{
  "id": "upgrade_personal_rejuvenator",
  "slug": "rebirth",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/abilities.vdata_c#upgrade_personal_rejuvenator",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "upgrade_personal_rejuvenator",
  "displayName": {
    "english": "Rebirth",
    "byLanguage": {
      "brazilian": "Ressurreição",
      "czech": "Znovuzrození",
      "english": "Rebirth",
      "french": "Renaissance",
      "german": "Reinkarnation",
      "italian": "Rinascita",
      "indonesian": "Reinkarnasi",
      "japanese": "リザレクション",
      "koreana": "환생",
      "latam": "Renacimiento",
      "polish": "Odrodzenie",
      "russian": "Перерождение",
      "schinese": "重生",
      "spanish": "Renacer",
      "thai": "รีเบิร์ธ",
      "turkish": "Yeniden Doğma",
      "ukrainian": "Відродження"
    }
  },
  "description": {
    "english": "Respawns the hero at the spot they died.",
    "byLanguage": {
      "brazilian": "O herói renasce no lugar onde morreu.",
      "czech": "Hrdina oživne na místě, kde byl zabit.",
      "english": "Respawns the hero at the spot they died.",
      "french": "Après sa mort, l'occultiste réapparait au même endroit.",
      "german": "Lässt den Helden am Ort seines Todes wiedereinsteigen.",
      "italian": "Fa ricomparire l'eroe nel punto in cui è morto.",
      "indonesian": "Respawn hero di lokasi kematian.",
      "japanese": "デスした場所にヒーローを復活させる",
      "koreana": "영웅이 사망한 자리에서 부활합니다.",
      "latam": "El héroe reaparece en el lugar donde murió.",
      "polish": "Powoduje odrodzenie bohatera w miejscu jego śmierci.",
      "russian": "Возрождает героя там, где он погиб.",
      "schinese": "让英雄在其被击败的地方重生。",
      "spanish": "El héroe reaparece en el lugar en el que murió.",
      "thai": "ทำให้ฮีโร่เกิดใหม่ในจุดที่ตาย",
      "turkish": "Kahramanı öldüğü yerde anında canlandırır.",
      "ukrainian": "Відроджує героя в місці, де він помер."
    }
  },
  "descriptionDisplay": {
    "english": "Respawns the hero at the spot they died.",
    "byLanguage": {
      "brazilian": "O herói renasce no lugar onde morreu.",
      "czech": "Hrdina oživne na místě, kde byl zabit.",
      "english": "Respawns the hero at the spot they died.",
      "french": "Après sa mort, l'occultiste réapparait au même endroit.",
      "german": "Lässt den Helden am Ort seines Todes wiedereinsteigen.",
      "italian": "Fa ricomparire l'eroe nel punto in cui è morto.",
      "indonesian": "Respawn hero di lokasi kematian.",
      "japanese": "デスした場所にヒーローを復活させる",
      "koreana": "영웅이 사망한 자리에서 부활합니다.",
      "latam": "El héroe reaparece en el lugar donde murió.",
      "polish": "Powoduje odrodzenie bohatera w miejscu jego śmierci.",
      "russian": "Возрождает героя там, где он погиб.",
      "schinese": "让英雄在其被击败的地方重生。",
      "spanish": "El héroe reaparece en el lugar en el que murió.",
      "thai": "ทำให้ฮีโร่เกิดใหม่ในจุดที่ตาย",
      "turkish": "Kahramanı öldüğü yerde anında canlandırır.",
      "ukrainian": "Відроджує героя в місці, де він помер."
    }
  },
  "kind": "upgrade",
  "shop": {
    "category": "spirit",
    "slotType": "EItemSlotType_Tech",
    "tier": 3,
    "tierLabel": "Tier 3",
    "cost": 3200,
    "isPublicShopItem": true,
    "filters": [],
    "upgradeSlotCost": 1,
    "groupId": null,
    "groupLabel": null,
    "componentIds": [],
    "upgradeIds": []
  },
  "activation": {
    "raw": "CITADEL_ABILITY_ACTIVATION_PASSIVE",
    "isPassive": true,
    "isActive": false,
    "isImbue": false
  },
  "properties": {
    "AbilityCooldown": {
      "value": "509",
      "disableValue": "0",
      "cssClass": "cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EItemCooldown",
        "value": null
      }
    },
    "AbilityDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechDuration",
        "value": null
      }
    },
    "AbilityCastRange": {
      "value": "0",
      "disableValue": null,
      "cssClass": "range",
      "displayUnits": "EDisplayUnit_Meters",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "AbilityUnitTargetLimit": {
      "value": "1",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCastDelay": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityChannelTime": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityPostCastDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCharges": {
      "value": "0",
      "disableValue": "-1",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCooldownBetweenCharge": {
      "value": "-1.0",
      "disableValue": "-2",
      "cssClass": "charge_cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "ChannelMoveSpeed": {
      "value": "-1",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": "EDisplayUnit_MetersPerSecond",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityResourceCost": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "TechPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "RespawnDelay": {
      "value": "5",
      "disableValue": null,
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "RespawnBonusHealthDuration": {
      "value": "0",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    }
  },
  "upgrades": [],
  "card": {
    "sections": [
      {
        "type": "passive",
        "description": {
          "english": "Respawns the hero at the spot they died.",
          "byLanguage": {
            "brazilian": "O herói renasce no lugar onde morreu.",
            "czech": "Hrdina oživne na místě, kde byl zabit.",
            "english": "Respawns the hero at the spot they died.",
            "french": "Après sa mort, l'occultiste réapparait au même endroit.",
            "german": "Lässt den Helden am Ort seines Todes wiedereinsteigen.",
            "italian": "Fa ricomparire l'eroe nel punto in cui è morto.",
            "indonesian": "Respawn hero di lokasi kematian.",
            "japanese": "デスした場所にヒーローを復活させる",
            "koreana": "영웅이 사망한 자리에서 부활합니다.",
            "latam": "El héroe reaparece en el lugar donde murió.",
            "polish": "Powoduje odrodzenie bohatera w miejscu jego śmierci.",
            "russian": "Возрождает героя там, где он погиб.",
            "schinese": "让英雄在其被击败的地方重生。",
            "spanish": "El héroe reaparece en el lugar en el que murió.",
            "thai": "ทำให้ฮีโร่เกิดใหม่ในจุดที่ตาย",
            "turkish": "Kahramanı öldüğü yerde anında canlandırır.",
            "ukrainian": "Відроджує героя в місці, де він помер."
          }
        },
        "properties": [
          {
            "key": "RespawnDelay",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      }
    ]
  },
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/upgrades/mods_tech/rebirth_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_tech/rebirth_psd.png",
      "publicPath": null,
      "type": "image"
    },
    "shopIcon": {
      "sourcePath": "panorama/images/upgrades/mods_tech/rebirth_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_tech/rebirth_psd.png",
      "publicPath": null,
      "type": "image"
    }
  },
  "raw": {
    "className": "upgrade_personal_rejuvenator",
    "cssClass": "portableRejuv",
    "multibase": [
      "tech_upgrade_t3"
    ],
    "updateTime": null
  }
}
