{
  "id": "upgrade_fervor",
  "slug": "frenzy",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/abilities.vdata_c#upgrade_fervor",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "upgrade_fervor",
  "displayName": {
    "english": "Frenzy",
    "byLanguage": {
      "brazilian": "Frenesi",
      "czech": "Pud sebezáchovy",
      "english": "Frenzy",
      "french": "Frénésie",
      "german": "Raserei",
      "italian": "Frenesia",
      "indonesian": "Kegilaan",
      "japanese": "フレンジー",
      "koreana": "광란",
      "latam": "Frenesí",
      "polish": "Szał Bitewny",
      "russian": "Ярость",
      "schinese": "狂乱",
      "spanish": "Frenesí",
      "thai": "​เฟรนซี​",
      "turkish": "Savaş Çılgınlığı",
      "ukrainian": "Лихоманка"
    }
  },
  "description": null,
  "descriptionDisplay": null,
  "kind": "upgrade",
  "shop": {
    "category": "weapon",
    "slotType": "EItemSlotType_WeaponMod",
    "tier": 4,
    "tierLabel": "Tier 4",
    "cost": 6400,
    "isPublicShopItem": true,
    "filters": [
      "EShopFilterWeaponDamage",
      "EShopFilterFireRate",
      "EShopFilterClipSize",
      "EShopFilterMovement"
    ],
    "upgradeSlotCost": 1,
    "groupId": "ETankingBullets",
    "groupLabel": "Tanking Bullets",
    "componentIds": [],
    "upgradeIds": []
  },
  "activation": {
    "raw": "CITADEL_ABILITY_ACTIVATION_PASSIVE",
    "isPassive": true,
    "isActive": false,
    "isImbue": false
  },
  "properties": {
    "AbilityCooldown": {
      "value": "16",
      "disableValue": "0",
      "cssClass": "cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EItemCooldown",
        "value": null
      }
    },
    "AbilityDuration": {
      "value": "10",
      "disableValue": "0",
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechDuration",
        "value": null
      }
    },
    "AbilityCastRange": {
      "value": "0",
      "disableValue": null,
      "cssClass": "range",
      "displayUnits": "EDisplayUnit_Meters",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "AbilityUnitTargetLimit": {
      "value": "1",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCastDelay": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityChannelTime": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityPostCastDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCharges": {
      "value": "0",
      "disableValue": "-1",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCooldownBetweenCharge": {
      "value": "-1.0",
      "disableValue": "-2",
      "cssClass": "charge_cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "ChannelMoveSpeed": {
      "value": "-1",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": "EDisplayUnit_MetersPerSecond",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityResourceCost": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "TechPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "LowHealthThreshold": {
      "value": "50",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusHealth": {
      "value": "160",
      "disableValue": null,
      "cssClass": "health",
      "displayUnits": null,
      "displayType": "EMaxHealth",
      "providedPropertyType": "MODIFIER_VALUE_HEALTH_MAX",
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusFireRate": {
      "value": "15",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": "EFireRate",
      "providedPropertyType": "MODIFIER_VALUE_FIRE_RATE",
      "conditionalLocToken": null,
      "scale": null
    },
    "FervorMovespeed": {
      "value": "4m",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_MOVEMENT_SPEED_MAX",
      "conditionalLocToken": "BelowHealthThreshold_conditional",
      "scale": null
    },
    "FervorFireRate": {
      "value": "40",
      "disableValue": null,
      "cssClass": "fire_rate",
      "displayUnits": null,
      "displayType": "EFireRate",
      "providedPropertyType": "MODIFIER_VALUE_FIRE_RATE",
      "conditionalLocToken": "BelowHealthThreshold_conditional",
      "scale": null
    },
    "FervorStatusResistancePercent": {
      "value": "40",
      "disableValue": null,
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": "EDebuffResist",
      "providedPropertyType": "MODIFIER_VALUE_STATUS_RESISTANCE",
      "conditionalLocToken": null,
      "scale": null
    }
  },
  "upgrades": [
    {
      "level": 1,
      "abilityPointCost": 1,
      "propertyUpgrades": [
        {
          "propertyName": "BonusHealth",
          "bonus": "125"
        },
        {
          "propertyName": "FervorFireRate",
          "bonus": "20"
        },
        {
          "propertyName": "FervorMovespeed",
          "bonus": "3m"
        },
        {
          "propertyName": "FervorStatusResistancePercent",
          "bonus": "15"
        }
      ]
    }
  ],
  "card": {
    "sections": [
      {
        "type": "innate",
        "description": null,
        "properties": [
          {
            "key": "BonusHealth",
            "role": "normal"
          },
          {
            "key": "BonusFireRate",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      },
      {
        "type": "passive",
        "description": {
          "english": "While you are below 50% health, you gain stat bonuses for a duration and existing debuffs on you are reduced.",
          "byLanguage": {
            "brazilian": "Enquanto estiver com menos de 50% de vida, aumenta os seus atributos brevemente e reduz a intensidade de malefícios existentes aplicados a você.",
            "czech": "Když má vlastník méně než 50 % zdraví, získá na chvíli bonusy k určitým statistikám a dojde k redukci jeho stávajících debuffů.",
            "english": "While you are below 50% health, you gain stat bonuses for a duration and existing debuffs on you are reduced.",
            "french": "Augmente vos statistiques quand vous avez moins de 50 % de vos PV et les effets négatifs sont réduits.",
            "german": "Wenn Du über weniger als 50 % Deiner LP verfügst, erhältst Du für eine bestimmte Zeit Boni auf Deine Attribute und aktuell auf Dich wirkende Schwächungseffekte werden reduziert.",
            "italian": "Mentre sei al di sotto del 50% di salute, ottieni statistiche bonus per un certo periodo e i debuff esistenti su di te sono ridotti.",
            "indonesian": "Saat health di bawah 50%, kamu akan mendapatkan bonus stat selama beberapa waktu dan debuff saat ini akan dikurangi.",
            "japanese": "自身のHPが50%を下回っている間、一定時間ステータスが上昇し、すでに自身に付与されているデバフが軽減される",
            "koreana": "체력이 50% 미만이면 일정 시간 동안 능력치 보너스를 획득하고, 기존 약화 효과가 감소합니다.",
            "latam": "Mientras estés por debajo del 50 % de vida, obtendrás bonificaciones de estadísticas durante un periodo y los efectos negativos existentes en ti se reducirán.",
            "polish": "Gdy masz mniej niż 50% zdrowia, zyskujesz premie do statystyk na pewien czas, a istniejące na tobie osłabienia zostają zmniejszone.",
            "russian": "Когда у вас меньше 50% здоровья, вы на указанный период получаете бонусы к характеристикам, а наложенные на вас отрицательные эффекты ослабляются.",
            "schinese": "当生命值低于50%时将在一段时间内获得属性加成，并且身上已有的减益效果将会减弱。",
            "spanish": "Cuando estás por debajo del 50 % de vida, tus atributos mejoran temporalmente y las desventajas que tengas aplicadas se reducen.",
            "thai": "เมื่อคุณมีพลังชีวิตต่ำกว่า 50% คุณจะได้รับค่าสถานะเพิ่มเติมชั่วคราว และดีบัฟที่คุณติดอยู่จะลดลง",
            "turkish": "%50 sağlığın altındayken bir süre boyunca özellik bonusları kazanırsınız ve mevcut zayıflatmaların etkisi azalır.",
            "ukrainian": "Коли у вас менше ніж 50% здоров’я, ви на деякий час отримаєте підвищення показників, а також на вас менше впливатимуть наявні ослаблення."
          }
        },
        "properties": [
          {
            "key": "FervorMovespeed",
            "role": "important"
          },
          {
            "key": "FervorFireRate",
            "role": "important"
          },
          {
            "key": "FervorStatusResistancePercent",
            "role": "important"
          },
          {
            "key": "AbilityDuration",
            "role": "normal"
          }
        ],
        "cooldownKey": "AbilityCooldown",
        "chargeUpKey": null
      }
    ]
  },
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/upgrades/mods_weapon/fervor_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_weapon/fervor_psd.png",
      "publicPath": null,
      "type": "image"
    },
    "shopIcon": {
      "sourcePath": "panorama/images/items/weapon/frenzy_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/items/weapon/frenzy_psd.png",
      "publicPath": "/assets/game/panorama/images/items/weapon/frenzy_psd.png",
      "type": "image"
    }
  },
  "raw": {
    "className": "citadel_item",
    "cssClass": "fervor",
    "multibase": [
      "weapon_upgrade_t4"
    ],
    "updateTime": null
  }
}
