{
  "name": "deadlock.io static API",
  "version": "v1",
  "description": "Patch-versioned, fully-localized Deadlock game data extracted directly from the local game client.",
  "source": {
    "appId": "1422450",
    "buildId": "23596047",
    "generatedAt": "2026-06-06T16:23:38.392Z",
    "languages": 17
  },
  "counts": {
    "releasedHeroes": 38,
    "developmentHeroes": 19,
    "shopItems": 170,
    "npcs": 16
  },
  "endpoints": [
    {
      "path": "/api/v1/manifest.json",
      "description": "Build metadata, languages and entity counts."
    },
    {
      "path": "/api/v1/heroes.json",
      "description": "Released heroes with abilities, weapon stats, tags, progression and base stats."
    },
    {
      "path": "/api/v1/heroes/{slug}.json",
      "description": "A single hero by slug."
    },
    {
      "path": "/api/v1/heroes/{slug}/model.json",
      "description": "A hero's web-ready 3D showcase model (GLB): the in-client hero-select model + animation."
    },
    {
      "path": "/api/v1/items.json",
      "description": "Shop items by Weapon / Vitality / Spirit category and tier."
    },
    {
      "path": "/api/v1/items/{slug}.json",
      "description": "A single item by slug."
    },
    {
      "path": "/api/v1/abilities.json",
      "description": "Every ability and item-ability with properties, scaling and the in-client tooltip card."
    },
    {
      "path": "/api/v1/abilities/{slug}.json",
      "description": "A single playable ability: tooltip card (Main/Alt stats, corner stats, status effects, per-tier upgrades), properties and scaling."
    },
    {
      "path": "/api/v1/npcs.json",
      "description": "Map objectives, troopers, denizen camps and bosses with health and soul bounty."
    },
    {
      "path": "/api/v1/globals.json",
      "description": "Game-systems constants: damage-type colours, lanes, soul economy, Rejuvenator/Urn timings and skill-tier benchmarks."
    },
    {
      "path": "/api/v1/mechanics.json",
      "description": "Player-facing mechanic explainers."
    },
    {
      "path": "/api/v1/mechanics/{slug}.json",
      "description": "A single mechanic."
    },
    {
      "path": "/api/v1/updates.json",
      "description": "Parsed patch notes with per-entity change targeting."
    },
    {
      "path": "/api/v1/updates/{slug}.json",
      "description": "A single patch."
    },
    {
      "path": "/api/v1/news.json",
      "description": "Client news surface and external feed entries."
    },
    {
      "path": "/api/v1/leaderboards.json",
      "description": "Rank ladder, badges and leaderboard snapshots."
    },
    {
      "path": "/api/v1/locales.json",
      "description": "Supported client languages and site locales."
    },
    {
      "path": "/api/v1/assets.json",
      "description": "Exported web asset manifest (icons, portraits, badges, hero showcase models)."
    },
    {
      "path": "/api/v1/sources.json",
      "description": "Data providers and how each surface is sourced."
    },
    {
      "path": "/api/v1/graph.json",
      "description": "Cross-entity relationship graph."
    }
  ],
  "license": "Game data is property of Valve. This project is an unofficial community tool."
}
