{
  "id": "upgrade_withering_whip",
  "slug": "rusted-barrel",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/abilities.vdata_c#upgrade_withering_whip",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "upgrade_withering_whip",
  "displayName": {
    "english": "Rusted Barrel",
    "byLanguage": {
      "brazilian": "Cilindro Enferrujado",
      "czech": "Kouzlo zrezivění",
      "english": "Rusted Barrel",
      "french": "Canon rouillé",
      "german": "Rostiger Lauf",
      "italian": "Barile arrugginito",
      "indonesian": "Tong Berkarat",
      "japanese": "コロッシブバレル",
      "koreana": "녹슨 총신",
      "latam": "Cañón oxidado",
      "polish": "Zardzewiała Lufa",
      "russian": "Ржавый ствол",
      "schinese": "锈蚀枪管",
      "spanish": "Cañón Oxidado",
      "thai": "​รัสเต็ด​บาร์เรล​",
      "turkish": "Paslı Namlu",
      "ukrainian": "Іржавий ствол"
    }
  },
  "description": {
    "english": "Target an enemy to reduce their <span class=\"highlight\">Fire Rate</span> and <span class=\"highlight\">Bullet Resistance</span>.",
    "byLanguage": {
      "brazilian": "Alveja um inimigo, reduzindo a <span class=\"highlight\">taxa de disparo</span> e a <span class=\"highlight\">resistência balística</span>.",
      "czech": "Vlastník redukuje <span class=\"highlight\">rychlost střelby</span> a <span class=\"highlight\">balistickou odolnost</span> zacíleného nepřítele.",
      "english": "Target an enemy to reduce their <span class=\"highlight\">Fire Rate</span> and <span class=\"highlight\">Bullet Resistance</span>.",
      "french": "Ciblez une unité ennemie pour réduire sa <span class=\"highlight\">cadence de tir</span> et sa <span class=\"highlight\">résistance aux balles</span>.",
      "german": "Kann auf einen Gegner angewendet werden, um dessen <span class=\"highlight\">Feuerrate</span> und <span class=\"highlight\">Kugelresistenz</span> zu reduzieren.",
      "italian": "Bersagli un nemico per ridurne la <span class=\"highlight\">cadenza di fuoco</span> e la <span class=\"highlight\">resistenza balistica</span>.",
      "indonesian": "Menarget musuh untuk mengurangi <span class=\"highlight\">Tingkat Tembakan</span> dan <span class=\"highlight\">Pertahanan Peluru</span> mereka.",
      "japanese": "指定した敵の<span class=\"highlight\">発射速度</span>と<span class=\"highlight\">弾薬耐性</span>を低下させる",
      "koreana": "대상 적군의 <span class=\"highlight\">연사 속도</span>와 <span class=\"highlight\">총탄 저항</span>을 감소시킵니다.",
      "latam": "Selecciona como objetivo a un enemigo para reducir su <span class=\"highlight\">cadencia de tiro</span> y <span class=\"highlight\">resistencia balística</span>.",
      "polish": "Obierz za cel wroga, by zmniejszyć jego <span class=\"highlight\">szybkostrzelność</span> oraz <span class=\"highlight\">odporność na naboje</span>.",
      "russian": "У выбранной цели снижаются <span class=\"highlight\">скорострельность</span> и <span class=\"highlight\">сопротивляемость пулям</span>.",
      "schinese": "降低敌方目标的<span class=\"highlight\">射速</span>和<span class=\"highlight\">子弹抗性</span>。",
      "spanish": "Selecciona como objetivo a un enemigo para reducir su <span class=\"highlight\">cadencia de tiro</span> y <span class=\"highlight\">resistencia a balas</span>.",
      "thai": "เลือกเป้าหมายศัตรูเพื่อลด<span class=\"highlight\">อัตรายิง</span>และ<span class=\"highlight\">ต้านทาน​กระสุน​</span>ของศัตรู",
      "turkish": "Bir düşmanı hedef alarak <span class=\"highlight\">atış hızını</span> ve <span class=\"highlight\">mermi direncini</span> azaltın.",
      "ukrainian": "Зменшує <span class=\"highlight\">швидкострільність</span> та <span class=\"highlight\">опір кулям</span> у ворожої цілі."
    }
  },
  "descriptionDisplay": {
    "english": "Target an enemy to reduce their Fire Rate and Bullet Resistance.",
    "byLanguage": {
      "brazilian": "Alveja um inimigo, reduzindo a taxa de disparo e a resistência balística.",
      "czech": "Vlastník redukuje rychlost střelby a balistickou odolnost zacíleného nepřítele.",
      "english": "Target an enemy to reduce their Fire Rate and Bullet Resistance.",
      "french": "Ciblez une unité ennemie pour réduire sa cadence de tir et sa résistance aux balles.",
      "german": "Kann auf einen Gegner angewendet werden, um dessen Feuerrate und Kugelresistenz zu reduzieren.",
      "italian": "Bersagli un nemico per ridurne la cadenza di fuoco e la resistenza balistica.",
      "indonesian": "Menarget musuh untuk mengurangi Tingkat Tembakan dan Pertahanan Peluru mereka.",
      "japanese": "指定した敵の発射速度と弾薬耐性を低下させる",
      "koreana": "대상 적군의 연사 속도와 총탄 저항을 감소시킵니다.",
      "latam": "Selecciona como objetivo a un enemigo para reducir su cadencia de tiro y resistencia balística.",
      "polish": "Obierz za cel wroga, by zmniejszyć jego szybkostrzelność oraz odporność na naboje.",
      "russian": "У выбранной цели снижаются скорострельность и сопротивляемость пулям.",
      "schinese": "降低敌方目标的射速和子弹抗性。",
      "spanish": "Selecciona como objetivo a un enemigo para reducir su cadencia de tiro y resistencia a balas.",
      "thai": "เลือกเป้าหมายศัตรูเพื่อลดอัตรายิงและต้านทานกระสุนของศัตรู",
      "turkish": "Bir düşmanı hedef alarak atış hızını ve mermi direncini azaltın.",
      "ukrainian": "Зменшує швидкострільність та опір кулям у ворожої цілі."
    }
  },
  "kind": "upgrade",
  "shop": {
    "category": "spirit",
    "slotType": "EItemSlotType_Tech",
    "tier": 1,
    "tierLabel": "Tier 1",
    "cost": 800,
    "isPublicShopItem": true,
    "filters": [
      "EShopFilterDisruption",
      "EShopFilterMagicDamage"
    ],
    "upgradeSlotCost": 1,
    "groupId": "EAntiGun",
    "groupLabel": "Anti Gun",
    "componentIds": [],
    "upgradeIds": [
      "upgrade_greater_withering_whip"
    ]
  },
  "activation": {
    "raw": "CITADEL_ABILITY_ACTIVATION_PRESS",
    "isPassive": false,
    "isActive": true,
    "isImbue": false
  },
  "properties": {
    "AbilityCooldown": {
      "value": "16",
      "disableValue": "0",
      "cssClass": "cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EItemCooldown",
        "value": null
      }
    },
    "AbilityDuration": {
      "value": "5",
      "disableValue": "0",
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechDuration",
        "value": null
      }
    },
    "AbilityCastRange": {
      "value": "32m",
      "disableValue": null,
      "cssClass": "range",
      "displayUnits": "EDisplayUnit_Meters",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "AbilityUnitTargetLimit": {
      "value": "1",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCastDelay": {
      "value": "0.1",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityChannelTime": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityPostCastDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCharges": {
      "value": "0",
      "disableValue": "-1",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCooldownBetweenCharge": {
      "value": "-1.0",
      "disableValue": "-2",
      "cssClass": "charge_cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "ChannelMoveSpeed": {
      "value": "-1",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": "EDisplayUnit_MetersPerSecond",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityResourceCost": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "TechPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "Damage": {
      "value": null,
      "disableValue": null,
      "cssClass": "tech_damage",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "FireRateSlow": {
      "value": "32",
      "disableValue": null,
      "cssClass": "fire_rate",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_FIRE_RATE_SLOW",
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusHealth": {
      "value": "60",
      "disableValue": null,
      "cssClass": "health",
      "displayUnits": null,
      "displayType": "EMaxHealth",
      "providedPropertyType": "MODIFIER_VALUE_HEALTH_MAX",
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusSprintSpeed": {
      "value": "0.5m",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": null,
      "displayType": "ESprintSpeed",
      "providedPropertyType": "MODIFIER_VALUE_SPRINT_SPEED_BONUS",
      "conditionalLocToken": null,
      "scale": null
    },
    "BulletArmorReduction": {
      "value": "-8",
      "disableValue": null,
      "cssClass": "bullet_armor_down",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_BULLET_AND_MELEE_RESIST_REDUCTION",
      "conditionalLocToken": null,
      "scale": null
    }
  },
  "upgrades": [
    {
      "level": 1,
      "abilityPointCost": 1,
      "propertyUpgrades": [
        {
          "propertyName": "BonusHealth",
          "bonus": "130"
        },
        {
          "propertyName": "BulletArmorReduction",
          "bonus": "-4"
        },
        {
          "propertyName": "FireRateSlow",
          "bonus": "20"
        },
        {
          "propertyName": "AbilityCooldown",
          "bonus": "-8"
        }
      ]
    }
  ],
  "card": {
    "sections": [
      {
        "type": "innate",
        "description": null,
        "properties": [
          {
            "key": "BonusHealth",
            "role": "normal"
          },
          {
            "key": "BonusSprintSpeed",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      },
      {
        "type": "active",
        "description": {
          "english": "Target an enemy to reduce their Fire Rate and Bullet Resistance.",
          "byLanguage": {
            "brazilian": "Alveja um inimigo, reduzindo a taxa de disparo e a resistência balística.",
            "czech": "Vlastník redukuje rychlost střelby a balistickou odolnost zacíleného nepřítele.",
            "english": "Target an enemy to reduce their Fire Rate and Bullet Resistance.",
            "french": "Ciblez une unité ennemie pour réduire sa cadence de tir et sa résistance aux balles.",
            "german": "Kann auf einen Gegner angewendet werden, um dessen Feuerrate und Kugelresistenz zu reduzieren.",
            "italian": "Bersagli un nemico per ridurne la cadenza di fuoco e la resistenza balistica.",
            "indonesian": "Menarget musuh untuk mengurangi Tingkat Tembakan dan Pertahanan Peluru mereka.",
            "japanese": "指定した敵の発射速度と弾薬耐性を低下させる",
            "koreana": "대상 적군의 연사 속도와 총탄 저항을 감소시킵니다.",
            "latam": "Selecciona como objetivo a un enemigo para reducir su cadencia de tiro y resistencia balística.",
            "polish": "Obierz za cel wroga, by zmniejszyć jego szybkostrzelność oraz odporność na naboje.",
            "russian": "У выбранной цели снижаются скорострельность и сопротивляемость пулям.",
            "schinese": "降低敌方目标的射速和子弹抗性。",
            "spanish": "Selecciona como objetivo a un enemigo para reducir su cadencia de tiro y resistencia a balas.",
            "thai": "เลือกเป้าหมายศัตรูเพื่อลดอัตรายิงและต้านทานกระสุนของศัตรู",
            "turkish": "Bir düşmanı hedef alarak atış hızını ve mermi direncini azaltın.",
            "ukrainian": "Зменшує швидкострільність та опір кулям у ворожої цілі."
          }
        },
        "properties": [
          {
            "key": "Damage",
            "role": "important"
          },
          {
            "key": "FireRateSlow",
            "role": "important"
          },
          {
            "key": "BulletArmorReduction",
            "role": "important"
          },
          {
            "key": "AbilityCastRange",
            "role": "normal"
          },
          {
            "key": "AbilityDuration",
            "role": "normal"
          }
        ],
        "cooldownKey": "AbilityCooldown",
        "chargeUpKey": null
      }
    ]
  },
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/upgrades/mods_tech/slowing_tech_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_tech/slowing_tech_psd.png",
      "publicPath": null,
      "type": "image"
    },
    "shopIcon": {
      "sourcePath": "panorama/images/items/spirit/rusted_barrel_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/items/spirit/rusted_barrel_psd.png",
      "publicPath": "/assets/game/panorama/images/items/spirit/rusted_barrel_psd.png",
      "type": "image"
    }
  },
  "raw": {
    "className": "upgrade_withering_whip",
    "cssClass": "slowingTech",
    "multibase": [
      "tech_upgrade_t1"
    ],
    "updateTime": null
  }
}
