{
  "id": "magician",
  "slug": "sinclair",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/heroes.vdata_c#hero_magician",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "hero_magician:n",
  "heroId": 60,
  "codeName": "magician",
  "displayName": {
    "english": "Sinclair",
    "byLanguage": {
      "brazilian": "Sinclair",
      "czech": "Sinclair",
      "english": "Sinclair",
      "french": "Sinclair",
      "german": "Sinclair",
      "italian": "Sinclair",
      "indonesian": "Sinclair",
      "japanese": "シンクレア",
      "koreana": "싱클레어",
      "latam": "Sinclair",
      "polish": "Sinclair",
      "russian": "Синклер",
      "schinese": "无双魔术师",
      "spanish": "Sinclair",
      "thai": "​ซินแคลร์​",
      "turkish": "Sinclair",
      "ukrainian": "Сінклер"
    }
  },
  "searchName": {
    "english": "Sinclair",
    "byLanguage": {
      "brazilian": "Sinclair Mágico Magico",
      "czech": "Sinclair",
      "english": "Sinclair",
      "french": "Sinclair",
      "german": "Sinclair",
      "italian": "Sinclair",
      "indonesian": "Sinclair",
      "japanese": "シンクレア しんくれあ sinkurea sinclair",
      "koreana": "싱클레어",
      "latam": "Sinclair",
      "polish": "Sinclair",
      "russian": "Синклер Sinclair",
      "schinese": "wushuangmoshushi 魔术师 moshushi 辛克莱 xinkelai 拉比克 labike rubick 腾讯 tengxun",
      "spanish": "Sinclair",
      "thai": "​ซินแคลร์​",
      "turkish": "Sinclair",
      "ukrainian": "Сінклер Sinclair"
    }
  },
  "playstyle": {
    "english": "With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.",
    "byLanguage": {
      "brazilian": "Com a ajuda da sua assistente relutante, <i>O Magnífico Sinclair</i> pode confundir inimigos com feitiços teleguiados e raios rápidos.",
      "czech": "Sinclair má v rukávu celou řadu triků a kouzel. A když mu náhodou publikum přeroste přes hlavu, může se spolehnout na svoji pomocnici.",
      "english": "With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.",
      "french": "Avec l'aide de son assistante réticente, <i>Sinclair, le Magnifique</i> déroute ses adversaires à coups de métamorphoses et de tours de passepasse.",
      "german": "Mithilfe seiner unwilligen Assistentin, Verhexungen und flink fliegenden Blitzen kann <i>Der Großartige Sinclair</i> seine Gegner verwirren.",
      "italian": "Con l'aiuto del suo riluttante assistente, <i>Sinclair il magnifico</i> può confondere i nemici con maledizioni a effetto e colpi rapidissimi.",
      "indonesian": "Dengan bantungan dari asisten yang terpaksa, <i>The Magnificent Sinclair</i> dapat membuat bingung musuh dengan melontarkan kutukan dan blitz cepat.",
      "japanese": "やる気のないアシスタントの力を借りながら、<i>マグニフィセント・シンクレア</i>は様々な魔法を操って敵を混乱させる。",
      "koreana": "위대한 싱클레어는 유령 조수와 함께 방향과 위치를 전환하는 주술과 빠른 카드 공격으로 적군을 혼란에 빠뜨립니다.",
      "latam": "Junto a su reacio asistente, <i>El Magnífico Sinclair</i> puede confundir a los enemigos con hechizos dirigidos y rayos veloces.",
      "polish": "Z pomocą swojej nieochoczej asystentki <i>Niewiarygodny Sinclair</i> może dezorientować wrogów poprzez wykręcające rzeczywistość na drugą stronę klątwy i szybko przelatujące gromy.",
      "russian": "<i>Великолепный Синклер</i> сбивает врагов с толку, используя своего неохотного помощника, превращающие заклинания и быстрые заряды.",
      "schinese": "<b>无双魔术师</b>在他那不情愿的助手的帮助下，用可变向的术法和迅捷的雷矢迷惑敌人。",
      "spanish": "Junto a su reticente ayudante, <i>El Magnífico Sinclair</i> confunde a los enemigos con hechizos dirigidos y rayos veloces.",
      "thai": "ด้วยความช่วยเหลือจากผู้ช่วยที่ไม่เต็มใจ ​<i>เดอะ​แมกนิฟิเซนต์​ซินแคลร์</i>​สามารถทำให้ศัตรูสับสนได้ด้วยการใช้เฮกซ์ตวัดและสายฟ้าแลบฉับไว",
      "turkish": "<i>Muhteşem Sinclair</i>, isteksiz asistanının yardımıyla düşmanlarını kavisli büyüler ve hızlı şimşeklerle şaşırtabilir.",
      "ukrainian": "За допомогою неохочої помічниці <i>Дивовижний Сінклер</i> може заплутати ворогів прокльонами-перетвореннями та швидкими снарядами."
    }
  },
  "lore": {
    "english": "Henry's parents told him he was too young and impulsive to mess with real magic, and so they gave him a deck of cards to play with.  He took to sleight of hand naturally and soon was dazzling his classmates with fantastic feats of illusions that were done without mystic artifacts or incantation.\n\nWhen he was in high school he met Savannah, and their mutual love of stage magic sparked a whirlwind romance.  Soon they fell in love and created an act together.  Obviously they were meant to be; and so at prom, Henry proposed to Savannah and they married soon after graduation.\n\nUnsurprisingly both sets of parents were not thrilled at this prospect, but Henry and Savannah knew they were soulmates.  And so they cemented their love for one another by having a blood mystic bind their souls for eternity.\n\nWhen an on-stage accident claimed both their lives, no one was sure who to blame.  Henry claims Savannah was out of position.  Savannah says Henry didn't wait for his cue.  But one thing's for sure, since their souls are tied to each other neither one of them have been able to move on.  Now a bickering pair of ghosts, Henry and Savannah need to work together if they want to have any chance of undoing their eternal union.",
    "byLanguage": {
      "brazilian": "Os pais de Henry disseram que ele era muito jovem e impulsivo para mexer com magia de verdade, presenteando-lhe com um baralho de cartas para brincar. Ele tinha um dom natural para truques de manipulação e logo estava deslumbrando os seus colegas de classe com fantásticas ilusões sem o uso de artefatos místicos ou encantamentos.\n\nEle conheceu Savannah na escola, e o seu amor mútuo pela magia do palco os levou a um grande romance. Rapidamente, eles se apaixonaram e montaram uma apresentação juntos. Obviamente, eram feitos um para o outro. No baile, Henry pediu Savannah em casamento, consumado logo após a formatura.\n\nPara a surpresa de ninguém, os pais de nenhum dos dois estavam felizes com esta situação, mas Henry e Savannah sabiam que eram almas gêmeas. Assim, concretizaram o seu amor ao pedir que um feiticeiro de sangue unisse as suas almas para toda a eternidade.\n\nQuando um acidente no palco ceifou ambas as suas vidas, ninguém sabia a quem culpar. Henry diz que Savannah não estava bem posicionada. Savannah diz que Henry não esperou a deixa. Mas uma coisa é certa: como as suas almas estão interligadas, nenhum deles pôde deixar o outro para trás. Um agora casal de fantasmas em eterna DR, Henry e Savannah precisam trabalhar juntos se quiserem ter a oportunidade de desfazer a sua união eterna.",
      "czech": "Když byl Henry malý, vysvětlili mu rodiče, že na skutečnou magii je příliš impulzivní, a raději mu tedy na hraní dali balíček karet. Triky mu šly přirozeně od ruky a netrvalo dlouho, než začal oslňovat své spolužáky fantastickými iluzemi, ke kterým nepotřeboval žádné mystické artefakty ani zaklínadla.\n\nNa střední škole pak Henry potkal Savannah a vzájemná inklinace k trikové magii mezi nimi zažehla vskutku kouzelný románek, který nakonec přerostl v lásku a společné vystupování. Očividně si byli souzeni, takže na maturitním plesu Henry Savannah požádal o ruku a brzy po škole se vzali.\n\nRodiče ani jednoho z nich z toho nebyli dvakrát nadšení, nicméně Henry a Savannah věřili, že jsou spřízněnými dušemi. Věřili tomu dokonce natolik, že svoji lásku nechali zpečetit věčným svazkem svých opravdových duší.\n\nKdyž si poté nehoda na jevišti vyžádala jejich životy, nikdo si nebyl jistý, čí to ve skutečnosti byla vina. Henry tvrdí, že Savannah stála na špatném místě. Savannah zase říká, že Henry nepočkal na její signál. Ať už to ale bylo tak či onak, dokud jsou jejich duše spojeny, ani jeden nemohou dojít klidu, takže nyní jako párek hašteřivých přízraků hledají každou příležitost, která by jejich svazek dokázala přetrhnout.",
      "english": "Henry's parents told him he was too young and impulsive to mess with real magic, and so they gave him a deck of cards to play with.  He took to sleight of hand naturally and soon was dazzling his classmates with fantastic feats of illusions that were done without mystic artifacts or incantation.\n\nWhen he was in high school he met Savannah, and their mutual love of stage magic sparked a whirlwind romance.  Soon they fell in love and created an act together.  Obviously they were meant to be; and so at prom, Henry proposed to Savannah and they married soon after graduation.\n\nUnsurprisingly both sets of parents were not thrilled at this prospect, but Henry and Savannah knew they were soulmates.  And so they cemented their love for one another by having a blood mystic bind their souls for eternity.\n\nWhen an on-stage accident claimed both their lives, no one was sure who to blame.  Henry claims Savannah was out of position.  Savannah says Henry didn't wait for his cue.  But one thing's for sure, since their souls are tied to each other neither one of them have been able to move on.  Now a bickering pair of ghosts, Henry and Savannah need to work together if they want to have any chance of undoing their eternal union.",
      "french": "Plutôt que de lui faire cadeau d'un coffret de magie, trop dangereux pour un enfant espiègle de son âge, les parents du petit Henry lui offrirent un jeu de cartes. Les tours de passepasse lui vinrent naturellement et bientôt, ses fantastiques prouesses d'illusions réalisées sans artéfacts mystiques ni incantations éblouissaient l'ensemble de ses camarades de classe.\n\nAu lycée, il rencontra Savannah, et leur amour mutuel pour la magie sur scène donna naissance à une romance éclair et à un numéro qu'ils montèrent ensemble. Ils étaient faits l'un pour l'autre, alors, au bal de fin d'année, Henry fit sa demande en mariage et ils se marièrent peu après l'obtention de leur diplôme.\n\nLeurs parents respectifs n'étaient cependant pas particulièrement enthousiasmés, mais Henry et Savannah en étaient persuadés : ils étaient deux âmes sœurs. Pour sceller leur union, ils entreprirent un rituel mystique de sang qui lia leurs âmes pour l'éternité.\n\nQuand un accident leur couta la vie sur scène, il fut difficile de déterminer à qui la faute revenait. Selon Henry, Savannah ne se tenait pas au bon endroit. Selon Savannah, Henry n'avait pas attendu le signal convenu. Mais une chose est sure, puisque leurs âmes sont liées l'une à l'autre, il ne leur est pas possible de rompre. Devenus deux fantômes chamailleurs, Henry et Savannah n'ont d'autre choix que de coopérer pour peut-être un jour mettre fin à leur union éternelle.",
      "german": "Henrys Eltern sagten ihm, er sei zu jung und impulsiv, um sich mit echter Magie zu befassen, und gaben ihm ein Kartendeck zum Spielen. Doch Taschenspielertricks waren ein Kinderspiel für Henry und schon bald beeindruckte er seine Klassenkameraden mit fantastischen Illusionen, die er ohne mystische Artefakte oder Beschwörungen vollbrachte.\n\nAuf der weiterführenden Schule lernte er Savannah kennen, die seine Liebe der Bühnenmagie teilte. Schon bald entfachte zwischen ihnen eine stürmische Romanze und sie schufen eine gemeinsame Zaubershow. Sie waren füreinander bestimmt. Beim Abschlussball machte Henry Savannah einen Heiratsantrag, und ihre Hochzeit fand kurz nach dem Schulabschluss statt.\n\nIhre Eltern waren davon nicht begeistert, aber Henry und Savannah wussten, dass sie Seelenverwandte waren. Und so bekräftigten sie ihre Liebe füreinander, indem sie ihre Seelen für alle Ewigkeit von einem Blutmystiker verbinden ließen.\n\nAls beide bei einem Bühnenunfall ums Leben kamen, wusste niemand genau, wer dafür verantwortlich war. Henry behauptet, Savannah sei nicht in der richtigen Position gewesen. Savannah sagt, Henry habe nicht auf ihr Kommando gewartet. Aber eines ist sicher: Da ihre Seelen verbunden waren, konnte keiner von ihnen ins Jenseits gelangen. Henry und Savannah sind jetzt ein streitsüchtiges Geisterpaar und müssen zusammenarbeiten, wenn sie ihre ewige Verbindung auflösen wollen.",
      "italian": "I genitori di Henry gli dissero che era troppo giovane e impulsivo per scherzare con la vera magia, e così gli diedero un mazzo di carte con cui giocare. Prese familiarità con i giochi di prestigio e ben presto riuscì a stupire i suoi compagni di classe con fantastiche illusioni realizzate senza artefatti mistici o incantesimi.\n\nQuando era al liceo conobbe Savannah e il loro amore reciproco per la magia del palcoscenico scatenò una vorticosa storia d'amore. Ben presto si innamorarono e crearono uno spettacolo insieme. Ovviamente erano destinati l'uno all'altra; e così, al ballo di fine anno, Henry chiese la mano di Savannah e si sposarono subito dopo il diploma.\n\nNon sorprende che entrambi i genitori non fossero entusiasti di questa prospettiva, ma Henry e Savannah sapevano di essere anime gemelle. E così consolidarono il loro amore reciproco facendo legare le loro anime per l'eternità da un mistico del sangue.\n\nQuando un incidente sul palco costò la vita a entrambi, nessuno seppe di chi fosse la colpa. Henry affermò che Savannah non era in posizione. Savannah disse che Henry non aveva aspettato il momento giusto. Ma una cosa era certa: dal momento che le loro anime erano legate l'una all'altra, nessuno dei due riuscì a passare oltre. Ora Henry e Savannah sono una coppia di fantasmi litigiosi e devono lavorare insieme se vogliono avere qualche possibilità di annullare la loro unione eterna.",
      "indonesian": "Orang tua Henry memberitahunya bahwa dia masih terlalu muda dan impulsif untuk melakukan sihir sungguhan, jadi mereka memberinya setumpuk kartu untuk dimainkan. Dia pun menjadi terbiasa melakukan trik sulap dan segera dapat menghibur teman-teman sekelasnya dengan hiburan menyenangkan tanpa bantuan artefak atau mantra mistis.\n\nSaat SMA, dia bertemu dengan Savannah, dan kecintaan mereka terhadap sulap melahirkan kisah cinta yang luar biasa. Mereka saling jatuh cinta dan membuat pertunjukan bersama. Jelas sekali bahwa mereka memang ditakdirkan untuk bersama. Maka, saat pesta prom, Henry melamar Savannah, dan mereka pun langsung menikah setelah lulus.\n\nKedua orang tua mereka tidak senang dengan keputusan mereka, tapi Henry dan Savannah tahu bahwa mereka adalah belahan jiwa satu sama lain. Karena itulah, mereka mengabadikan cinta mereka dengan mengikat jiwa mereka menggunakan darah mistis untuk selamanya.\n\nSaat kecelakaan di panggung merenggut nyawa mereka berdua, tidak ada yang tahu siapa yang harus disalahkan. Henry berkata bahwa Savannah tidak berada di posisi yang tepat. Savannah berkata bahwa Henry tidak menunggu isyarat darinya. Namun, ada satu hal yang pasti: Karena jiwa mereka terikat satu sama lain, mereka jadi tidak dapat melupakan kejadian itu. Kini, Henry dan Savannah menjadi sepasang hantu yang suka bertengkar, dan mereka harus bekerja sama untuk mendapatkan peluang membatalkan penyatuan abadi mereka.",
      "japanese": "本物の魔法に触れるにはまだ早い――そう考えたヘンリーの\n両親は、魔法の代わりにトランプを与えた。元々手先が\n器用だったのか、ヘンリーはすぐさま手品を習得した。\nそうして超常的な遺物や魔術を使うことなく素晴らしい\nマジックを披露したヘンリーは、クラスメイトを驚かせた。\n\n高校生になったヘンリーはサバンナと出会う。\nステージマジックという共通の趣味を通じて、2人は急速に\n仲を深めていった。次第に彼らは恋に落ち、一緒に\nショーを作り上げた。彼らは結ばれる運命にあったのだ。\nそして、ダンスパーティーの夜。ヘンリーはサバンナに\nプロポーズをし、卒業後まもなく結婚した。\n\n予想通りと言うべきか、2人の両親は若い彼らの結婚を\n歓迎しなかった。その一方でヘンリーとサバンナは、\nお互いがソウルメイトであると確信していた。そこで彼らは\nこの愛を永遠のものにするため、血の魔術を用いて、\nお互いの魂を永遠に結びつけたのだった。\n\nそんなある日、ショーで事故が発生し、2人は命を落とす。\n彼らは、どちらが悪いかで意見が割れていた。ヘンリーは、\nサバンナの立ち位置が間違っていたと主張し、サバンナは\nヘンリーが合図を待たなかったためだと言った。だが\nいずれにせよ、1つだけ確かなことがある。それは、\n彼らの魂は結びついているため、どちらもその場から\n動けなかったということだ。口論の絶えない1組の幽霊と\n化したヘンリーとサバンナ。お互いの魂を永遠に結びつける\n魔術を解きたいのであれば、彼らはいやが応でも力を\n合わせるしかないだろう。",
      "koreana": "헨리의 부모님은 헨리가 진짜 마법을 다루기에는 너무 어리고 충동적이라며 그냥 쉽게 가지고 놀 수 있는 카드 한 벌만을 주었다. 헨리는 자연스럽게 카드 마술을 익혔고, 곧 마법의 힘이 깃든 물체나 주문 없이도 환상적인 마술을 선보여 반 친구들의 관심을 한몸에 받았다.\n\n고등학교에 입학한 후 헨리는 사바나를 만났고 무대 마술에 대한 사랑이 남다르던 두 사람은 연인으로 발전하게 되었다. 사랑에 빠진 두 사람은 함께 마술 공연을 했다. 헨리는 졸업 파티에서 사바나에게 청혼을 했고 곧 두 사람은 운명처럼 결혼하게 되었다.\n\n당연히 양가 부모는 모두 결혼을 달가워하지 않았지만, 헨리와 사바나는 서로가 소울메이트라는 것을 알고 있었다. 그래서 두 사람은 혈마법사의 힘을 빌려 서로의 영혼을 영원히 묶어 사랑을 굳히는 의식을 치렀다.\n\n그러던 어느 날 공연 중 사고가 일어나 두 사람이 목숨을 잃게 되었다. 누구의 잘못으로 사고가 일어났는지 알 수가 없었다. 헨리는 사바나가 위치를 벗어났다고 주장하고 사바나는 헨리가 제때 움직이지 않았다고 탓한다. 한 가지 확실한 것은 두 사람의 영혼이 묶여 있기에 서로를 벗어날 수가 없다는 것이다. 이제 틈만 나면 말다툼을 벌이는 유령 커플이 되어 버린 헨리와 사바나는 영원한 사랑의 서약을 깨려면 함께 협력해야 한다.",
      "latam": "Los padres de Henry le dijeron que era demasiado joven e impulsivo para meterse con la magia de verdad, así que le dieron una baraja para jugar. Se aficionó a los juegos de manos con naturalidad y pronto deslumbró a sus compañeros de clase con fantásticas hazañas de ilusionismo que se hacían sin artefactos místicos ni encantamientos.\n\nCuando estaba en la preparatoria conoció a Savannah, y su amor mutuo por la magia de escenario desencadenó un romance relámpago. Pronto se enamoraron y crearon un número juntos.  Era evidente que estaban hechos el uno para el otro, así que en el baile de graduación Henry le propuso matrimonio a Savannah y se casaron poco después.\n\nComo era de esperar, a los padres de ambos no les entusiasmó la idea, pero Henry y Savannah sabían que eran almas gemelas.\n\nCuando un accidente en el escenario se cobró la vida de ambos, nadie sabía a quién culpar.  Henry afirma que Savannah estaba fuera de lugar.  Savannah dice que Henry no esperó por su señal.  Pero una cosa es segura, desde que sus almas están atadas la una a la otra ninguno de los dos ha podido seguir adelante.  Ahora, como un par de fantasmas discutiendo, Henry y Savannah deben trabajar juntos si quieren tener alguna oportunidad de deshacer su unión eterna.",
      "polish": "Rodzice Henry'ego mówili mu, że był on zbyt młody i impulsywny, by zadzierać z prawdziwą magią, toteż dali mu talię kart, by się nimi bawił. Zręczne palce okazały się jego drugą naturą i wkrótce potem oczarowywał kolegów z klasy fantastycznymi wyczynami iluzji pozbawionymi mistycznych artefaktów czy inkantacji.\n\nZa czasów liceum poznał Savannę, a ich wspólna miłość do magii na scenie wytworzyła porywający romans. Niedługo potem zakochali się w sobie i przygotowali wspólny występ. Oczywiście byli sobie przeznaczeni, tak więc Henry oświadczył się Savannie na studniówce i pobrali się po ukończeniu szkoły.\n\nJak można było się spodziewać, rodzice obydwojga nowożeńców nie cieszyli się na myśl o tym, ale Henry i Savannah wiedzieli, że są bratnimi duszami. Tak więc zapieczętowali ich wzajemną miłość przez poproszenie mistyka krwi, by powiązał ich dusze na wieczność.\n\nGdy sceniczny wypadek pochłonął ich życia, nikt nie wiedział, kogo za to winić. Henry twierdzi, że Savannah była w złym miejscu. Savannah twierdzi, że Henry nie poczekał na swój znak. Jedno jest pewne: odkąd ich dusze są ze sobą powiązane, żadne z nich nie może się z tym pogodzić. Teraz ta przekomarzająca się para duchów musi współpracować, jeśli chce mieć choć cień szansy na odczynienie ich wiecznego pojednania.",
      "russian": "Родители Генри твердили, что он слишком юн и порывист, чтобы заниматься настоящей магией, и выдали ему колоду карт. Благодаря природной ловкости рук он быстро стал удивлять одноклассников фантастическими иллюзиями, не прибегая к мистическим талисманам и заклинаниям.\n\nВ старших классах он встретил Саванну, и их общая любовь к магическим представлениям зажгла искру романтических чувств. Генри и Саванна полюбили друг друга и создали совместный номер. Не вызывало сомнений, что им суждено быть вместе, поэтому на выпускном вечере Генри сделал предложение Саванне, и вскоре они поженились.\n\nНеудивительно, что родители обоих были не в восторге от этой затеи, но Генри и Саванна знали, что они родственные души, и скрепили свою любовь друг к другу кровным ритуалом, связавшим их души навечно.\n\nКогда в результате несчастного случая они оба погибли прямо на сцене, никто не знал, кого в этом винить. По словам Генри, Саванна заняла неверную позицию. Саванна же утверждает, что Генри не дождался сигнала. Одно лишь можно сказать наверняка: их души связаны навек, а значит просто так им эту страницу не перелистнуть. Став призраками, они должны покончить с бесконечными распрями и научиться работать совместно, если хотят разрушить свой вечный союз.",
      "schinese": "亨利的父母曾告诉他，他年纪还太小，性子太莽撞，不可以乱碰真魔法，于是他们给了亨利一叠卡牌供他玩耍。他无师自通地练就了一手耍牌的好本事，很快就凭借精彩绝伦的阵阵幻象让同学们眼花缭乱；不过他可完全没有依靠神秘道具，也没有施加咒语。\n\n亨利上高中时遇到了莎瓦娜，他俩都钟情于舞台魔术，彼此之间也迅速擦出火花。两人很快坠入爱河，还搭档成为魔术师组合。他们显而易见是天生一对，因此在毕业舞会上，亨利向莎瓦娜求婚，二人在毕业后很快喜结连理。\n\n毫不意外的是，双方父母都对这桩婚事冷眼相看，但亨利和莎瓦娜深信对方是自己的灵魂伴侣。因此，他们为了巩固对彼此的爱，用秘法将灵魂永远地绑在了一起。\n\n后来，两人在台上表演魔术时发生意外，双双殒命。但没人知道这场意外到底是谁的错。亨利说莎瓦娜搞错位置；莎瓦娜说亨利没等提示。但有一件事是肯定的，由于他们的灵魂被束缚在一起，因此他们谁也没法重新开始。现在，亨利和莎瓦娜成了一对吵来吵去的鬼魂，如果他们想要有机会解开这永世的姻缘，就必须携手合作。",
      "spanish": "Los padres de Henry le dijeron que era demasiado joven e impulsivo para enredar con magia de verdad, así que le dieron una baraja de cartas con la que jugar. Resultó ser un as de la prestidigitación y no tardó en dejar boquiabiertos a sus compañeros de clase con fantásticas ilusiones realizadas sin encantamientos ni artefactos místicos.\n\nEn el instituto conoció a Savannah, con quien inició un turbulento romance desencadenado por su amor compartido por la magia como espectáculo. No tardaron en enamorarse y crear un número juntos. Era obvio que estaban predestinados, así que, al graduarse, Henry le pidió matrimonio a Savannah y se casaron poco tiempo después.\n\nEvidentemente, sus respectivos padres no se mostraron muy entusiastas, pero Henry y Savannah sabían que eran almas gemelas, así que sellaron su amor mutuo con un ritual místico de sangre que vincularía sus almas para toda la eternidad.\n\nNadie supo con seguridad a quién culpar cuando un accidente sobre el escenario se llevó la vida de ambos. Henry asegura que Savannah no estaba en su posición. Savannah dice que Henry no esperó a la señal. La única certeza es que, como sus almas están unidas, ninguno de ellos ha podido pasar página. Henry y Savannah, ahora convertidos en fantasmas en constante disputa, deben colaborar si quieren tener alguna oportunidad de deshacer su unión eterna.",
      "thai": "พ่อกับแม่บอก Henry ว่าเขายังเด็กเกินไปและหุนหันพลันแล่นเกินกว่าที่จะไปยุ่งกับเวทมนตร์จริง ๆ จึงมอบไพ่สำรับหนึ่งให้เขาเล่นแทน เขามีมือที่ว่องไวตามธรรมชาติอยู่แล้ว และในไม่ช้าก็ทำให้เพื่อนร่วมชั้นตะลึงพรึงเพริดกับมายากลที่แสนอัศจรรย์อันน่าทึ่งได้โดยไม่ต้องอาศัยสิ่งประดิษฐ์วิเศษหรือคาถาอาคมลึกลับใด ๆ\n\nเมื่อเขาเรียนอยู่ชั้นมัธยมปลายก็ได้พบกับ Savannah และความรักในมายากลบนเวทีของทั้งคู่ก็จุดประกายความรักอันรวดเร็วดุจสายฟ้าแลบ ไม่นานนักพวกเขาก็ตกหลุมรักกันและออกโรงแสดงร่วมกัน เห็นได้ชัดว่าทั้งคู่เป็นเนื้อคู่ที่ฟ้าลิขิตมา ดังนั้นพอถึงงานเต้นรำฉลองปิดเทอม Henry จึงขอ Savannah แต่งงาน แล้วอีกไม่นานหลังเรียนจบ ทั้งคู่ก็แต่งงานกัน\n\nไม่ต้องแปลกใจเลยที่พ่อแม่ของทั้งสองฝ่ายไม่ได้ยินดีกับเรื่องนี้ แต่ Henry กับ Savannah รู้ว่าตนเป็นคู่สร้างคู่สมกัน ด้วยเหตุนี้ทั้งสองจึงทำให้ความรักที่มีต่อกันแน่นแฟ้นยิ่งขึ้นโดยใช้อาคมเลือดผูกดวงวิญญาณของทั้งคู่ไว้ชั่วนิรันดร์\n\nแต่แล้วเมื่อเกิดอุบัติเหตุไม่คาดฝันบนเวทีที่คร่าชีวิตทั้งคู่ โดยไม่รู้แน่ชัดว่าควรจะโทษใครดี Henry อ้างว่า Savannah ยืนผิดตำแหน่ง ส่วน Savannah บอกว่า Henry ไม่ได้รอคิว แต่มีสิ่งเดียวที่แน่ชัดนั่นก็คือวิญญาณของทั้งคู่ถูกผูกไว้ด้วยกัน ทั้งคู่จึงไม่สามารถไปผุดไปเกิดได้ ตอนนี้ทั้งคู่กลายเป็นคู่ผีคู่ทะเลาะ Henry และ Savannah ต้องช่วยกันหาทางที่จะทำลายโซ่พันธกานต์ชั่วนิรันดร์ของทั้งคู่ให้ได้",
      "turkish": "Henry'nin ailesi ona gerçek sihirle uğraşamayacak kadar genç ve fevri olduğunu söyledi ve bu yüzden ona oynaması için bir kart destesi verdiler. Doğal olarak el çabukluğuna merak sardı ve kısa süre sonra mistik eşyalara veya büyüye ihtiyaç duymadan yaptığı fantastik yanılsamalarla sınıf arkadaşlarını şaşırtmaya başladı.\n\nLisedeyken Savannah ile tanıştı ve sahne sihirlerine olan sevgileri romantik bir kasırgaya dönüştü. Çok geçmeden âşık oldular ve birlikte bir gösteri yarattılar. Birbirileri için yaratıldıkları açıkça belliydi. Henry, mezuniyet balosunda Savannah'ya evlenme teklif etti ve mezun olduktan kısa bir süre sonra evlendiler.\n\nŞaşırtıcı olmayan bir şekilde, her ikisinin ebeveynleri de bunu pek istemiyordu ancak Henry ve Savannah ruh eşi olduklarını biliyorlardı. Daha sonra mistik kan bağıyla sonsuza kadar bağlanarak sevgilerini pekiştirdiler.\n\nSahnede yaşadıkları bir kaza ikisinin de hayatına mal olduğunda, kimse kimi suçlayacağından emin değildi. Henry, Savannah'nın konumunun dışında olduğunu iddia ediyor. Savannah, Henry'nin sırasını beklemediğini söylüyor. Ama kesin olan bir şey var. Ruhları birbirine bağlı olduğu için ikisi de hayatına devam edemedi. Şimdilerde sürekli didişen hayalet çift Henry ve Savannah, ebedî birlikteliklerini bozma şansına sahip olmak istiyorlarsa birlikte hareket etmek zorunda.",
      "ukrainian": "Батьки Генрі казали йому, що він надто юний та імпульсивний, аби мати справу зі справжньою магією. Тож вони дали йому колоду гральних карт для розваги. Він природним шляхом відточив спритність рук і невдовзі зачаровував своїх однокласників фантастичними ілюзіями, що створював без жодних містичних артефактів чи замовлянь.\n\nУ старшій школі він зустрів Саванну і їхня спільна любов до сценічної магії запалила вогник романтики. Невдовзі вони закохалися один в одного та стали виступати разом. Очевидно, що це була доля, тож на випускному Генрі зробив Саванні пропозицію й вони одружилися одразу після закінчення школи.\n\nНе дивно, що батьки обох не надто зраділи цій події, але Генрі й Саванна знали, що вони споріднені душі, й вирішили закріпити свою любов, містично зв’язавши кров’ю свої душі на цілу вічність.\n\nКоли нещасний випадок на сцені забрав обидва їхні життя, ніхто не мав певності, кого звинувачувати. Генрі казав, що Саванна була не на своєму місці. Саванна говорила, що Генрі не дочекався своєї черги. Та певність була в іншому: оскільки їхні душі прив’язані одна до одної, жоден не міг продовжити свою потойбічну подорож. Тепер вони сварливі привиди, які мусять працювати разом, щоби мати шанс зруйнувати свій вічний союз."
    }
  },
  "tags": [
    {
      "english": "Trickster",
      "byLanguage": {
        "brazilian": "Traiçoeiro",
        "czech": "Kouzla a čáry",
        "english": "Trickster",
        "french": "Prestidigitateur",
        "german": "Listenreich",
        "italian": "Prestigiatore",
        "indonesian": "Penipu",
        "japanese": "トリックスター",
        "koreana": "트릭스터",
        "latam": "Embaucador",
        "polish": "Sztuczki",
        "russian": "Ловкач",
        "schinese": "智 计 百 出",
        "spanish": "Embaucador",
        "thai": "จอมเจ้าเล่ห์",
        "turkish": "Düzenbaz",
        "ukrainian": "Хитрун"
      }
    },
    {
      "english": "Copycat",
      "byLanguage": {
        "brazilian": "Imitador",
        "czech": "Imitátor",
        "english": "Copycat",
        "french": "Copieur",
        "german": "Imitator",
        "italian": "Duplicatore",
        "indonesian": "Peniru",
        "japanese": "イミテーション",
        "koreana": "모방범",
        "latam": "Imitador",
        "polish": "Naśladowanie",
        "russian": "Подражатель",
        "schinese": "模 仿 大 师",
        "spanish": "Imitador",
        "thai": "ยอดนักก็อป",
        "turkish": "Taklitçi",
        "ukrainian": "Імітатор"
      }
    },
    {
      "english": "Versatile",
      "byLanguage": {
        "brazilian": "Versátil",
        "czech": "Všestranný",
        "english": "Versatile",
        "french": "Polyvalent",
        "german": "Multitalent",
        "italian": "Polivalente",
        "indonesian": "Serbaguna",
        "japanese": "オールラウンド",
        "koreana": "다재다능",
        "latam": "Versátil",
        "polish": "Wszechstronność",
        "russian": "Универсальный",
        "schinese": "战 术 多 变",
        "spanish": "Versátil",
        "thai": "ความสามารถรอบด้าน",
        "turkish": "Çok Amaçlı",
        "ukrainian": "Універсал"
      }
    }
  ],
  "gunArchetype": {
    "english": "Burst Fire",
    "byLanguage": {
      "brazilian": "Rajada de balas",
      "czech": "Střelba na dávky",
      "english": "Burst Fire",
      "french": "Rafale",
      "german": "Feuerstoß",
      "italian": "Raffica",
      "indonesian": "Tembakan Beruntun",
      "japanese": "バースト射撃",
      "koreana": "점사",
      "latam": "Ráfaga de fuego",
      "polish": "Ogień seryjny",
      "russian": "Огонь очередями",
      "schinese": "连发",
      "spanish": "Fuego a discreción",
      "thai": "ยิงเป็นชุด",
      "turkish": "Salvo",
      "ukrainian": "Залпова стрільба"
    }
  },
  "weapon": {
    "abilityId": "citadel_weapon_magician_set",
    "archetype": {
      "english": "Burst Fire",
      "byLanguage": {
        "brazilian": "Rajada de balas",
        "czech": "Střelba na dávky",
        "english": "Burst Fire",
        "french": "Rafale",
        "german": "Feuerstoß",
        "italian": "Raffica",
        "indonesian": "Tembakan Beruntun",
        "japanese": "バースト射撃",
        "koreana": "점사",
        "latam": "Ráfaga de fuego",
        "polish": "Ogień seryjny",
        "russian": "Огонь очередями",
        "schinese": "连发",
        "spanish": "Fuego a discreción",
        "thai": "ยิงเป็นชุด",
        "turkish": "Salvo",
        "ukrainian": "Залпова стрільба"
      }
    },
    "name": {
      "english": "The Prestige",
      "byLanguage": {
        "brazilian": "O Grande Truque",
        "czech": "Vyvrcholení",
        "english": "The Prestige",
        "french": "Le prestige",
        "german": "Der Ruhm",
        "italian": "Prestige",
        "indonesian": "Martabat",
        "japanese": "プレステージ",
        "koreana": "마술의 비법",
        "latam": "Prestigio",
        "polish": "Prestiż",
        "russian": "Престиж",
        "schinese": "出神入化",
        "spanish": "El Prestigio",
        "thai": "The Prestige",
        "turkish": "Prestij",
        "ukrainian": "Престиж"
      }
    },
    "description": null,
    "bulletDamage": 17.76,
    "bulletsPerShot": 1,
    "roundsPerSecond": 1.9,
    "clipSize": 16,
    "reloadTime": 2.5,
    "reloadSingle": null,
    "bulletSpeed": 11811,
    "range": 7000,
    "falloffStartRange": 1000,
    "falloffEndRange": 2400,
    "dps": 33.7,
    "sustainedDps": 26,
    "ammoPerSecond": 1.9,
    "image": {
      "sourcePath": "panorama/images/heroes/guns/magician_wand_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/guns/magician_wand_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/guns/magician_wand_psd.png",
      "type": "image"
    }
  },
  "status": "released",
  "playerSelectable": true,
  "disabled": false,
  "inDevelopment": false,
  "newPlayerRecommended": false,
  "complexity": 4,
  "modelName": "models/heroes_staging/magician_v2/magician.vmdl",
  "uiMaps": {
    "shopping": "maps/ui/hero_shop/gigawatt_shop.vmap",
    "teamReveal": "maps/ui/team_reveal_hero/sinclair_team_reveal.vmap",
    "postgamePortrait": "maps/ui/hero_postgame_portrait/sinclair_postgame_portrait.vmap"
  },
  "stats": {
    "EMaxMoveSpeed": 7.2,
    "ESprintSpeed": 1.6,
    "ECrouchSpeed": 4.75,
    "EMoveAcceleration": 4,
    "ELightMeleeDamage": 50,
    "EHeavyMeleeDamage": 116,
    "EMaxHealth": 730,
    "EWeaponPower": 0,
    "EReloadSpeed": 1,
    "EWeaponPowerScale": 1,
    "EProcBuildUpRateScale": 1,
    "EStamina": 3,
    "EBaseHealthRegen": 2,
    "EStaminaRegenPerSecond": 0.222222,
    "EAbilityResourceMax": 0,
    "EAbilityResourceRegenPerSecond": 0,
    "ECritDamageReceivedScale": 1,
    "ETechDuration": 1,
    "ETechRange": 1,
    "ECritDamageBonusScale": 1,
    "EHeroSpiritLifestealEffectiveness": 1,
    "EHeroBulletLifestealEffectiveness": 1,
    "EGroundDashDistanceInMeters": 10,
    "EGroundDashDuration": 0.68,
    "EAirDashDistanceInMeters": 8,
    "EAirDashDuration": 0.47
  },
  "boundAbilities": {
    "ESlot_Weapon_Primary": "citadel_weapon_magician_set",
    "ESlot_Weapon_Melee": "ability_melee_magician",
    "ESlot_Ability_Mantle": "citadel_ability_mantle",
    "ESlot_Ability_Jump": "citadel_ability_jump",
    "ESlot_Ability_Slide": "citadel_ability_slide",
    "ESlot_Ability_ZipLine": "citadel_ability_zip_line",
    "ESlot_Ability_ZipLineBoost": "citadel_ability_zipline_boost",
    "ESlot_Ability_ClimbRope": "citadel_ability_climb_rope",
    "ESlot_Ability_Innate_1": "citadel_ability_dash",
    "ESlot_Ability_Innate_2": "citadel_ability_sprint",
    "ESlot_Ability_Innate_3": "citadel_ability_melee_parry",
    "ESlot_Signature_1": "ability_magician_magicbolt",
    "ESlot_Signature_2": "ability_magician_cloneturret",
    "ESlot_Signature_3": "ability_magician_animalhexarea",
    "ESlot_Signature_4": "ability_magician_copyult"
  },
  "recommendedItems": [],
  "abilities": [
    {
      "slot": "ESlot_Signature_1",
      "id": "ability_magician_magicbolt",
      "slug": "vexing-bolt",
      "displayName": {
        "english": "Vexing Bolt",
        "byLanguage": {
          "brazilian": "Raio Atormentador",
          "czech": "Magický blesk",
          "english": "Vexing Bolt",
          "french": "Éclair accablant",
          "german": "Magischer Blitz",
          "italian": "Raggio persecutorio",
          "indonesian": "Blitz Sihir",
          "japanese": "ヴェックスボルト",
          "koreana": "혼란의 번개",
          "latam": "Rayo atormentador",
          "polish": "Irytujący Grom",
          "russian": "Досаждающий заряд",
          "schinese": "乱心雷矢",
          "spanish": "Rayo Persecutorio",
          "thai": "​เว็กซิง​โบลต์​",
          "turkish": "Büyülü Şimşek",
          "ukrainian": "Надокучливий розряд"
        }
      },
      "description": {
        "english": "Fire a bolt of magic that deals <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">Damage</span>, <span class=\"highlight\">increasing as it travels</span>. If you have an <span class=\"highlight\">Assistant</span>, they also cast Vexing Bolt at reduced damage. <br><br>Press <span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> to <span class=\"highlight\">redirect</span> the bolt towards your crosshairs.",
        "byLanguage": {
          "brazilian": "Dispara um raio mágico que causa <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">dano espiritual</span>, que <span class=\"highlight\">aumenta conforme a distância percorrida</span>. Caso tenha uma <span class=\"highlight\">assistente</span>, ela também lançará o Raio Atormentador, com dano reduzido. <br><br>Pressione <span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> para <span class=\"highlight\">redirecionar</span> o raio para o que estiver sob a sua mira no momento.",
          "czech": "Sinclair vyšle magický blesk, který udělí <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">poškození</span> <span class=\"highlight\">navyšující se s délkou letu</span>. Pokud je přítomna <span class=\"highlight\">pomocnice</span>, vyšle blesk také, ale se sníženým poškozením. <br><br>Stiskem <span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> je možné blesk <span class=\"highlight\">přesměrovat</span> na pozici zaměřovače.",
          "english": "Fire a bolt of magic that deals <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">Damage</span>, <span class=\"highlight\">increasing as it travels</span>. If you have an <span class=\"highlight\">Assistant</span>, they also cast Vexing Bolt at reduced damage. <br><br>Press <span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> to <span class=\"highlight\">redirect</span> the bolt towards your crosshairs.",
          "french": "{s:hero_name} lance un éclair magique qui inflige des <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">dégâts</span> qui <span class=\"highlight\">augmentent avec la distance parcourue</span>. Si l'<span class=\"highlight\">Assistante spectrale</span> a été invoquée, elle lance une instance d'Éclair accablant, infligeant des dégâts réduits. <br><br>Appuyez sur <span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> pour <span class=\"highlight\">rediriger</span> l'éclair vers votre viseur.",
          "german": "{s:hero_name} feuert einen magischen Blitz ab, der <span class=\"highlight\">abhängig von der Flugzeit zunehmenden</span> <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">Magieschaden</span> zufügt. Wenn die <span class=\"highlight\">Assistentin</span> beschworen wurde, setzt sie ebenfalls Magischer Blitz mit reduziertem Schaden ein.<br><br><span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> drücken, um den Blitz in Richtung eines mit dem Fadenkreuz anvisierten Punktes <span class=\"highlight\">umzulenken</span>.",
          "italian": "Emetti un raggio magico che infligge <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">danni</span> <span class=\"highlight\">che aumentano con la distanza percorsa</span>. Sei hai un <span class=\"highlight\">assistente</span>, anch'esso lancia un Raggio persecutorio che infligge danni ridotti. <br><br>Premi <span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> per <span class=\"highlight\">reindirizzare</span> il raggio con il tuo mirino.",
          "indonesian": "Menembakkan blitz sihir yang memberikan <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">Damage</span>, <span class=\"highlight\">yang meningkat seiring gerakan menuju target</span>. Jika kamu memiliki <span class=\"highlight\">Asisten</span>, mereka juga dapat melakukan Blitz Sihir saat damage menurun. <br><br>Tekan<span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> untuk <span class=\"highlight\">mengarahkan blitz kembali</span> ke arah crosshair-mu.",
          "japanese": "<Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">ダメージ</span>を与える魔法の雷を放つ。このダメージは<span class=\"highlight\">移動中に上昇する</span>。<span class=\"highlight\">アシスタント</span>がいる場合、アシスタントもヴェックスボルトを発動するが、ダメージは減少する<br><br><span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> を押すと、クロスヘアに向かって雷を<span class=\"highlight\">再誘導</span>する",
          "koreana": "마법 번개를 발사하여 <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">피해</span>를 입힙니다. 마법 번개는 발사 후 <span class=\"highlight\">가속</span>하기 시작합니다. <span class=\"highlight\">조수</span>가 있는 경우 조수도 감소된 피해를 입히는 번개를 발사합니다.<br><br><span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> 키를 누르면 조준선이 있는 위치로 번개가 날아가는 <span class=\"highlight\">방향을 전환</span>할 수 있습니다.",
          "latam": "Lanza un rayo mágico que inflige <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">daño</span> que <span class=\"highlight\">aumenta a medida que hace su recorrido</span>. Si tienes <span class=\"highlight\">ayudante</span>, también lanza Rayo atormentador con daño reducido. <br><br>Presiona <span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> para <span class=\"highlight\">redirigir</span> el rayo a través de la mira.",
          "polish": "Wystrzel magiczny grom zadający <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">obrażenia</span>, <span class=\"highlight\">tym większe, im dalej poleci.</span> Jeśli masz przy sobie <span class=\"highlight\">asystentkę</span>, to ona również rzuca irytujący grom o zmniejszonych obrażeniach. <br><br>Wciśnij <span class=\"highlight\">{g:citadel_binding:'Ability1'}</span>, by <span class=\"highlight\">przekierować</span> grom w stronę twojego celownika.",
          "russian": "{s:hero_name} выпускает магический заряд, <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">урон</span> которого <span class=\"highlight\">увеличивается со временем полёта до цели</span>. Если призван <span class=\"highlight\">помощник</span>, он тоже применяет ‭«Досаждающий заряд», но наносит меньше урона. <br><br>Нажмите <span class=\"highlight\">{g:citadel_binding:'Ability1'}</span>, чтобы <span class=\"highlight\">перенаправить</span> заряд в сторону вашего прицела.",
          "schinese": "发射一道魔法闪电，对目标造成<Panel class=\"AbilityPropertyIcon prop_tech_damage\"><span class=\"highlight_spirit\">伤害</span>，<span class=\"highlight\">且伤害随着闪电移动而不断提高。</span>如果你拥有<span class=\"highlight\">助手</span>，他也会施放“乱心雷矢”，但伤害较低。<br><br>按下<span class=\"highlight\">{g:citadel_binding:'Ability1'}</span>可以<span class=\"highlight\">将魔法闪电重定向</span>至你的准星。",
          "spanish": "Lanza un rayo mágico que inflige <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">daño</span> que <span class=\"highlight\">aumenta a medida que hace su recorrido</span>. Si tienes <span class=\"highlight\">ayudante</span>, también lanza Rayo Persecutorio con daño reducido. <br><br>Pulsa <span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> para <span class=\"highlight\">redirigir</span> el rayo a través de la mira.",
          "thai": "ยิงสายฟ้ามหัศจรรย์ที่สร้าง <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">ความ​เสียหาย</span> <span class=\"highlight\">ซึ่งจะเพิ่มขึ้นตามระยะทางที่เคลื่อนที่</span> หากคุณมี<span class=\"highlight\">ผู้ช่วย</span> ผู้ช่วยก็จะร่าย​เว็กซิง​โบลต์​เช่นกันด้วยความเสียหายลดลง <br><br>กด <span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> เพื่อ<span class=\"highlight\">เปลี่ยนเส้นทาง</span>สายฟ้าไปยังเป้าเล็งของคุณ",
          "turkish": "<Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">Hasar</span> veren ve <span class=\"highlight\">ilerledikçe hasarı artan</span> bir şimşek fırlatın. <span class=\"highlight\">Asistanınız</span> varsa, daha az hasar veren Büyülü Şimşek kullanır. <br><br><span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> tuşuna basarak şimşeği nişangahınıza doğru <span class=\"highlight\">yönlendirin</span>.",
          "ukrainian": "Випускає магічний розряд, що завдає <Panel class=\"AbilityPropertyIcon prop_tech_damage\"><span class=\"highlight_spirit\">шкоди</span>, яка <span class=\"highlight\">зростає з відстанню</span>. Якщо є <span class=\"highlight\">помічниця</span>, вона також застосує надокучливий розряд зі зменшеною шкодою. <br><br>Натисніть <span class=\"highlight\">{g:citadel_binding:'Ability1'}</span> для <span class=\"highlight\">переспрямування</span> розряду в напрямку прицілу."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_CHANNELLED",
        "CITADEL_ABILITY_BEHAVIOR_PROJECTILE",
        "CITADEL_ABILITY_BEHAVIOR_NO_TARGET",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_TARGET_THROUGH_WALLS",
        "CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED",
        "CITADEL_ABILITY_BEHAVIOR_COOLDOWN_ON_CHANNEL_END",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/magician/magician_magicbolt_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/magician/magician_magicbolt_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/magician/magician_magicbolt_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_2",
      "id": "ability_magician_cloneturret",
      "slug": "spectral-assistant",
      "displayName": {
        "english": "Spectral Assistant",
        "byLanguage": {
          "brazilian": "Assistente Espectral",
          "czech": "Spektrální pomocnice",
          "english": "Spectral Assistant",
          "french": "Assistante spectrale",
          "german": "Spektrale Assistentin",
          "italian": "Assistente spettrale",
          "indonesian": "Asisten Bayangan",
          "japanese": "スペクターアシスタント",
          "koreana": "유령 조수",
          "latam": "Asistente espectral",
          "polish": "Widmowa Asystentka",
          "russian": "Призрачный помощник",
          "schinese": "幽灵助手",
          "spanish": "Ayudante Espectral",
          "thai": "​สเปกตรัล​แอสซิสแตนต์​",
          "turkish": "Hayalet Asistan",
          "ukrainian": "Спектральна поміч"
        }
      },
      "description": {
        "english": "Summon an <span class=\"highlight\">Assistant</span> at the targeted location. The <span class=\"highlight\">Assistant</span> attacks whenever you fire your weapon, dealing <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">Damage</span>. <br><br>While the <span class=\"highlight\">Assistant</span> is out, you can press <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span> to swap positions with your <span class=\"highlight\">Assistant</span>. <br><br><span class=\"diminish\">Casting Spectral Assistant also reloads your weapon.</span>",
        "byLanguage": {
          "brazilian": "Invoca uma <span class=\"highlight\">assistente</span> no ponto-alvo. Ela ataca sempre que você disparar a sua arma, causando <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">dano espiritual</span>. <br><br>Enquanto a <span class=\"highlight\">assistente</span> estiver em campo, pressione <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span> para trocar de posição com ela. <br><br><span class=\"diminish\">Usar Assistente Espectral também recarrega a sua arma.</span>",
          "czech": "Sinclair vyvolá na cílové pozici svoji <span class=\"highlight\">pomocnici</span>, která zaútočí a udělí <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">poškození</span>, kdykoli Sinclair vystřelí ze své zbraně. <br><br>Zatímco je <span class=\"highlight\">pomocnice</span> aktivní, stiskem <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span> je možné si s ní prohodit pozici. <br><br><span class=\"diminish\">Sesláním schopnosti je Sinclairovi také přebita jeho zbraň.</span>",
          "english": "Summon an <span class=\"highlight\">Assistant</span> at the targeted location. The <span class=\"highlight\">Assistant</span> attacks whenever you fire your weapon, dealing <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">Damage</span>. <br><br>While the <span class=\"highlight\">Assistant</span> is out, you can press <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span> to swap positions with your <span class=\"highlight\">Assistant</span>. <br><br><span class=\"diminish\">Casting Spectral Assistant also reloads your weapon.</span>",
          "french": "{s:hero_name} invoque son <span class=\"highlight\">assistante</span> à l'emplacement ciblé. L'<span class=\"highlight\">Assistante</span> attaque quand {s:hero_name} tire, infligeant des <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">dégâts</span>. <br><br>Quand l'<span class=\"highlight\">Assistante</span> est invoquée, appuyez sur <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span> pour échanger sa position avec {s:hero_name}. <br><br><span class=\"diminish\">Le lancement d'Assistante spectrale recharge également l'arme de {s:hero_name}.</span>",
          "german": "{s:hero_name} beschwört eine <span class=\"highlight\">Assistentin</span> am Zielort. Die <span class=\"highlight\">Assistentin</span> greift an, wenn {s:hero_name} die Waffe abfeuert, und fügt <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">Magieschaden</span> zu.<br><br><span class=\"highlight\">{g:citadel_binding:'Ability2'}</span> drücken, um mit der beschworenen <span class=\"highlight\">Assistentin</span> die Position zu tauschen.<br><br><span class=\"diminish\">Beim Fähigkeitseinsatz wird die Waffe nachgeladen.</span>",
          "italian": "Evochi un <span class=\"highlight\">assistente</span> nella posizione designata. L'<span class=\"highlight\">assistente</span> attacca ogni volta che fai fuoco con la tua arma, infliggendo <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">danni</span>. <br><br>Mentre l'<span class=\"highlight\">assistente</span> è attivo, puoi premere <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span> per scambiarvi di posizione. <br><br><span class=\"diminish\">L'uso di Assistente spettrale ricarica anche la tua arma.</span>",
          "indonesian": "Memanggil <span class=\"highlight\">Asisten</span> ke lokasi yang ditargetkan. <span class=\"highlight\">Asisten</span> akan menyerang setiap kali kamu menembakkan senjata, memberikan <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">Damage</span>. <br><br>Saat <span class=\"highlight\">Asisten</span> keluar, tekan <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span> untuk bertukar posisi dengan <span class=\"highlight\">Asisten</span>. <br><br><span class=\"diminish\">Memanggil Asisten Bayangan juga mengisi ulang senjata.</span>",
          "japanese": "指定地点に<span class=\"highlight\">アシスタント</span>を召喚する。<span class=\"highlight\">アシスタント</span>はプレイヤーが射撃するたびに攻撃して<Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">ダメージ</span>を与える<br><br><span class=\"highlight\">アシスタント</span>がいるときに <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span> を押すと、<span class=\"highlight\">アシスタント</span>と位置を交換できる<br><br><span class=\"diminish\">スペクターアシスタントの発動時に武器をリロードする</span>",
          "koreana": "대상 위치에 <span class=\"highlight\">조수</span>를 소환합니다. <span class=\"highlight\">조수</span>는 영웅이 사격할 때마다 함께 공격하며 <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">피해</span>를 입힙니다.<br><br><span class=\"highlight\">조수</span>가 소환되어 있으면 <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span> 키를 눌러 <span class=\"highlight\">조수</span>와 위치를 교체할 수 있습니다.<br><br><span class=\"diminish\">유령 조수 시전 시 무기가 재장전됩니다.</span>",
          "latam": "Invoca una <span class=\"highlight\">asistente</span> en la ubicación seleccionada. La <span class=\"highlight\">asistente</span> ataca cuando disparas tu arma, infligiendo <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">daño</span>. <br><br>Mientras la <span class=\"highlight\">asistente</span> está afuera, puedes presionar <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span> para intercambiar posiciones con tu <span class=\"highlight\">asistente</span>. <br><br><span class=\"diminish\">Lanzar Asistente espectral también recarga tu arma.</span>",
          "polish": "Przyzwij <span class=\"highlight\">asystentkę</span> we wskazanym miejscu. <span class=\"highlight\">Asystentka</span> atakuje wraz z twoimi strzałami z broni, zadając <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">obrażenia</span>.<br><br>Gdy <span class=\"highlight\">asystentka</span> jest obecna, możesz wcisnąć <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span>, by zamienić się z nią miejscami. <br><br><span class=\"diminish\">Użycie umiejętności przeładuje także twoją broń.</span>",
          "russian": "{s:hero_name} призывает <span class=\"highlight\">помощника</span> в выбранном месте. <span class=\"highlight\">Помощник</span> атакует врагов, нанося им <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">урон</span>, когда вы стреляете из оружия. <br><br>Вы можете нажать <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span>, чтобы поменяться с <span class=\"highlight\">помощником</span> местами. <br><br><span class=\"diminish\">Призыв помощника также перезаряжает ваше оружие.</span>",
          "schinese": "在目标位置召唤一名<span class=\"highlight\">助手</span>。<span class=\"highlight\">助手</span>会在你开火时进行攻击，造成<Panel class=\"AbilityPropertyIcon prop_tech_damage\"><span class=\"highlight_spirit\">伤害</span>。<br><br>放出<span class=\"highlight\">助手</span>后，可以按下<span class=\"highlight\">{g:citadel_binding:'Ability2'}</span>与<span class=\"highlight\">助手</span>交换位置。<br><br><span class=\"diminish\">施放“幽灵助手”还会为武器重新装填弹药。</span>",
          "spanish": "Invoca una <span class=\"highlight\">ayudante</span> en la ubicación seleccionada que ataca e inflige <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">daño</span> cada vez que disparas tu arma.<br><br>Pulsa <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span> para intercambiar tu posición con la de la <span class=\"highlight\">ayudante</span>.<br><br><span class=\"diminish\">Lanzar Ayudante Espectral también recarga tu arma.</span>",
          "thai": "อัญเชิญ<span class=\"highlight\">ผู้ช่วยนักมายากล</span>มาที่ตำแหน่งเป้าหมาย เมื่อใดก็ตามที่คุณยิงอาวุธของคุณ <span class=\"highlight\">ผู้ช่วย</span>จะโจมตี สร้าง <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">ความเสียหาย</span> <br><br>ขณะ<span class=\"highlight\">ผู้ช่วย</span>อยู่ในแผนที่ คุณสามารถกด <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span> เพื่อสลับตำแหน่งกับ<span class=\"highlight\">ผู้ช่วย</span>ของคุณ <br><br><span class=\"diminish\">การร่าย ​สเปกตรัล​แอสซิสแตนต์​ จะเติมกระสุนอาวุธของคุณด้วยเช่นกัน</span>",
          "turkish": "Hedeflediğiniz konuma bir <span class=\"highlight\">asistan</span> çağırın. <span class=\"highlight\">Asistan</span>, silahınızı her ateşlediğinizde saldırarak <Panel class=\"AbilityPropertyIcon prop_tech_damage\"><span class=\"highlight_spirit\"> hasar</span> verir.<br><br><span class=\"highlight\">Asistan</span> aktifken <span class=\"highlight\">asistanınızla</span> yer değiştirmek için <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span> tuşuna basın.<br><br><span class=\"diminish\">Hayalet Asistan aynı zamanda şarjörünüzü de yeniler.</span>",
          "ukrainian": "Прикликає <span class=\"highlight\">помічницю</span> в цільове місце. <span class=\"highlight\">Помічниця</span> атакує щоразу, коли Сінклер стріляє, завдаючи <Panel class=\"AbilityPropertyIcon prop_tech_damage\"> <span class=\"highlight_spirit\">шкоди</span>. <br><br>Коли <span class=\"highlight\">помічниця</span> відходить, можна натиснути <span class=\"highlight\">{g:citadel_binding:'Ability2'}</span>, щоби помінятися з нею місцями.<br><br><span class=\"diminish\">Застосування спектральної помочі також перезаряджає зброю</span>."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_PRESS",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS",
        "CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE",
        "CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/magician/magician_cloneturret_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/magician/magician_cloneturret_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/magician/magician_cloneturret_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_3",
      "id": "ability_magician_animalhexarea",
      "slug": "rabbit-hex-ability-magician-animalhexarea",
      "displayName": {
        "english": "Rabbit Hex",
        "byLanguage": {
          "brazilian": "Feitiço Lagomórfico",
          "czech": "Trik s králíkem",
          "english": "Rabbit Hex",
          "french": "Lagomorphose",
          "german": "Hasenfluch",
          "italian": "Maledizione del coniglio",
          "indonesian": "Kutukan Kelinci",
          "japanese": "ラビットヘックス",
          "koreana": "토끼 주술",
          "latam": "Hechizo del conejo",
          "polish": "Królicza Klątwa",
          "russian": "Кроличий сглаз",
          "schinese": "诡兔咒术",
          "spanish": "Hechizo del Conejo",
          "thai": "​แรบบิต​เฮ็กซ์​",
          "turkish": "Tavşan Büyüsü",
          "ukrainian": "Кролячий врок"
        }
      },
      "description": {
        "english": "Hex a target area and transforming all enemies into a <span class=\"highlight\">Rabbit</span> for a limited duration.<br><br> Rabbits are small and <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">move faster</span>, but take increased <Panel class=\"AbilityPropertyIcon prop_damage\"><span class=\"highlight\">Damage</span> and are <Panel class=\"AbilityPropertyIcon prop_cast\"><span class=\"highlight\">unable to perform most actions</span>.<br><span class=\"diminish\">Hex does not interrupt abilities.</span>",
        "byLanguage": {
          "brazilian": "Enfeitiça uma área-alvo, transformando todos os inimigos nela em <span class=\"highlight\">coelhos</span> brevemente.<br><br>Coelhos são pequenos e <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">movem-se mais rápido</span>, mas sofrem <Panel class=\"AbilityPropertyIcon prop_damage\"> <span class=\"highlight\">dano</span> amplificado e <Panel class=\"AbilityPropertyIcon prop_cast\"> <span class=\"highlight\">não podem realizar a maioria das ações</span>.<br><span class=\"diminish\">O feitiço não interrompe habilidades.</span>",
          "czech": "Sinclair sešle do zacílené oblasti kletbu a všechny nepřátele v ní na krátkou chvíli promění v <span class=\"highlight\">králíky</span>.<br><br>Králíci jsou sice malí a <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">pohybují se rychleji</span>, ale dostávají vyšší <Panel class=\"AbilityPropertyIcon prop_damage\"> <span class=\"highlight\">poškození</span> a <Panel class=\"AbilityPropertyIcon prop_cast\"> <span class=\"highlight\">nemohou provádět většinu akcí</span>.<br><span class=\"diminish\">Prokletím nejsou přerušeny žádné schopnosti.</span>",
          "english": "Hex a target area and transforming all enemies into a <span class=\"highlight\">Rabbit</span> for a limited duration.<br><br> Rabbits are small and <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">move faster</span>, but take increased <Panel class=\"AbilityPropertyIcon prop_damage\"><span class=\"highlight\">Damage</span> and are <Panel class=\"AbilityPropertyIcon prop_cast\"><span class=\"highlight\">unable to perform most actions</span>.<br><span class=\"diminish\">Hex does not interrupt abilities.</span>",
          "french": "{s:hero_name} maudit une zone cible et transforme les adversaires qui s'y trouvent en <span class=\"highlight\">lapin</span> pour une durée limitée.<br><br> Les lapins sont petits et leur <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">vitesse de déplacement est augmentée</span>, mais ils sont <Panel class=\"AbilityPropertyIcon prop_damage\"><span class=\"highlight\">plus vulnérables aux dégâts</span> et ils sont dans <Panel class=\"AbilityPropertyIcon prop_cast\"><span class=\"highlight\">l'incapacité d'effectuer la plupart des actions</span>.<br><span class=\"diminish\">La malédiction n'interrompt pas les capacités.</span>",
          "german": "{s:hero_name} verhext einen Zielbereich und verwandelt alle Gegner für begrenzte Zeit in <span class=\"highlight\">Hasen</span>.<br><br>Hasen sind klein und <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">bewegen sich mit erhöhtem Tempo</span>, erleiden jedoch auch erhöhten <Panel class=\"AbilityPropertyIcon prop_damage\"> <span class=\"highlight\">Schaden</span> und <Panel class=\"AbilityPropertyIcon prop_cast\"> <span class=\"highlight\">können die meisten Aktionen nicht ausführen</span>.<br><span class=\"diminish\">Die Verhexung bricht Fähigkeiten nicht ab.</span>",
          "italian": "Maledici un'area bersaglio, trasformando tutti i nemici in <span class=\"highlight\">conigli</span> per un certo periodo.<br><br> I conigli sono piccoli e <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">si muovono più velocemente</span>, ma subiscono <Panel class=\"AbilityPropertyIcon prop_damage\"> <span class=\"highlight\">danni aumentati</span> e sono <Panel class=\"AbilityPropertyIcon prop_cast\"> <span class=\"highlight\">impossibilitati a svolgere la maggior parte delle azioni</span>.<br><span class=\"diminish\">La maledizione non interrompe le abilità.</span>",
          "indonesian": "Kutuk area target dan ubah semua musuh di area target menjadi <span class=\"highlight\">Kelinci</span> untuk sementara waktu.<br><br> Kelinci berukuran kecil dan <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">bergerak lebih cepat</span>, tapi mendapatkan <Panel class=\"AbilityPropertyIcon prop_damage\"><span class=\"highlight\">Damage yang lebih besar</span> dan tidak dapat <Panel class=\"AbilityPropertyIcon prop_cast\"><span class=\"highlight\">melakukan banyak tindakan</span>.<br><span class=\"diminish\">Kutukan tidak menginterupsi skill.</span>",
          "japanese": "指定範囲に呪いをかけ、範囲内のすべての敵を一定時間<span class=\"highlight\">ウサギ</span>に変身させる<br><br>ウサギは小さいため<Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">移動速度が高い</span>が、受ける<Panel class=\"AbilityPropertyIcon prop_damage\"> <span class=\"highlight\">ダメージ</span>が上昇し、<Panel class=\"AbilityPropertyIcon prop_cast\"> <span class=\"highlight\">ほとんどのアクションを実行できない</span><br><span class=\"diminish\">呪いは敵のアビリティを中断しない</span>",
          "koreana": "대상 지역에 주술을 걸어 일정 시간 동안 모든 적군을 <span class=\"highlight\">토끼</span>로 변신시킵니다.<br><br>대상이 작은 토끼로 변하면 <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">이동 속도가 증가하고</span> <Panel class=\"AbilityPropertyIcon prop_damage\"> <span class=\"highlight\">추가 피해를 입으며</span> <Panel class=\"AbilityPropertyIcon prop_cast\"> <span class=\"highlight\">거의 모든 동작을 취할 수 없습니다</span>.<br><span class=\"diminish\">주술은 능력을 방해하지 않습니다.</span>",
          "latam": "Hechiza un área objetivo y transforma a todos los enemigos en <span class=\"highlight\">conejos</span> durante un período de tiempo limitado.<br><br>Los conejos son pequeños y <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">se mueven más rápido</span>, pero reciben <Panel class=\"AbilityPropertyIcon prop_damage\"> <span class=\"highlight\">daño adicional</span> y <Panel class=\"AbilityPropertyIcon prop_cast\"> <span class=\"highlight\">no pueden realizar la mayoría de las acciones</span>.<br><span class=\"diminish\">El hechizo no interrumpe las habilidades.</span>",
          "polish": "Zaklnij obszar, transformując wszystkich wrogów w nim <span class=\"highlight\">w królika</span> na krótki czas.<br><br>Króliki są małe i <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">poruszają się szybciej</span>, ale mają zwiększoną <Panel class=\"AbilityPropertyIcon prop_damage\"> <span class=\"highlight\">podatność na obrażenia</span> oraz <Panel class=\"AbilityPropertyIcon prop_cast\"> <span class=\"highlight\">nie są w stanie wykonywać większości działań</span>.<br><span class=\"diminish\">Klątwa nie przerywa umiejętności.</span>",
          "russian": "{s:hero_name} проклинает выбранную область, временно превращая всех находящихся в ней врагов в <span class=\"highlight\">кроликов</span>.<br><br>Кролики маленькие и <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">передвигаются быстрее</span>, но получают <Panel class=\"AbilityPropertyIcon prop_damage\"><span class=\"highlight\">больше урона</span> и <Panel class=\"AbilityPropertyIcon prop_cast\"><span class=\"highlight\">не могут выполнять большинство действий</span>.<br><span class=\"diminish\">Превращение не прерывает умения.</span>",
          "schinese": "对目标区域施放扰动，将所有敌人变成<span class=\"highlight\">兔子</span>，持续一段时间。<br><br>兔子体型较小，且<Panel class=\"AbilityPropertyIcon prop_move_speed\"><span class=\"highlight\">移动速度较快</span>，但会受到更多<Panel class=\"AbilityPropertyIcon prop_damage\"><span class=\"highlight\">伤害</span>，且<Panel class=\"AbilityPropertyIcon prop_cast\"><span class=\"highlight\">无法执行大部分行动</span>。<br><span class=\"diminish\">扰动不会中断正在施放的技能。</span>",
          "spanish": "Hechiza un área objetivo y transforma a todos los enemigos en <span class=\"highlight\">conejos</span> durante un período de tiempo limitado.<br><br>Los conejos son pequeños y <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">se mueven más rápido</span>, pero reciben <Panel class=\"AbilityPropertyIcon prop_damage\"> <span class=\"highlight\">daño adicional</span> y <Panel class=\"AbilityPropertyIcon prop_cast\"> <span class=\"highlight\">no pueden realizar la mayoría de las acciones</span>.<br><span class=\"diminish\">El hechizo no interrumpe las habilidades.</span>",
          "thai": "เฮ็กซ์พื้นที่เป้าหมาย ทำให้ศัตรูทั้งหมดกลายร่างเป็น<span class=\"highlight\">กระต่าย</span>น้อยเป็นเวลาชั่วครู่<br><br> กระต่ายจะมีตัวเล็ก และ <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">​เคลื่อนที่เร็วขึ้น</span> แต่ได้รับ <Panel class=\"AbilityPropertyIcon prop_damage\"><span class=\"highlight\">ความเสียหาย</span>มากขึ้น และ <Panel class=\"AbilityPropertyIcon prop_cast\"><span class=\"highlight\">ไม่สามารถกระทำการใด ๆ ส่วนใหญ่ได้</span><br><span class=\"diminish\">เฮ็กซ์จะไม่ขัดจังหวะสกิล</span>",
          "turkish": "Bir alanı büyüleyerek tüm düşmanları sınırlı bir süreyle <span class=\"highlight\">tavşana</span> dönüştürün.<br><br> Tavşanlar küçüktür ve <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">hızlı hareket ederler</span> ancak daha fazla <Panel class=\"AbilityPropertyIcon prop_damage\"> <span class=\"highlight\">hasar</span> alırlar. Ayrıca <Panel class=\"AbilityPropertyIcon prop_cast\"><span class=\"highlight\">birçok eylemi</span> gerçekleştiremezler.<br><span class=\"diminish\">Büyü, yetenekleri kesintiye uğratmaz.</span>",
          "ukrainian": "Зачакловує цільову область і ненадовго перетворює всіх ворогів усередині на <span class=\"highlight\">кроликів</span>.<br><br> Кролики маленькі, мають <Panel class=\"AbilityPropertyIcon prop_move_speed\"> <span class=\"highlight\">збільшену швидкість руху</span>, але отримують <Panel class=\"AbilityPropertyIcon prop_damage\"><span class=\"highlight\">збільшену шкоду</span> й <Panel class=\"AbilityPropertyIcon prop_cast\"><span class=\"highlight\">не можуть виконувати більшість дій</span>.<br><span class=\"diminish\">Перетворення не перериває вміння</span>."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_PRESS",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD",
        "CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/magician/magician_animalcurse_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/magician/magician_animalcurse_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/magician/magician_animalcurse_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_4",
      "id": "ability_magician_copyult",
      "slug": "audience-participation",
      "displayName": {
        "english": "Audience Participation",
        "byLanguage": {
          "brazilian": "Participação do Público",
          "czech": "Pomoc od publika",
          "english": "Audience Participation",
          "french": "Participation du public",
          "german": "Publikumsbeteiligung",
          "italian": "Partecipazione del pubblico",
          "indonesian": "Partisipasi Audiens",
          "japanese": "イミテーションマジック",
          "koreana": "복사술",
          "latam": "Participación del público",
          "polish": "Udział Publiczności",
          "russian": "Участие аудитории",
          "schinese": "模仿大师",
          "spanish": "Participación del Público",
          "thai": "​ออเดียนซ์​พาร์ทิซิเพชัน​",
          "turkish": "Seyirci Katılımı",
          "ukrainian": "Участь глядачів"
        }
      },
      "description": {
        "english": "<span class=\"highlight\">Copy the Ultimate</span> of an enemy hero for a limited time. Reactivating the ability will use the <span class=\"highlight\">Copied Ultimate</span> instead.<br><br><span class=\"diminish\">Copies will inherit this ability's upgrade points.<br>Audience Participation will also copy the cooldown.",
        "byLanguage": {
          "brazilian": "<span class=\"highlight\">Copia a habilidade Suprema</span> de um herói inimigo por tempo limitado. Reativar a habilidade usará a <span class=\"highlight\">Suprema copiada</span>.<br><br><span class=\"diminish\">As cópias usam os pontos de aprimoramento desta habilidade.<br>Também copia o tempo de recarga.",
          "czech": "Sinclair na omezenou dobu <span class=\"highlight\">zkopíruje ultimátní schopnost</span> zacíleného nepřátelského hrdiny. Opětovným sesláním této schopnosti dojde k seslání <span class=\"highlight\">zkopírované ultimátní schopnosti</span>.<br><br><span class=\"diminish\">Se schopností jsou zkopírována i její vylepšení a také její doba obnovení</span>.",
          "english": "<span class=\"highlight\">Copy the Ultimate</span> of an enemy hero for a limited time. Reactivating the ability will use the <span class=\"highlight\">Copied Ultimate</span> instead.<br><br><span class=\"diminish\">Copies will inherit this ability's upgrade points.<br>Audience Participation will also copy the cooldown.",
          "french": "{s:hero_name} <span class=\"highlight\">imite la capacité ultime</span> d'une unité occultiste ennemie pendant une durée limitée. La réactivation de la capacité lancera la <span class=\"highlight\">capacité imitée</span>.<br><br><span class=\"diminish\">Le niveau d'amélioration de cette capacité s'applique aux imitations.<br>La capacité Participation du public imite également le temps de récupération.",
          "german": "{s:hero_name} <span class=\"highlight\">kopiert</span> für eine begrenzte Zeit <span class=\"highlight\">die ultimative Fähigkeit</span> eines gegnerischen Helden. Beim erneuten Drücken der Taste wird die <span class=\"highlight\">kopierte ultimative Fähigkeit</span> eingesetzt.<br><br><span class=\"diminish\">Kopierte ultimative Fähigkeiten übernehmen die eigenen Fähigkeitsaufwertungen.</span><br>Publikumsbeteiligung kopiert auch die Abklingzeit.",
          "italian": "<span class=\"highlight\">Copia l'abilità ultimate</span> di un eroe nemico per un periodo di tempo limitato. La riattivazione dell'abilità utilizzerà l'<span class=\"highlight\">abilità ultimate copiata</span>.<br><br><span class=\"diminish\">Le copie erediteranno i livelli di potenziamento di questa abilità.<br>Partecipazione del pubblico copierà anche il tempo di ricarica.</span>",
          "indonesian": "<span class=\"highlight\">Mengklon Skill Ultimate</span> dari hero musuh selama waktu terbatas. Mengaktifkan ulang skill akan menggunakan <span class=\"highlight\">Skill Ultimate yang Diklon.</span> <br><br><span class=\"diminish\">Klon Skill Ultimate akan memberikan poin updgrade skill.<br>Partisiapasi Audiens akan mengklon cooldown.",
          "japanese": "一定時間その敵の<span class=\"highlight\">アルティメットをコピー</span>する。アビリティを再発動すると、<span class=\"highlight\">コピーしたアルティメット</span>を使用する<br><br><span class=\"diminish\">コピーしたアルティメットには、このアビリティの強化段階が適用される<br>イミテーションマジックはクールダウンもコピーする",
          "koreana": "제한된 시간 동안 적군 영웅의 <span class=\"highlight\">궁극기를 복사</span>합니다. 능력을 다시 활성화하면 <span class=\"highlight\">복사한 궁극기</span>를 대신 사용합니다.<br><br><span class=\"diminish\">복사한 궁극기는 해당 능력의 업그레이드 포인트를 그대로 받습니다.<br>복사술은 쿨다운도 복사합니다.</span>",
          "latam": "<span class=\"highlight\">Copia la habilidad definitiva</span> de un héroe enemigo durante un tiempo limitado. Volver a activar la habilidad usará la <span class=\"highlight\">definitiva copiada</span> en su lugar.<br><br><span class=\"diminish\">Las copias heredarán los puntos de mejora de dicha habilidad.<br>Participación del Público también copiará el tiempo de recarga.",
          "polish": "<span class=\"highlight\">Skopiuj umiejętność ostateczną</span> wrogiego bohatera na pewien czas. Ponowne użycie spowoduje rzucenie <span class=\"highlight\">skopiowanej umiejętności</span>.<br><br><span class=\"diminish\">Kopie odziedziczą punkty ulepszeń tej umiejętności.<br>Kopie nie zyskają premii z nasycenia.<br>Udział Publiczności skopiuje także czas oczekiwania.",
          "russian": "{s:hero_name} временно <span class=\"highlight\">копирует ульт</span> вражеского героя. Повторное использование этого умения активирует <span class=\"highlight\">скопированный ульт</span>.<br><br><span class=\"diminish\">У скопированных ультов будут улучшения от этого умения.<br>‭«Участие аудитории» также копирует время перезарядки умения.",
          "schinese": "<span class=\"highlight\">复制敌方英雄的终极技能</span>，持续一段时间。重新激活该技能将会使用<span class=\"highlight\">复制的终极技能</span>。<br><br><span class=\"diminish\">复制的技能会继承本技能的升级点数。<br>“模仿大师”也会复制冷却时间。",
          "spanish": "<span class=\"highlight\">Copia la habilidad definitiva</span> de un héroe enemigo durante un tiempo limitado. Volver a activar la habilidad usará la <span class=\"highlight\">definitiva copiada</span> en su lugar.<br><br><span class=\"diminish\">Las copias heredarán los puntos de mejora de dicha habilidad. Participación del Público también copiará el tiempo de recarga.",
          "thai": "<span class=\"highlight\">คัดลอกสกิลอัลติเมท</span>ของฮีโร่ศัตรูเป็นเวลาหนึ่ง เมื่อกดใช้สกิลอีกครั้งจะเป็นการใช้<span class=\"highlight\">สกิลอัลติเมทที่คัดลอกมา</span>แทน<br><br><span class=\"diminish\">สกิลคัดลอกจะได้รับแต้มการอัปเกรดตามสกิลนี้<br>​ออเดียนซ์​พาร์ทิซิเพชัน​จะคัดลอกคูลดาวน์ด้วยเช่นกัน</span>",
          "turkish": "Sınırlı bir süreliğine bir düşman kahramanın <span class=\"highlight\">son yeteneğini kopyalayın</span>. Yeteneği yeniden kullanmak <span class=\"highlight\">kopyalanan son yeteneği</span> etkinleştirir.<br><br><span class=\"diminish\">Kopyalar yeteneğin yükseltme puanlarına sahip olur.<br>Seyirci Katılımı ayrıca dolum süresini de kopyalar.",
          "ukrainian": "На обмежений час <span class=\"highlight\">копіює ультимативне вміння</span> ворожого героя. Повторне використання цього вміння натомість активує <span class=\"highlight\">скопійоване ультимативне вміння</span>.<br><br><span class=\"diminish\">Скопійовані вміння отримуватимуть очки покращення цього вміння.<br>Участь глядачів також копіює зарядку."
        }
      },
      "type": "EAbilityType_Ultimate",
      "activation": "CITADEL_ABILITY_ACTIVATION_PRESS",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD",
        "CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI",
        "CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/magician/magician_copyult_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/magician/magician_copyult_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/magician/magician_copyult_psd.png",
          "type": "image"
        }
      }
    }
  ],
  "itemSlotInfo": {
    "EItemSlotType_WeaponMod": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    },
    "EItemSlotType_Armor": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    },
    "EItemSlotType_Tech": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    }
  },
  "purchaseBonuses": [
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 1,
      "value": "4"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 2,
      "value": "8"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 3,
      "value": "13"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 4,
      "value": "18"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
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      "value": "23"
    },
    {
      "slotType": "EItemSlotType_Armor",
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      "value": "7"
    },
    {
      "slotType": "EItemSlotType_Armor",
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      "value": "8"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 3,
      "value": "9"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 4,
      "value": "10"
    },
    {
      "slotType": "EItemSlotType_Armor",
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      "value": "11"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 1,
      "value": "4"
    },
    {
      "slotType": "EItemSlotType_Tech",
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      "value": "7"
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      "slotType": "EItemSlotType_Tech",
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      "value": "10"
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      "slotType": "EItemSlotType_Tech",
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      "value": "16"
    }
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  "progression": {
    "standardAbilityUpgradeCosts": [
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      2,
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    ],
    "levels": [
      {
        "level": 1,
        "requiredSouls": 0,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": false
      },
      {
        "level": 2,
        "requiredSouls": 300,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 3,
        "requiredSouls": 600,
        "abilityPoints": 0,
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        "useStandardUpgrade": true
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        "level": 4,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 5,
        "requiredSouls": 1500,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": true
      },
      {
        "level": 6,
        "requiredSouls": 2200,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 7,
        "requiredSouls": 3000,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": true
      },
      {
        "level": 8,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 9,
        "requiredSouls": 4600,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 10,
        "requiredSouls": 5400,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 11,
        "requiredSouls": 6200,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 12,
        "requiredSouls": 7100,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 13,
        "requiredSouls": 8000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 14,
        "requiredSouls": 9000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 15,
        "requiredSouls": 10000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 16,
        "requiredSouls": 11000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 17,
        "requiredSouls": 12000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 18,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 19,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 20,
        "requiredSouls": 16000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 21,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 22,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 23,
        "requiredSouls": 20500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 24,
        "requiredSouls": 22000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 25,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 26,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 27,
        "requiredSouls": 26500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 28,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 29,
        "requiredSouls": 29500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 30,
        "requiredSouls": 31000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 31,
        "requiredSouls": 32500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 32,
        "requiredSouls": 34000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 33,
        "requiredSouls": 35500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 34,
        "requiredSouls": 37000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 35,
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        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
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        "abilityUnlocks": 0,
        "useStandardUpgrade": true
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    ]
  },
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    {
      "category": "ECitadelStat_Vitality",
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        "EBaseHealthRegen",
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        "ETechArmorDamageReduction",
        "EMaxMoveSpeed",
        "ESprintSpeed",
        "EStamina"
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    },
    {
      "category": "ECitadelStat_Spirit",
      "stats": [
        "ETechPower"
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    },
    {
      "category": "ECitadelStat_Weapon",
      "stats": [
        "EWeaponDPS",
        "EBulletDamage",
        "EClipSize",
        "ERoundsPerSecond",
        "ELightMeleeDamage",
        "EHeavyMeleeDamage"
      ]
    }
  ],
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/heroes/magician_sm_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/magician_sm_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/magician_sm_psd.png",
      "type": "image"
    },
    "card": {
      "sourcePath": "panorama/images/heroes/magician_card_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/magician_card_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/magician_card_psd.png",
      "type": "image"
    },
    "portrait": {
      "sourcePath": "panorama/images/heroes/magician_card_critical_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/magician_card_critical_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/magician_card_critical_psd.png",
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    },
    "model": {
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      "packagePath": "packages/game-data/assets/game/models/heroes/sinclair.glb",
      "publicPath": "/assets/game/models/heroes/sinclair.glb",
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}
