{
  "id": "upgrade_damage_recycler",
  "slug": "leech",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/abilities.vdata_c#upgrade_damage_recycler",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "upgrade_damage_recycler",
  "displayName": {
    "english": "Leech",
    "byLanguage": {
      "brazilian": "Sanguessuga",
      "czech": "Pijavice",
      "english": "Leech",
      "french": "Sangsue",
      "german": "Aderlasser",
      "italian": "Sanguisuga",
      "indonesian": "Lintah",
      "japanese": "ライフドレイン",
      "koreana": "거머리",
      "latam": "Sanguijuela",
      "polish": "Pijawka",
      "russian": "Кровопийца",
      "schinese": "赤蟥",
      "spanish": "Sanguijuela",
      "thai": "​ลีช​",
      "turkish": "Sülük",
      "ukrainian": "Кровопивця"
    }
  },
  "description": {
    "english": "Reduces the effect of enemy applied <span class=\"highlight\">healing reduction</span>.",
    "byLanguage": {
      "brazilian": "Reduz o efeito de <span class=\"highlight\">reduções de cura</span> aplicadas pelos inimigos.",
      "czech": "Redukuje účinnost <span class=\"highlight\">redukce léčení</span> aplikovaného na vlastníka.",
      "english": "Reduces the effect of enemy applied <span class=\"highlight\">healing reduction</span>.",
      "french": "Réduit les effets de <span class=\"highlight\">réduction de soins</span> appliqués par les unités ennemies.",
      "german": "Reduziert die Effektivität von durch Gegner zugefügte <span class=\"highlight\">Heilungsreduzierung</span>.",
      "italian": "Riduce l'effetto della <span class=\"highlight\">riduzione della guarigione</span> applicata dal nemico.",
      "indonesian": "Mengurangi efek <span class=\"highlight\">pengurangan penyembuhan</span> yang diberikan musuh.",
      "japanese": "敵から付与される<span class=\"highlight\">回復阻害</span>の効果を軽減する",
      "koreana": "적군이 적용한 <span class=\"highlight\">치유 감소</span> 효과가 감소합니다.",
      "latam": "Reduce el efecto de la <span class=\"highlight\">reducción de curación</span> que aplican los enemigos.",
      "polish": "Zmniejsza działanie nałożonej przez wroga <span class=\"highlight\">redukcji leczenia</span>.",
      "russian": "Ослабляет накладываемое на вас врагами <span class=\"highlight\">снижения лечения</span>.",
      "schinese": "降低敌人施加的<span class=\"highlight\">治疗减少</span>效果。",
      "spanish": "Reduce el efecto de la <span class=\"highlight\">reducción de curación</span> que aplican los enemigos.",
      "thai": "ลดทอนประสิทธิภาพการ<span class=\"highlight\">ลดการรักษา</span>​โดยฝ่ายศัตรู",
      "turkish": "Düşmanların uyguladığı <span class=\"highlight\">iyileştirme azaltmalarının</span> etkisini azaltır.",
      "ukrainian": "Послаблює ефект накладеного ворогом <span class=\"highlight\">зменшення лікування</span>."
    }
  },
  "descriptionDisplay": {
    "english": "Reduces the effect of enemy applied healing reduction.",
    "byLanguage": {
      "brazilian": "Reduz o efeito de reduções de cura aplicadas pelos inimigos.",
      "czech": "Redukuje účinnost redukce léčení aplikovaného na vlastníka.",
      "english": "Reduces the effect of enemy applied healing reduction.",
      "french": "Réduit les effets de réduction de soins appliqués par les unités ennemies.",
      "german": "Reduziert die Effektivität von durch Gegner zugefügte Heilungsreduzierung.",
      "italian": "Riduce l'effetto della riduzione della guarigione applicata dal nemico.",
      "indonesian": "Mengurangi efek pengurangan penyembuhan yang diberikan musuh.",
      "japanese": "敵から付与される回復阻害の効果を軽減する",
      "koreana": "적군이 적용한 치유 감소 효과가 감소합니다.",
      "latam": "Reduce el efecto de la reducción de curación que aplican los enemigos.",
      "polish": "Zmniejsza działanie nałożonej przez wroga redukcji leczenia.",
      "russian": "Ослабляет накладываемое на вас врагами снижения лечения.",
      "schinese": "降低敌人施加的治疗减少效果。",
      "spanish": "Reduce el efecto de la reducción de curación que aplican los enemigos.",
      "thai": "ลดทอนประสิทธิภาพการลดการรักษาโดยฝ่ายศัตรู",
      "turkish": "Düşmanların uyguladığı iyileştirme azaltmalarının etkisini azaltır.",
      "ukrainian": "Послаблює ефект накладеного ворогом зменшення лікування."
    }
  },
  "kind": "upgrade",
  "shop": {
    "category": "vitality",
    "slotType": "EItemSlotType_Armor",
    "tier": 4,
    "tierLabel": "Tier 4",
    "cost": 6400,
    "isPublicShopItem": true,
    "filters": [
      "EShopFilterMagicDamage",
      "EShopFilterHealing"
    ],
    "upgradeSlotCost": 1,
    "groupId": "ELifesteal",
    "groupLabel": "Lifesteal",
    "componentIds": [
      "upgrade_vampire",
      "upgrade_health_stealing_magic"
    ],
    "upgradeIds": []
  },
  "activation": {
    "raw": "CITADEL_ABILITY_ACTIVATION_PASSIVE",
    "isPassive": true,
    "isActive": false,
    "isImbue": false
  },
  "properties": {
    "AbilityCooldown": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EItemCooldown",
        "value": null
      }
    },
    "AbilityDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechDuration",
        "value": null
      }
    },
    "AbilityCastRange": {
      "value": "0",
      "disableValue": null,
      "cssClass": "range",
      "displayUnits": "EDisplayUnit_Meters",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "AbilityUnitTargetLimit": {
      "value": "1",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCastDelay": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityChannelTime": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityPostCastDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCharges": {
      "value": "0",
      "disableValue": "-1",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCooldownBetweenCharge": {
      "value": "-1.0",
      "disableValue": "-2",
      "cssClass": "charge_cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "ChannelMoveSpeed": {
      "value": "-1",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": "EDisplayUnit_MetersPerSecond",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityResourceCost": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "TechPower": {
      "value": "12",
      "disableValue": "0",
      "cssClass": "tech_damage",
      "displayUnits": null,
      "displayType": "ETechPower",
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityLifestealPercentHero": {
      "value": "25",
      "disableValue": null,
      "cssClass": "healing",
      "displayUnits": null,
      "displayType": "ETechLifesteal",
      "providedPropertyType": "MODIFIER_VALUE_TECH_LIFESTEAL",
      "conditionalLocToken": null,
      "scale": {
        "stat": "EHealingOutput",
        "value": null
      }
    },
    "BulletLifestealPercent": {
      "value": "25",
      "disableValue": null,
      "cssClass": "healing",
      "displayUnits": null,
      "displayType": "EBulletLifesteal",
      "providedPropertyType": "MODIFIER_VALUE_BULLET_LIFESTEAL",
      "conditionalLocToken": null,
      "scale": {
        "stat": "EHealingOutput",
        "value": null
      }
    },
    "BaseAttackDamagePercent": {
      "value": "12",
      "disableValue": null,
      "cssClass": "bullet_damage",
      "displayUnits": "EDisplayUnit_Normal",
      "displayType": "EBaseWeaponDamageIncrease",
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE",
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusHealth": {
      "value": "180",
      "disableValue": null,
      "cssClass": "health",
      "displayUnits": null,
      "displayType": "EMaxHealth",
      "providedPropertyType": "MODIFIER_VALUE_HEALTH_MAX",
      "conditionalLocToken": null,
      "scale": null
    },
    "HealOnKill": {
      "value": null,
      "disableValue": null,
      "cssClass": "healing",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EHealingOutput",
        "value": null
      }
    }
  },
  "upgrades": [
    {
      "level": 1,
      "abilityPointCost": 1,
      "propertyUpgrades": [
        {
          "propertyName": "BulletLifestealPercent",
          "bonus": "15"
        },
        {
          "propertyName": "AbilityLifestealPercentHero",
          "bonus": "15"
        },
        {
          "propertyName": "BonusHealth",
          "bonus": "200"
        },
        {
          "propertyName": "TechPower",
          "bonus": "15"
        },
        {
          "propertyName": "BaseAttackDamagePercent",
          "bonus": "15"
        }
      ]
    }
  ],
  "card": {
    "sections": [
      {
        "type": "innate",
        "description": null,
        "properties": [
          {
            "key": "AbilityLifestealPercentHero",
            "role": "elevated"
          },
          {
            "key": "BulletLifestealPercent",
            "role": "elevated"
          },
          {
            "key": "BonusHealth",
            "role": "normal"
          },
          {
            "key": "BaseAttackDamagePercent",
            "role": "normal"
          },
          {
            "key": "TechPower",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      }
    ]
  },
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/upgrades/mods_armor/leech_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_armor/leech_psd.png",
      "publicPath": null,
      "type": "image"
    },
    "shopIcon": {
      "sourcePath": "panorama/images/items/vitality/leech_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/items/vitality/leech_psd.png",
      "publicPath": "/assets/game/panorama/images/items/vitality/leech_psd.png",
      "type": "image"
    }
  },
  "raw": {
    "className": "upgrade_damage_recycler",
    "cssClass": "leech",
    "multibase": [
      "armor_upgrade_t4"
    ],
    "updateTime": null
  }
}
