{
  "id": "priest",
  "slug": "venator",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/heroes.vdata_c#hero_priest",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "hero_priest:n",
  "heroId": 65,
  "codeName": "priest",
  "displayName": {
    "english": "Venator",
    "byLanguage": {
      "brazilian": "Venador",
      "czech": "Venator",
      "english": "Venator",
      "french": "Venator",
      "german": "Venator",
      "italian": "Venator",
      "indonesian": "Venator",
      "japanese": "ヴェナトル",
      "koreana": "베네터",
      "latam": "Venator",
      "polish": "Łowiec",
      "russian": "Венатор",
      "schinese": "诛邪者",
      "spanish": "Venator",
      "thai": "เวนาทอร์",
      "turkish": "Avcı",
      "ukrainian": "Венатор"
    }
  },
  "searchName": {
    "english": "Venator",
    "byLanguage": {
      "brazilian": "Venador Venator",
      "czech": "Venator",
      "english": "Venator",
      "french": "Venator",
      "german": "Venator",
      "italian": "Venator",
      "indonesian": "Venator",
      "japanese": "ヴェナトル ヴぇなとる ベナトル べなとる venatoru benatoru venator",
      "koreana": "베네터",
      "latam": "Venator",
      "polish": "Łowiec Venator",
      "russian": "Венатор Venator",
      "schinese": "zhuxiezhe 神父 shenfu 牧师 mushi priest",
      "spanish": "Venator",
      "thai": "เวนาทอร์",
      "turkish": "Avcı",
      "ukrainian": "Венатор Venator"
    }
  },
  "playstyle": null,
  "lore": {
    "english": "The Venators of St. Benedict are a Vatican-sanctioned order whose members are deployed to regions with a high concentration of supernatural predators.   Few in number, their modus operandi is to observe, identify, and exterminate. They are methodical, they are precise, and once they identify a threat to the flock they are relentless.\n\nBut even amongst those who are called The Sword Of St. Benedict, one stands apart from the others.  A man whose hardened heart has allowed him to pay terrible prices in the name of the greater good... and he has once again been dispatched to New York.",
    "byLanguage": {
      "brazilian": "Os Venadores de São Bento são uma ordem sancionada pelo Vaticano, cujos membros são enviados para regiões com altas concentrações de ameaças sobrenaturais. O modus operandi deste grupo seleto é observar, identificar e exterminar. Eles são metódicos, precisos e — ao identificar uma ameaça para o rebanho — implacáveis.\n\nPorém, mesmo entre aqueles conhecidos como as Espadas de São Bento, um se destaca. Um homem cujo coração endurecido lhe permitiu pagar preços terríveis em nome de um bem maior... E ele foi enviado para Nova Iorque novamente.",
      "czech": "Venatoři, někdy známí též jako Meč svatého Benedikta, jsou řád posvěcený Vatikánem, jehož členové jsou nasazováni do regionů s vysokou koncentrací nadpřirozených predátorů. Modus operandi každého z nich je metodicky pozorovat, precizně identifikovat a bez slitování likvidovat veškeré hrozby pro věřící.\n\nA přestože jsou všichni venatoři elitními bojovníky, jeden přeci jenom vyčnívá. Člověk, který ve jménu vyššího dobra zaplatil strašlivou cenu... a který byl nyní znovu vyslán do New Yorku.",
      "english": "The Venators of St. Benedict are a Vatican-sanctioned order whose members are deployed to regions with a high concentration of supernatural predators.   Few in number, their modus operandi is to observe, identify, and exterminate. They are methodical, they are precise, and once they identify a threat to the flock they are relentless.\n\nBut even amongst those who are called The Sword Of St. Benedict, one stands apart from the others.  A man whose hardened heart has allowed him to pay terrible prices in the name of the greater good... and he has once again been dispatched to New York.",
      "french": "Les Venators de l'ordre de Saint-Benoît forment une unité d'élite mandatée par le Vatican, déployée dans les régions à forte concentration de créatures surnaturelles. Leur mission : observer, identifier et exterminer. Méthodiques et précis, ils ne ménagent aucun effort une fois la menace repérée.\n\nPourtant, même parmi les forces de l'Épée de Saint-Benoît, un homme se distingue de tous les autres, un homme dont le cœur dur comme la pierre lui a permis de payer le prix fort au nom du bien… et il a encore une fois été envoyé à New York.",
      "german": "Die Venatoren des Heiligen Benedikt sind ein vom Vatikan anerkannter Orden, dessen Mitglieder in Regionen mit einer hohen Dichte übernatürlicher Bedrohungen beordert werden. Da es nur wenige von ihnen gibt, besteht die Vorgehensweise der Venatoren darin, zu beobachten, zu identifizieren und zu vernichten. Sie gehen äußerst methodisch, präzise und unerbittlich vor, sobald sie eine Gefahr für die ansässige Gemeinde ausgemacht haben.\n\nDoch selbst unter denen, die unter dem Namen Schwert des Heiligen Benedikt ihren Dienst leisten, ragt einer heraus. Ein Mann, dessen abgestumpftes Herz ihn im Namen des Gemeinwohls schreckliche Opfer bringen ließ … und genau dieser Mann wurde abermals nach New York entsandt.",
      "italian": "I Venator di San Benedetto sono un ordine autorizzato dal Vaticano i cui membri vengono dispiegati in regioni con un'alta concentrazione di predatori soprannaturali. Sono poco numerosi, e il loro modus operandi è osservare, identificare ed eliminare il bersaglio. Sono metodici, precisi, e dopo aver identificato cosa minacci il gregge, anche spietati.\n\nMa uno in particolare si distingue tra coloro che sono anche chiamati \"La Spada di San Benedetto\": un uomo il cui cuore indurito gli ha permesso di pagare prezzi terribili in nome del bene superiore... e ancora una volta è stato inviato a New York.",
      "indonesian": "Para Venator Santo Benediktus adalah ordo yang disetujui Vatikan yang anggotanya dikirim ke wilayah-wilayah dengan konsentrasi predator supernatural yang tinggi.   Jumlah mereka sedikit, dan modus operandi mereka adalah mengamati, mengidentifikasi, dan membasmi. Mereka metodis, tepat, dan begitu mereka mengidentifikasi ancaman terhadap kawanan mereka tak kenal ampun.\n\n Bahkan di antara mereka yang disebut Pedang Santo Benediktus, ada satu anggota yang menonjol dari yang lain.  Seorang pria berhati dingin yang mampu melakukan apa pun hingga hal yang terkeji untuk kebaikan bersama... dan dia sekali lagi telah dikirim ke New York.",
      "japanese": "聖ベネディクトのヴェナトルとは、ヴァチカンによって認可\nされた特別部隊であり、超自然的な捕食者が密集する地域\nへの派遣を任務としている。構成員こそ少ないものの、彼らが\n任務の遂行のために取る手法とは、対象の観察、特定、そして\n殲滅である。その手際は几帳面かつ正確であり、信者への脅威\nを特定した彼らは一切の情けを見せない。\n\nだが聖ベネディクトの剣と呼ばれる彼らの中で、頭一つ抜きん\n出ている男がいた。大義の名のもと、その無情さをもって\n数々の恐ろしい代償を支払ってきたその男は……今再び、\nニューヨークへと派遣されたのであった。",
      "koreana": "베네딕도회의 베네터는 바티칸이 승인한 조직으로, 초자연적 포식자가 출몰하는 지역에 파견된다. 그 수는 적지만, 임무는 단순하다. 관찰하고, 식별하고, 말살하는 것이다. 이들은 체계적이고, 정확하며, 양 떼를 위협하는 존재를 발견하면 끝까지 추적한다.\n\n하지만 성 베네딕트의 검이라 불리는 이들 중에서도 유독 눈에 띄는 사람이 있다. 더 큰 선을 위해서라면 어떤 대가도 치러온 사내... 그 사내가 다시 한번 뉴욕으로 파견되었다.",
      "latam": "Los Venator de San Benito son una orden autorizada por el Vaticano, cuyos miembros se despliegan en regiones con una alta concentración de depredadores sobrenaturales.   Escasos en número, su modus operandi consiste en observar, identificar y exterminar. Son metódicos, precisos y, una vez que detectan una amenaza para los fieles, no se detienen.\n\nPero incluso entre quienes son conocidos como la Espada de San Benito, hay uno que destaca por encima del resto.  Un hombre cuyo corazón endurecido le ha permitido pagar precios terribles en nombre del bien mayor… y a quien una vez más han enviado a Nueva York.",
      "polish": "Łowcy Świętego Benedykta to zatwierdzona przez Watykan elitarna jednostka do zadań specjalnych, której członkowie są wysyłani do regionów o wysokiej obecności nadprzyrodzonych drapieżników. Jest ich niewielu, a ich modus operandi to obserwacja, identyfikacja i eksterminacja. Są metodyczni, są precyzjni, a gdy zidentyfikują zagrożenie dla swojej gromadki, są nieustępliwi.\n\nLecz nawet pośród tych zwanych Mieczem Świętego Benedykta jedna osoba odróżnia się na tle reszty. Człowiek, którego zahartowane serce pozwoliło mu płacić surowe ceny w imię większego dobra… i raz jeszcze to on został wysłany do Nowego Jorku.",
      "russian": "Венаторы святого Бенедикта — уполномоченный Ватиканом орден, члены которого направляются в регионы с высокой концентрацией сверхъестественных хищников. Орден немногочислен, а методы его работы — наблюдение, выявление и уничтожение. Члены ордена методичны и точны — обнаружив угрозу пастве, они действуют беспощадно.\n\nНо даже среди тех, кого называют Мечами святого Бенедикта, один выделяется на фоне остальных. Человек, чьё закалённое сердце позволило ему платить ужасную цену во имя высшего блага... и которого снова отправили в Нью-Йорк.",
      "schinese": "圣本笃诛邪者是一支由梵蒂冈批准的精锐特遣部队，成员都被派到超自然掠食者高度集中的地区。他们人数稀少，惯用手法是观察、识别再歼灭。他们有条不紊，他们精确非常，一旦他们发现了对教徒的威胁，他们就会毫不留情。\n\n但在以圣本笃之剑著称的这支精锐之师中，还是有一人脱颖而出。他有着一副铁石心肠，为了大业他愿意付出极大的代价…而他再次被派遣至纽约。",
      "spanish": "Los Venator de San Benito son una orden autorizada por el Vaticano, cuyos miembros se despliegan en regiones con una alta concentración de depredadores sobrenaturales. Escasos en número, su modus operandi consiste en observar, identificar y exterminar. Son metódicos, precisos y, una vez detectan una amenaza para el rebaño, no se detienen.\n\nPero incluso entre quienes son conocidos como la Espada de San Benito, hay uno que destaca por encima del resto. Un hombre cuyo corazón endurecido le ha permitido pagar precios terribles en nombre del bien mayor… y a quien una vez más han enviado a Nueva York.",
      "thai": "เหล่าเวนาทอร์นักบุญแห่งเบเนดิกต์เป็นคณะที่ได้รับการรับรองจากวาติกัน โดยสมาชิกจะถูกส่งไปยังภูมิภาคที่มีสัตว์ร้ายเหนือธรรมชาติจำนวนมาก  พวกเขามีจำนวนน้อย วิถีแห่งเวเนเตอร์นั้นคือการเฝ้าสังเกต ระบุชี้ชัด และกำจัดให้สิ้นซาก พวกเขามีระเบียบวิธี มีความแม่นยำ และเมื่อระบุภัยคุกคามต่อเหล่าผู้ศรัทธาได้แล้ว พวกเขาจะไล่ล่าอย่างไม่หยุดยั้ง\n\nแต่แม้ในหมู่ผู้ที่ถูกเรียกว่า \"ดาบแห่งนักบุญเบเนดิกต์\" ก็ยังมีคนหนึ่งที่โดดเด่นกว่าคนอื่น ๆ ชายผู้มีหัวใจที่แข็งกร้าวซึ่งยอมเสียสละอย่างใหญ่หลวงเพื่อส่วนรวม... และเขาก็ถูกส่งตัวไปนิวยอร์กอีกครั้ง",
      "turkish": "Aziz Benedict'in Avcıları, Vatikan tarafından görevlendirilen ve doğaüstü varlıkların yoğun olduğu bölgelere konuşlandırılan seçkin bir birliktir. Sayıca az olan bu grubun hareket tarzı gözlemlemek, tanımlamak ve yok etmektir. Metodik ve hassas bir şekilde çalışan bu birlik, topluluklarına karşı bir tehdit tespit ettiğinde insafsızdır.\n\nAncak Aziz Benedict'in Kılıcı olarak bilinen bu grubun arasında bile biri daha çok öne çıkıyor. Davası uğruna en büyük bedeli ödemeye razı olmuş taş kalpli bir adam... Şimdi, bir kez daha New York'a gönderildi.",
      "ukrainian": "Венатори святого Бенедикта — це санкціонований Ватиканом орден, учасники якого надсилаються в регіони з високою концентрацією надприродних хижаків. Модус операнді цих нечисленних бійців — спостерігати, ідентифікувати та знищувати. Вони методичні й точні, а коли виявлять загрозу для пастви — безжальні.\n\nТа навіть серед тих, кого звуть «Мечем святого Бенедикта», один вирізняється з-поміж інших. Чоловік, чиє загартоване серце дозволило йому сплатити жахливу ціну в ім’я вищого добра… І ось його знову відправлено в Нью-Йорк."
    }
  },
  "tags": [
    {
      "english": "Devout",
      "byLanguage": {
        "brazilian": "Devoto",
        "czech": "Oddaný",
        "english": "Devout",
        "french": "Pieux",
        "german": "Fromm",
        "italian": "Devoto",
        "indonesian": "Sang Saleh",
        "japanese": "敬虔",
        "koreana": "신실한",
        "latam": "Devoto",
        "polish": "Oddany",
        "russian": "Набожный",
        "schinese": "虔  诚",
        "spanish": "Devoto",
        "thai": "ศรัทธา",
        "turkish": "Adanmış",
        "ukrainian": "Побожний"
      }
    },
    {
      "english": "Arms Expert",
      "byLanguage": {
        "brazilian": "Especialista bélico",
        "czech": "Expert na zbraně",
        "english": "Arms Expert",
        "french": "Maitre d'armes",
        "german": "Waffenexperte",
        "italian": "Esperto d'armi",
        "indonesian": "Ahli Senjata",
        "japanese": "武器の専門家",
        "koreana": "무기 전문가",
        "latam": "Experto en armas",
        "polish": "Zbrojmistrz",
        "russian": "Эксперт по оружию",
        "schinese": "武 器 专 家",
        "spanish": "Experto en armas",
        "thai": "จอมศาสตรา",
        "turkish": "Silah Uzmanı",
        "ukrainian": "Зброяр"
      }
    },
    {
      "english": "Tactical",
      "byLanguage": {
        "brazilian": "Tático",
        "czech": "Taktik",
        "english": "Tactical",
        "french": "Tactique",
        "german": "Taktisch",
        "italian": "Tattico",
        "indonesian": "Penuh Taktik",
        "japanese": "戦術家",
        "koreana": "전술가",
        "latam": "Táctico",
        "polish": "Taktyczny",
        "russian": "Тактик",
        "schinese": "战  术",
        "spanish": "Táctico",
        "thai": "ยุทธวิธี",
        "turkish": "Taktiksel",
        "ukrainian": "Тактик"
      }
    }
  ],
  "gunArchetype": {
    "english": "Crossbow",
    "byLanguage": {
      "brazilian": "Besta",
      "czech": "Kuše",
      "english": "Crossbow",
      "french": "Arbalète",
      "german": "Armbrust",
      "italian": "Balestra",
      "indonesian": "Busur Panah",
      "japanese": "クロスボウ",
      "koreana": "석궁",
      "latam": "Ballesta",
      "polish": "Kusza",
      "russian": "Арбалет",
      "schinese": "弩",
      "spanish": "Ballesta",
      "thai": "หน้าไม้",
      "turkish": "Arbalet",
      "ukrainian": "Арбалет"
    }
  },
  "weapon": {
    "abilityId": "citadel_weapon_priest_set",
    "archetype": {
      "english": "Crossbow",
      "byLanguage": {
        "brazilian": "Besta",
        "czech": "Kuše",
        "english": "Crossbow",
        "french": "Arbalète",
        "german": "Armbrust",
        "italian": "Balestra",
        "indonesian": "Busur Panah",
        "japanese": "クロスボウ",
        "koreana": "석궁",
        "latam": "Ballesta",
        "polish": "Kusza",
        "russian": "Арбалет",
        "schinese": "弩",
        "spanish": "Ballesta",
        "thai": "หน้าไม้",
        "turkish": "Arbalet",
        "ukrainian": "Арбалет"
      }
    },
    "name": {
      "english": "51:20",
      "byLanguage": {
        "brazilian": "51:20",
        "czech": "51:20",
        "english": "51:20",
        "french": "Jérémie 51:20",
        "german": "Jeremia 51,20",
        "italian": "Geremia 51:20",
        "indonesian": "51:20",
        "japanese": "51:20",
        "koreana": "51:20",
        "latam": "51:20",
        "polish": "51:20",
        "russian": "51:20",
        "schinese": "51:20",
        "spanish": "51:20",
        "thai": "51:20",
        "turkish": "51:20",
        "ukrainian": "51:20"
      }
    },
    "description": null,
    "bulletDamage": 8,
    "bulletsPerShot": 1,
    "roundsPerSecond": 7.94,
    "clipSize": 33,
    "reloadTime": 2.8,
    "reloadSingle": null,
    "bulletSpeed": 62500,
    "range": 7000,
    "falloffStartRange": 787,
    "falloffEndRange": 2000,
    "dps": 63.5,
    "sustainedDps": 38,
    "ammoPerSecond": 7.94,
    "image": {
      "sourcePath": "panorama/images/heroes/guns/priest_gun_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/guns/priest_gun_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/guns/priest_gun_psd.png",
      "type": "image"
    }
  },
  "status": "released",
  "playerSelectable": true,
  "disabled": false,
  "inDevelopment": false,
  "newPlayerRecommended": true,
  "complexity": 2,
  "modelName": "models/heroes_wip/priest/priest.vmdl",
  "uiMaps": {
    "shopping": "maps/ui/hero_shop/priest_shop.vmap",
    "teamReveal": "maps/ui/team_reveal_hero/priest_team_reveal.vmap",
    "postgamePortrait": "maps/ui/hero_postgame_portrait/priest_postgame_portrait.vmap"
  },
  "stats": {
    "EMaxMoveSpeed": 6.4,
    "ESprintSpeed": 1.5,
    "ECrouchSpeed": 4.75,
    "EMoveAcceleration": 4,
    "ELightMeleeDamage": 50,
    "EHeavyMeleeDamage": 125,
    "EMaxHealth": 820,
    "EWeaponPower": 0,
    "EReloadSpeed": 1,
    "EWeaponPowerScale": 1,
    "EProcBuildUpRateScale": 1,
    "EStamina": 3,
    "EBaseHealthRegen": 2,
    "EStaminaRegenPerSecond": 0.222222,
    "EAbilityResourceMax": 0,
    "EAbilityResourceRegenPerSecond": 0,
    "ECritDamageReceivedScale": 1,
    "ETechDuration": 1,
    "ETechRange": 1,
    "ECritDamageBonusScale": 1,
    "EHeroSpiritLifestealEffectiveness": 1,
    "EHeroBulletLifestealEffectiveness": 1,
    "EGroundDashDistanceInMeters": 10,
    "EGroundDashDuration": 0.7,
    "EAirDashDistanceInMeters": 8,
    "EAirDashDuration": 0.49
  },
  "boundAbilities": {
    "ESlot_Weapon_Primary": "citadel_weapon_priest_set",
    "ESlot_Weapon_Melee": "ability_melee_priest",
    "ESlot_Ability_Mantle": "citadel_ability_mantle",
    "ESlot_Ability_Jump": "citadel_ability_jump",
    "ESlot_Ability_Slide": "citadel_ability_slide",
    "ESlot_Ability_ZipLine": "citadel_ability_zip_line",
    "ESlot_Ability_ZipLineBoost": "citadel_ability_zipline_boost",
    "ESlot_Ability_ClimbRope": "citadel_ability_climb_rope",
    "ESlot_Ability_Innate_1": "citadel_ability_dash",
    "ESlot_Ability_Innate_2": "citadel_ability_sprint",
    "ESlot_Ability_Innate_3": "citadel_ability_melee_parry",
    "ESlot_Signature_1": "ability_priest_flashbang",
    "ESlot_Signature_2": "ability_priest_knockback",
    "ESlot_Signature_3": "ability_priest_beartrap",
    "ESlot_Signature_4": "ability_priest_weaponswap"
  },
  "recommendedItems": [],
  "abilities": [
    {
      "slot": "ESlot_Signature_1",
      "id": "ability_priest_flashbang",
      "slug": "consecrating-grenade",
      "displayName": {
        "english": "Consecrating Grenade",
        "byLanguage": {
          "brazilian": "Granada da Consagração",
          "czech": "Svatý granát",
          "english": "Consecrating Grenade",
          "french": "Grenade consécratrice",
          "german": "Weihgranate",
          "italian": "Granata consacrante",
          "indonesian": "Granat Pengudusan",
          "japanese": "聖別手榴弾",
          "koreana": "축성 유탄",
          "latam": "Granada consagradora",
          "polish": "Granat Konsekracyjny",
          "russian": "Освящающая граната",
          "schinese": "祝圣榴弹",
          "spanish": "Granada Consagradora",
          "thai": "คอนซีเครติง​เกรเนด",
          "turkish": "Kutsal Bomba",
          "ukrainian": "Посвятна граната"
        }
      },
      "description": {
        "english": "Fire a grenade that bounces before exploding, dealing {g:citadel_inline_attribute:'WeaponDamage'} and setting enemies on fire. <br><br>Burning targets deal <span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span> to enemies in the area and suffer from <span class=\"highlight\">reduced healing</span>.",
        "byLanguage": {
          "brazilian": "Lança uma granada que rebate antes de explodir, causando {g:citadel_inline_attribute:'WeaponDamage'} e queimando inimigos atingidos. <br><br>Inimigos em chamas sofrem e causam <span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span> a outros inimigos ao seu redor e têm <span class=\"highlight\">redução de cura</span>.",
          "czech": "Venator vystřelí granát, který se odrazí a následně vybuchne, čímž udělí {g:citadel_inline_attribute:'WeaponDamage'} a zapálí nepřátele.<br><br>Hořící nepřátelé udílí dalším nepřátelům kolem sebe {g:citadel_inline_attribute:'PureDamage'} a sami mají <span class=\"highlight\">redukované léčení</span>.",
          "english": "Fire a grenade that bounces before exploding, dealing {g:citadel_inline_attribute:'WeaponDamage'} and setting enemies on fire. <br><br>Burning targets deal <span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span> to enemies in the area and suffer from <span class=\"highlight\">reduced healing</span>.",
          "french": "{s:hero_name} lance une grenade qui rebondit avant d'exploser. Elle inflige des {g:citadel_inline_attribute:'WeaponDamage'} et enflamme les adversaires. <br><br>Les cibles en feu infligent des <span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span> aux unités ennemies proches et subissent une <span class=\"highlight\">pénalité de soins</span>.",
          "german": "{s:hero_name} feuert eine Weihgranate ab, die {g:citadel_inline_attribute:'WeaponDamage'} zufügt und Gegner in Brand steckt. Kann vor der Explosion von Hindernissen abprallen.<br><br>Brennende Ziele fügen Gegnern in der Nähe <span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span> zu und erhalten <span class=\"highlight\">reduzierte Heilung</span>.",
          "italian": "Lanci una granata che rimbalza prima di esplodere, infliggendo {g:citadel_inline_attribute:'WeaponDamage'} e dando fuoco ai nemici. <br><br>I bersagli ustionati infliggono <span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span> ai nemici nell'area e subiscono una <span class=\"highlight\">guarigione ridotta</span>.",
          "indonesian": "Melemparkan granat yang memantul sebelum meledak, memberikan {g:citadel_inline_attribute:'WeaponDamage'} dan membakar musuh. <br><br>Target yang terbakar memberikan <span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span> kepada musuh di area tersebut dan menerima <span class=\"highlight\">pengurangan penyembuhan</span>.",
          "japanese": "爆発前にバウンドするグレネードを射出する。グレネードの爆発は{g:citadel_inline_attribute:'WeaponDamage'}を与え、敵に火をつける<br><br>燃えている対象は範囲内の敵に<span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span>を与え、<span class=\"highlight\">回復量が減少</span>する",
          "koreana": "유탄을 발사합니다. 유탄은 한 번 튕긴 뒤 폭발하여 {g:citadel_inline_attribute:'WeaponDamage'}를 입히고 적군에게 불을 붙입니다.<br><br>불타는 대상은 구역 내 적군에게 <span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span>를 입히며 <span class=\"highlight\">받는 치유량이 감소</span>합니다.",
          "latam": "Dispara una granada que rebota antes de explotar, infligiendo {g:citadel_inline_attribute:'WeaponDamage'} y prendiendo fuego a los enemigos.<br><br>Los objetivos en llamas infligen <span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span> a los enemigos que se encuentren en el área y su <span class=\"highlight\">curación se ve reducida</span>.",
          "polish": "Wystrzel granat, który odbija się przed eksplodowaniem, zadając {g:citadel_inline_attribute:'WeaponDamage'} i podpalając wrogów.<br><br>Płomienie zadają <span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span> wrogom na obszarze oraz <span class=\"highlight\">zmniejszają leczenie</span>.",
          "russian": "{s:hero_name} стреляет гранатой, которая отскакивает перед взрывом, нанося {g:citadel_inline_attribute:'WeaponDamage'} и поджигая врагов. <br><br>Горящие цели наносят <span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span> врагам в области и имеют <span class=\"highlight\">сниженное лечение</span>.",
          "schinese": "发射一枚在爆炸前会弹跳的榴弹，造成{g:citadel_inline_attribute:'WeaponDamage'}并把敌人点燃。<br><br>燃烧的目标对区域内所有单位造成<span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span>并承受<span class=\"highlight\">治疗降低效果</span>。",
          "spanish": "Dispara una granada que rebota antes de explotar, infligiendo {g:citadel_inline_attribute:'WeaponDamage'} y prendiendo fuego a los enemigos.<br><br>Los objetivos en llamas infligen <span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span> a los enemigos que se encuentren en el área y su <span class=\"highlight\">curación se ve reducida</span>.",
          "thai": "ยิงระเบิดที่กระดอนก่อนที่จะระเบิด สร้าง{g:citadel_inline_attribute:'WeaponDamage'} และทำให้ศัตรูถูกไฟคลอก <br><br>เป้าหมายที่ไฟเผาจะสร้าง<span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span>ไปยังศัตรูในบริเวณนั้นและทุกข์ทรมานจาก<span class=\"highlight\">รักษาที่ลดลง</span>",
          "turkish": "Patlamadan önce seken bir bomba atın. {g:citadel_inline_attribute:'WeaponDamage'} veren bu bomba düşmanları ateşe verir. <br><br>Yanan hedefler, alandaki düşmanlara <span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span> verir ve <span class=\"highlight\">iyileştirme azaltması</span> uygular.",
          "ukrainian": "Стріляє гранатою, яка відстрибує перед вибухом, що завдає {g:citadel_inline_attribute:'WeaponDamage'} та підпалює ворогів. <br><br>Підпалені цілі завдають <span class=\"highlight\">{g:citadel_inline_attribute:'PureDamage'}</span> ворогам в області та зазнають <span class=\"highlight\">зменшення лікування</span>."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_PROJECTILE",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/priest/priest_grenade_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/priest/priest_grenade_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/priest/priest_grenade_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_2",
      "id": "ability_priest_knockback",
      "slug": "gutshot",
      "displayName": {
        "english": "Gutshot",
        "byLanguage": {
          "brazilian": "Tiro de Escopeta",
          "czech": "Brokáda",
          "english": "Gutshot",
          "french": "Quinte ventrale",
          "german": "Bauchschuss",
          "italian": "Colpo a bruciapelo",
          "indonesian": "Tembakan Senjata",
          "japanese": "ガットショット",
          "koreana": "복부 사격",
          "latam": "Disparo a bocajarro",
          "polish": "Patrosząca Palba",
          "russian": "Разрывной выстрел",
          "schinese": "重创一击",
          "spanish": "Disparo a Bocajarro",
          "thai": "กัตช็อต",
          "turkish": "Karın Deşen",
          "ukrainian": "Розривний постріл"
        }
      },
      "description": {
        "english": "Fire a blast with your shotgun, dealing {g:citadel_inline_attribute:'WeaponDamage'} and pushing enemies back. Enemies near a wall receive {g:citadel_inline_attribute:'Stun'} and take {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
        "byLanguage": {
          "brazilian": "Realiza um disparo explosivo com a sua escopeta, causando {g:citadel_inline_attribute:'WeaponDamage'} e empurrando os inimigos para trás. Inimigos próximos de uma parede sofrem {g:citadel_inline_attribute:'Stun'} e {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
          "czech": "Venator vystřelí ze své brokovnice, čímž nepřátelům udělí {g:citadel_inline_attribute:'WeaponDamage'} a odmrští je. Pokud je nepřátelský hrdina mrštěn o zeď, utrží {g:citadel_inline_attribute:'BonusWeaponDamage'} a je <panel class=\"InlineAttributeIcon Stun\" replacechar=\"_\"><span class=\"InlineAttributeName Stun\">omráčen</span>.",
          "english": "Fire a blast with your shotgun, dealing {g:citadel_inline_attribute:'WeaponDamage'} and pushing enemies back. Enemies near a wall receive {g:citadel_inline_attribute:'Stun'} and take {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
          "french": "{s:hero_name} tire avec son arme, ce qui inflige des {g:citadel_inline_attribute:'WeaponDamage'} et repousse les unités ennemies. Celles qui se trouvent près d'un mur subissent un {g:citadel_inline_attribute:'Stun'} et des {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
          "german": "{s:hero_name} feuert einen Schuss mit der Schrotflinte ab, der {g:citadel_inline_attribute:'WeaponDamage'} zufügt und Gegner zurückstößt. Wenn ein Gegner in eine Wand gestoßen wird, wird dieser {g:citadel_inline_attribute:'Stun'} und erleiden {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
          "italian": "Spari un colpo esplosivo con il tuo fucile a pompa, infliggendo {g:citadel_inline_attribute:'WeaponDamage'} e respingendo i nemici. I nemici vicino a un muro subiscono {g:citadel_inline_attribute:'Stun'} e {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
          "indonesian": "Menembakkan ledakan dengan shotgun-mu, memberikan {g:citadel_inline_attribute:'WeaponDamage'} dan mendorong musuh mundur. Hero yang berada di dekat dinding menerima {g:citadel_inline_attribute:'Stun'} dan {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
          "japanese": "ショットガンによる爆撃を放って{g:citadel_inline_attribute:'WeaponDamage'}を与え、敵を後方へとノックバックする。壁付近の敵は{g:citadel_inline_attribute:'Stun'}状態になり、{g:citadel_inline_attribute:'BonusWeaponDamage'}を受ける",
          "koreana": "산탄총으로 강력한 사격을 가해 {g:citadel_inline_attribute:'WeaponDamage'}를 입히고 적군을 뒤로 밀어냅니다. 벽 근처에 있는 적군은 {g:citadel_inline_attribute:'Stun'}하고 {g:citadel_inline_attribute:'BonusWeaponDamage'}를 입습니다.",
          "latam": "Dispara un escopetazo que inflige {g:citadel_inline_attribute:'WeaponDamage'} y empuja a los enemigos hacia atrás. Los enemigos que estén cerca de un muro reciben {g:citadel_inline_attribute:'Stun'} y {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
          "polish": "Wystrzel ze swojej strzelby, zadając {g:citadel_inline_attribute:'WeaponDamage'} oraz odpychając wrogów. Wrogowie blisko ściany zostaną <panel class=\"InlineAttributeIcon Stun\" replacechar=\"_\"><span class=\"InlineAttributeName Stun\">ogłuszeni</span> oraz otrzymają {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
          "russian": "{s:hero_name} совершает мощный выстрел из дробовика, который наносит {g:citadel_inline_attribute:'WeaponDamage'} и отбрасывает врагов назад. Враги возле стены <panel class=\"InlineAttributeIcon Stun\" replacechar=\"_\"><span class=\"InlineAttributeName Stun\">оглушаются</span> и получают {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
          "schinese": "用霰弹枪发动轰击，造成{g:citadel_inline_attribute:'WeaponDamage'}并击退敌人。墙壁附近的敌人会受到{g:citadel_inline_attribute:'Stun'}，并受到{g:citadel_inline_attribute:'BonusWeaponDamage'}。",
          "spanish": "Dispara un escopetazo que inflige {g:citadel_inline_attribute:'WeaponDamage'} y empuja a los enemigos hacia atrás. Los enemigos que estén cerca de un muro reciben {g:citadel_inline_attribute:'Stun'} y {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
          "thai": "ยิงกระสุนด้วยปืนลูกซองของคุณ สร้าง {g:citadel_inline_attribute:'WeaponDamage'} และผลักศัตรูให้ถอยหลัง ศัตรูที่อยู่ใกล้กำแพงจะถูก {g:citadel_inline_attribute:'Stun'} และได้รับ {g:citadel_inline_attribute:'BonusWeaponDamage'}",
          "turkish": "Pompalı tüfeğinizle ateş ederek {g:citadel_inline_attribute:'WeaponDamage'} verin ve düşmanları geri itin. Duvara ittiğiniz kahramanlara {g:citadel_inline_attribute:'Stun'} ve {g:citadel_inline_attribute:'BonusWeaponDamage'} uygulanır.",
          "ukrainian": "Стріляє з дробовика, що завдає {g:citadel_inline_attribute:'WeaponDamage'} і відштовхує ворогів назад. Вороги біля стіни зазнають {g:citadel_inline_attribute:'Stun'} та {g:citadel_inline_attribute:'BonusWeaponDamage'}."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_NO_TARGET",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/priest/priest_shotgun_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/priest/priest_shotgun_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/priest/priest_shotgun_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_3",
      "id": "ability_priest_beartrap",
      "slug": "hex-lined-snap-trap",
      "displayName": {
        "english": "Hex-Lined Snap Trap",
        "byLanguage": {
          "brazilian": "Armadilha Santa",
          "czech": "Runová past",
          "english": "Hex-Lined Snap Trap",
          "french": "Souricière sainte",
          "german": "Bannende Schlagfalle",
          "italian": "Trappola sacra",
          "indonesian": "Perangkap Sihir",
          "japanese": "魔呪の狩猟罠",
          "koreana": "주술 각인 곰덫",
          "latam": "Trampa consagrada",
          "polish": "Przeklęta Pułapka",
          "russian": "Заколдованный капкан",
          "schinese": "六角陷阱",
          "spanish": "Trampa Sacra",
          "thai": "เฮ็กซ์ไลน์​สแนปแทรป",
          "turkish": "Lanet Kapanı",
          "ukrainian": "Заклята пастка"
        }
      },
      "description": {
        "english": "Kick a trap that arms after a brief delay. <br><br>The trap springs on the first enemy it touches, dealing {g:citadel_inline_attribute:'SpiritDamage'}, applying {g:citadel_inline_attribute:'Immobilize'}, and <span class=\"highlight\">revealing</span> enemies for a duration afterwards.",
        "byLanguage": {
          "brazilian": "Chuta uma armadilha que se arma após um breve atraso. <br><br>A armadilha é acionada quando um inimigo tocá-la, causando {g:citadel_inline_attribute:'SpiritDamage'}, aplicando {g:citadel_inline_attribute:'Immobilize'} e <span class=\"highlight\">revelando-o</span> brevemente.",
          "czech": "Venator odkopne past, která se po krátké prodlevě natáhne.<br><br>Past sklapne, jakmile se jí dotkne první nepřítel, který tím utrží {g:citadel_inline_attribute:'SpiritDamage'}, je <panel class=\"InlineAttributeIcon Immobilize\" replacechar=\"_\"><span class=\"InlineAttributeName Immobilize\">znehybněn</span> a také je na chvíli <span class=\"highlight\">odhalen</span>.",
          "english": "Kick a trap that arms after a brief delay. <br><br>The trap springs on the first enemy it touches, dealing {g:citadel_inline_attribute:'SpiritDamage'}, applying {g:citadel_inline_attribute:'Immobilize'}, and <span class=\"highlight\">revealing</span> enemies for a duration afterwards.",
          "french": "{s:hero_name} lance un piège qui s'arme après un bref délai. <br><br>Le piège se déclenche au premier contact avec une unité ennemie, ce qui lui inflige des {g:citadel_inline_attribute:'SpiritDamage'} et une {g:citadel_inline_attribute:'Immobilize'}. Les unités piégées sont également temporairement <span class=\"highlight\">révélées</span>.",
          "german": "{s:hero_name} tritt eine Schlagfalle von sich, die nach einer kurzen Verzögerung scharfgemacht wird.<br><br>Die Schlagfalle wird vom ersten Gegner, der sie berührt, ausgelöst, wodurch dieser {g:citadel_inline_attribute:'SpiritDamage'} erleidet, {g:citadel_inline_attribute:'Immobilize'} sowie für eine gewisse Zeit für Gegner <span class=\"highlight\">aufgedeckt</span> wird.",
          "italian": "Lanci con un calcio una trappola che si attiva dopo un breve ritardo. <br><br>La trappola si aziona sul primo nemico che tocca, infliggendo {g:citadel_inline_attribute:'SpiritDamage'}, applicando {g:citadel_inline_attribute:'Immobilize'} e <span class=\"highlight\">rivelando</span> i nemici per un certo periodo.",
          "indonesian": "Tendang keluar perangkap yang siap digunakan setelah penundaan singkat. <br><br>Perangkap berfungsi saat musuh pertama menyentuhnya, memberikan {g:citadel_inline_attribute:'SpiritDamage'}, menerapkan efek {g:citadel_inline_attribute:'Immobilize'}, dan <span class=\"highlight\">mengungkapkan</span> musuh untuk beberapa waktu setelahnya.",
          "japanese": "短いディレイの後に作動状態になるトラップを蹴り飛ばす<br><br>トラップは最初に触れた敵に飛びかかって{g:citadel_inline_attribute:'SpiritDamage'}を与え、{g:citadel_inline_attribute:'Immobilize'}状態を付与する。その後の一定時間、その敵は<span class=\"highlight\">視認可能</span>になる",
          "koreana": "짧은 지연 시간 후 활성화되는 트랩을 전방으로 걷어찹니다.<br><br>트랩은 처음 닿은 적군에게 튀어 올라 {g:citadel_inline_attribute:'SpiritDamage'}를 입히고, {g:citadel_inline_attribute:'Immobilize'} 효과를 적용하며, 이후 일정 시간 동안 적군을 <span class=\"highlight\">드러냅니다</span>.",
          "latam": "Lanza una trampa que se activa tras un breve retraso.<br><br>La trampa se activa con el primer enemigo que la toca, infligiendo {g:citadel_inline_attribute:'SpiritDamage'}, aplicando {g:citadel_inline_attribute:'Immobilize'} y <span class=\"highlight\">revelando</span> a los enemigos durante un tiempo.",
          "polish": "Kopnij pułapkę, która uzbraja się po chwili.<br><br>Pułapka aktywuje się na pierwszym wrogu, którego dotknie, zadając {g:citadel_inline_attribute:'SpiritDamage'}, nakładając {g:citadel_inline_attribute:'Immobilize'} oraz <span class=\"highlight\">ujawniając</span> go na pewien czas.",
          "russian": "{s:hero_name} пинает капкан, который заряжается после короткой задержки. <br><br>Капкан срабатывает на первом коснувшемся его враге, нанося {g:citadel_inline_attribute:'SpiritDamage'}, накладывая {g:citadel_inline_attribute:'Immobilize'} и <span class=\"highlight\">раскрывая местоположение</span> целей до конца действия.",
          "schinese": "放出一个经过短暂延迟后部署的陷阱。<br><br>陷阱会在第一个敌人碰到时启动，造成{g:citadel_inline_attribute:'SpiritDamage'}，施加{g:citadel_inline_attribute:'Immobilize'}并在之后一段时间内<span class=\"highlight\">显示</span>敌人。",
          "spanish": "Lanza una trampa que se activa tras un breve retraso.<br><br>La trampa se activa con el primer enemigo que la toca, infligiendo {g:citadel_inline_attribute:'SpiritDamage'}, aplicando {g:citadel_inline_attribute:'Immobilize'} y <span class=\"highlight\">revelando</span> a los enemigos durante un tiempo.",
          "thai": "เตะกับดักที่จะทำงานหลังจากดีเลย์เป็นเวลาสั้น ๆ<br><br>กับดักสปริงจะทำงานเมื่อเจอศัตรูตัวแรกเหยียบโดน สร้าง{g:citadel_inline_attribute:'SpiritDamage'} ทำให้{g:citadel_inline_attribute:'Immobilize'} และ<span class=\"highlight\">เผยให้เห็น</span>ศัตรูในช่วงเวลาหนึ่งหลังจากนั้น",
          "turkish": "Kısa bir gecikmeyle açılan bir kapanı tekmeyle fırlatın. <br><br>Kapan, kendisine temas eden ilk düşmanı kıstırarak {g:citadel_inline_attribute:'SpiritDamage'} verir, {g:citadel_inline_attribute:'Immobilize'} uygular ve ardından belirli bir süre boyunca düşmanı <span class=\"highlight\">ortaya çıkarır</span>.",
          "ukrainian": "Кидає пастку, яка розгортається після невеликої затримки.<br><br>Пастка спрацьовує на першого ворога, якого торкається, завдаючи {g:citadel_inline_attribute:'SpiritDamage'}, накладаючи {g:citadel_inline_attribute:'Immobilize'} та <span class=\"highlight\">виявляючи</span> ворогів на певний час."
        }
      },
      "type": "EAbilityType_Signature",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_PROJECTILE",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_PREVENT_TRAINING_BOT_USAGE",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/priest/priest_trap_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/priest/priest_trap_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/priest/priest_trap_psd.png",
          "type": "image"
        }
      }
    },
    {
      "slot": "ESlot_Signature_4",
      "id": "ability_priest_weaponswap",
      "slug": "ira-domini-ability-priest-weaponswap",
      "displayName": {
        "english": "Ira Domini",
        "byLanguage": {
          "brazilian": "Ira Domini",
          "czech": "Ira Domini",
          "english": "Ira Domini",
          "french": "Ira Domini",
          "german": "Ira Domini",
          "italian": "Ira Domini",
          "indonesian": "Ira Domini",
          "japanese": "イーラ・ドミニ",
          "koreana": "거룩한 분노",
          "latam": "Ira Domini",
          "polish": "Ira Domini",
          "russian": "Гнев Божий",
          "schinese": "主的愤怒",
          "spanish": "Ira Domini",
          "thai": "อีราโดมินี",
          "turkish": "İlahi Gazap",
          "ukrainian": "Гнів Божий"
        }
      },
      "description": {
        "english": "Load your crossbow with <span class=\"highlight\">3 stakes</span>, dealing massively increased {g:citadel_inline_attribute:'WeaponDamage'}.<br><br>The final stake is <span class=\"highlight\">blessed</span>, dealing bonus {g:citadel_inline_attribute:'PureDamage'} and <span class=\"highlight\">executing</span> low-health enemies.",
        "byLanguage": {
          "brazilian": "Carrega a sua besta com <span class=\"highlight\">três estacas</span>, causando {g:citadel_inline_attribute:'WeaponDamage'} significativamente maior.<br><br>A última estaca é <span class=\"highlight\">abençoada</span>, causando {g:citadel_inline_attribute:'PureDamage'} adicional e <span class=\"highlight\">executando</span> inimigos com pouca vida.",
          "czech": "Venator si ze zad sundá kuši se <span class=\"highlight\">3 kůly</span>, které udílí masivně navýšené {g:citadel_inline_attribute:'WeaponDamage'}.<br><br>Kůly jsou nabíjeny po jednom a poslední kůl je <span class=\"highlight\">posvěcený</span>, což znamená, že udělí bonusové {g:citadel_inline_attribute:'PureDamage'} a cíle s nízkým zdravím na místě <span class=\"highlight\">popraví</span>.",
          "english": "Load your crossbow with <span class=\"highlight\">3 stakes</span>, dealing massively increased {g:citadel_inline_attribute:'WeaponDamage'}.<br><br>The final stake is <span class=\"highlight\">blessed</span>, dealing bonus {g:citadel_inline_attribute:'PureDamage'} and <span class=\"highlight\">executing</span> low-health enemies.",
          "french": "{s:hero_name} arme son arbalète de <span class=\"highlight\">3 pieux</span> pour infliger des {g:citadel_inline_attribute:'WeaponDamage'} dévastateurs.<br><br>{s:hero_name} <span class=\"highlight\">bénit</span> le pieu final, qui inflige des {g:citadel_inline_attribute:'PureDamage'} supplémentaires et <span class=\"highlight\">achève</span> les occultistes avec peu de PV.",
          "german": "{s:hero_name} lädt die Armbrust mit <span class=\"highlight\">3 Pfählen</span>, die erheblich erhöhten {g:citadel_inline_attribute:'WeaponDamage'} zufügen.<br><br>Der letzte Pfahl ist <span class=\"highlight\">gesegnet</span>, was zusätzlich {g:citadel_inline_attribute:'PureDamage'} zufügt und Gegner mit niedrigen Lebenspunkten <span class=\"highlight\">hinrichtet</span>.",
          "italian": "Carichi la tua balestra con <span class=\"highlight\">3 dardi</span>, infliggendo {g:citadel_inline_attribute:'WeaponDamage'} significativamente aumentati.<br><br>L'ultimo dardo è <span class=\"highlight\">benedetto</span>, infligge {g:citadel_inline_attribute:'PureDamage'} bonus e <span class=\"highlight\">giustizia</span> i nemici con poca salute.",
          "indonesian": "Mengisi panah dengan <span class=\"highlight\">3 pasak</span>, memberikan {g:citadel_inline_attribute:'WeaponDamage'} yang meningkat secara besar-besaran.<br><br>Pasak terakhir <span class=\"highlight\">diberkati</span>, memberikan bonus {g:citadel_inline_attribute:'PureDamage'} dan <span class=\"highlight\">mengeksekusi</span> musuh dengan health rendah.",
          "japanese": "クロスボウに<span class=\"highlight\">杭を3本</span>装填する。杭は大幅に増加した{g:citadel_inline_attribute:'WeaponDamage'}を与える<br><br>最後の杭は<span class=\"highlight\">祝福</span>状態となり、追加{g:citadel_inline_attribute:'PureDamage'}を与え、HPの低い敵を<span class=\"highlight\">処刑</span>する",
          "koreana": "석궁에 매우 강력한 {g:citadel_inline_attribute:'WeaponDamage'}를 입히는 <span class=\"highlight\">말뚝 3개</span>를 장전합니다.<br><br>마지막 말뚝은 <span class=\"highlight\">축복</span>을 받으며, 보너스 {g:citadel_inline_attribute:'PureDamage'}를 입히고 체력이 낮은 적군을 <span class=\"highlight\">처형</span>합니다.",
          "latam": "Carga tu ballesta con <span class=\"highlight\">3 estacas</span>, infligiendo un aumento masivo de {g:citadel_inline_attribute:'WeaponDamage'}.<br><br>La última estaca está <span class=\"highlight\">bendecida</span>, inflige {g:citadel_inline_attribute:'PureDamage'} adicional y <span class=\"highlight\">ejecuta</span> a los enemigos con poca vida.",
          "polish": "Zdejmij swoją kuszę, by wystrzelić maksymalnie <span class=\"highlight\">3 kołki</span>, zadając znacznie zwiększone {g:citadel_inline_attribute:'WeaponDamage'}.<br><br>Ostatni kołek jest <span class=\"highlight\">błogosławiony</span> i zadaje {g:citadel_inline_attribute:'PureDamage'} oraz <span class=\"highlight\">zabija</span> wrogów z niską ilością zdrowia.",
          "russian": "{s:hero_name} заряжает свой арбалет <span class=\"highlight\">3 кольями</span>, которые наносят существенно увеличенный {g:citadel_inline_attribute:'WeaponDamage'}.<br><br>Последний кол <span class=\"highlight\">освящён</span>, поэтому наносит дополнительный {g:citadel_inline_attribute:'PureDamage'} и <span class=\"highlight\">мгновенно убивает</span> врагов с низким уровнем здоровья.",
          "schinese": "在弩机上装载<span class=\"highlight\">3支木桩</span>，造成大幅增加的{g:citadel_inline_attribute:'WeaponDamage'}。<br><br>最后一支木桩受过<span class=\"highlight\">福佑</span>，造成额外{g:citadel_inline_attribute:'PureDamage'}并<span class=\"highlight\">淘汰</span>低生命值的敌人。",
          "spanish": "Carga tu ballesta con <span class=\"highlight\">3 estacas</span>, infligiendo un aumento masivo de {g:citadel_inline_attribute:'WeaponDamage'}.<br><br>La última estaca está <span class=\"highlight\">bendecida</span>, inflige {g:citadel_inline_attribute:'PureDamage'} adicional y <span class=\"highlight\">ejecuta</span> a los enemigos con poca vida.",
          "thai": "ใช้ <span class=\"highlight\">3 ลิ่มไม้</span> เติมเป็นกระสุนหน้าไม้ของคุณ เพิ่ม{g:citadel_inline_attribute:'WeaponDamage'}อย่างมหาศาล<br><br>ลิ่มไม้ลิ่มสุดท้ายได้รับ<span class=\"highlight\">พระพร</span> สร้างโบนัส{g:citadel_inline_attribute:'PureDamage'} และ <span class=\"highlight\">สังหาร</span>ศัตรูที่มีพลังชีวิตของศัตรูต่ำ",
          "turkish": "Arbaletinize <span class=\"highlight\">3 kazık</span> takın ve büyük ölçüde artırılmış {g:citadel_inline_attribute:'WeaponDamage'} verin.<br><br>Son kazık <span class=\"highlight\">kutsanarak</span> bonus {g:citadel_inline_attribute:'PureDamage'} verir ve sağlığı düşük düşmanları <span class=\"highlight\">öldürür</span>.",
          "ukrainian": "Заряджає арбалет <span class=\"highlight\">3 болтами</span>, що завдають суттєво збільшеної {g:citadel_inline_attribute:'WeaponDamage'}.<br><br>Останній болт — <span class=\"highlight\">благословенний</span>, він завдає додаткової {g:citadel_inline_attribute:'PureDamage'} та <span class=\"highlight\">страчує</span> ворогів із низьким рівнем здоров’я."
        }
      },
      "type": "EAbilityType_Ultimate",
      "activation": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST_TOGGLE",
      "behaviors": [
        "CITADEL_ABILITY_BEHAVIOR_NO_TARGET",
        "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT",
        "CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL",
        "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST",
        "CITADEL_ABILITY_BEHAVIOR_REFUND_HALF_COOLDOWN_ON_CHANNEL_INTERRUPT"
      ],
      "unlockCost": 1,
      "abilityPointCost": 0,
      "assets": {
        "icon": {
          "sourcePath": "panorama/images/hud/abilities/priest/priest_crossbow_psd.vtex_c",
          "packagePath": "packages/game-data/assets/game/panorama/images/hud/abilities/priest/priest_crossbow_psd.png",
          "publicPath": "/assets/game/panorama/images/hud/abilities/priest/priest_crossbow_psd.png",
          "type": "image"
        }
      }
    }
  ],
  "itemSlotInfo": {
    "EItemSlotType_WeaponMod": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    },
    "EItemSlotType_Armor": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    },
    "EItemSlotType_Tech": {
      "maxPurchasesForTier": [
        6,
        6,
        6
      ]
    }
  },
  "purchaseBonuses": [
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 1,
      "value": "4"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 2,
      "value": "8"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 3,
      "value": "13"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 4,
      "value": "18"
    },
    {
      "slotType": "EItemSlotType_WeaponMod",
      "tier": 5,
      "value": "23"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 1,
      "value": "7"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 2,
      "value": "8"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 3,
      "value": "9"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 4,
      "value": "10"
    },
    {
      "slotType": "EItemSlotType_Armor",
      "tier": 5,
      "value": "11"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 1,
      "value": "4"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 2,
      "value": "7"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 3,
      "value": "10"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 4,
      "value": "13"
    },
    {
      "slotType": "EItemSlotType_Tech",
      "tier": 5,
      "value": "16"
    }
  ],
  "progression": {
    "standardAbilityUpgradeCosts": [
      1,
      2,
      5
    ],
    "levels": [
      {
        "level": 1,
        "requiredSouls": 0,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": false
      },
      {
        "level": 2,
        "requiredSouls": 300,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 3,
        "requiredSouls": 600,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": true
      },
      {
        "level": 4,
        "requiredSouls": 900,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 5,
        "requiredSouls": 1500,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": true
      },
      {
        "level": 6,
        "requiredSouls": 2200,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 7,
        "requiredSouls": 3000,
        "abilityPoints": 0,
        "abilityUnlocks": 1,
        "useStandardUpgrade": true
      },
      {
        "level": 8,
        "requiredSouls": 3800,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 9,
        "requiredSouls": 4600,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 10,
        "requiredSouls": 5400,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 11,
        "requiredSouls": 6200,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 12,
        "requiredSouls": 7100,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 13,
        "requiredSouls": 8000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 14,
        "requiredSouls": 9000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 15,
        "requiredSouls": 10000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 16,
        "requiredSouls": 11000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 17,
        "requiredSouls": 12000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 18,
        "requiredSouls": 13200,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 19,
        "requiredSouls": 14500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 20,
        "requiredSouls": 16000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 21,
        "requiredSouls": 17500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 22,
        "requiredSouls": 19000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 23,
        "requiredSouls": 20500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 24,
        "requiredSouls": 22000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 25,
        "requiredSouls": 23500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 26,
        "requiredSouls": 25000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 27,
        "requiredSouls": 26500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 28,
        "requiredSouls": 28000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 29,
        "requiredSouls": 29500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 30,
        "requiredSouls": 31000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 31,
        "requiredSouls": 32500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 32,
        "requiredSouls": 34000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 33,
        "requiredSouls": 35500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 34,
        "requiredSouls": 37000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 35,
        "requiredSouls": 38500,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      },
      {
        "level": 36,
        "requiredSouls": 40000,
        "abilityPoints": 1,
        "abilityUnlocks": 0,
        "useStandardUpgrade": true
      }
    ]
  },
  "statDisplayGroups": [
    {
      "category": "ECitadelStat_Vitality",
      "stats": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMaxMoveSpeed",
        "ESprintSpeed",
        "EStamina"
      ]
    },
    {
      "category": "ECitadelStat_Spirit",
      "stats": [
        "ETechPower"
      ]
    },
    {
      "category": "ECitadelStat_Weapon",
      "stats": [
        "EWeaponDPS",
        "EBulletDamage",
        "EClipSize",
        "ERoundsPerSecond",
        "ELightMeleeDamage",
        "EHeavyMeleeDamage"
      ]
    }
  ],
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/heroes/priest_sm_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/priest_sm_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/priest_sm_psd.png",
      "type": "image"
    },
    "card": {
      "sourcePath": "panorama/images/heroes/priest_card_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/priest_card_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/priest_card_psd.png",
      "type": "image"
    },
    "portrait": {
      "sourcePath": "panorama/images/heroes/priest_card_critical_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/heroes/priest_card_critical_psd.png",
      "publicPath": "/assets/game/panorama/images/heroes/priest_card_critical_psd.png",
      "type": "image"
    },
    "model": {
      "sourcePath": "models/heroes_wip/priest/priest.vmdl_c",
      "packagePath": "packages/game-data/assets/game/models/heroes/venator.glb",
      "publicPath": "/assets/game/models/heroes/venator.glb",
      "type": "model"
    }
  }
}
