{
  "id": "upgrade_heal_on_level",
  "slug": "patrons-healing",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/abilities.vdata_c#upgrade_heal_on_level",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "upgrade_heal_on_level",
  "displayName": {
    "english": "Patron's Healing",
    "byLanguage": {
      "brazilian": "Cura Patronal",
      "czech": "Léčivý dar",
      "english": "Patron's Healing",
      "french": "Soin du Mécène",
      "german": "Heilung des Patrons",
      "italian": "Guarigione del Patrono",
      "indonesian": "Penyembuh Patron",
      "japanese": "パトロンヒーリング",
      "koreana": "패트런의 치유",
      "latam": "Curación del Patrón",
      "polish": "Opatrzność Patrona",
      "russian": "Лечение покровителя",
      "schinese": "守护神的治疗",
      "spanish": "Curación del Patrón",
      "thai": "เพทรอนฮีลลิง",
      "turkish": "Koruyucunun Şifası",
      "ukrainian": "Лікування від покровителя"
    }
  },
  "description": {
    "english": "When you receive a <span class=\"highlight\">Boon</span>, automatically <span class=\"highlight\">heal</span>.",
    "byLanguage": {
      "brazilian": "Quando receber uma <span class=\"highlight\">Bênção</span>, <span class=\"highlight\">cura</span> você automaticamente.",
      "czech": "Vždy když vlastník <span class=\"highlight\">obdrží dar od svého patrona</span>, je automaticky <span class=\"highlight\">vyléčen</span>.",
      "english": "When you receive a <span class=\"highlight\">Boon</span>, automatically <span class=\"highlight\">heal</span>.",
      "french": "Les <span class=\"highlight\">oboles</span> vous <span class=\"highlight\">soignent</span> automatiquement.",
      "german": "Wenn Du eine <span class=\"highlight\">Gabe</span> erhälts, wirst Du automatisch <span class=\"highlight\">geheilt</span>.",
      "italian": "Quando ricevi un <span class=\"highlight\">dono</span>, guarisci <span class=\"highlight\">automaticamente</span>.",
      "indonesian": "Saat menerima<span class=\"highlight\">Hadiah</span>, otomatis <span class=\"highlight\">disembuhkan</span>.",
      "japanese": "<span class=\"highlight\">恩恵</span>を獲得すると自動的に<span class=\"highlight\">回復</span>する",
      "koreana": "<span class=\"highlight\">은총</span>을 받으면 자동으로 <span class=\"highlight\">치유</span>됩니다.",
      "latam": "Cuando recibes un <span class=\"highlight\">Regalito</span>, te curas <span class=\"highlight\">automáticamente</span>.",
      "polish": "Po otrzymaniu <span class=\"highlight\">daru</span> automatycznie <span class=\"highlight\">się leczysz</span>.",
      "russian": "Получая <span class=\"highlight\">дары</span>, вы также автоматически <span class=\"highlight\">восстанавливаете здоровье</span>.",
      "schinese": "收到<span class=\"highlight\">恩赐</span>时会自动<span class=\"highlight\">治疗</span>。",
      "spanish": "Cuando recibes un <span class=\"highlight\">obsequio</span>, te <span class=\"highlight\">curas</span> automáticamente.",
      "thai": "<span class=\"highlight\">รักษาพลังชีวิต</span>โดยอัตโนมัติเมื่อคุณได้รับ<span class=\"highlight\">พร</span>จากเพทรอน",
      "turkish": "Bir <span class=\"highlight\">lütuf</span> aldığınızda otomatik olarak <span class=\"highlight\">iyileşin</span>.",
      "ukrainian": "Якщо отримати <span class=\"highlight\">перевагу</span>, надає автоматичне <span class=\"highlight\">лікування</span>."
    }
  },
  "descriptionDisplay": {
    "english": "When you receive a Boon, automatically heal.",
    "byLanguage": {
      "brazilian": "Quando receber uma Bênção, cura você automaticamente.",
      "czech": "Vždy když vlastník obdrží dar od svého patrona, je automaticky vyléčen.",
      "english": "When you receive a Boon, automatically heal.",
      "french": "Les oboles vous soignent automatiquement.",
      "german": "Wenn Du eine Gabe erhälts, wirst Du automatisch geheilt.",
      "italian": "Quando ricevi un dono, guarisci automaticamente.",
      "indonesian": "Saat menerimaHadiah, otomatis disembuhkan.",
      "japanese": "恩恵を獲得すると自動的に回復する",
      "koreana": "은총을 받으면 자동으로 치유됩니다.",
      "latam": "Cuando recibes un Regalito, te curas automáticamente.",
      "polish": "Po otrzymaniu daru automatycznie się leczysz.",
      "russian": "Получая дары, вы также автоматически восстанавливаете здоровье.",
      "schinese": "收到恩赐时会自动治疗。",
      "spanish": "Cuando recibes un obsequio, te curas automáticamente.",
      "thai": "รักษาพลังชีวิตโดยอัตโนมัติเมื่อคุณได้รับพรจากเพทรอน",
      "turkish": "Bir lütuf aldığınızda otomatik olarak iyileşin.",
      "ukrainian": "Якщо отримати перевагу, надає автоматичне лікування."
    }
  },
  "kind": "upgrade",
  "shop": {
    "category": "vitality",
    "slotType": "EItemSlotType_Armor",
    "tier": 1,
    "tierLabel": "Tier 1",
    "cost": 800,
    "isPublicShopItem": true,
    "filters": [
      "EShopFilterDurability",
      "EShopFilterHealing"
    ],
    "upgradeSlotCost": 1,
    "groupId": null,
    "groupLabel": null,
    "componentIds": [],
    "upgradeIds": []
  },
  "activation": {
    "raw": "CITADEL_ABILITY_ACTIVATION_PASSIVE",
    "isPassive": true,
    "isActive": false,
    "isImbue": false
  },
  "properties": {
    "AbilityCooldown": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EItemCooldown",
        "value": null
      }
    },
    "AbilityDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechDuration",
        "value": null
      }
    },
    "AbilityCastRange": {
      "value": "0",
      "disableValue": null,
      "cssClass": "range",
      "displayUnits": "EDisplayUnit_Meters",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "AbilityUnitTargetLimit": {
      "value": "1",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCastDelay": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityChannelTime": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityPostCastDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCharges": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EMaxChargesIncrease",
        "value": null
      }
    },
    "AbilityCooldownBetweenCharge": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "charge_cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechCooldownBetweenChargeUses",
        "value": null
      }
    },
    "ChannelMoveSpeed": {
      "value": "1.3m",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": "EDisplayUnit_MetersPerSecond",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityResourceCost": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "TechPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "HealOnLevelHealAmount": {
      "value": "210",
      "disableValue": null,
      "cssClass": "healing",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EHealingOutput",
        "value": null
      }
    },
    "BonusHealthRegen": {
      "value": "2.0",
      "disableValue": null,
      "cssClass": "healing",
      "displayUnits": null,
      "displayType": "EBaseHealthRegen",
      "providedPropertyType": "MODIFIER_VALUE_HEALTH_REGEN_PER_SECOND",
      "conditionalLocToken": null,
      "scale": null
    },
    "AuraRadius": {
      "value": "15m",
      "disableValue": null,
      "cssClass": "distance",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    }
  },
  "upgrades": [],
  "card": {
    "sections": [
      {
        "type": "innate",
        "description": null,
        "properties": [
          {
            "key": "BonusHealthRegen",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      },
      {
        "type": "passive",
        "description": {
          "english": "When you receive a Boon, automatically heal.",
          "byLanguage": {
            "brazilian": "Quando receber uma Bênção, cura você automaticamente.",
            "czech": "Vždy když vlastník obdrží dar od svého patrona, je automaticky vyléčen.",
            "english": "When you receive a Boon, automatically heal.",
            "french": "Les oboles vous soignent automatiquement.",
            "german": "Wenn Du eine Gabe erhälts, wirst Du automatisch geheilt.",
            "italian": "Quando ricevi un dono, guarisci automaticamente.",
            "indonesian": "Saat menerimaHadiah, otomatis disembuhkan.",
            "japanese": "恩恵を獲得すると自動的に回復する",
            "koreana": "은총을 받으면 자동으로 치유됩니다.",
            "latam": "Cuando recibes un Regalito, te curas automáticamente.",
            "polish": "Po otrzymaniu daru automatycznie się leczysz.",
            "russian": "Получая дары, вы также автоматически восстанавливаете здоровье.",
            "schinese": "收到恩赐时会自动治疗。",
            "spanish": "Cuando recibes un obsequio, te curas automáticamente.",
            "thai": "รักษาพลังชีวิตโดยอัตโนมัติเมื่อคุณได้รับพรจากเพทรอน",
            "turkish": "Bir lütuf aldığınızda otomatik olarak iyileşin.",
            "ukrainian": "Якщо отримати перевагу, надає автоматичне лікування."
          }
        },
        "properties": [
          {
            "key": "HealOnLevelHealAmount",
            "role": "important"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      }
    ]
  },
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/upgrades/mods_armor/last_stand_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_armor/last_stand_psd.png",
      "publicPath": null,
      "type": "image"
    },
    "shopIcon": {
      "sourcePath": "panorama/images/upgrades/mods_armor/last_stand_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_armor/last_stand_psd.png",
      "publicPath": null,
      "type": "image"
    }
  },
  "raw": {
    "className": "upgrade_healonlevel",
    "cssClass": "vexBarrier",
    "multibase": [
      "armor_upgrade_t1"
    ],
    "updateTime": 1726683821
  }
}
