{
  "id": "upgrade_magic_missile",
  "slug": "conjure-missiles",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/abilities.vdata_c#upgrade_magic_missile",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "upgrade_magic_missile",
  "displayName": {
    "english": "Conjure Missiles",
    "byLanguage": {
      "brazilian": "Conjurar Mísseis",
      "czech": "Kniha útočných kouzel",
      "english": "Conjure Missiles",
      "french": "Invocation de missiles",
      "german": "Geschosse beschwören",
      "italian": "Evocazione missilistica",
      "indonesian": "Misil Magis",
      "japanese": "サモンミサイル",
      "koreana": "마법 미사일",
      "latam": "Misiles de conjuros",
      "polish": "Przyzwij Pociski",
      "russian": "Призыв ракет",
      "schinese": "召唤导弹",
      "spanish": "Misiles Conjurados",
      "thai": "​คอนเจอร์​มิสไซล์​",
      "turkish": "Sihirli Füzeler",
      "ukrainian": "Виклик ракет"
    }
  },
  "description": null,
  "descriptionDisplay": null,
  "kind": "upgrade",
  "shop": {
    "category": "weapon",
    "slotType": "EItemSlotType_WeaponMod",
    "tier": 4,
    "tierLabel": "Tier 4",
    "cost": 6400,
    "isPublicShopItem": true,
    "filters": [
      "EShopFilterWeaponDamage",
      "EShopFilterClipSize",
      "EShopFilterFireRate"
    ],
    "upgradeSlotCost": 1,
    "groupId": null,
    "groupLabel": null,
    "componentIds": [],
    "upgradeIds": []
  },
  "activation": {
    "raw": "CITADEL_ABILITY_ACTIVATION_PASSIVE",
    "isPassive": true,
    "isActive": false,
    "isImbue": false
  },
  "properties": {
    "AbilityCooldown": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EItemCooldown",
        "value": null
      }
    },
    "AbilityDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechDuration",
        "value": null
      }
    },
    "AbilityCastRange": {
      "value": "0",
      "disableValue": null,
      "cssClass": "range",
      "displayUnits": "EDisplayUnit_Meters",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "AbilityUnitTargetLimit": {
      "value": "1",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCastDelay": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityChannelTime": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityPostCastDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCharges": {
      "value": "0",
      "disableValue": "-1",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCooldownBetweenCharge": {
      "value": "-1.0",
      "disableValue": "-2",
      "cssClass": "charge_cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "ChannelMoveSpeed": {
      "value": "-1",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": "EDisplayUnit_MetersPerSecond",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityResourceCost": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "TechPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "BaseAttackDamagePercent": {
      "value": "70",
      "disableValue": null,
      "cssClass": "bullet_damage",
      "displayUnits": "EDisplayUnit_Normal",
      "displayType": "EBaseWeaponDamageIncrease",
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE",
      "conditionalLocToken": null,
      "scale": null
    },
    "MaxHealthLossPercent": {
      "value": "-15",
      "disableValue": null,
      "cssClass": "health",
      "displayUnits": null,
      "displayType": "EMaxHealth",
      "providedPropertyType": "MODIFIER_VALUE_HEALTH_MAX_PERCENT",
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusClipPerKill": {
      "value": "2",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": "EClipSize",
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "MaxClipBonus": {
      "value": "14",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": "EClipSize",
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusFireRate": {
      "value": "10",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": "EFireRate",
      "providedPropertyType": "MODIFIER_VALUE_FIRE_RATE",
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusMoveSpeed": {
      "value": "1m",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": null,
      "displayType": "EMaxMoveSpeed",
      "providedPropertyType": "MODIFIER_VALUE_MOVEMENT_SPEED_MAX",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPowerPerKill": {
      "value": "10",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_BULLET_DAMAGE_INCREASE",
      "conditionalLocToken": null,
      "scale": null
    },
    "MaxStacks": {
      "value": "5",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    }
  },
  "upgrades": [],
  "card": {
    "sections": [
      {
        "type": "innate",
        "description": null,
        "properties": [
          {
            "key": "BaseAttackDamagePercent",
            "role": "normal"
          },
          {
            "key": "BonusFireRate",
            "role": "normal"
          },
          {
            "key": "BonusMoveSpeed",
            "role": "normal"
          },
          {
            "key": "MaxHealthLossPercent",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      },
      {
        "type": "passive",
        "description": {
          "english": "Each hero kill grants permanent Fire Rate (up to a max of 5 times). Death results in the loss of 1 stack.",
          "byLanguage": {
            "brazilian": null,
            "czech": "Každé zabití hrdiny poskytuje vlastníkovi permanentní bonus k rychlosti střelby (maximálně 5 sečtení). Úmrtím je vždy jedno sečtení ztraceno.",
            "english": "Each hero kill grants permanent Fire Rate (up to a max of 5 times). Death results in the loss of 1 stack.",
            "french": "Chaque victime vous confère une charge permanente de cadence de tir (jusqu'à 5 charges cumulables). La mort entraine la perte d'une charge.",
            "german": "Jeder Heldenkill gewährt Dir dauerhafte Feuerrate (summiert sich max. 5-mal auf). Beim Tod geht 1 Instanz verloren.",
            "italian": "Ogni eroe ucciso conferisce cadenza di fuoco permanente (fino a un massimo di 5 volte). Se muori perdi 1 istanza.",
            "indonesian": "Setiap melakukan kill pada hero, akan memberikan akumulasi Tingkat Tembakan permanen (maks. hingga 5 kali). Death akan mengakibatkan hilangnya 1 akumulasi.",
            "japanese": "ヒーローをキルするたび、永続的に発射速度が上昇する（最大5スタック）。デスするとスタックを1つ失う",
            "koreana": "영웅을 처치할 때마다 영구적으로 발사 속도를 얻습니다. 최대 5회까지 중첩되며 사망 시 중첩 1회를 잃습니다.",
            "latam": "Cada héroe eliminado otorga cadencia de tiro permanente (hasta un máximo de 5 veces). Al morir se pierde 1 acumulación.",
            "polish": "Każde zabójstwo bohatera przyznaje trwałą szybkostrzelność (maksymalnie 5 razy). Śmierć skutkuje utratą 1 instancji.",
            "russian": "Каждое убийство героя даёт постоянный бонус к скорострельности (максимум — 5 раз). При смерти владельца теряется один бонус.",
            "schinese": "每次击败英雄都会获得永久射速（最多可叠加5层）。如果被击倒，则会失去1层叠加。",
            "spanish": "Cada héroe eliminado otorga cadencia de tiro permanente (hasta un máximo de 5 veces). Morir provoca la pérdida de 1 acumulación.",
            "thai": "การสังหารฮีโร่แต่ละครั้งจะมอบอัตรายิงถาวร (สูงสุด 5 ครั้ง) การตายจะทำให้สูญเสีย 1 การซ้อนทับ",
            "turkish": "Her kahraman leşi en fazla 5 defa olacak şekilde kalıcı atış hızı sağlar. Ölünce 1 istif kaybolur.",
            "ukrainian": "Кожне вбивство героя дає постійну швидкострільність (макс. до 5 разів). Смерть призводить до втрати 1 заряду."
          }
        },
        "properties": [
          {
            "key": "WeaponPowerPerKill",
            "role": "important"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      }
    ]
  },
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/upgrades/mods_weapon/glass_cannon_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_weapon/glass_cannon_psd.png",
      "publicPath": null,
      "type": "image"
    },
    "shopIcon": {
      "sourcePath": "panorama/images/upgrades/mods_weapon/glass_cannon_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_weapon/glass_cannon_psd.png",
      "publicPath": null,
      "type": "image"
    }
  },
  "raw": {
    "className": "upgrade_glass_cannon",
    "cssClass": "glassCannon",
    "multibase": [
      "weapon_upgrade_t4"
    ],
    "updateTime": null
  }
}
