{
  "id": "swan",
  "slug": "swan",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/heroes.vdata_c#hero_swan",
  "updatedAt": "2026-09-23T07:55:51.356Z",
  "token": "hero_swan:n",
  "heroId": 71,
  "codeName": "swan",
  "displayName": {
    "english": "Swan",
    "byLanguage": {
      "brazilian": null,
      "czech": "Swan",
      "english": "Swan",
      "french": "Cylarine",
      "german": "Swan",
      "italian": "Cigno",
      "indonesian": "Swan",
      "japanese": "スワン",
      "koreana": "스완",
      "latam": "Cisne",
      "polish": "Swan",
      "russian": "Swan",
      "schinese": "天鹅舞伶",
      "spanish": null,
      "thai": "สวอน",
      "turkish": "Kuğu",
      "ukrainian": "Лебідь"
    }
  },
  "searchName": {
    "english": "Swan",
    "byLanguage": {
      "brazilian": null,
      "czech": "Swan",
      "english": "Swan",
      "french": "Cylarine Swan",
      "german": "Swan",
      "italian": "Cigno Swan",
      "indonesian": "Swan",
      "japanese": "スワン すわん suwan swan",
      "koreana": "스완",
      "latam": "Cisne",
      "polish": "Swan",
      "russian": "Swan",
      "schinese": "天鹅舞伶",
      "spanish": null,
      "thai": "สวอน",
      "turkish": "Kuğu",
      "ukrainian": "Лебідь Swan"
    }
  },
  "playstyle": null,
  "lore": null,
  "tags": [],
  "gunArchetype": null,
  "weapon": {
    "abilityId": "citadel_weapon_swan_set",
    "archetype": null,
    "name": null,
    "description": null,
    "bulletDamage": 10,
    "bulletsPerShot": 1,
    "roundsPerSecond": 1.9,
    "clipSize": 8,
    "reloadTime": 2.5,
    "reloadSingle": null,
    "bulletSpeed": 7000,
    "range": 7000,
    "falloffStartRange": 787,
    "falloffEndRange": 2264,
    "dps": 19,
    "sustainedDps": 11.9,
    "ammoPerSecond": 1.9,
    "image": {
      "sourcePath": "panorama/images/heroes/guns/chrono_gun_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/guns/chrono_gun_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/guns/chrono_gun_psd.png",
      "type": "image"
    }
  },
  "status": "disabled",
  "playerSelectable": true,
  "disabled": true,
  "inDevelopment": true,
  "newPlayerRecommended": false,
  "complexity": 3,
  "modelName": "models/heroes_staging/chrono/chrono.vmdl",
  "uiMaps": {
    "shopping": "maps/ui/hero_shop/chrono_shop.vmap",
    "teamReveal": "maps/ui/team_reveal_hero/chrono_team_reveal.vmap",
    "postgamePortrait": "maps/ui/hero_postgame_portrait/chrono_postgame_portrait.vmap"
  },
  "stats": {
    "EMaxMoveSpeed": 6.8,
    "ESprintSpeed": 1.6,
    "ECrouchSpeed": 4.75,
    "EMoveAcceleration": 4,
    "ELightMeleeDamage": 50,
    "EHeavyMeleeDamage": 116,
    "EMaxHealth": 780,
    "EWeaponPower": 0,
    "EReloadSpeed": 1,
    "EWeaponPowerScale": 1,
    "EProcBuildUpRateScale": 1,
    "EStamina": 3,
    "EBaseHealthRegen": 2,
    "EStaminaRegenPerSecond": 0.222222,
    "EAbilityResourceMax": 0,
    "EAbilityResourceRegenPerSecond": 0,
    "ECritDamageReceivedScale": 1,
    "ETechDuration": 1,
    "ETechRange": 1,
    "ECritDamageBonusScale": 1,
    "EHeroSpiritLifestealEffectiveness": 1,
    "EHeroBulletLifestealEffectiveness": 1,
    "EGroundDashDistanceInMeters": 10,
    "EGroundDashDuration": 0.68,
    "EAirDashDistanceInMeters": 8,
    "EAirDashDuration": 0.47
  },
  "boundAbilities": {
    "ESlot_Weapon_Primary": "citadel_weapon_swan_set",
    "ESlot_Weapon_Melee": "ability_melee_swan",
    "ESlot_Ability_Mantle": "citadel_ability_mantle",
    "ESlot_Ability_Jump": "citadel_ability_jump",
    "ESlot_Ability_Slide": "citadel_ability_slide",
    "ESlot_Ability_ZipLine": "citadel_ability_zip_line",
    "ESlot_Ability_ZipLineBoost": "citadel_ability_zipline_boost",
    "ESlot_Ability_ClimbRope": "citadel_ability_climb_rope",
    "ESlot_Ability_Innate_1": "citadel_ability_dash",
    "ESlot_Ability_Innate_2": "citadel_ability_sprint",
    "ESlot_Ability_Innate_3": "citadel_ability_melee_parry",
    "ESlot_Signature_1": "ability_swan_featherboomerang",
    "ESlot_Signature_2": "ability_swan_leap",
    "ESlot_Signature_3": "ability_swan_acrobat",
    "ESlot_Signature_4": "ability_swan_ult"
  },
  "recommendedItems": [],
  "abilities": [
    {
      "slot": "ESlot_Signature_1",
      "id": "ability_swan_featherboomerang",
      "slug": "ability-swan-featherboomerang",
      "displayName": {
        "english": "ability_swan_featherboomerang",
        "byLanguage": {
          "brazilian": null,
          "czech": null,
          "english": "ability_swan_featherboomerang",
          "french": null,
          "german": null,
          "italian": null,
          "indonesian": null,
          "japanese": null,
          "koreana": null,
          "latam": null,
          "polish": null,
          "russian": null,
          "schinese": null,
          "spanish": null,
          "thai": null,
          "turkish": null,
          "ukrainian": null
        }
      },
      "description": null,
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_NO_TARGET",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/mirage/mirage_fire_beetles_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/mirage/mirage_fire_beetles_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/mirage/mirage_fire_beetles_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_2",
      "id": "ability_swan_leap",
      "slug": "jete",
      "displayName": {
        "english": "Jeté",
        "byLanguage": {
          "brazilian": "Jeté",
          "czech": "Jeté",
          "english": "Jeté",
          "french": "Jeté",
          "german": "Jeté",
          "italian": "Jeté",
          "indonesian": "Jeté",
          "japanese": "ジュテ",
          "koreana": "제테",
          "latam": "Jeté",
          "polish": "Jeté",
          "russian": "Жете",
          "schinese": "凌空越步",
          "spanish": "Jeté",
          "thai": "​เฌอเต​",
          "turkish": "Jeté",
          "ukrainian": "Жете"
        }
      },
      "description": {
        "english": "Leap in a target direction. If no direction is chosen, then leap straight up instead.",
        "byLanguage": {
          "brazilian": "Salta na direção-alvo. Caso não selecione uma direção, você saltará para cima.",
          "czech": "Swan skočí určeným směrem. Pokud není určen žádný směr, Swan vyskočí kolmo nahoru.",
          "english": "Leap in a target direction. If no direction is chosen, then leap straight up instead.",
          "french": "{s:hero_name} bondit vers la direction ciblée. Si aucune direction n'est choisie, {s:hero_name} bondit vers le haut.",
          "german": "{s:hero_name} springt in die Zielrichtung. Wenn keine Zielrichtung gewählt wurde, springt sie stattdessen gerade nach oben.",
          "italian": "Balzi in direzione del bersaglio. Se non viene scelta alcuna direzione, allora salti verso l'alto.",
          "indonesian": "Melompat ke arah target yang dituju. Jika tidak ada arah yang dipilih, maka akan melompat lurus ke atas.",
          "japanese": "指定した方向に飛び上がる。方向を指定しない場合は真上に飛ぶ。",
          "koreana": "대상 방향으로 도약합니다. 방향을 선택하지 않을 경우, 위로 도약합니다.",
          "latam": "Salta en la dirección deseada. Si no eliges ninguna dirección, salta en línea recta hacia arriba.",
          "polish": "Wykonaj wyskok we wskazanym kierunku. Jeśli nie zostanie wybrany żaden kierunek, to zamiast tego wyskocz prosto w górę.",
          "russian": "{s:hero_name} прыгает в направлении цели, а если направление не выбрано — вверх.",
          "schinese": "跳向指定方向。如果没有指定方向则会垂直向上跳。",
          "spanish": "Salta en la dirección objetivo. Si no eliges ninguna, saltas en línea recta hacia arriba.",
          "thai": "กระโดดไปในทิศทางเป้าหมาย หากไม่ได้เลือกทิศทาง​จะกระโดดพุ่งตรงขึ้นไปแทน",
          "turkish": "Seçtiğiniz yöne doğru atlayın. Yön seçmezseniz yukarıya doğru atlarsınız.",
          "ukrainian": "Стрибає в цільовому напрямку. Якщо напрямок не вибрано, стрибає вгору."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_CHANNELLED",
        "CITADEL_ABILITY_BEHAVIOR_NO_TARGET",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/bull_jump_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/bull_jump_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/bull_jump_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_3",
      "id": "ability_swan_acrobat",
      "slug": "acrobat",
      "displayName": {
        "english": "Acrobat",
        "byLanguage": {
          "brazilian": "Acrobata",
          "czech": "Akrobatka",
          "english": "Acrobat",
          "french": "Acrobatie",
          "german": "Akrobatik",
          "italian": "Acrobata",
          "indonesian": "Akrobat",
          "japanese": "アクロバット",
          "koreana": "곡예",
          "latam": "Acróbata",
          "polish": "Akrobatka",
          "russian": "Акробатика",
          "schinese": "闪转腾挪",
          "spanish": "Acróbata",
          "thai": "แอโครแบ็ต",
          "turkish": "Akrobat",
          "ukrainian": "Акробат"
        }
      },
      "description": {
        "english": "Gain stacking bonuses every time you <span class=\"highlight\">dash</span>, <span class=\"highlight\">double jump</span>, <span class=\"highlight\">wall jump</span>, or <span class=\"highlight\">teleport</span>.<br><br>Gaining new stacks refreshes the duration.",
        "byLanguage": {
          "brazilian": "Ganha benefícios cumulativos sempre que <span class=\"highlight\">avançar</span>, <span class=\"highlight\">der um pulo duplo</span>, <span class=\"highlight\">pular numa parede</span> ou <span class=\"highlight\">se teletransportar</span>.<br><br>Ganhar um acúmulo reinicia a duração.",
          "czech": "Vždy když Swan provede <span class=\"highlight\">výpad</span>, <span class=\"highlight\">dvojitý skok</span>, <span class=\"highlight\">odraz od zdi</span> nebo <span class=\"highlight\">se teleportuje</span>, získá sčitatelné bonusy.<br><br>Každé sečtení obnoví trvání.",
          "english": "Gain stacking bonuses every time you <span class=\"highlight\">dash</span>, <span class=\"highlight\">double jump</span>, <span class=\"highlight\">wall jump</span>, or <span class=\"highlight\">teleport</span>.<br><br>Gaining new stacks refreshes the duration.",
          "french": "{s:hero_name} obtient des charges à chaque <span class=\"highlight\">élan</span>, <span class=\"highlight\">double saut</span>, <span class=\"highlight\">saut sur les murs</span>, ou <span class=\"highlight\">téléportation</span>.<br><br>L'obtention de nouvelles charges réinitialise la durée.",
          "german": "{s:hero_name} erhält jedes Mal sich aufsummierende Boni, wenn sie einen <span class=\"highlight\">Spurt</span>, <span class=\"highlight\">Doppelsprung</span>, <span class=\"highlight\">Wandsprung</span> und <span class=\"highlight\">Teleportation</span> ausführt.<br><br>Bei jeder neuen Instanz wird die Dauer zurückgesetzt.",
          "italian": "Ottieni bonus cumulativi ogni volta che <span class=\"highlight\">scatti</span>, <span class=\"highlight\">esegui un doppio salto</span>, un <span class=\"highlight\">salto sul muro</span> o ti <span class=\"highlight\">teletrasporti</span>.<br><br>Ottenere nuovi accumuli aggiorna la durata dell'effetto.",
          "indonesian": "Mendapatkan bonus akumulasi setiap kali melakukan <span class=\"highlight\">dash</span>, <span class=\"highlight\">lompat ganda</span>, <span class=\"highlight\">lompatan dinding</span>, atau <span class=\"highlight\">teleportasi</span>.<br><br>Mendapatkan akumulasi baru akan mengulang durasi.",
          "japanese": "<span class=\"highlight\">ダッシュ</span>、<span class=\"highlight\">空中ジャンプ</span>、<span class=\"highlight\">壁ジャンプ</span>または<span class=\"highlight\">テレポート</span>を行うたびに、スタックするボーナスを獲得する<br><br>新たにスタックを得ると継続時間が更新される",
          "koreana": "<span class=\"highlight\">대시</span>, <span class=\"highlight\">이중 점프</span>, <span class=\"highlight\">벽 점프</span>, <span class=\"highlight\">순간이동</span>을 시전할 때마다 보너스가 중첩됩니다.<br><br>새 중첩을 얻으면 지속 시간이 초기화됩니다.",
          "latam": "Obtén bonificaciones acumulables cada vez que te <span class=\"highlight\">impulses</span>, realices un <span class=\"highlight\">salto doble</span>, <span class=\"highlight\">saltes sobre un muro</span> o te <span class=\"highlight\">teletransportes</span>.<br><br>Obtener nuevas acumulaciones restablece la duración.",
          "polish": "Zyskuj kumulujące się premie za każdym razem, gdy <span class=\"highlight\">podbiegniesz</span>, <span class=\"highlight\">wykonasz podwójny skok</span>, <span class=\"highlight\">odskoczysz od ściany</span> lub <span class=\"highlight\">teleportujesz się</span>.<br><br>Zyskanie nowych instancji odświeża czas działania.",
          "russian": "{s:hero_name} получает накапливаемые бонусы при каждом <span class=\"highlight\">рывке</span>, <span class=\"highlight\">двойном прыжке</span>, <span class=\"highlight\">отскоке от стены</span> и <span class=\"highlight\">телепортации</span>.<br><br>Каждое накопление продлевает действие бонусов.",
          "schinese": "每次<span class=\"highlight\">冲刺</span>、<span class=\"highlight\">二段跳</span>、<span class=\"highlight\">蹬墙跳</span>或<span class=\"highlight\">传送</span>后获得一层可叠加增益。<br><br>获得新叠加层会刷新持续时间。",
          "spanish": "Obtén bonificaciones acumulables cada vez que te <span class=\"highlight\">impulses</span>, realices un <span class=\"highlight\">doble salto</span>, <span class=\"highlight\">saltes sobre un muro</span> o te <span class=\"highlight\">teletransportes</span>.<br><br>Obtener nuevas acumulaciones restablece la duración.",
          "thai": "ได้รับโบนัสที่ซ้อนทับได้ทุกครั้งที่คุณ<span class=\"highlight\">พุ่งตัว</span> <span class=\"highlight\">กระโดดสองครั้ง</span> <span class=\"highlight\">กระโดดไต่กำแพง</span> หรือ<span class=\"highlight\">เทเลพอร์ต</span><br><br>เมื่อได้รับการซ้อนทับเพิ่มจะทำให้ระยะเวลาเริ่มนับใหม่",
          "turkish": "Her <span class=\"highlight\">atıldığınızda</span>, <span class=\"highlight\">çift zıpladığınızda</span>, <span class=\"highlight\">duvardan zıpladığınızda</span> veya <span class=\"highlight\">ışınlandığınızda</span> istiflenen bonuslar kazanırsınız.<br><br>Kazanılan her yeni istif yeteneğin süresini yeniler.",
          "ukrainian": "Здобуває поєднання щоразу, коли робить <span class=\"highlight\">ривок</span>, <span class=\"highlight\">подвійний стрибок</span>, <span class=\"highlight\">стрибок по стіні</span> чи <span class=\"highlight\">телепортується</span>.<br><br>Здобуття нових поєднань оновлює тривалість."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_PASSIVE",
      "behaviors": [],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/kelvin/ice_path_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/kelvin/ice_path_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/kelvin/ice_path_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_4",
      "id": "ability_swan_ult",
      "slug": "ability-swan-ult",
      "displayName": {
        "english": "ability_swan_ult",
        "byLanguage": {
          "brazilian": null,
          "czech": null,
          "english": "ability_swan_ult",
          "french": null,
          "german": null,
          "italian": null,
          "indonesian": null,
          "japanese": null,
          "koreana": null,
          "latam": null,
          "polish": null,
          "russian": null,
          "schinese": null,
          "spanish": null,
          "thai": null,
          "turkish": null,
          "ukrainian": null
        }
      },
      "description": null,
      "type": "EAbilityType_Ultimate",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_NO_TARGET",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/nano/nano_tunnel_vision_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/nano/nano_tunnel_vision_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/nano/nano_tunnel_vision_psd.png",
          "type": "image"
        }
      }
    }
  ],
  "itemSlotInfo": {
    "EItemSlotType_WeaponMod": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    },
    "EItemSlotType_Armor": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    },
    "EItemSlotType_Tech": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    }
  },
  "purchaseBonuses": [
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 1,
      "value": "4"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 2,
      "value": "8"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 3,
      "value": "13"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 4,
      "value": "18"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 5,
      "value": "23"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 1,
      "value": "7"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 2,
      "value": "8"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 3,
      "value": "9"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 4,
      "value": "10"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 5,
      "value": "11"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 1,
      "value": "4"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 2,
      "value": "7"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 3,
      "value": "10"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 4,
      "value": "13"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 5,
      "value": "16"
    }
  ],
  "progression": {
    "standardAbilityUpgradeCosts": [
      1,
      2,
      5
    ],
    "levels": [
      {
        "level": 1,
        "requiredSouls": 0,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": false
      },
      {
        "level": 2,
        "requiredSouls": 200,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 3,
        "requiredSouls": 500,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": true
      },
      {
        "level": 4,
        "requiredSouls": 900,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
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