{
  "id": "upgrade_magic_slow",
  "slug": "mystic-slow",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/abilities.vdata_c#upgrade_magic_slow",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "upgrade_magic_slow",
  "displayName": {
    "english": "Mystic Slow",
    "byLanguage": {
      "brazilian": "Desaceleração Mística",
      "czech": "Mystické zpomalení",
      "english": "Mystic Slow",
      "french": "Ralentissement mystique",
      "german": "Mystische Verlangsamung",
      "italian": "Rallentamento mistico",
      "indonesian": "Perlambatan Mistis",
      "japanese": "ミスティックスロウ",
      "koreana": "신비의 둔화",
      "latam": "Ralentización mística",
      "polish": "Mistyczne Spowolnienie",
      "russian": "Мистическое замедление",
      "schinese": "秘术缓速",
      "spanish": "Ralentización Mística",
      "thai": "มิสติกสโลว์",
      "turkish": "Mistik Yavaşlatma",
      "ukrainian": "Містичне сповільнення"
    }
  },
  "description": {
    "english": "When the target takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their <span class=\"highlight\">Move Speed</span> reduced.",
    "byLanguage": {
      "brazilian": "Reduz a <span class=\"highlight\">velocidade de movimento</span> do alvo sempre que ele sofre {g:citadel_inline_attribute:'SpiritDamage'}.",
      "czech": "Když vlastník udělí nepříteli {g:citadel_inline_attribute:'SpiritDamage'}, také redukuje jeho <span class=\"highlight\">rychlost pohybu</span>.",
      "english": "When the target takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their <span class=\"highlight\">Move Speed</span> reduced.",
      "french": "Lorsque la cible subit des {g:citadel_inline_attribute:'SpiritDamage'}, sa <span class=\"highlight\">vitesse de déplacement</span> est réduite.",
      "german": "Wenn Du einem Ziel {g:citadel_inline_attribute:'SpiritDamage'} zufügst, reduziert sich dessen <span class=\"highlight\">Bewegungstempo</span>.",
      "italian": "Quando il bersaglio subisce {g:citadel_inline_attribute:'SpiritDamage'}, la sua <span class=\"highlight\">velocità di movimento</span> viene ridotta.",
      "indonesian": "Ketika target menerima {g:citadel_inline_atribut: 'SpiritDamage'}, <span class=\"highlight\">Kecepatan Gerakan</span> mereka dikurangi.",
      "japanese": "{g:citadel_inline_attribute:'SpiritDamage'}を与えた対象の<span class=\"highlight\">移動速度</span>を低下させる",
      "koreana": "대상이 {g:citadel_inline_attribute:'SpiritDamage'}를 입으면 <span class=\"highlight\">이동 속도</span>가 감소합니다.",
      "latam": "Cuando el objetivo recibe {g:citadel_inline_attribute:'SpiritDamage'}, su <span class=\"highlight\">velocidad de movimiento</span> se reduce.",
      "polish": "Gdy cel otrzymuje {g:citadel_inline_attribute:'SpiritDamage'}, jego <span class=\"highlight\">szybkość ruchu</span> zostaje zredukowana.",
      "russian": "Когда цель получает {g:citadel_inline_attribute:'SpiritDamage'}, у неё снижается <span class=\"highlight\">скорость передвижения</span>.",
      "schinese": "当目标受到{g:citadel_inline_attribute:'SpiritDamage'}时，其<span class=\"highlight\">移动速度</span>会被降低。",
      "spanish": "Cuando el objetivo recibe {g:citadel_inline_attribute:'SpiritDamage'}, se reduce su <span class=\"highlight\">velocidad de movimiento</span>.",
      "thai": "เมื่อเป้าหมายได้รับ {g:citadel_inline_attribute:'SpiritDamage'} พวกเขาจะถูกลด<span class=\"highlight\">ความเร็ว​การ​เคลื่อนที่</span>",
      "turkish": "Hedef {g:citadel_inline_attribute:'SpiritDamage'} aldığında <span class=\"highlight\">hareket hızı</span> azalır.",
      "ukrainian": "Коли ціль зазнає {g:citadel_inline_attribute:'SpiritDamage'}, її <span class=\"highlight\">швидкість руху</span> зменшується."
    }
  },
  "descriptionDisplay": {
    "english": "When the target takes Spirit Damage, they have their Move Speed reduced.",
    "byLanguage": {
      "brazilian": "Reduz a velocidade de movimento do alvo sempre que ele sofre Spirit Damage.",
      "czech": "Když vlastník udělí nepříteli Spirit Damage, také redukuje jeho rychlost pohybu.",
      "english": "When the target takes Spirit Damage, they have their Move Speed reduced.",
      "french": "Lorsque la cible subit des Spirit Damage, sa vitesse de déplacement est réduite.",
      "german": "Wenn Du einem Ziel Spirit Damage zufügst, reduziert sich dessen Bewegungstempo.",
      "italian": "Quando il bersaglio subisce Spirit Damage, la sua velocità di movimento viene ridotta.",
      "indonesian": "Ketika target menerima Spirit Damage, Kecepatan Gerakan mereka dikurangi.",
      "japanese": "Spirit Damageを与えた対象の移動速度を低下させる",
      "koreana": "대상이 Spirit Damage를 입으면 이동 속도가 감소합니다.",
      "latam": "Cuando el objetivo recibe Spirit Damage, su velocidad de movimiento se reduce.",
      "polish": "Gdy cel otrzymuje Spirit Damage, jego szybkość ruchu zostaje zredukowana.",
      "russian": "Когда цель получает Spirit Damage, у неё снижается скорость передвижения.",
      "schinese": "当目标受到Spirit Damage时，其移动速度会被降低。",
      "spanish": "Cuando el objetivo recibe Spirit Damage, se reduce su velocidad de movimiento.",
      "thai": "เมื่อเป้าหมายได้รับ Spirit Damage พวกเขาจะถูกลดความเร็วการเคลื่อนที่",
      "turkish": "Hedef Spirit Damage aldığında hareket hızı azalır.",
      "ukrainian": "Коли ціль зазнає Spirit Damage, її швидкість руху зменшується."
    }
  },
  "kind": "upgrade",
  "shop": {
    "category": "spirit",
    "slotType": "EItemSlotType_Tech",
    "tier": 2,
    "tierLabel": "Tier 2",
    "cost": 1600,
    "isPublicShopItem": true,
    "filters": [
      "EShopFilterDisruption"
    ],
    "upgradeSlotCost": 1,
    "groupId": "ESlowingMagic",
    "groupLabel": "Slowing Magic",
    "componentIds": [],
    "upgradeIds": [
      "upgrade_ultimate_burst"
    ]
  },
  "activation": {
    "raw": "CITADEL_ABILITY_ACTIVATION_PASSIVE",
    "isPassive": true,
    "isActive": false,
    "isImbue": false
  },
  "properties": {
    "AbilityCooldown": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EItemCooldown",
        "value": null
      }
    },
    "AbilityDuration": {
      "value": "2",
      "disableValue": "0",
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechDuration",
        "value": null
      }
    },
    "AbilityCastRange": {
      "value": "0",
      "disableValue": null,
      "cssClass": "range",
      "displayUnits": "EDisplayUnit_Meters",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "AbilityUnitTargetLimit": {
      "value": "1",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCastDelay": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityChannelTime": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityPostCastDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCharges": {
      "value": "0",
      "disableValue": "-1",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCooldownBetweenCharge": {
      "value": "-1.0",
      "disableValue": "-2",
      "cssClass": "charge_cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "ChannelMoveSpeed": {
      "value": "-1",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": "EDisplayUnit_MetersPerSecond",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityResourceCost": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "TechPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "MovementSpeedSlow": {
      "value": "30",
      "disableValue": null,
      "cssClass": "slow",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_MOVEMENT_SPEED_SLOW_PERCENT",
      "conditionalLocToken": null,
      "scale": null
    },
    "GroundDashReductionPercent": {
      "value": "-12",
      "disableValue": null,
      "cssClass": "slow",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_MOVEMENT_GROUND_DASH_REDUCTION_PERCENT",
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusSprintSpeed": {
      "value": "0.75m",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": null,
      "displayType": "ESprintSpeed",
      "providedPropertyType": "MODIFIER_VALUE_SPRINT_SPEED_BONUS",
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusHealth": {
      "value": "50",
      "disableValue": null,
      "cssClass": "health",
      "displayUnits": null,
      "displayType": "EMaxHealth",
      "providedPropertyType": "MODIFIER_VALUE_HEALTH_MAX",
      "conditionalLocToken": null,
      "scale": null
    }
  },
  "upgrades": [
    {
      "level": 1,
      "abilityPointCost": 1,
      "propertyUpgrades": [
        {
          "propertyName": "MovementSpeedSlow",
          "bonus": "15"
        },
        {
          "propertyName": "GroundDashReductionPercent",
          "bonus": "-10"
        },
        {
          "propertyName": "BonusHealth",
          "bonus": "100"
        },
        {
          "propertyName": "BonusSprintSpeed",
          "bonus": "1"
        }
      ]
    }
  ],
  "card": {
    "sections": [
      {
        "type": "innate",
        "description": null,
        "properties": [
          {
            "key": "BonusHealth",
            "role": "normal"
          },
          {
            "key": "BonusSprintSpeed",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      },
      {
        "type": "passive",
        "description": {
          "english": "When the target takes Spirit Damage, they have their Move Speed reduced.",
          "byLanguage": {
            "brazilian": "Reduz a velocidade de movimento do alvo sempre que ele sofre Spirit Damage.",
            "czech": "Když vlastník udělí nepříteli Spirit Damage, také redukuje jeho rychlost pohybu.",
            "english": "When the target takes Spirit Damage, they have their Move Speed reduced.",
            "french": "Lorsque la cible subit des Spirit Damage, sa vitesse de déplacement est réduite.",
            "german": "Wenn Du einem Ziel Spirit Damage zufügst, reduziert sich dessen Bewegungstempo.",
            "italian": "Quando il bersaglio subisce Spirit Damage, la sua velocità di movimento viene ridotta.",
            "indonesian": "Ketika target menerima Spirit Damage, Kecepatan Gerakan mereka dikurangi.",
            "japanese": "Spirit Damageを与えた対象の移動速度を低下させる",
            "koreana": "대상이 Spirit Damage를 입으면 이동 속도가 감소합니다.",
            "latam": "Cuando el objetivo recibe Spirit Damage, su velocidad de movimiento se reduce.",
            "polish": "Gdy cel otrzymuje Spirit Damage, jego szybkość ruchu zostaje zredukowana.",
            "russian": "Когда цель получает Spirit Damage, у неё снижается скорость передвижения.",
            "schinese": "当目标受到Spirit Damage时，其移动速度会被降低。",
            "spanish": "Cuando el objetivo recibe Spirit Damage, se reduce su velocidad de movimiento.",
            "thai": "เมื่อเป้าหมายได้รับ Spirit Damage พวกเขาจะถูกลดความเร็วการเคลื่อนที่",
            "turkish": "Hedef Spirit Damage aldığında hareket hızı azalır.",
            "ukrainian": "Коли ціль зазнає Spirit Damage, її швидкість руху зменшується."
          }
        },
        "properties": [
          {
            "key": "MovementSpeedSlow",
            "role": "important"
          },
          {
            "key": "GroundDashReductionPercent",
            "role": "important"
          },
          {
            "key": "AbilityDuration",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      }
    ]
  },
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/upgrades/mods_tech/slowing_tech_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_tech/slowing_tech_psd.png",
      "publicPath": null,
      "type": "image"
    },
    "shopIcon": {
      "sourcePath": "panorama/images/items/spirit/mystic_slow_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/items/spirit/mystic_slow_psd.png",
      "publicPath": "/assets/game/panorama/images/items/spirit/mystic_slow_psd.png",
      "type": "image"
    }
  },
  "raw": {
    "className": "citadel_item",
    "cssClass": "slowingTech",
    "multibase": [
      "tech_upgrade_t2"
    ],
    "updateTime": 1715798436
  }
}
