{
  "id": "upgrade_dps_aura",
  "slug": "heroic-aura",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/abilities.vdata_c#upgrade_dps_aura",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "upgrade_dps_aura",
  "displayName": {
    "english": "Heroic Aura",
    "byLanguage": {
      "brazilian": "Aura Heroica",
      "czech": "Hrdinská aura",
      "english": "Heroic Aura",
      "french": "Aura héroïque",
      "german": "Heroische Aura",
      "italian": "Aura eroica",
      "indonesian": "Aura Heroik",
      "japanese": "ヒロイックオーラ",
      "koreana": "영웅의 오라",
      "latam": "Aura heroica",
      "polish": "Heroiczna Aura",
      "russian": "Героическая аура",
      "schinese": "英雄光环",
      "spanish": "Aura Heroica",
      "thai": "​ฮีโรอิก​ออรา​",
      "turkish": "Kahramanlık Aurası",
      "ukrainian": "Аура героя"
    }
  },
  "description": {
    "english": "Provides <span class=\"highlight\">Bullet Resist</span> to nearby friendly units.\n\nProvides <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span> and <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span> to you and nearby allies. <span class=\"highlight\">Minions</span> get double value.",
    "byLanguage": {
      "brazilian": "Concede <span class=\"highlight\">resistência balística</span> às unidades aliadas próximas.\n\nConcede <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span> e <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span> a você e aliados próximos. <span class=\"highlight\">Soldados</span> são afetados em dobro.",
      "czech": "Vlastník poskytuje spojencům poblíž bonus k <span class=\"highlight\">balistické odolnosti</span>.\n\nVlastník poskytne sobě a spojencům poblíž bonusy k <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span> a <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span>. <span class=\"highlight\">Hráčské jednotky</span> získají dvojnásobné bonusy.",
      "english": "Provides <span class=\"highlight\">Bullet Resist</span> to nearby friendly units.\n\nProvides <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span> and <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span> to you and nearby allies. <span class=\"highlight\">Minions</span> get double value.",
      "french": "Augmente la <span class=\"highlight\">résistance aux balles</span> des unités alliées à proximité.\n\nAugmente votre <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span> et <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span> ainsi que celles des unités alliées à proximité. Les <span class=\"highlight\">sbires</span> voient ces attributs doublés.",
      "german": "Gewährt verbündeten Einheiten in der Nähe <span class=\"highlight\">Kugelresistenz</span>.\n\nGewährt Dir und Deinen Verbündeten <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span> und <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span>. <span class=\"highlight\">Infanteristen</span> erhalten den doppelten Wert.",
      "italian": "Conferisce <span class=\"highlight\">resistenza balistica</span> alle unità amiche vicine.\n\nConferisce <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span> e <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span> a te e agli alleati vicini. <span class=\"highlight\">Gli scagnozzi</span> ricevono un valore doppio.",
      "indonesian": "Memberikan <span class=\"highlight\">Pertahanan Peluru</span> ke unit rekan tim terdekat.\n\nMenyediakan <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span> dan <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span> untukmu dan rekan tim terdekat. <span class=\"highlight\">Minion</span> mendapatkan nilai ganda.",
      "japanese": "付近にいる味方に<span class=\"highlight\">弾薬耐性</span>を付与する\n\n自分自身と付近にいる味方の<span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span>と<span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span>を上昇させる。<span class=\"highlight\">トルーパー</span>に対しては効果が2倍になる",
      "koreana": "근처 아군 유닛에게 <span class=\"highlight\">총탄 저항</span>을 부여합니다.\n\n자신과 근처 아군에게 <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span>, <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span>를 부여합니다. <span class=\"highlight\">미니언</span>은 효과를 두 배로 받습니다.",
      "latam": "Proporciona <span class=\"highlight\">resistencia balística</span> a las unidades aliadas cercanas.\n\nProporciona <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span> y <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span> para ti y tus aliados cercanos. Los <span class=\"highlight\">secuaces</span> obtienen el doble de valor.",
      "polish": "Zapewnia <span class=\"highlight\">odporność na naboje</span> pobliskim sojuszniczym jednostkom.\n\nZapewnia <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span> i <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span> tobie i pobliskim sojusznikom. <span class=\"highlight\">Szturmowcy</span> otrzymują podwójną wartość.",
      "russian": "Даёт <span class=\"highlight\">сопротивляемость пулям</span> союзникам поблизости.\n\nПовышает <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span> и <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span> у вас и союзников поблизости. У <span class=\"highlight\">солдатов</span> эффект удваивается.",
      "schinese": "为附近的友方单位提供<span class=\"highlight\">子弹抗性</span>。\n\n为自身和附近的友军提供<span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span>和<span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span>。<span class=\"highlight\">小兵</span>获得的值翻倍。",
      "spanish": "Proporciona <span class=\"highlight\">resistencia a balas</span> a las unidades aliadas cercanas.\n\nOs proporciona <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span> y <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span> a ti y a los aliados cercanos. Afecta el doble a los <span class=\"highlight\">esbirros</span>.",
      "thai": "มอบ<span class=\"highlight\">ต้านทานกระสุน</span>ให้กับยูนิตฝ่ายเดียวกันใน​บริเวณ​ใกล้เคียง​\n\nมอบ<span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span>และ<span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span>ให้กับคุณและเพื่อนร่วมทีมใน​บริเวณ​ใกล้เคียง​ ส่วน<span class=\"highlight\">ลูกสมุน</span>จะได้รับเป็นสองเท่า",
      "turkish": "Yakındaki dost birimlere <span class=\"highlight\">mermi direnci</span> sağlar.\n\nSize ve yakındaki dostlara <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span> ve <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span> verir. <span class=\"highlight\">Kahramanların birimleri</span> iki kat daha fazlasını alır.",
      "ukrainian": "Дає <span class=\"highlight\">опір кулям</span> дружнім істотам поблизу.\n\nДає більше <span class=\"highlight\">{g:citadel_inline_attribute:'MoveSpeed'}</span> і <span class=\"highlight\">{g:citadel_inline_attribute:'FireRate'}</span> власнику та союзникам поблизу. <span class=\"highlight\">Міньйони</span> отримують подвійне значення."
    }
  },
  "descriptionDisplay": {
    "english": "Provides Bullet Resist to nearby friendly units.\n\nProvides Move Speed and Fire Rate to you and nearby allies. Minions get double value.",
    "byLanguage": {
      "brazilian": "Concede resistência balística às unidades aliadas próximas.\n\nConcede Move Speed e Fire Rate a você e aliados próximos. Soldados são afetados em dobro.",
      "czech": "Vlastník poskytuje spojencům poblíž bonus k balistické odolnosti.\n\nVlastník poskytne sobě a spojencům poblíž bonusy k Move Speed a Fire Rate. Hráčské jednotky získají dvojnásobné bonusy.",
      "english": "Provides Bullet Resist to nearby friendly units.\n\nProvides Move Speed and Fire Rate to you and nearby allies. Minions get double value.",
      "french": "Augmente la résistance aux balles des unités alliées à proximité.\n\nAugmente votre Move Speed et Fire Rate ainsi que celles des unités alliées à proximité. Les sbires voient ces attributs doublés.",
      "german": "Gewährt verbündeten Einheiten in der Nähe Kugelresistenz.\n\nGewährt Dir und Deinen Verbündeten Move Speed und Fire Rate. Infanteristen erhalten den doppelten Wert.",
      "italian": "Conferisce resistenza balistica alle unità amiche vicine.\n\nConferisce Move Speed e Fire Rate a te e agli alleati vicini. Gli scagnozzi ricevono un valore doppio.",
      "indonesian": "Memberikan Pertahanan Peluru ke unit rekan tim terdekat.\n\nMenyediakan Move Speed dan Fire Rate untukmu dan rekan tim terdekat. Minion mendapatkan nilai ganda.",
      "japanese": "付近にいる味方に弾薬耐性を付与する\n\n自分自身と付近にいる味方のMove SpeedとFire Rateを上昇させる。トルーパーに対しては効果が2倍になる",
      "koreana": "근처 아군 유닛에게 총탄 저항을 부여합니다.\n\n자신과 근처 아군에게 Move Speed, Fire Rate를 부여합니다. 미니언은 효과를 두 배로 받습니다.",
      "latam": "Proporciona resistencia balística a las unidades aliadas cercanas.\n\nProporciona Move Speed y Fire Rate para ti y tus aliados cercanos. Los secuaces obtienen el doble de valor.",
      "polish": "Zapewnia odporność na naboje pobliskim sojuszniczym jednostkom.\n\nZapewnia Move Speed i Fire Rate tobie i pobliskim sojusznikom. Szturmowcy otrzymują podwójną wartość.",
      "russian": "Даёт сопротивляемость пулям союзникам поблизости.\n\nПовышает Move Speed и Fire Rate у вас и союзников поблизости. У солдатов эффект удваивается.",
      "schinese": "为附近的友方单位提供子弹抗性。\n\n为自身和附近的友军提供Move Speed和Fire Rate。小兵获得的值翻倍。",
      "spanish": "Proporciona resistencia a balas a las unidades aliadas cercanas.\n\nOs proporciona Move Speed y Fire Rate a ti y a los aliados cercanos. Afecta el doble a los esbirros.",
      "thai": "มอบต้านทานกระสุนให้กับยูนิตฝ่ายเดียวกันในบริเวณใกล้เคียง\n\nมอบMove SpeedและFire Rateให้กับคุณและเพื่อนร่วมทีมในบริเวณใกล้เคียง ส่วนลูกสมุนจะได้รับเป็นสองเท่า",
      "turkish": "Yakındaki dost birimlere mermi direnci sağlar.\n\nSize ve yakındaki dostlara Move Speed ve Fire Rate verir. Kahramanların birimleri iki kat daha fazlasını alır.",
      "ukrainian": "Дає опір кулям дружнім істотам поблизу.\n\nДає більше Move Speed і Fire Rate власнику та союзникам поблизу. Міньйони отримують подвійне значення."
    }
  },
  "kind": "upgrade",
  "shop": {
    "category": "weapon",
    "slotType": "EItemSlotType_WeaponMod",
    "tier": 3,
    "tierLabel": "Tier 3",
    "cost": 3200,
    "isPublicShopItem": true,
    "filters": [
      "EShopFilterFireRate",
      "EShopFilterHealing",
      "EShopFilterMovement"
    ],
    "upgradeSlotCost": 1,
    "groupId": "EActives",
    "groupLabel": "Actives",
    "componentIds": [],
    "upgradeIds": []
  },
  "activation": {
    "raw": "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST",
    "isPassive": false,
    "isActive": true,
    "isImbue": false
  },
  "properties": {
    "AbilityCooldown": {
      "value": "22",
      "disableValue": "0",
      "cssClass": "cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EItemCooldown",
        "value": null
      }
    },
    "AbilityDuration": {
      "value": "7",
      "disableValue": "0",
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechDuration",
        "value": null
      }
    },
    "AbilityCastRange": {
      "value": "0",
      "disableValue": null,
      "cssClass": "range",
      "displayUnits": "EDisplayUnit_Meters",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "AbilityUnitTargetLimit": {
      "value": "1",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCastDelay": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityChannelTime": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityPostCastDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCharges": {
      "value": "0",
      "disableValue": "-1",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCooldownBetweenCharge": {
      "value": "-1.0",
      "disableValue": "-2",
      "cssClass": "charge_cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "ChannelMoveSpeed": {
      "value": "-1",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": "EDisplayUnit_MetersPerSecond",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityResourceCost": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "TechPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusFireRate": {
      "value": "26",
      "disableValue": null,
      "cssClass": "fire_rate",
      "displayUnits": null,
      "displayType": "EFireRate",
      "providedPropertyType": "MODIFIER_VALUE_FIRE_RATE",
      "conditionalLocToken": null,
      "scale": null
    },
    "Radius": {
      "value": "35m",
      "disableValue": null,
      "cssClass": "distance",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "ActiveRadius": {
      "value": "35m",
      "disableValue": null,
      "cssClass": "distance",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "ActiveBonusMoveSpeed": {
      "value": "2.25m",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_MOVEMENT_SPEED_MAX",
      "conditionalLocToken": null,
      "scale": null
    },
    "BulletResist": {
      "value": "17",
      "disableValue": null,
      "cssClass": "bullet_armor_up",
      "displayUnits": null,
      "displayType": "EBulletArmorDamageReduction",
      "providedPropertyType": "MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST",
      "conditionalLocToken": null,
      "scale": null
    },
    "NonHeroMult": {
      "value": "2",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusSprintSpeed": {
      "value": "1.5m",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": null,
      "displayType": "ESprintSpeed",
      "providedPropertyType": "MODIFIER_VALUE_SPRINT_SPEED_BONUS",
      "conditionalLocToken": null,
      "scale": null
    }
  },
  "upgrades": [
    {
      "level": 1,
      "abilityPointCost": 1,
      "propertyUpgrades": [
        {
          "propertyName": "ActiveBonusMoveSpeed",
          "bonus": "3m"
        },
        {
          "propertyName": "BonusFireRate",
          "bonus": "34"
        },
        {
          "propertyName": "BulletResist",
          "bonus": "10"
        },
        {
          "propertyName": "ActiveRadius",
          "bonus": "15m"
        }
      ]
    }
  ],
  "card": {
    "sections": [
      {
        "type": "innate",
        "description": null,
        "properties": [
          {
            "key": "BonusSprintSpeed",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      },
      {
        "type": "passive",
        "description": {
          "english": "Provides Bullet Resist to nearby friendly units.",
          "byLanguage": {
            "brazilian": "Concede resistência balística às unidades aliadas próximas.",
            "czech": "Vlastník poskytuje spojencům poblíž bonus k balistické odolnosti.",
            "english": "Provides Bullet Resist to nearby friendly units.",
            "french": "Augmente la résistance aux balles des unités alliées à proximité.",
            "german": "Gewährt verbündeten Einheiten in der Nähe Kugelresistenz.",
            "italian": "Conferisce resistenza balistica alle unità amiche vicine.",
            "indonesian": "Memberikan Pertahanan Peluru ke unit rekan tim terdekat.",
            "japanese": "付近にいる味方に弾薬耐性を付与する",
            "koreana": "근처 아군 유닛에게 총탄 저항을 부여합니다.",
            "latam": "Proporciona resistencia balística a las unidades aliadas cercanas.",
            "polish": "Zapewnia odporność na naboje pobliskim sojuszniczym jednostkom.",
            "russian": "Даёт сопротивляемость пулям союзникам поблизости.",
            "schinese": "为附近的友方单位提供子弹抗性。",
            "spanish": "Proporciona resistencia a balas a las unidades aliadas cercanas.",
            "thai": "มอบต้านทานกระสุนให้กับยูนิตฝ่ายเดียวกันในบริเวณใกล้เคียง",
            "turkish": "Yakındaki dost birimlere mermi direnci sağlar.",
            "ukrainian": "Дає опір кулям дружнім істотам поблизу."
          }
        },
        "properties": [
          {
            "key": "BulletResist",
            "role": "important"
          },
          {
            "key": "Radius",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      },
      {
        "type": "active",
        "description": {
          "english": "Provides Move Speed and Fire Rate to you and nearby allies. Minions get double value.",
          "byLanguage": {
            "brazilian": "Concede Move Speed e Fire Rate a você e aliados próximos. Soldados são afetados em dobro.",
            "czech": "Vlastník poskytne sobě a spojencům poblíž bonusy k Move Speed a Fire Rate. Hráčské jednotky získají dvojnásobné bonusy.",
            "english": "Provides Move Speed and Fire Rate to you and nearby allies. Minions get double value.",
            "french": "Augmente votre Move Speed et Fire Rate ainsi que celles des unités alliées à proximité. Les sbires voient ces attributs doublés.",
            "german": "Gewährt Dir und Deinen Verbündeten Move Speed und Fire Rate. Infanteristen erhalten den doppelten Wert.",
            "italian": "Conferisce Move Speed e Fire Rate a te e agli alleati vicini. Gli scagnozzi ricevono un valore doppio.",
            "indonesian": "Menyediakan Move Speed dan Fire Rate untukmu dan rekan tim terdekat. Minion mendapatkan nilai ganda.",
            "japanese": "自分自身と付近にいる味方のMove SpeedとFire Rateを上昇させる。トルーパーに対しては効果が2倍になる",
            "koreana": "자신과 근처 아군에게 Move Speed, Fire Rate를 부여합니다. 미니언은 효과를 두 배로 받습니다.",
            "latam": "Proporciona Move Speed y Fire Rate para ti y tus aliados cercanos. Los secuaces obtienen el doble de valor.",
            "polish": "Zapewnia Move Speed i Fire Rate tobie i pobliskim sojusznikom. Szturmowcy otrzymują podwójną wartość.",
            "russian": "Повышает Move Speed и Fire Rate у вас и союзников поблизости. У солдатов эффект удваивается.",
            "schinese": "为自身和附近的友军提供Move Speed和Fire Rate。小兵获得的值翻倍。",
            "spanish": "Os proporciona Move Speed y Fire Rate a ti y a los aliados cercanos. Afecta el doble a los esbirros.",
            "thai": "มอบMove SpeedและFire Rateให้กับคุณและเพื่อนร่วมทีมในบริเวณใกล้เคียง ส่วนลูกสมุนจะได้รับเป็นสองเท่า",
            "turkish": "Size ve yakındaki dostlara Move Speed ve Fire Rate verir. Kahramanların birimleri iki kat daha fazlasını alır.",
            "ukrainian": "Дає більше Move Speed і Fire Rate власнику та союзникам поблизу. Міньйони отримують подвійне значення."
          }
        },
        "properties": [
          {
            "key": "ActiveBonusMoveSpeed",
            "role": "important"
          },
          {
            "key": "BonusFireRate",
            "role": "important"
          },
          {
            "key": "ActiveRadius",
            "role": "normal"
          },
          {
            "key": "AbilityDuration",
            "role": "normal"
          }
        ],
        "cooldownKey": "AbilityCooldown",
        "chargeUpKey": null
      }
    ]
  },
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/upgrades/mods_weapon/bullet_damage_aura_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_weapon/bullet_damage_aura_psd.png",
      "publicPath": null,
      "type": "image"
    },
    "shopIcon": {
      "sourcePath": "panorama/images/items/weapon/heroic_aura_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/items/weapon/heroic_aura_psd.png",
      "publicPath": "/assets/game/panorama/images/items/weapon/heroic_aura_psd.png",
      "type": "image"
    }
  },
  "raw": {
    "className": "upgrade_dps_aura",
    "cssClass": "bulletDamageAura",
    "multibase": [
      "weapon_upgrade_t3"
    ],
    "updateTime": null
  }
}
