }
    },
    {
      "english": "Repeat",
      "byLanguage": {
        "brazilian": "Repetir",
        "czech": "A znovu",
        "english": "Repeat",
        "french": "Répétition",
        "german": "Todesmut",
        "italian": "Ripetizione",
        "indonesian": "Pengulangan",
        "japanese": "リピート",
        "koreana": "재공격",
        "latam": "Repetitivo",
        "polish": "I tak w kółko",
        "russian": "Повторяем",
        "schinese": "多 次 重 复",
        "spanish": "Repetir",
        "thai": "ซ้ำแล้วซ้ำอีก",
        "turkish": "Tekrar",
        "ukrainian": "Повторення"
      }
    }
  ],
  "gunArchetype": {
    "english": "Spreadshot",
    "byLanguage": {
      "brazilian": "Disparo dividido",
      "czech": "Rozdělené střely",
      "english": "Spreadshot",
      "french": "Tirs en éventail",
      "german": "Streuschuss",
      "italian": "Sparo a ventaglio",
      "indonesian": "Tembakan Tersebar",
      "japanese": "スプレッド射撃",
      "koreana": "산탄",
      "latam": "Disparo dividido",
      "polish": "Strzał rozdzielny",
      "russian": "Огонь вразброс",
      "schinese": "扩散射击",
      "spanish": "Disparo dividido",
      "thai": "ยิงกระจาย",
      "turkish": "Tarama",
      "ukrainian": "Розділений постріл"
    }
  },
  "weapon": {
    "abilityId": "citadel_weapon_shiv_set",
    "archetype": {
      "english": "Spreadshot",
      "byLanguage": {
        "brazilian": "Disparo dividido",
        "czech": "Rozdělené střely",
        "english": "Spreadshot",
        "french": "Tirs en éventail",
        "german": "Streuschuss",
        "italian": "Sparo a ventaglio",
        "indonesian": "Tembakan Tersebar",
        "japanese": "スプレッド射撃",
        "koreana": "산탄",
        "latam": "Disparo dividido",
        "polish": "Strzał rozdzielny",
        "russian": "Огонь вразброс",
        "schinese": "扩散射击",
        "spanish": "Disparo dividido",
        "thai": "ยิงกระจาย",
        "turkish": "Tarama",
        "ukrainian": "Розділений постріл"
      }
    },
    "name": {
      "english": "Busted Flush",
      "byLanguage": {
        "brazilian": "A Dispersora",
        "czech": "Přerušená postupka",
        "english": "Busted Flush",
        "french": "Déception",
        "german": "Der Rohrkrepierer",
        "italian": "Flush colore",
        "indonesian": "Si Omdo",
        "japanese": "バステッドフラッシュ",
        "koreana": "버스티드 플러시",
        "latam": "Escalera quebrada",
        "polish": "Niepełny Kolor",
        "russian": "Дохлый номер",
        "schinese": "落空王牌",
        "spanish": "Escalera Quebrada",
        "thai": "Busted Flush",
        "turkish": "Fiyasko",
        "ukrainian": "Невдалий номер"
      }
    },
    "description": null,
    "bulletDamage": 4.8,
    "bulletsPerShot": 6,
    "roundsPerSecond": 1.81,
    "clipSize": 10,
    "reloadTime": 2.8,
    "reloadSingle": null,
    "bulletSpeed": 24000,
    "range": 7000,
    "falloffStartRange": 779,
    "falloffEndRange": 1620,
    "dps": 52.1,
    "sustainedDps": 34.6,
    "ammoPerSecond": 10.86,
    "image": {
      "sourcePath": "panorama/images/heroes/guns/shiv_gun_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/guns/shiv_gun_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/guns/shiv_gun_psd.png",
      "type": "image"
    }
  },
  "status": "released",
  "playerSelectable": true,
  "disabled": false,
  "inDevelopment": false,
  "newPlayerRecommended": false,
  "complexity": 3,
  "modelName": "models/heroes_staging/shiv/shiv.vmdl",
  "uiMaps": {
    "shopping": "maps/ui/hero_shop/shiv_shop.vmap",
    "teamReveal": "maps/ui/team_reveal_hero/shiv_team_reveal.vmap",
    "postgamePortrait": "maps/ui/hero_postgame_portrait/shiv_postgame_portrait.vmap"
  },
  "stats": {
    "EMaxMoveSpeed": 6.5,
    "ESprintSpeed": 1.6,
    "ECrouchSpeed": 4.75,
    "EMoveAcceleration": 4,
    "ELightMeleeDamage": 50,
    "EHeavyMeleeDamage": 116,
    "EMaxHealth": 830,
    "EWeaponPower": 0,
    "EReloadSpeed": 1,
    "EWeaponPowerScale": 1,
    "EProcBuildUpRateScale": 1,
    "EStamina": 3,
    "EBaseHealthRegen": 2,
    "EStaminaRegenPerSecond": 0.18181,
    "EAbilityResourceMax": 0,
    "EAbilityResourceRegenPerSecond": 0,
    "ECritDamageReceivedScale": 1,
    "ETechDuration": 1,
    "ETechRange": 1,
    "ECritDamageBonusScale": 1,
    "EHeroSpiritLifestealEffectiveness": 1,
    "EHeroBulletLifestealEffectiveness": 1,
    "EGroundDashDistanceInMeters": 10,
    "EGroundDashDuration": 0.7,
    "EAirDashDistanceInMeters": 8,
    "EAirDashDuration": 0.49
  },
  "boundAbilities": {
    "ESlot_Weapon_Primary": "citadel_weapon_shiv_set",
    "ESlot_Weapon_Melee": "citadel_ability_melee_shiv",
    "ESlot_Ability_Mantle": "citadel_ability_mantle",
    "ESlot_Ability_Jump": "citadel_ability_jump",
    "ESlot_Ability_Slide": "citadel_ability_slide",
    "ESlot_Ability_ZipLine": "citadel_ability_zip_line",
    "ESlot_Ability_ZipLineBoost": "citadel_ability_zipline_boost",
    "ESlot_Ability_ClimbRope": "citadel_ability_climb_rope",
    "ESlot_Ability_Innate_1": "citadel_ability_dash",
    "ESlot_Ability_Innate_2": "citadel_ability_sprint",
    "ESlot_Ability_Innate_3": "citadel_ability_melee_parry",
    "ESlot_Weapon_Secondary": "citadel_weapon_shiv_alt",
    "ESlot_Signature_1": "citadel_ability_shiv_dagger",
    "ESlot_Signature_2": "citadel_ability_shiv_dash",
    "ESlot_Signature_3": "citadel_ability_shiv_defer_damage",
    "ESlot_Signature_4": "citadel_ability_shiv_killing_blow"
  },
  "recommendedItems": [],
  "abilities": [
    {
      "slot": "ESlot_Signature_1",
      "id": "citadel_ability_shiv_dagger",
      "slug": "serrated-knives",
      "displayName": {
        "english": "Serrated Knives",
        "byLanguage": {
          "brazilian": "Facas Serradas",
          "czech": "Rezavé nože",
          "english": "Serrated Knives",
          "french": "Couteau de chasse",
          "german": "Wurfmesser",
          "italian": "Coltelli seghettati",
          "indonesian": "Pisau Gerigi",
          "japanese": "セレイテッド・ナイフ",
          "koreana": "톱니 칼날",
          "latam": "Cuchillos dentados",
          "polish": "Noże Ząbkowane",
          "russian": "Зазубренные ножи",
          "schinese": "尖锋短刀",
          "spanish": "Cuchillos Dentados",
          "thai": "​เซอร์เรตเต็ดไนฟ์​",
          "turkish": "Tırtıklı Bıçaklar",
          "ukrainian": "Зубчасті ножі"
        }
      },
      "description": {
        "english": "Throw a knife that <span class=\"highlight\">bleeds</span> an enemy. Each additional hit adds a <span class=\"highlight\">stack</span> and refreshes the bleed duration, causing the bleed to increase per stack.",
        "byLanguage": {
          "brazilian": "Lança uma faca que <span class=\"highlight\">causa sangramento</span> a um inimigo. Cada nova instância adiciona um <span class=\"highlight\">acúmulo</span> e reinicia a duração do sangramento, aumentando-o cumulativamente.",
          "czech": "Shiv vrhne nůž, který na nepřítele <span class=\"highlight\">aplikuje krvácení</span>. S každým dalším nožem, který nepřítele zasáhne, je přidáno <span class=\"highlight\">sečtení</span> krvácení a také dojde k obnovení trvání debuffu.",
          "english": "Throw a knife that <span class=\"highlight\">bleeds</span> an enemy. Each additional hit adds a <span class=\"highlight\">stack</span> and refreshes the bleed duration, causing the bleed to increase per stack.",
          "french": "{s:hero_name} lance un couteau qui <span class=\"highlight\">fait saigner</span> une cible ennemie. Chaque attaque supplémentaire ajoute une <span class=\"highlight\">charge</span> et réinitialise la durée du saignement. Chaque charge augmente l'intensité du saignement.",
          "german": "{s:hero_name} wirft ein Messer, das einen Gegner <span class=\"highlight\">ausbluten lässt</span>. Jeder zusätzliche Treffer fügt eine weitere <span class=\"highlight\">Instanz</span> zu und setzt die Ausblutungsdauer zurück, wodurch sich der Ausblutungsschaden pro Instanz erhöht.",
          "italian": "Lanci un coltello che <span class=\"highlight\">fa sanguinare</span> il nemico. Ogni colpo in più aggiunge un'<span class=\"highlight\">istanza</span> e aggiorna la durata del sanguinamento, facendo sì che aumenti in base alle istanze.",
          "indonesian": "Melemparkan pisau yang <span class=\"highlight\">memberikan efek pendarahan</span> pada musuh. Setiap musuh yang terkena akan memperbesar <span class=\"highlight\">akumulasi</span> dan mengulang durasi pendarahan, menyebabkan pendarahan meningkat pada setiap akumulasi.",
          "japanese": "敵に<span class=\"highlight\">出血を付与する</span>ナイフを投げる。ヒットごとに<span class=\"highlight\">スタック</span>を追加し、出血の継続時間を更新する。出血効果はスタック数に応じて上昇する",
          "koreana": "적군에게 <span class=\"highlight\">출혈을 일으키는</span> 칼날을 던집니다. 적군이 칼날을 맞을 때마다 효과가 <span class=\"highlight\">중첩</span>되고 출혈 지속 시간이 초기화되어 중첩당 출혈 피해가 증가합니다.",
          "latam": "Lanza un cuchillo que <span class=\"highlight\">hace sangrar</span> a un enemigo. Cada impacto adicional agrega una <span class=\"highlight\">acumulación</span> y restablece la duración del sangrado, lo que hace que el sangrado aumente por acumulación.",
          "polish": "Rzuć nożem, który powoduje <span class=\"highlight\">krwawienie</span> u wroga. Każde dodatkowe trafienie dodaje <span class=\"highlight\">instancję</span> i odświeża czas trwania krwawienia, powodując, że krwawienie zwiększa się z każdą instancją.",
          "russian": "{s:hero_name} бросает кинжал, который вызывает у врага <span class=\"highlight\">кровотечение</span>. Каждое последующее попадание кинжалом добавляет <span class=\"highlight\">единицу этого эффекта</span>, а отсчёт времени его действия начинается заново. Урон от кровотечения увеличивается с каждой добавленной единицей эффекта.",
          "schinese": "掷出一把锯齿刀，令敌人<span class=\"highlight\">流失生命</span>。每次额外击中都会<span class=\"highlight\">叠加</span>一层效果，并刷新流失生命持续时间，使每层流失生命值增加。",
          "spanish": "Lanza un cuchillo que <span class=\"highlight\">hace sangrar</span> a un enemigo. Cada impacto adicional añade una <span class=\"highlight\">acumulación</span> y restablece la duración del sangrado, lo que hace que el sangrado aumente por acumulación.",
          "thai": "ขว้างมีดซึ่งจะทำให้ศัตรู <span class=\"highlight\">เลือดไหล</span> เมื่อมีดโดนเพิ่มอีกแต่ละครั้งจะเพิ่ม<span class=\"highlight\">การซ้อนทับ</span> และรีเฟรชระยะเวลาเลือดไหล ทำให้เลือดไหลเพิ่มต่อการซ้อนทับ",
          "turkish": "Bir düşmanı <span class=\"highlight\">kanatan</span> bir bıçak fırlatın. Her ilave isabet, kanama miktarını artıran bir <span class=\"highlight\">istif</span> ekler ve kanamanın süresini tazeler.",
          "ukrainian": "Кидає ніж, що викликає у ворога <span class=\"highlight\">кровотечу</span>. Кожне додаткове влучання додає <span class=\"highlight\">поєднання</span> та оновлює час дії кровотечі, спричиняючи зростання кровотечі за поєднання."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_CHANNELLED",
        "CITADEL_ABILITY_BEHAVIOR_PROJECTILE",
        "CITADEL_ABILITY_BEHAVIOR_NO_TARGET",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/shiv/shiv_toss_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/shiv/shiv_toss_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/shiv/shiv_toss_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_2",
      "id": "citadel_ability_shiv_dash",
      "slug": "slice-and-dice",
      "displayName": {
        "english": "Slice and Dice",
        "byLanguage": {
          "brazilian": "Fatiar e Picar",
          "czech": "Ostrý výpad",
          "english": "Slice and Dice",
          "french": "Élan incisif",
          "german": "Sturmangriff",
          "italian": "Fatto a pezzi",
          "indonesian": "Iris dan Potong",
          "japanese": "スライス＆ダイス",
          "koreana": "돌격 대시",
          "latam": "Cortar y trocear",
          "polish": "Krojenie i Ćwiartkowanie",
          "russian": "Режущий рывок",
          "schinese": "一网打尽",
          "spanish": "Cortar y Trocear",
          "thai": "​สไลซ์แอนด์ไดซ์​",
          "turkish": "Kes ve Parçala",
          "ukrainian": "Різанина"
        }
      },
      "description": {
        "english": "Perform a <span class=\"highlight\">dash forward, damaging enemies along the path</span>.  Hit Enemies have their {g:citadel_inline_attribute:'SpiritResist'} reduced. This debuff can stack.",
        "byLanguage": {
          "brazilian": "<span class=\"highlight\">Avança para a frente, causando dano aos inimigos no caminho</span>. Os inimigos atingidos têm a {g:citadel_inline_attribute:'SpiritResist'} reduzida. Malefício acumulável.",
          "czech": "Shiv provede <span class=\"highlight\">výpad vpřed a udělí poškození nepřátelům stojícím mu v cestě</span>. Na zasažené nepřátele je aplikována také redukce {g:citadel_inline_attribute:'SpiritResist'}, přičemž tento debuff se může sečíst.",
          "english": "Perform a <span class=\"highlight\">dash forward, damaging enemies along the path</span>.  Hit Enemies have their {g:citadel_inline_attribute:'SpiritResist'} reduced. This debuff can stack.",
          "french": "{s:hero_name} <span class=\"highlight\">s'élance vers l'avant et inflige des dégâts aux adversaires sur son passage</span>. Les cibles ennemies touchées voient leur {g:citadel_inline_attribute:'SpiritResist'} réduite. L'effet négatif peut se cumuler.",
          "german": "{s:hero_name} führt einen <span class=\"highlight\">Spurt nach vorn aus und fügt Gegnern im Weg Schaden zu</span>. Reduziert die {g:citadel_inline_attribute:'SpiritResist'} von getroffenen Gegnern. Dieser Schwächungseffekt kann sich aufsummieren.",
          "italian": "Esegui uno <span class=\"highlight\">scatto in avanti e danneggi i nemici lungo il tuo cammino</span>. La {g:citadel_inline_attribute:'SpiritResist'} dei nemici colpiti si riduce. Questo debuff è cumulabile.",
          "indonesian": "<span class=\"highlight\">Dash ke depan, memberikan damage kepada musuh di sepanjang jalur</span>. Musuh yang terkena serangan akan mengalami pengurangan {g:citadel_inline_attribute:'SpiritResist'}. Debuff ini dapat diakumulasi.",
          "japanese": "<span class=\"highlight\">前方にダッシュして、進路上にいる敵にダメージ</span>を与える。命中した敵は、{g:citadel_inline_attribute:'SpiritResist'}が低下する。このデバフはスタックする",
          "koreana": "전방으로 대시하며 경로에 있는 적군에게  <span class=\"highlight\">피해</span>를 입힙니다. 적중당한 적군은 {g:citadel_inline_attribute:'SpiritResist'}이 감소합니다. 이 약화 효과는 중첩될 수 있습니다.",
          "latam": "<span class=\"highlight\">Impúlsate hacia adelante e inflige daño a los enemigos que encuentres por el camino</span>. La {g:citadel_inline_attribute:'SpiritResist'} de los enemigos alcanzados se reduce. Este efecto negativo se puede acumular.",
          "polish": "Wykonaj <span class=\"highlight\">podbiegnięcie do przodu, zadając obrażenia wrogom na swojej drodze</span>.<br><br>Trafieni wrogowie mają zmniejszoną <panel class=\"InlineAttributeIcon SpiritResist\" replacechar=\"_\"><span class=\"InlineAttributeName SpiritResist\">odporność spirytualną</span>. To osłabienie może się kumulować.",
          "russian": "{s:hero_name} совершает <span class=\"highlight\">рывок вперёд, нанося урон врагам на пути</span>. У поражённых врагов снижается {g:citadel_inline_attribute:'SpiritResist'}. Данный эффект накапливается.",
          "schinese": "<span class=\"highlight\">向前冲刺，对沿途的敌人造成伤害</span>。击中的敌人其{g:citadel_inline_attribute:'SpiritResist'}会减少。这个减益效果可以叠加。",
          "spanish": "<span class=\"highlight\">Impúlsate hacia adelante e inflige daño a los enemigos que encuentres por el camino</span>. La {g:citadel_inline_attribute:'SpiritResist'} de los enemigos alcanzados se reduce. Esta desventaja se puede acumular.",
          "thai": "<span class=\"highlight\">พุ่งตัวไปข้างหน้า สร้างความเสียหายแก่ศัตรูในเส้นทาง</span>  ศัตรูที่โดนจะ {g:citadel_inline_attribute:'SpiritResist'} ลดลง ดีบัฟนี้สามารถซ้อนทับได้",
          "turkish": "<span class=\"highlight\">İleri atılın ve önünüze çıkan düşmanlara hasar verin</span>. Etkilenen düşmanların {g:citadel_inline_attribute:'SpiritResist'} azalır. Bu zayıflatma istiflenebilir.",
          "ukrainian": "Здійснює <span class=\"highlight\">ривок уперед, ушкоджуючи всіх ворогів на своєму шляху</span>. Вражені вороги отримують зменшення {g:citadel_inline_attribute:'SpiritResist'}. Це ослаблення поєднується."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE",
        "CITADEL_ABILITY_BEHAVIOR_MOVEMENT",
        "CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST",
        "CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/shiv/shiv_flash_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/shiv/shiv_flash_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/shiv/shiv_flash_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_3",
      "id": "citadel_ability_shiv_defer_damage",
      "slug": "bloodletting",
      "displayName": {
        "english": "Bloodletting",
        "byLanguage": {
          "brazilian": "Sangria",
          "czech": "Ignorace nebezpečí",
          "english": "Bloodletting",
          "french": "Saignée",
          "german": "Aderlass",
          "italian": "Salasso",
          "indonesian": "Pertumpahan Darah",
          "japanese": "ブラッドレッティング",
          "koreana": "유혈",
          "latam": "Baño de sangre",
          "polish": "Upuszczanie Krwi",
          "russian": "Кровопускание",
          "schinese": "缓伤之法",
          "spanish": "Baño de Sangre",
          "thai": "​บลัดเลตติ้ง​",
          "turkish": "Kan Akıtma",
          "ukrainian": "Кровопускання"
        }
      },
      "description": {
        "english": "Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to <span class=\"highlight\">clear a portion of the deferred damage</span>.",
        "byLanguage": {
          "brazilian": "Apenas uma porcentagem do dano sofrido é causada imediatamente, enquanto o restante é sofrido ao longo do tempo. Ative para <span class=\"highlight\">remover parte do dano adiado</span>.",
          "czech": "Shiv dostává okamžitě pouze část příchozího poškození a zbytek je odkládán, takže ho utrží postupně. Sesláním schopnosti Shiv <span class=\"highlight\">očistí část odloženého poškození</span>.",
          "english": "Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to <span class=\"highlight\">clear a portion of the deferred damage</span>.",
          "french": "{s:hero_name} ne subit qu'une partie des dégâts immédiats. Les dégâts restants sont retardés et appliqués au fur et à mesure. À l'activation, <span class=\"highlight\">annule une partie des dégâts retardés</span>.",
          "german": "{s:hero_name} erleidet nur einen Teil des eingehenden Schadens sofort und verzögert den restlichen Schaden, der kontinuierlich erlitten wird. Kann aktiviert werden, um <span class=\"highlight\">einen Teil des verzögerten Schadens zu annullieren</span>.",
          "italian": "Subisci immediatamente solo una parte dei danni subiti e il resto viene posticipato nel corso del tempo. Quando l'attivi, <span class=\"highlight\">rimuovi una parte dei danni differiti</span>.",
          "indonesian": "Hanya mendapat sebagian dari damage yang diterima dan menerima sisanya dari waktu ke waktu. Aktifkan untuk <span class=\"highlight\">menghapus sebagian damage yang tertangguh</span>.",
          "japanese": "ダメージを受けた時、その一部のみを即座に受け、残りのダメージを継続ダメージに変換する。発動すると、<span class=\"highlight\">変換した継続ダメージの一部を解消する</span>",
          "koreana": "공격을 받으면 일부 피해만 즉시 입고 나머지 피해는 지연되어 서서히 입게 됩니다. 시전 시 <span class=\"highlight\">지연된 피해의 일부를 제거</span>할 수 있습니다.",
          "latam": "Solo recibes una parte del daño de forma inmediata y difiere el resto para recibirlo a lo largo del tiempo. Actívala para <span class=\"highlight\">eliminar una parte del daño diferido</span>.",
          "polish": "Przyjmij natychmiast tylko część otrzymanych obrażeń i opóźnij resztę w czasie. Aktywuj, by <span class=\"highlight\">usunąć część opóźnionych obrażeń</span>.",
          "russian": "Доля урона, получаемого героем, наносится не сразу, а постепенно. Умение можно активировать, чтобы <span class=\"highlight\">отменить получение части отложенного урона</span>.",
          "schinese": "承受伤害时只有一部分会即时生效，剩余伤害会随时间慢慢施加。激活后可<span class=\"highlight\">清除一部分推迟的伤害</span>。",
          "spanish": "Solo recibes una parte del daño de forma inmediata y difiere el resto para recibirlo a lo largo del tiempo. Actívala para <span class=\"highlight\">eliminar una parte del daño diferido</span>.",
          "thai": "รับความเสียหายเพียงแค่บางส่วนทันทีและชะลอเวลาที่จะรับส่วนที่เหลือ​ออกไป​ให้กลายเป็นความเสียหายต่อเนื่อง กดใช้เพื่อ<span class=\"highlight\">ล้างความเสียหายที่ชะลอเวลาออกไปส่วนหนึ่ง</span>",
          "turkish": "Gelen hasarın bir kısmını hemen alır, geri kalan kısmını zaman içerisinde alacak şekilde ertelersiniz. <span class=\"highlight\">Ertelenen hasarın bir kısmını temizlemek</span> için etkinleştirin.",
          "ukrainian": "Одразу зазнає лише частки вхідної шкоди, а решту відкладає, щоби доотримувати поступово. Задіяння <span class=\"highlight\">очищує частину відкладеної шкоди</span>."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_DAMAGE_DOESNT_WAKE_FROM_SLEEP",
        "CITADEL_ABILITY_BEHAVIOR_DONT_CONSUME_ABILITY_RESOURCE_ON_CAST",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/shiv/shiv_bloodletting_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/shiv/shiv_bloodletting_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/shiv/shiv_bloodletting_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_4",
      "id": "citadel_ability_shiv_killing_blow",
      "slug": "killing-blow",
      "displayName": {
        "english": "Killing Blow",
        "byLanguage": {
          "brazilian": "Golpe Letal",
          "czech": "Dorážečka",
          "english": "Killing Blow",
          "french": "Coup de grâce",
          "german": "Todesstoß",
          "italian": "Colpo mortale",
          "indonesian": "Serangan Mematikan",
          "japanese": "キリングブロー",
          "koreana": "결정타",
          "latam": "Tajo mortal",
          "polish": "Zabójczy Cios",
          "russian": "Добивающий удар",
          "schinese": "乘胜追击",
          "spanish": "Tajo Mortal",
          "thai": "​คิลลิ่งโบลว์​",
          "turkish": "Öldürücü Darbe",
          "ukrainian": "Смертельний удар"
        }
      },
      "description": null,
      "type": "EAbilityType_Ultimate",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE",
        "CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI",
        "CITADEL_ABILITY_BEHAVIOR_MOVEMENT",
        "CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST",
        "CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/shiv/shiv_killing_blow_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/shiv/shiv_killing_blow_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/shiv/shiv_killing_blow_psd.png",
          "type": "image"
        }
      }
    }
  ],
  "itemSlotInfo": {
    "EItemSlotType_WeaponMod": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    },
    "EItemSlotType_Armor": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    },
    "EItemSlotType_Tech": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    }
  },
  "purchaseBonuses": [
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 1,
      "value": "4"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 2,
      "value": "8"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 3,
      "value": "13"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 4,
      "value": "18"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 5,
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