{
  "id": "upgrade_grit",
  "slug": "grit",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/abilities.vdata_c#upgrade_grit",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "upgrade_grit",
  "displayName": {
    "english": "Grit",
    "byLanguage": {
      "brazilian": "Arrojo",
      "czech": "Špetka kuráže",
      "english": "Grit",
      "french": "Ténacité",
      "german": "Gottvertrauen",
      "italian": "Tenacia",
      "indonesian": "Ulet",
      "japanese": "不屈の心",
      "koreana": "근성",
      "latam": "Templanza",
      "polish": "Zaciekłość",
      "russian": "Крепость",
      "schinese": "刚毅",
      "spanish": "Templanza",
      "thai": "กริต",
      "turkish": "Azim",
      "ukrainian": "Витримка"
    }
  },
  "description": {
    "english": "Gain a <span class=\"highlight\">Barrier</span> for a short duration.",
    "byLanguage": {
      "brazilian": "Ganha uma <span class=\"highlight\">barreira</span> de curta duração.",
      "czech": "Vlastník si pro sebe na krátkou chvíli vytvoří <span class=\"highlight\">bariéru</span>.",
      "english": "Gain a <span class=\"highlight\">Barrier</span> for a short duration.",
      "french": "Accorde une <span class=\"highlight\">protection</span> pendant une courte durée.",
      "german": "Gewährt für eine kurze Zeit eine <span class=\"highlight\">Barriere</span>.",
      "italian": "Ottieni una <span class=\"highlight\">barriera</span> per un breve periodo.",
      "indonesian": "Mendapatkan <span class=\"highlight\">Pengaman</span> untuk durasi singkat.",
      "japanese": "短時間、<span class=\"highlight\">バリア</span>を獲得する",
      "koreana": "짧은 시간 동안 <span class=\"highlight\">방벽</span>을 획득합니다.",
      "latam": "Obtienes una <span class=\"highlight\">barrera</span> durante un breve periodo de tiempo.",
      "polish": "Zyskaj <span class=\"highlight\">barierę</span> na krótki czas.",
      "russian": "Вы ненадолго получаете <span class=\"highlight\">барьер</span>.",
      "schinese": "短时间内获得<span class=\"highlight\">屏障</span>。",
      "spanish": "Obtienes una <span class=\"highlight\">barrera</span> durante un breve período de tiempo.",
      "thai": "สร้าง<span class=\"highlight\">แบร์ริเออร์​</span>ชั่วครู่",
      "turkish": "Kısa süreliğine <span class=\"highlight\">bariyer</span> kazanın.",
      "ukrainian": "Ненадовго отримує <span class=\"highlight\">бар’єр</span>."
    }
  },
  "descriptionDisplay": {
    "english": "Gain a Barrier for a short duration.",
    "byLanguage": {
      "brazilian": "Ganha uma barreira de curta duração.",
      "czech": "Vlastník si pro sebe na krátkou chvíli vytvoří bariéru.",
      "english": "Gain a Barrier for a short duration.",
      "french": "Accorde une protection pendant une courte durée.",
      "german": "Gewährt für eine kurze Zeit eine Barriere.",
      "italian": "Ottieni una barriera per un breve periodo.",
      "indonesian": "Mendapatkan Pengaman untuk durasi singkat.",
      "japanese": "短時間、バリアを獲得する",
      "koreana": "짧은 시간 동안 방벽을 획득합니다.",
      "latam": "Obtienes una barrera durante un breve periodo de tiempo.",
      "polish": "Zyskaj barierę na krótki czas.",
      "russian": "Вы ненадолго получаете барьер.",
      "schinese": "短时间内获得屏障。",
      "spanish": "Obtienes una barrera durante un breve período de tiempo.",
      "thai": "สร้างแบร์ริเออร์ชั่วครู่",
      "turkish": "Kısa süreliğine bariyer kazanın.",
      "ukrainian": "Ненадовго отримує бар’єр."
    }
  },
  "kind": "upgrade",
  "shop": {
    "category": "vitality",
    "slotType": "EItemSlotType_Armor",
    "tier": 1,
    "tierLabel": "Tier 1",
    "cost": 800,
    "isPublicShopItem": true,
    "filters": [
      "EShopFilterDurability"
    ],
    "upgradeSlotCost": 1,
    "groupId": null,
    "groupLabel": null,
    "componentIds": [],
    "upgradeIds": [
      "upgrade_guardian_ward",
      "upgrade_vex_barrier",
      "upgrade_spirit_bubble",
      "upgrade_weapon_shielding"
    ]
  },
  "activation": {
    "raw": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
    "isPassive": false,
    "isActive": true,
    "isImbue": false
  },
  "properties": {
    "AbilityCooldown": {
      "value": "60",
      "disableValue": "0",
      "cssClass": "cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EItemCooldown",
        "value": null
      }
    },
    "AbilityDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechDuration",
        "value": null
      }
    },
    "AbilityCastRange": {
      "value": "0",
      "disableValue": null,
      "cssClass": "range",
      "displayUnits": "EDisplayUnit_Meters",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "AbilityUnitTargetLimit": {
      "value": "1",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCastDelay": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityChannelTime": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityPostCastDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCharges": {
      "value": "0",
      "disableValue": "-1",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCooldownBetweenCharge": {
      "value": "-1.0",
      "disableValue": "-2",
      "cssClass": "charge_cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "ChannelMoveSpeed": {
      "value": "-1",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": "EDisplayUnit_MetersPerSecond",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityResourceCost": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "TechPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "CombatBarrier": {
      "value": "200",
      "disableValue": null,
      "cssClass": "combat_barrier",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_BARRIER_HEALTH",
      "conditionalLocToken": null,
      "scale": null
    },
    "OutOfCombatHealthRegen": {
      "value": "1.0",
      "disableValue": null,
      "cssClass": "healing",
      "displayUnits": null,
      "displayType": "EOOCHealthRegen",
      "providedPropertyType": "MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN",
      "conditionalLocToken": null,
      "scale": null
    },
    "BarrierDuration": {
      "value": "4",
      "disableValue": null,
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    }
  },
  "upgrades": [
    {
      "level": 1,
      "abilityPointCost": 1,
      "propertyUpgrades": [
        {
          "propertyName": "CombatBarrier",
          "bonus": "250"
        },
        {
          "propertyName": "OutOfCombatHealthRegen",
          "bonus": "10"
        },
        {
          "propertyName": "AbilityCooldown",
          "bonus": "-25"
        }
      ]
    }
  ],
  "card": {
    "sections": [
      {
        "type": "innate",
        "description": null,
        "properties": [
          {
            "key": "OutOfCombatHealthRegen",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      },
      {
        "type": "active",
        "description": {
          "english": "Gain a Barrier for a short duration.",
          "byLanguage": {
            "brazilian": "Ganha uma barreira de curta duração.",
            "czech": "Vlastník si pro sebe na krátkou chvíli vytvoří bariéru.",
            "english": "Gain a Barrier for a short duration.",
            "french": "Accorde une protection pendant une courte durée.",
            "german": "Gewährt für eine kurze Zeit eine Barriere.",
            "italian": "Ottieni una barriera per un breve periodo.",
            "indonesian": "Mendapatkan Pengaman untuk durasi singkat.",
            "japanese": "短時間、バリアを獲得する",
            "koreana": "짧은 시간 동안 방벽을 획득합니다.",
            "latam": "Obtienes una barrera durante un breve periodo de tiempo.",
            "polish": "Zyskaj barierę na krótki czas.",
            "russian": "Вы ненадолго получаете барьер.",
            "schinese": "短时间内获得屏障。",
            "spanish": "Obtienes una barrera durante un breve período de tiempo.",
            "thai": "สร้างแบร์ริเออร์ชั่วครู่",
            "turkish": "Kısa süreliğine bariyer kazanın.",
            "ukrainian": "Ненадовго отримує бар’єр."
          }
        },
        "properties": [
          {
            "key": "CombatBarrier",
            "role": "important"
          },
          {
            "key": "BarrierDuration",
            "role": "normal"
          }
        ],
        "cooldownKey": "AbilityCooldown",
        "chargeUpKey": null
      }
    ]
  },
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/upgrades/mods_armor/bullet_shield_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_armor/bullet_shield_psd.png",
      "publicPath": null,
      "type": "image"
    },
    "shopIcon": {
      "sourcePath": "panorama/images/items/vitality/grit_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/items/vitality/grit_psd.png",
      "publicPath": "/assets/game/panorama/images/items/vitality/grit_psd.png",
      "type": "image"
    }
  },
  "raw": {
    "className": "upgrade_grit",
    "cssClass": "bulletShield",
    "multibase": [
      "armor_upgrade_t1"
    ],
    "updateTime": 1778715536
  }
}
