{
  "id": "upgrade_magic_vulnerability",
  "slug": "mystic-vulnerability",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/abilities.vdata_c#upgrade_magic_vulnerability",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "upgrade_magic_vulnerability",
  "displayName": {
    "english": "Mystic Vulnerability",
    "byLanguage": {
      "brazilian": "Vulnerabilidade Mística",
      "czech": "Mystická zranitelnost",
      "english": "Mystic Vulnerability",
      "french": "Vulnérabilité mystique",
      "german": "Mystische Schwachstelle",
      "italian": "Vulnerabilità mistica",
      "indonesian": "Kerentanan Mistis",
      "japanese": "ヴァルネラビリティ",
      "koreana": "신비의 상처",
      "latam": "Vulnerabilidad mística",
      "polish": "Mistyczna Wrażliwość",
      "russian": "Мистическая уязвимость",
      "schinese": "秘术脆弱",
      "spanish": "Vulnerabilidad Mística",
      "thai": "​มิสติก​วัลเนอรา​บิลิตี​",
      "turkish": "Mistik Hassasiyet",
      "ukrainian": "Містична вразливість"
    }
  },
  "description": {
    "english": "When an enemy takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their {g:citadel_inline_attribute:'SpiritResist'} reduced.",
    "byLanguage": {
      "brazilian": "Quando um inimigo sofre {g:citadel_inline_attribute:'SpiritDamage'}, a {g:citadel_inline_attribute:'SpiritResist'} dele é reduzida.",
      "czech": "Když vlastník udělí nepříteli {g:citadel_inline_attribute:'SpiritDamage'}, také redukuje jeho <panel class=\"InlineAttributeIcon SpiritResist\" replacechar=\"_\"><span class=\"InlineAttributeName SpiritResist\">spirituální odolnost</span>.",
      "english": "When an enemy takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their {g:citadel_inline_attribute:'SpiritResist'} reduced.",
      "french": "Quand une unité ennemie subit des {g:citadel_inline_attribute:'SpiritDamage'}, sa {g:citadel_inline_attribute:'SpiritResist'} est réduite.",
      "german": "Wenn ein Gegner {g:citadel_inline_attribute:'SpiritDamage'} erleidet, wird dessen {g:citadel_inline_attribute:'SpiritResist'} reduziert.",
      "italian": "Quando un nemico subisce {g:citadel_inline_attribute:'SpiritDamage'}, la sua {g:citadel_inline_attribute:'SpiritResist'} si riduce.",
      "indonesian": "Ketika musuh menerima {g:citadel_inline_atribut: 'SpiritDamage'}, {g:citadel_inline_atribut:'spiritResist'} mereka dikurangi.",
      "japanese": "{g:citadel_inline_attribute:'SpiritDamage'}を与えた対象の{g:citadel_inline_attribute:'SpiritResist'}を低下させる",
      "koreana": "적이 {g:citadel_inline_attribute:'SpiritDamage'}를 입을 때, 해당 적군의 {g:citadel_inline_attribute:'SpiritResist'}이 감소합니다.",
      "latam": "Cuando un enemigo recibe {g:citadel_inline_attribute:'SpiritDamage'}, su {g:citadel_inline_attribute:'SpiritResist'} se reduce.",
      "polish": "Kiedy wróg otrzyma {g:citadel_inline_attribute:'SpiritDamage'}, jego {g:citadel_inline_attribute:'SpiritResist'} zostaje zmniejszona.",
      "russian": "Когда враг получает {g:citadel_inline_attribute:'SpiritDamage'}, у него снижается {g:citadel_inline_attribute:'SpiritResist'}.",
      "schinese": "敌人受到{g:citadel_inline_attribute:'SpiritDamage'}时，其{g:citadel_inline_attribute:'SpiritDamage'}会被降低。",
      "spanish": "Cuando un enemigo recibe {g:citadel_inline_attribute:'SpiritDamage'}, se reduce su {g:citadel_inline_attribute:'SpiritResist'}.",
      "thai": "เมื่อศัตรูได้รับ {g:citadel_inline_attribute:'SpiritDamage'} {g:citadel_inline_attribute:'SpiritResist'} ของพวกเขาจะลดลง",
      "turkish": "Bir düşman {g:citadel_inline_attribute:'SpiritDamage'} aldığında {g:citadel_inline_attribute:'SpiritResist'} azalır.",
      "ukrainian": "Коли ворог зазнає {g:citadel_inline_attribute:'SpiritDamage'}, його <panel class=\"InlineAttributeIcon SpiritResist\" replacechar=\"_\"><span class=\"InlineAttributeName SpiritResist\">духовний опір</span> зменшується."
    }
  },
  "descriptionDisplay": {
    "english": "When an enemy takes Spirit Damage, they have their Spirit Resist reduced.",
    "byLanguage": {
      "brazilian": "Quando um inimigo sofre Spirit Damage, a Spirit Resist dele é reduzida.",
      "czech": "Když vlastník udělí nepříteli Spirit Damage, také redukuje jeho spirituální odolnost.",
      "english": "When an enemy takes Spirit Damage, they have their Spirit Resist reduced.",
      "french": "Quand une unité ennemie subit des Spirit Damage, sa Spirit Resist est réduite.",
      "german": "Wenn ein Gegner Spirit Damage erleidet, wird dessen Spirit Resist reduziert.",
      "italian": "Quando un nemico subisce Spirit Damage, la sua Spirit Resist si riduce.",
      "indonesian": "Ketika musuh menerima Spirit Damage, Spirit Resist mereka dikurangi.",
      "japanese": "Spirit Damageを与えた対象のSpirit Resistを低下させる",
      "koreana": "적이 Spirit Damage를 입을 때, 해당 적군의 Spirit Resist이 감소합니다.",
      "latam": "Cuando un enemigo recibe Spirit Damage, su Spirit Resist se reduce.",
      "polish": "Kiedy wróg otrzyma Spirit Damage, jego Spirit Resist zostaje zmniejszona.",
      "russian": "Когда враг получает Spirit Damage, у него снижается Spirit Resist.",
      "schinese": "敌人受到Spirit Damage时，其Spirit Damage会被降低。",
      "spanish": "Cuando un enemigo recibe Spirit Damage, se reduce su Spirit Resist.",
      "thai": "เมื่อศัตรูได้รับ Spirit Damage Spirit Resist ของพวกเขาจะลดลง",
      "turkish": "Bir düşman Spirit Damage aldığında Spirit Resist azalır.",
      "ukrainian": "Коли ворог зазнає Spirit Damage, його духовний опір зменшується."
    }
  },
  "kind": "upgrade",
  "shop": {
    "category": "spirit",
    "slotType": "EItemSlotType_Tech",
    "tier": 2,
    "tierLabel": "Tier 2",
    "cost": 1600,
    "isPublicShopItem": true,
    "filters": [
      "EShopFilterMagicDamage",
      "EShopFilterDisruption"
    ],
    "upgradeSlotCost": 1,
    "groupId": "EMagicVulnerability",
    "groupLabel": "Magic Vulnerability",
    "componentIds": [],
    "upgradeIds": [
      "upgrade_escalating_exposure"
    ]
  },
  "activation": {
    "raw": "CITADEL_ABILITY_ACTIVATION_PASSIVE",
    "isPassive": true,
    "isActive": false,
    "isImbue": false
  },
  "properties": {
    "AbilityCooldown": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EItemCooldown",
        "value": null
      }
    },
    "AbilityDuration": {
      "value": "7",
      "disableValue": "0",
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechDuration",
        "value": null
      }
    },
    "AbilityCastRange": {
      "value": "0",
      "disableValue": null,
      "cssClass": "range",
      "displayUnits": "EDisplayUnit_Meters",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "AbilityUnitTargetLimit": {
      "value": "1",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCastDelay": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityChannelTime": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityPostCastDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCharges": {
      "value": "0",
      "disableValue": "-1",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCooldownBetweenCharge": {
      "value": "-1.0",
      "disableValue": "-2",
      "cssClass": "charge_cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "ChannelMoveSpeed": {
      "value": "-1",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": "EDisplayUnit_MetersPerSecond",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityResourceCost": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "TechPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "TechArmorDamageReduction": {
      "value": "-8",
      "disableValue": null,
      "cssClass": "tech_armor_down",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_TECH_RESIST_REDUCTION",
      "conditionalLocToken": null,
      "scale": null
    },
    "TechResist": {
      "value": "8",
      "disableValue": null,
      "cssClass": "tech_armor_up",
      "displayUnits": null,
      "displayType": "ETechArmorDamageReduction",
      "providedPropertyType": "MODIFIER_VALUE_TECH_RESIST",
      "conditionalLocToken": null,
      "scale": null
    }
  },
  "upgrades": [
    {
      "level": 1,
      "abilityPointCost": 1,
      "propertyUpgrades": [
        {
          "propertyName": "TechResist",
          "bonus": "8"
        },
        {
          "propertyName": "TechArmorDamageReduction",
          "bonus": "-10"
        }
      ]
    }
  ],
  "card": {
    "sections": [
      {
        "type": "innate",
        "description": null,
        "properties": [
          {
            "key": "TechResist",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      },
      {
        "type": "passive",
        "description": {
          "english": "When an enemy takes Spirit Damage, they have their Spirit Resist reduced.",
          "byLanguage": {
            "brazilian": "Quando um inimigo sofre Spirit Damage, a Spirit Resist dele é reduzida.",
            "czech": "Když vlastník udělí nepříteli Spirit Damage, také redukuje jeho spirituální odolnost.",
            "english": "When an enemy takes Spirit Damage, they have their Spirit Resist reduced.",
            "french": "Quand une unité ennemie subit des Spirit Damage, sa Spirit Resist est réduite.",
            "german": "Wenn ein Gegner Spirit Damage erleidet, wird dessen Spirit Resist reduziert.",
            "italian": "Quando un nemico subisce Spirit Damage, la sua Spirit Resist si riduce.",
            "indonesian": "Ketika musuh menerima Spirit Damage, Spirit Resist mereka dikurangi.",
            "japanese": "Spirit Damageを与えた対象のSpirit Resistを低下させる",
            "koreana": "적이 Spirit Damage를 입을 때, 해당 적군의 Spirit Resist이 감소합니다.",
            "latam": "Cuando un enemigo recibe Spirit Damage, su Spirit Resist se reduce.",
            "polish": "Kiedy wróg otrzyma Spirit Damage, jego Spirit Resist zostaje zmniejszona.",
            "russian": "Когда враг получает Spirit Damage, у него снижается Spirit Resist.",
            "schinese": "敌人受到Spirit Damage时，其Spirit Damage会被降低。",
            "spanish": "Cuando un enemigo recibe Spirit Damage, se reduce su Spirit Resist.",
            "thai": "เมื่อศัตรูได้รับ Spirit Damage Spirit Resist ของพวกเขาจะลดลง",
            "turkish": "Bir düşman Spirit Damage aldığında Spirit Resist azalır.",
            "ukrainian": "Коли ворог зазнає Spirit Damage, його духовний опір зменшується."
          }
        },
        "properties": [
          {
            "key": "TechArmorDamageReduction",
            "role": "important"
          },
          {
            "key": "AbilityDuration",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      }
    ]
  },
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/upgrades/mods_tech/tech_vulnerability_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_tech/tech_vulnerability_psd.png",
      "publicPath": null,
      "type": "image"
    },
    "shopIcon": {
      "sourcePath": "panorama/images/items/spirit/mystic_vulnerability_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/items/spirit/mystic_vulnerability_psd.png",
      "publicPath": "/assets/game/panorama/images/items/spirit/mystic_vulnerability_psd.png",
      "type": "image"
    }
  },
  "raw": {
    "className": "citadel_item",
    "cssClass": "techVulnerability",
    "multibase": [
      "tech_upgrade_t2"
    ],
    "updateTime": null
  }
}
