{
  "id": "werewolf",
  "slug": "silver",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/heroes.vdata_c#hero_werewolf",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "hero_werewolf:n",
  "heroId": 80,
  "codeName": "werewolf",
  "displayName": {
    "english": "Silver",
    "byLanguage": {
      "brazilian": "Prata",
      "czech": "Silver",
      "english": "Silver",
      "french": "Silver",
      "german": "Silver",
      "italian": "Zanna",
      "indonesian": "Silver",
      "japanese": "シルバー",
      "koreana": "실버",
      "latam": "Silver",
      "polish": "Srebrna",
      "russian": "Сильвер",
      "schinese": "西尔芙",
      "spanish": "Silver",
      "thai": "ซิลเวอร์",
      "turkish": "Silver",
      "ukrainian": "Сільвер"
    }
  },
  "searchName": {
    "english": "Silver",
    "byLanguage": {
      "brazilian": "Prata Silver",
      "czech": "Silver",
      "english": "Silver",
      "french": "Silver",
      "german": "Silver",
      "italian": "Zanna Silver Argento",
      "indonesian": "Silver",
      "japanese": "シルバー しるばー siruba- silver",
      "koreana": "실버",
      "latam": "Silver",
      "polish": "Srebrna Silver",
      "russian": "Сильвер Silver",
      "schinese": "xierfu 狼人 langren 狼妹 langmei 福瑞 furui",
      "spanish": "Silver",
      "thai": "ซิลเวอร์",
      "turkish": "Silver",
      "ukrainian": "Сільвер Silver"
    }
  },
  "playstyle": null,
  "lore": {
    "english": "Lilah Silver is a mess.  She drinks too much, she smokes too much, and the less is said about her personal life the better.   But despite Silver's flaws she has managed to carve out a career as a successful bounty hunter, and while she would like to think that her successes are solely because she has incredible intuition, the fact that she’s a werewolf doesn’t hurt.",
    "byLanguage": {
      "brazilian": "Lilah Prata é um desastre. Ela bebe demais, fuma demais, e quanto menos se fala sobre a sua vida pessoal, melhor. Mas apesar dos seus defeitos, Prata conseguiu construir uma carreira de sucesso como caçadora de recompensas, e embora ela gostasse de atribuir isso apenas à sua incrível intuição, a sua licantropia ajuda.",
      "czech": "Lilah Silver je troska. Pije jako duha, hulí jako tovární komín, a čím méně se ví o jejím soukromém životě, tím lépe. Navzdory všem problémům se jí však podařilo prosadit se ve světě lovců odměn, a i když by sama svoji zářnou kariéru ráda přisuzovala vrozené intuici, fakt, že je vlkodlakem, na tom má svůj nezanedbatelný podíl.",
      "english": "Lilah Silver is a mess.  She drinks too much, she smokes too much, and the less is said about her personal life the better.   But despite Silver's flaws she has managed to carve out a career as a successful bounty hunter, and while she would like to think that her successes are solely because she has incredible intuition, the fact that she’s a werewolf doesn’t hurt.",
      "french": "Lilah Silver est un désastre ambulant. Elle boit trop, elle fume trop, et mieux vaut ne pas s'étendre sur sa vie privée. Malgré ses défauts, elle a réussi à se forger une réputation de chasseuse de primes respectée. Même si elle attribue sa réussite seulement à son intuition hors du commun, le fait qu’elle soit une louve-garou y est certainement pour quelque chose.",
      "german": "Das Leben von Lilah Silver ist ein einziges Chaos. Sie trinkt zu viel, sie raucht zu viel, und je weniger über ihr Privatleben an die Öffentlichkeit gelangt, desto besser. Dennoch hat sie es geschafft, sich als erfolgreiche Kopfgeldjägerin einen Namen zu machen. Lilah selbst erklärt ihren Erfolg mit einer unglaublichen Intuition für Gesetzesbrecher. Dass sie eine Werwölfin ist, hilft jedoch sicherlich auch.",
      "italian": "Lilah Zanna è un disastro. Beve troppo, fuma troppo, e meno si parla della sua vita personale, meglio è. Nonostante i suoi difetti, Zanna è riuscita a costruirsi una carriera come cacciatrice di taglie di successo e, benché le piaccia pensare che i suoi successi siano dovuti solo al suo incredibile intuito, il fatto che sia una licantropa non guasta.",
      "indonesian": "Lilah Silver memiliki kehidupan yang berantakan. Dia terlalu banyak minum, terlalu banyak merokok, dan semakin sedikit yang dibicarakan tentang kehidupan pribadinya semakin baik. Namun, terlepas dari kekurangan Silver, dia berhasil membangun karier sebagai Pemburu Bayaran yang sukses. Meskipun dia ingin berpikir bahwa kesuksesannya semata-mata karena intuisinya yang luar biasa, tapi sisi manusia serigalanya juga turut membantu.",
      "japanese": "ライラ・シルバーは甲斐性なしだ。酒は暴飲するし、タバコは\nたくさん吸う。彼女の私生活については……あまり触れない方が\nいいだろう。そんな欠点だらけのシルバーだが、賞金稼ぎ\nとしては成功を収めている。並外れた直感こそがその成功の\n理由だと彼女自身は思い込もうとしているが、彼女が人狼である\nことも少なからず後押ししているだろう。",
      "koreana": "릴라 실버는 엉망진창이라고 할 수 있다. 술도 너무 많이 마시고, 담배도 너무 많이 피우고, 사생활은... 언급하지 않는 편이 더 나을 것이다. 이런 결점에도 불구하고 실버는 현상금 사냥꾼으로 성공적인 커리어를 쌓아왔다. 그녀는 이 성공이 전적으로 자신의 뛰어난 직감 덕분이라고 생각하지만, 늑대인간이라는 사실도 분명 도움이 된다.",
      "latam": "Lilah Silver es un desastre. Bebe y fuma demasiado, y cuanto menos se diga de su vida personal, mejor. Pero, pese a todos sus defectos, Silver ha conseguido labrarse una carrera de éxito como cazarrecompensas y, aunque le gusta pensar que sus logros se deben únicamente a su increíble intuición, su licantropía también ha influido.",
      "polish": "Lilah „Srebrna” Silver to ucieleśnienie chaosu. Za kołnierz nie wylewa, pali jak smok, a im mniej mówi się o jej życiu osobistym, tym lepiej. Jednak mimo swoich niedociągnięć Srebrnej udało się zrobić karierę cieszącej się powodzeniem łowczyni nagród. I choć chętnie przypisuje swoje sukcesy wyłącznie posiadaniu niesamowitej intuicji, to wilkołactwo nie stoi w tym na żadnej przeszkodzie.",
      "russian": "Лайла Сильвер — ходячий бардак. Она слишком много пьёт, слишком много курит, а о её личной жизни лучше даже не заикаться. Но несмотря на недостатки, Сильвер удалось построить успешную карьеру охотницы за головами. И хотя ей хочется думать, что к успехам её привела исключительно невероятная интуиция, ликантропия явно делу не вредит.",
      "schinese": "莉拉·西尔芙简直一团糟。她沉迷杯中物，她沉迷相思草，至于她的私生活，还是少提为妙。尽管西尔芙有不少缺点，但她作为赏金猎人还是闯出了一番名堂。她自认为事业的成功完全归功于她超凡的直觉，但她身为狼人的身份也功不可没。",
      "spanish": "Lilah Silver es un desastre. Bebe demasiado, fuma demasiado y, cuanto menos se diga de su vida personal, mejor. Pero, pese a todos sus defectos, Silver ha conseguido labrarse una carrera de éxito como cazarrecompensas y, aunque le gusta pensar que sus logros se deben únicamente a su increíble intuición, el hecho de ser una mujer lobo tampoco le ha venido mal.",
      "thai": "ไลลาห์ ซิลเวอร์มีชีวิตที่เละเทะ เธอดื่มหนักสูบบุหรี่หนัก ยิ่งพูดถึงชีวิตส่วนตัวของเธอน้อยเท่าไหร่ก็ยิ่งดี แต่ถึงแม้เธอจะมีข้อบกพร่อง เธอก็ยังสามารถสร้างอาชีพในฐานะนักล่าค่าหัวที่ประสบความสำเร็จได้ และแม้ว่าเธออยากจะคิดว่าความสำเร็จทั้งหมดนั้นเกิดจากสัญชาตญาณอันยอดเยี่ยมของเธอล้วน ๆ แต่การที่เธอเป็นมนุษย์หมาป่าก็ช่วยเหมือนกัน",
      "turkish": "Lilah Silver iflah olmaz. Çok fazla içki içiyor, çok fazla sigara içiyor ve özel hayatı hakkında ne kadar az şey söylenirse o kadar iyi. Ancak kusurlarına rağmen Silver, başarılı bir kelle avcısı olarak kariyer yapmayı başardı. Her ne kadar başarısının sadece inanılmaz sezgilerinden kaynaklandığını düşünse de, kurt kadın olması da işine yaramıyor değil.",
      "ukrainian": "Ліла Сільвер — абсолютно безладна особистість. Вона п’є забагато, вона палить забагато, і що менше казати про її особисте життя, то краще. Та попри всі її недоліки, вона спромоглася побудувати кар’єру успішної мисливиці за головами. І хоча вона хотіла б думати, що її успіхи — заслуга винятково неймовірної інтуїції, той факт, що вона перевертень, справі точно не шкодить."
    }
  },
  "tags": [
    {
      "english": "Feral",
      "byLanguage": {
        "brazilian": "Feroz",
        "czech": "Divoká",
        "english": "Feral",
        "french": "Féroce",
        "german": "Ungezähmt",
        "italian": "Feroce",
        "indonesian": "Liar",
        "japanese": "野性的",
        "koreana": "야성",
        "latam": "Feroz",
        "polish": "Dzika",
        "russian": "Дикая",
        "schinese": "野  性",
        "spanish": "Salvaje",
        "thai": "ดุร้าย",
        "turkish": "Vahşi",
        "ukrainian": "Дика"
      }
    },
    {
      "english": "Hot Mess",
      "byLanguage": {
        "brazilian": "Um desastre",
        "czech": "Troska",
        "english": "Hot Mess",
        "french": "Chaotique",
        "german": "Zügellos",
        "italian": "Fuori controllo",
        "indonesian": "Berantakan",
        "japanese": "めちゃくちゃ",
        "koreana": "난장판",
        "latam": "Caótica",
        "polish": "Chaotyczna",
        "russian": "Оторва",
        "schinese": "混  乱",
        "spanish": "Caótica",
        "thai": "วายป่วง",
        "turkish": "Kaotik",
        "ukrainian": "Шалена"
      }
    },
    {
      "english": "Transformation",
      "byLanguage": {
        "brazilian": "Transformação",
        "czech": "Dvě tváře",
        "english": "Transformation",
        "french": "Métamorphe",
        "german": "Gestaltwandlerin",
        "italian": "Mutaforma",
        "indonesian": "Transformasi",
        "japanese": "変身",
        "koreana": "변신",
        "latam": "Voluble",
        "polish": "Zmienna",
        "russian": "Оборотень",
        "schinese": "变  身",
        "spanish": "Transformación",
        "thai": "แปลงกาย",
        "turkish": "Dönüşüm",
        "ukrainian": "Перетворення"
      }
    }
  ],
  "gunArchetype": {
    "english": "Long Range",
    "byLanguage": {
      "brazilian": "Longo alcance",
      "czech": "Na velkou vzdálenost",
      "english": "Long Range",
      "french": "Longue portée",
      "german": "Große Reichweite",
      "italian": "Lungo raggio",
      "indonesian": "Jarak Jauh",
      "japanese": "長距離",
      "koreana": "장거리",
      "latam": "Largo alcance",
      "polish": "Daleki zasięg",
      "russian": "Дальняя дистанция",
      "schinese": "远程",
      "spanish": "Larga distancia",
      "thai": "ระยะไกล",
      "turkish": "Uzun Menzil",
      "ukrainian": "Далека відстань"
    }
  },
  "weapon": {
    "abilityId": "citadel_weapon_werewolf_rifle",
    "archetype": {
      "english": "Long Range",
      "byLanguage": {
        "brazilian": "Longo alcance",
        "czech": "Na velkou vzdálenost",
        "english": "Long Range",
        "french": "Longue portée",
        "german": "Große Reichweite",
        "italian": "Lungo raggio",
        "indonesian": "Jarak Jauh",
        "japanese": "長距離",
        "koreana": "장거리",
        "latam": "Largo alcance",
        "polish": "Daleki zasięg",
        "russian": "Дальняя дистанция",
        "schinese": "远程",
        "spanish": "Larga distancia",
        "thai": "ระยะไกล",
        "turkish": "Uzun Menzil",
        "ukrainian": "Далека відстань"
      }
    },
    "name": {
      "english": "Hair of the Dog",
      "byLanguage": {
        "brazilian": "Cabelo do Cão",
        "czech": "Vyprošťovák",
        "english": "Hair of the Dog",
        "french": "Chienlit",
        "german": "Der Wolfsbiss",
        "italian": "Ancora un goccio",
        "indonesian": "Pistol Berbahaya",
        "japanese": "ヘア・オブ・ザ・ドッグ",
        "koreana": "개털",
        "latam": "Hebras caninas",
        "polish": "Klin",
        "russian": "Клин клином",
        "schinese": "狼人野心",
        "spanish": "Pelaje del Sabueso",
        "thai": "Hair of the Dog",
        "turkish": "Köpek Tüyü",
        "ukrainian": "Похмілятор"
      }
    },
    "description": null,
    "bulletDamage": 5.1,
    "bulletsPerShot": 7,
    "roundsPerSecond": 1.18,
    "clipSize": 7,
    "reloadTime": 0.3,
    "reloadSingle": null,
    "bulletSpeed": 32000,
    "range": 7000,
    "falloffStartRange": 787,
    "falloffEndRange": 1800,
    "dps": 42.1,
    "sustainedDps": 40.1,
    "ammoPerSecond": 8.26,
    "image": {
      "sourcePath": "panorama/images/heroes/guns/werewolf_gun_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/guns/werewolf_gun_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/guns/werewolf_gun_psd.png",
      "type": "image"
    }
  },
  "status": "released",
  "playerSelectable": true,
  "disabled": false,
  "inDevelopment": false,
  "newPlayerRecommended": false,
  "complexity": 1,
  "modelName": "models/heroes_wip/werewolf/werewolf.vmdl",
  "uiMaps": {
    "shopping": "maps/ui/hero_shop/werewolf_shop.vmap",
    "teamReveal": "maps/ui/team_reveal_hero/werewolf_team_reveal.vmap",
    "postgamePortrait": "maps/ui/hero_postgame_portrait/werewolf_postgame_portrait.vmap"
  },
  "stats": {
    "EMaxMoveSpeed": 6.7,
    "ESprintSpeed": 1.5,
    "ECrouchSpeed": 4.75,
    "EMoveAcceleration": 4,
    "ELightMeleeDamage": 50,
    "EHeavyMeleeDamage": 116,
    "EMaxHealth": 830,
    "EWeaponPower": 0,
    "EReloadSpeed": 1,
    "EWeaponPowerScale": 1,
    "EProcBuildUpRateScale": 1,
    "EStamina": 2,
    "EBaseHealthRegen": 2.5,
    "EStaminaRegenPerSecond": 0.222222,
    "EAbilityResourceMax": 0,
    "EAbilityResourceRegenPerSecond": 0,
    "ECritDamageReceivedScale": 1,
    "ETechDuration": 1,
    "ETechRange": 1,
    "ECritDamageBonusScale": 1,
    "EHeroSpiritLifestealEffectiveness": 1,
    "EHeroBulletLifestealEffectiveness": 1,
    "EGroundDashDistanceInMeters": 10,
    "EGroundDashDuration": 0.68,
    "EAirDashDistanceInMeters": 8,
    "EAirDashDuration": 0.47
  },
  "boundAbilities": {
    "ESlot_Weapon_Primary": "citadel_weapon_werewolf_rifle",
    "ESlot_Weapon_Melee": "ability_melee_werewolf",
    "ESlot_Ability_Mantle": "citadel_ability_mantle",
    "ESlot_Ability_Jump": "citadel_ability_jump",
    "ESlot_Ability_Slide": "citadel_ability_slide",
    "ESlot_Ability_ZipLine": "citadel_ability_zip_line",
    "ESlot_Ability_ZipLineBoost": "citadel_ability_zipline_boost",
    "ESlot_Ability_ClimbRope": "citadel_ability_climb_rope",
    "ESlot_Ability_Innate_1": "citadel_ability_dash",
    "ESlot_Ability_Innate_2": "citadel_ability_sprint",
    "ESlot_Ability_Innate_3": "citadel_ability_melee_parry",
    "ESlot_Signature_1": "ability_werewolf_unloadgun",
    "ESlot_Signature_2": "ability_werewolf_kickflip",
    "ESlot_Signature_3": "ability_werewolf_netshot",
    "ESlot_Signature_4": "ability_werewolf_transformation"
  },
  "recommendedItems": [],
  "abilities": [
    {
      "slot": "ESlot_Signature_1",
      "id": "ability_werewolf_unloadgun",
      "slug": "slam-fire",
      "displayName": {
        "english": "Slam Fire",
        "byLanguage": {
          "brazilian": "Tiro Rápido",
          "czech": "Bleskové přebití",
          "english": "Slam Fire",
          "french": "Rafale éclair",
          "german": "Schnelllader",
          "italian": "Raffica di colpi",
          "indonesian": "Sabetan Api",
          "japanese": "スラムファイア",
          "koreana": "급속 연사",
          "latam": "Disparo instantáneo",
          "polish": "Narwana",
          "russian": "Скоростной огонь",
          "schinese": "火力凶猛",
          "spanish": "Disparo Instantáneo",
          "thai": "สแลมไฟร์",
          "turkish": "Ani Ateş",
          "ukrainian": "Шалена стрільба"
        }
      },
      "description": {
        "english": "Instantly reload your gun. You gain {g:citadel_inline_attribute:'BonusFireRate'} and deal bonus {g:citadel_inline_attribute:'WeaponDamage'} based on the target's health for a limited number of shots, but suffer from reduced accuracy.",
        "byLanguage": {
          "brazilian": "Recarrega a sua arma instantaneamente. Você ganha {g:citadel_inline_attribute:'BonusFireRate'} e causa {g:citadel_inline_attribute:'WeaponDamage'} adicional proporcional à vida do alvo com os próximos disparos, mas perde precisão.",
          "czech": "Silver okamžitě přebije svoji zbraň a pro několik následujících střel získá {g:citadel_inline_attribute:'BonusFireRate'} a také bonusové {g:citadel_inline_attribute:'WeaponDamage'} založené na zdraví cíle. Nevýhodou posílených střel je snížená přesnost.",
          "english": "Instantly reload your gun. You gain {g:citadel_inline_attribute:'BonusFireRate'} and deal bonus {g:citadel_inline_attribute:'WeaponDamage'} based on the target's health for a limited number of shots, but suffer from reduced accuracy.",
          "french": "{s:hero_name} recharge son arme instantanément. Elle gagne un {g:citadel_inline_attribute:'BonusFireRate'} et inflige des {g:citadel_inline_attribute:'WeaponDamage'} bonus en fonction des PV de la cible pendant un nombre limité de tirs dont la précision est réduite.",
          "german": "{s:hero_name} lädt die Waffe sofort nach, erhält {g:citadel_inline_attribute:'BonusFireRate'} und fügt zusätzlich {g:citadel_inline_attribute:'WeaponDamage'} basierend auf den Lebenspunkten des Ziels für eine begrenzte Anzahl an Schüssen zu, die jedoch eine größere Streuung aufweisen.",
          "italian": "Ricarichi istantaneamente la tua arma. Ottieni {g:citadel_inline_attribute:'BonusFireRate'} e infliggi {g:citadel_inline_attribute:'WeaponDamage'} bonus in base alla salute del bersaglio per un numero limitato di colpi, ma la precisione è minore.",
          "indonesian": "Mengisi ulang senjatamu seketika. Kamu mendapatkan {g:citadel_inline_attribute:'BonusFireRate'} dan memberikan bonus {g:citadel_inline_attribute:'WeaponDamage'} berdasarkan health target untuk sejumlah tembakan terbatas, tapi mengalami penurunan akurasi.",
          "japanese": "武器を即座にリロードし、{g:citadel_inline_attribute:'BonusFireRate'}を獲得する。一定回数、対象のHPに応じた追加{g:citadel_inline_attribute:'WeaponDamage'}を与えるが、射撃精度が低下する",
          "koreana": "즉시 총을 재장전합니다. 제한된 발수 동안 {g:citadel_inline_attribute:'BonusFireRate'}를 얻고 대상의 체력에 비례하여 보너스 {g:citadel_inline_attribute:'WeaponDamage'}를 입히지만, 명중률이 감소합니다.",
          "latam": "Recarga instantáneamente tu arma. Obtienes {g:citadel_inline_attribute:'BonusFireRate'} e infliges {g:citadel_inline_attribute:'WeaponDamage'} adicional basado en la vida del objetivo por un número limitado de disparos, pero sufres por precisión reducida.",
          "polish": "Natychmiastowo przeładuj swoją broń. Zyskujesz {g:citadel_inline_attribute:'BonusFireRate'} i zadajesz dodatkowe {g:citadel_inline_attribute:'WeaponDamage'} zależne od zdrowia celu na kilka kolejnych strzałów, ale jednocześnie tracisz celność.",
          "russian": "{s:hero_name} мгновенно перезаряжает оружие. На ограниченное число выстрелов она также получает <panel class=\"InlineAttributeIcon BonusFireRate\" replacechar=\"_\"><span class=\"InlineAttributeName BonusFireRate\">повышенную скорострельность</span> и наносит увеличенный {g:citadel_inline_attribute:'WeaponDamage'}, пропорциональный здоровью цели, но точность стрельбы снижается.",
          "schinese": "立刻装填枪械。有限次数的射击获得{g:citadel_inline_attribute:'BonusFireRate'}，并且根据目标的生命值造成额外{g:citadel_inline_attribute:'WeaponDamage'}，但精准度会降低。",
          "spanish": "Recarga instantáneamente tu arma. Obtienes {g:citadel_inline_attribute:'BonusFireRate'} e infliges {g:citadel_inline_attribute:'WeaponDamage'} adicional en función de la vida del objetivo durante un número limitado de disparos, pero la precisión se reduce.",
          "thai": "เติมกระสุนปืนของคุณทันที คุณจะได้รับ {g:citadel_inline_attribute:'BonusFireRate'} และสร้าง {g:citadel_inline_attribute:'WeaponDamage'} เพิ่มเติมตามพลังชีวิตที่เหลืออยู่ของเป้าหมายสำหรับจำนวนการยิงที่จำกัด แต่ความแม่นยำลดลง",
          "turkish": "Anında şarjör değiştirirsiniz. Hedefin sağlığına bağlı olarak {g:citadel_inline_attribute:'BonusFireRate'} kazanırsınız ve sınırlı sayıda atışınız bonus {g:citadel_inline_attribute:'WeaponDamage'} verir ancak silahınızın isabet doğruluğu azalır.",
          "ukrainian": "Миттєво перезаряджає зброю. Здобуває більше {g:citadel_inline_attribute:'BonusFireRate'} й упродовж певної кількості пострілів завдає додаткової {g:citadel_inline_attribute:'WeaponDamage'} відповідно до здоров’я цілі, але має в цей час зменшену влучність."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_NO_TARGET",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/werewolf/werewolf_slamfire_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/werewolf/werewolf_slamfire_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/werewolf/werewolf_slamfire_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_2",
      "id": "ability_werewolf_kickflip",
      "slug": "boot-kick",
      "displayName": {
        "english": "Boot Kick",
        "byLanguage": {
          "brazilian": "Sola da Bota",
          "czech": "Odkopnutí",
          "english": "Boot Kick",
          "french": "Coup de botte",
          "german": "Stiefeltritt",
          "italian": "Suola in faccia",
          "indonesian": "Tendangan Sepatu",
          "japanese": "ブーツキック",
          "koreana": "부츠 킥",
          "latam": "Patadón",
          "polish": "Z Buta",
          "russian": "Пинок",
          "schinese": "狼爪飞踢",
          "spanish": "Patadón",
          "thai": "บูทคิก",
          "turkish": "Uçan Tekme",
          "ukrainian": "Удар чоботом"
        }
      },
      "description": null,
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_CHANNELLED",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL",
        "CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE",
        "CITADEL_ABILITY_BEHAVIOR_MOVEMENT",
        "CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST",
        "CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/werewolf/werewolf_jumpback_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/werewolf/werewolf_jumpback_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/werewolf/werewolf_jumpback_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_3",
      "id": "ability_werewolf_netshot",
      "slug": "entangling-bola",
      "displayName": {
        "english": "Entangling Bola",
        "byLanguage": {
          "brazilian": "Boleadeira",
          "czech": "Svazující bola",
          "english": "Entangling Bola",
          "french": "Bola entravant",
          "german": "Jägerbola",
          "italian": "Bola intrappolante",
          "indonesian": "Bolas Penjerat",
          "japanese": "バインドボーラ",
          "koreana": "포박 올가미",
          "latam": "Boleadora enredadora",
          "polish": "Pętający Bolas",
          "russian": "Опутывающая бола",
          "schinese": "缠结兽索",
          "spanish": "Boleadora Enredadora",
          "thai": "​เอนแทงเกิลลิง​โบลา​",
          "turkish": "Bağlayıcı Kelepçe",
          "ukrainian": "Бола сплутання"
        }
      },
      "description": {
        "english": "Throw a bola, dealing {g:citadel_inline_attribute:'SpiritDamage'}, applying {g:citadel_inline_attribute:'Slow'} and preventing movement abilities or stamina.",
        "byLanguage": {
          "brazilian": "Lança uma boleadeira, causando {g:citadel_inline_attribute:'SpiritDamage'}, aplicando {g:citadel_inline_attribute:'Slow'} e impedindo o uso de habilidades de movimentação ou vigor.",
          "czech": "Silver hodí bolu, která udělí {g:citadel_inline_attribute:'SpiritDamage'}, aplikuje {g:citadel_inline_attribute:'Slow'} a zamezí nepříteli v používání pohybových schopností a spotřebovávání výdrže.",
          "english": "Throw a bola, dealing {g:citadel_inline_attribute:'SpiritDamage'}, applying {g:citadel_inline_attribute:'Slow'} and preventing movement abilities or stamina.",
          "french": "{s:hero_name} lance un bola qui inflige des {g:citadel_inline_attribute:'SpiritDamage'}, ce qui applique un {g:citadel_inline_attribute:'Slow'} et entrave les capacités de déplacement et l'utilisation de l'endurance.",
          "german": "{s:hero_name} wirft eine Jägerbola, die {g:citadel_inline_attribute:'SpiritDamage'} zufügt, {g:citadel_inline_attribute:'Slow'} und den Einsatz von Fähigkeiten mit Bewegungskomponente und Ausdauer verhindert.",
          "italian": "Lanci delle corde, infliggendo {g:citadel_inline_attribute:'SpiritDamage'}, {g:citadel_inline_attribute:'Slow'} e impedendo le abilità di movimento o l'uso della stamina.",
          "indonesian": "Melemparkan bolas, memberikan {g:citadel_inline_attribute:'SpiritDamage'}, menerapkan efek {g:citadel_inline_attribute:'Slow'} dan mencegah kemampuan bergerak atau stamina.",
          "japanese": "{g:citadel_inline_attribute:'SpiritDamage'}を与えるボーラを投げる。ボーラは{g:citadel_inline_attribute:'Slow'}を付与し、移動アビリティやスタミナの使用を無効化する",
          "koreana": "올가미를 던져 {g:citadel_inline_attribute:'SpiritDamage'}를 입힙니다. 또한 {g:citadel_inline_attribute:'Slow'} 효과를 적용하고 이동 능력이나 활력 사용을 차단합니다.",
          "latam": "Lanza una boleadora que inflige {g:citadel_inline_attribute:'SpiritDamage'}, aplica {g:citadel_inline_attribute:'Slow'} e impide usar habilidades de movimiento o resistencia",
          "polish": "Rzuć bolasem, zadając {g:citadel_inline_attribute:'SpiritDamage'}, nakładając {g:citadel_inline_attribute:'Slow'} oraz uniemożliwiając użycie umiejętności ruchu i wytrzymałości.",
          "russian": "{s:hero_name} бросает болу, которая наносит {g:citadel_inline_attribute:'SpiritDamage'}, накладывает {g:citadel_inline_attribute:'Slow'} и не даёт целям использовать связанные с передвижением умения и выносливость.",
          "schinese": "扔出一个捕兽索，造成{g:citadel_inline_attribute:'SpiritDamage'}，施加{g:citadel_inline_attribute:'Slow'}并阻止位移类技能或耐力。",
          "spanish": "Lanza una boleadora que inflige {g:citadel_inline_attribute:'SpiritDamage'}, aplica {g:citadel_inline_attribute:'Slow'} e impide usar habilidades de movimiento o aguante.",
          "thai": "ขว้างโบลา สร้าง {g:citadel_inline_attribute:'SpiritDamage'} พร้อมกับ {g:citadel_inline_attribute:'Slow'} และขัดขวางการใช้สกิลเคลื่อนที่และสแตมินา",
          "turkish": "{g:citadel_inline_attribute:'SpiritDamage'} ile {g:citadel_inline_attribute:'Slow'} uygulayan ve hareket yeteneklerini ve kuvvet kullanımını engelleyen bir kelepçe fırlatın.",
          "ukrainian": "Кидає болу, що завдає {g:citadel_inline_attribute:'SpiritDamage'}, накладає {g:citadel_inline_attribute:'Slow'} і не дає користуватися вміннями, пов’язаними з рухом та витривалістю."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_NO_TARGET",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/werewolf/werewolf_bola_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/werewolf/werewolf_bola_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/werewolf/werewolf_bola_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_4",
      "id": "ability_werewolf_transformation",
      "slug": "lycan-curse",
      "displayName": {
        "english": "Lycan Curse",
        "byLanguage": {
          "brazilian": "Maldição Lupina",
          "czech": "Vlkodlačí prokletí",
          "english": "Lycan Curse",
          "french": "Lycanthropie",
          "german": "Fluch der Lykaner",
          "italian": "Maledizione della licantropa",
          "indonesian": "Kutukan Lycan",
          "japanese": "人狼の呪い",
          "koreana": "늑대의 저주",
          "latam": "Maldición licantrópica",
          "polish": "Klątwa Likana",
          "russian": "Ликантропия",
          "schinese": "狼人咒缚",
          "spanish": "Maldición Licántropa",
          "thai": "ไลแคน​เคิร์ส​",
          "turkish": "Kurt Laneti",
          "ukrainian": "Лікантропія"
        }
      },
      "description": {
        "english": "<span class=\"diminish\">Passive: </span>Dealing damage generates bloodlust, increased at low health. At max bloodlust, you automatically cast Lycan Curse.<br><br><span class=\"diminish\">Active:</span> Instantly transform, gaining increased {g:citadel_inline_attribute:'MaxHealth'}, and stacking {g:citadel_inline_attribute:'FireRate'} on enemy heroes, and <span class=\"highlight\">replacing your abilities and weapon</span> with their ferocious versions.",
        "byLanguage": {
          "brazilian": "<span class=\"diminish\">Passiva:</span> causar dano gera sede de sangue, que é amplificada quando estiver com pouca vida. Ao chegar à sede máxima, a Maldição Lupina é ativada automaticamente.<br><br><span class=\"diminish\">Ativa:</span> transforma-se instantaneamente, recebendo um aumento de {g:citadel_inline_attribute:'MaxHealth'}, {g:citadel_inline_attribute:'FireRate'} cumulativa ao atacar heróis inimigos e <span class=\"highlight\">versões ferozes das suas habilidades e arma</span>.",
          "czech": "<span class=\"diminish\">Pasivní komponent:</span> Udílení poškození navyšuje krvežíznivost (při nižším zdraví ještě více). Jakmile Silver dosáhne maximální krvežíznivosti, automaticky sešle tuto schopnost.<br><br><span class=\"diminish\">Aktivní komponent:</span> Silver se promění ve vlka, čímž získá bonus k {g:citadel_inline_attribute:'MaxHealth'} a sčitatelný bonus k {g:citadel_inline_attribute:'FireRate'} vůči nepřátelským hrdinům. <span class=\"highlight\">Její schopnosti a zbraň</span> jsou také nahrazeny vlčími verzemi.",
          "english": "<span class=\"diminish\">Passive: </span>Dealing damage generates bloodlust, increased at low health. At max bloodlust, you automatically cast Lycan Curse.<br><br><span class=\"diminish\">Active:</span> Instantly transform, gaining increased {g:citadel_inline_attribute:'MaxHealth'}, and stacking {g:citadel_inline_attribute:'FireRate'} on enemy heroes, and <span class=\"highlight\">replacing your abilities and weapon</span> with their ferocious versions.",
          "french": "<span class=\"diminish\">Effet passif : </span>les dégâts infligés génèrent de la soif de sang qui est augmentée en cas de PV faibles. Au paroxysme de sa soif de sang, {s:hero_name} lance automatiquement Lycanthropie.<br><br><span class=\"diminish\">Effet actif :</span> {s:hero_name} se transforme instantanément et obtient un bonus de {g:citadel_inline_attribute:'MaxHealth'} et de {g:citadel_inline_attribute:'FireRate'} cumulable contre les occultistes adverses. Elle <span class=\"highlight\">échange également ses capacités et son arme</span> contre des versions plus féroces.",
          "german": "<span class=\"diminish\">Passiv:</span> Wenn {s:hero_name} Schaden zufügt, fällt sie in einen Blutrausch, der bei niedrigen Lebenspunkten noch verstärkt wird. Bei max. Blutrausch wird die Fähigkeit automatisch aktiviert.<br><br><span class=\"diminish\">Aktiv:</span> {s:hero_name} verwandelt sich sofort in einen Werwolf und erhält einen Bonus auf die {g:citadel_inline_attribute:'MaxHealth'} sowie eine sich aufsummierende {g:citadel_inline_attribute:'FireRate'} gegen gegnerische Helden. Die <span class=\"highlight\">Waffe und Fähigkeiten</span> werden dabei durch die Werwolfversion ersetzt.",
          "italian": "<span class=\"diminish\">Passiva: </span>infliggere danni genera sete di sangue, che aumenta in caso di salute scarsa. Quando la sete di sangue è massima, Maledizione della licantropa si attiva automaticamente.<br><br><span class=\"diminish\">Attiva:</span> ti trasformi istantaneamente, ottenendo {g:citadel_inline_attribute:'MaxHealth'} aggiuntiva e {g:citadel_inline_attribute:'FireRate'} cumulabile sugli eroi nemici, <span class=\"highlight\">sostituendo le tue abilità e la tua arma</span> con delle versioni più feroci.",
          "indonesian": "<span class=\"diminish\">Pasif: </span>Memberikan damage memicu Haus Darah, meningkat saat health rendah. Saat Haus Darah mencapai nilai maksimum, kamu secara otomatis menggunakan Kutukan Lycan.<br><br><span class=\"diminish\">Aktif:</span>Bertranformasi langsung, mendapatkan peningkatan {g:citadel_inline_attribute:'MaxHealth'}, dan akumulasi {g:citadel_inline_attribute:'FireRate'} pada hero musuh, serta <span class=\"highlight\">mengganti skill dan senjatamu</span> dengan versi terkuatnya.",
          "japanese": "<span class=\"diminish\">パッシブ：</span>ダメージを与えると血の渇望を生成する。生成量はHPが低いと増加する。血の渇望が最大になると、自動で人狼の呪いを発動する<br><br><span class=\"diminish\">アクティブ：</span>即座に変身し、{g:citadel_inline_attribute:'MaxHealth'}が増加し、敵ヒーローに対してスタックする{g:citadel_inline_attribute:'FireRate'}を獲得する。また、<span class=\"highlight\">アビリティと武器</span>がより凶暴なものに変化する",
          "koreana": "<span class=\"diminish\">지속 효과: </span>피해를 입히면 피의 갈망이 쌓이며, 체력이 낮을 때 더 많이 쌓입니다. 피의 갈망이 최대치에 도달하면 늑대의 저주가 자동으로 발동됩니다.<br><br><span class=\"diminish\">활성 효과:</span> 즉시 변신합니다. {g:citadel_inline_attribute:'MaxHealth'}이 증가하고, 적군 영웅 상대로 중첩되는 {g:citadel_inline_attribute:'FireRate'}를 얻습니다. 또한 <span class=\"highlight\">능력과 무기</span>가 더 흉포한 형태로 <span class=\"highlight\">바뀝니다</span>.",
          "latam": "<span class=\"diminish\">Pasiva:</span> Infligir daño genera sed de sangre, que aumenta cuando tienes poca vida. Al alcanzar el máximo de sed de sangre, lanzas automáticamente Maldición licántropa.<br><br><span class=\"diminish\">Activa:</span> Te transformas al instante, obteniendo un aumento de {g:citadel_inline_attribute:'MaxHealth'} y {g:citadel_inline_attribute:'FireRate'} acumulable al atacar a héroes enemigos, y <span class=\"highlight\">reemplazando tus habilidades y tu arma</span> por sus feroces versiones.",
          "polish": "<span class=\"diminish\">Efekt pasywny:</span> zadawanie obrażeń generuje żądzę krwi (większa przy niskim poziomie zdrowia). Po osiągnięciu maksymalnej żądzy krwi automatycznie rzucasz Klątwę Likana.<br><br><span class=\"diminish\">Po aktywacji:</span> natychmiastowa transformacja, po której zyskujesz {g:citadel_inline_attribute:'MaxHealth'} oraz rosnącą {g:citadel_inline_attribute:'FireRate'} przeciwko wrogim bohaterom. <span class=\"highlight\">Zamienia twoją broń i umiejętności</span> na zdziczałe wersje.",
          "russian": "<span class=\"diminish\">Пассивное: </span>нанесение урона вызывает жажду крови (быстрее при низком уровне здоровья). При максимальной жажде {s:hero_name} автоматически применяет «Ликантропию».<br><br><span class=\"diminish\">Активное:</span> {s:hero_name} мгновенно трансформируется, что даёт ей бонусы к <panel class=\"InlineAttributeIcon MaxHealth\" replacechar=\"_\"><span class=\"InlineAttributeName MaxHealth\">макс. здоровью</span>, а также накапливаемое повышение <panel class=\"InlineAttributeIcon FireRate\" replacechar=\"_\"><span class=\"InlineAttributeName FireRate\">скорострельности</span> против вражеских героев. <span class=\"highlight\">Умения и оружие героини</span> заменяются свирепыми версиями.",
          "schinese": "<span class=\"diminish\">被动：</span>造成伤害时会产生狂热，生命值越低，效果越强。狂热效果最强时自动施放狼人咒缚。<br><br><span class=\"diminish\">主动：</span>立刻变身，获得更高的{g:citadel_inline_attribute:'MaxHealth'}，攻击敌方英雄获得可叠加的{g:citadel_inline_attribute:'FireRate'}，并且<span class=\"highlight\">技能和武器全部替换</span>为凶猛版本。",
          "spanish": "<span class=\"diminish\">Pasiva:</span> Infligir daño genera sed de sangre, que aumenta cuando tienes poca vida. Al alcanzar el máximo de sed de sangre, lanzas automáticamente Maldición Licántropa.<br><br><span class=\"diminish\">Activa:</span> Te transformas al instante, obteniendo un aumento de {g:citadel_inline_attribute:'MaxHealth'} y {g:citadel_inline_attribute:'FireRate'} acumulable al atacar a héroes enemigos, y <span class=\"highlight\">sustituyendo tus habilidades y tu arma</span> por sus versiones feroces.",
          "thai": "<span class=\"diminish\">ติดตัว: </span>การสร้างความเสียหายจะสร้างบลัดลัสต์ ซึ่งจะเพิ่มขึ้นเมื่อพลังชีวิตต่ำลง เมื่อบลัดลัสต์สูงสุด คุณจะร่ายไลแคน​เคิร์ส​โดยอัตโนมัติ<br><br><span class=\"diminish\">กดใช้:</span> แปลงร่างทันที ได้รับ {g:citadel_inline_attribute:'MaxHealth'} เพิ่มขึ้น และ {g:citadel_inline_attribute:'FireRate'} แบบซ้อนทับแก่ฮีโร่ศัตรู และ <span class=\"highlight\">แทนที่สกิลและอาวุธของคุณ</span>ด้วยเวอร์ชันที่รุนแรงมากขึ้น",
          "turkish": "<span class=\"diminish\">Pasif: </span>Hasar vermek kana susatır ve bu düşük sağlıkta daha da artar. Maksimum kana susamaya ulaştığınızda otomatik olarak Kurt Laneti'ni kullanırsınız.<br><br><span class=\"diminish\">Aktif:</span> Anında dönüşerek artırılmış {g:citadel_inline_attribute:'MaxHealth'} ve düşman kahramanlara karşı istiflenen {g:citadel_inline_attribute:'FireRate'} elde edersiniz. Ayrıca <span class=\"highlight\">yetenekleriniz ve silahınız</span> vahşi versiyonlarıyla değiştirilir.",
          "ukrainian": "<span class=\"diminish\">Пасивна властивість: </span>завдавання шкоди породжує жагу крові, що зростає за низького рівня здоров’я. За максимальної жаги крові автоматично застосовується лікантропія.<br><br><span class=\"diminish\">Дія:</span> миттєво перетворюється і здобуває збільшення {g:citadel_inline_attribute:'MaxHealth'}, збільшення поєднуваної {g:citadel_inline_attribute:'FireRate'}, а також <span class=\"highlight\">замінює вміння та зброю</span> більш дикими варіантами."
        }
      },
      "type": "EAbilityType_Ultimate",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_NO_TARGET",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/werewolf/werewolf_lycancurse_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/werewolf/werewolf_lycancurse_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/werewolf/werewolf_lycancurse_psd.png",
          "type": "image"
        }
      }
    }
  ],
  "itemSlotInfo": {
    "EItemSlotType_WeaponMod": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    },
    "EItemSlotType_Armor": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    },
    "EItemSlotType_Tech": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    }
  },
  "purchaseBonuses": [
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 1,
      "value": "4"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 2,
      "value": "8"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 3,
      "value": "13"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 4,
      "value": "18"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 5,
      "value": "23"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 1,
      "value": "7"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 2,
      "value": "8"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 3,
      "value": "9"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 4,
      "value": "10"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 5,
      "value": "11"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 1,
      "value": "4"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 2,
      "value": "7"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 3,
      "value": "10"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 4,
      "value": "13"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 5,
      "value": "16"
    }
  ],
  "progression": {
    "standardAbilityUpgradeCosts": [
      1,
      2,
      5
    ],
    "levels": [
      {
        "level": 1,
        "requiredSouls": 0,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": false
      },
      {
        "level": 2,
        "requiredSouls": 300,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 3,
        "requiredSouls": 600,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": true
      },
      {
        "level": 4,
        "requiredSouls": 900,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 5,
        "requiredSouls": 1500,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": true
      },
      {
        "level": 6,
        "requiredSouls": 2200,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 7,
        "requiredSouls": 3000,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": true
      },
      {
        "level": 8,
        "requiredSouls": 3800,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 9,
        "requiredSouls": 4600,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 10,
        "requiredSouls": 5400,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 11,
        "requiredSouls": 6200,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 12,
        "requiredSouls": 7100,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 13,
        "requiredSouls": 8000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 14,
        "requiredSouls": 9000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 15,
        "requiredSouls": 10000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 16,
        "requiredSouls": 11000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 17,
        "requiredSouls": 12000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 18,
        "requiredSouls": 13200,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 19,
        "requiredSouls": 14500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 20,
        "requiredSouls": 16000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 21,
        "requiredSouls": 17500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 22,
        "requiredSouls": 19000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 23,
        "requiredSouls": 20500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 24,
        "requiredSouls": 22000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 25,
        "requiredSouls": 23500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 26,
        "requiredSouls": 25000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 27,
        "requiredSouls": 26500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 28,
        "requiredSouls": 28000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 29,
        "requiredSouls": 29500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 30,
        "requiredSouls": 31000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 31,
        "requiredSouls": 32500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 32,
        "requiredSouls": 34000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 33,
        "requiredSouls": 35500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 34,
        "requiredSouls": 37000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 35,
        "requiredSouls": 38500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 36,
        "requiredSouls": 40000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      }
    ]
  },
  "statDisplayGroups": [
    {
      "category": "ECitadelStat_Vitality",
      "stats": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMaxMoveSpeed",
        "ESprintSpeed",
        "EStamina"
      ]
    },
    {
      "category": "ECitadelStat_Spirit",
      "stats": [
        "ETechPower"
      ]
    },
    {
      "category": "ECitadelStat_Weapon",
      "stats": [
        "EWeaponDPS",
        "EBulletDamage",
        "EClipSize",
        "ERoundsPerSecond",
        "ELightMeleeDamage",
        "EHeavyMeleeDamage"
      ]
    }
  ],
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/heroes/werewolf_sm_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/werewolf_sm_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/werewolf_sm_psd.png",
      "type": "image"
    },
    "card": {
      "sourcePath": "panorama/images/heroes/werewolf_card_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/werewolf_card_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/werewolf_card_psd.png",
      "type": "image"
    },
    "portrait": {
      "sourcePath": "panorama/images/heroes/werewolf_card_critical_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/werewolf_card_critical_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/werewolf_card_critical_psd.png",
      "type": "image"
    },
    "model": {
      "sourcePath": "models/heroes_wip/werewolf/werewolf.vmdl_c",
      "packagePath": "packages/game-data/assets/game/models/heroes/silver.glb",
      "publicPath": "/assets/game/models/heroes/silver.glb",
      "type": "model"
    }
  }
}
