{
  "id": "upgrade_discord",
  "slug": "scourge",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/abilities.vdata_c#upgrade_discord",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "upgrade_discord",
  "displayName": {
    "english": "Scourge",
    "byLanguage": {
      "brazilian": "Flagelo",
      "czech": "Morová runa",
      "english": "Scourge",
      "french": "Fléau",
      "german": "Geißel",
      "italian": "Flagello",
      "indonesian": "Bencana",
      "japanese": "スカージ",
      "koreana": "재앙",
      "latam": "Azote",
      "polish": "Plaga",
      "russian": "Кара",
      "schinese": "敌之灾患",
      "spanish": "Azote",
      "thai": "​สเกิร์จ​",
      "turkish": "Bela",
      "ukrainian": "Кара"
    }
  },
  "description": {
    "english": "Apply <span class=\"highlight\">Spirit Resist</span> and an aura on a friendly target that deals <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'}damage</span> to enemies proportional to their max health. <br>Can be self cast.",
    "byLanguage": {
      "brazilian": "Aplica <span class=\"highlight\">resistência espiritual</span> e uma aura a um aliado-alvo, causando <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'} dano espiritual</span> aos inimigos com base na vida máxima deles. <br>Pode ser usado em si mesmo.",
      "czech": "Vlastník poskytne spojenci bonus ke <span class=\"highlight\">spirituální odolnosti</span> a také auru, která nepřátelům poblíž udílí <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'} spirituální poškození</span> odvíjející se od jejich maximálního zdraví.<br>Vlastník může schopnost seslat sám na sebe.",
      "english": "Apply <span class=\"highlight\">Spirit Resist</span> and an aura on a friendly target that deals <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'}damage</span> to enemies proportional to their max health. <br>Can be self cast.",
      "french": "Applique une <span class=\"highlight\">résistance spirituelle</span> et une aura sur une cible alliée, pour infliger des dégâts <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'}</span> aux unités ennemies proportionnelles à leurs PV max. <br>Autociblage possible.",
      "german": "Kann auf ein ausgewähltes verbündetes Ziel angewendet werden. Gewährt <span class=\"highlight\">Magieresistenz</span> und eine Aura, die Gegnern {g:citadel_inline_attribute:'SpiritDamage'} basierend auf deren max. Lebenspunkten zufügt.<br>Kann auf sich selbst angewendet werden.",
      "italian": "Applichi <span class=\"highlight\">resistenza spirituale</span> e un'aura su un bersaglio amico che infligge <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'} danni spirituali</span> ai nemici proporzionalmente alla loro salute massima. <br>Può essere usata su se stessi.",
      "indonesian": "Menerapkan <span class=\"highlight\">Pertahanan Spirit</span> dan aura pada target rekan tim yang memberikan <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'}damage</span> ke musuh sesuai dengan health maksimum mereka.<br>Dapat digunakan pada diri sendiri.",
      "japanese": "指定した味方に<span class=\"highlight\">スピリット耐性</span>とオーラを付与する。オーラは最大HPに応じた<span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'}ダメージダメージを与える<br>このアイテムはセルフキャストできる",
      "koreana": "아군 대상에게 <span class=\"highlight\">마법 저항</span>을 부여하고, 적군의 최대 체력에 비례하여 <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'} 피해</span>를 입히는 오라를 부여합니다. <br>자신에게 시전할 수 있습니다.",
      "latam": "Aplica <span class=\"highlight\">resistencia espiritual</span> y un aura a un objetivo aliado que inflige <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'} daño espiritual</span> a los enemigos proporcional a su vida máxima. <br>Se puede lanzar en uno mismo.",
      "polish": "Nałóż <span class=\"highlight\">odporność spirytualną</span> i aurę na sojusznika, która zadaje wrogom <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'}obrażenia</span> proporcjonalne do ich maksymalnego zdrowia.<br>Można rzucić na siebie.",
      "russian": "Даёт <span class=\"highlight\">сопротивляемость спиритизму</span> и ауру выбранному союзнику. Аура наносит врагам <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'}урон</span>, пропорциональный их максимальному здоровью. <br>Можно применять на себя.",
      "schinese": "给予一个友方目标<span class=\"highlight\">元灵抗性</span>和一个光环，光环会按敌人最大生命值的一定比例对其造成<span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'}伤害</span>。<br>可以对自身施放。",
      "spanish": "Aplica <span class=\"highlight\">resistencia espiritual</span> y un aura a un objetivo aliado que inflige <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'} daño espiritual</span> a los enemigos proporcional a su vida máxima. <br>Se puede lanzar sobre uno mismo.",
      "thai": "มอบ<span class=\"highlight\">ต้านทานวิญญาณ</span>และออราแก่เป้าหมายฝ่ายเดียวกัน ซึ่งจะสร้าง <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'}ความเสียหาย</span>แก่ศัตรูเป็นจำนวนตามพลังชีวิตสูงสุด<br>สามารถร่ายใส่ตนเองได้",
      "turkish": "Dost bir hedefe <span class=\"highlight\">büyü direnci</span> ve düşmanlara maksimum sağlıklarıyla orantılı olarak <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'}hasarı</span> veren bir aura uygulayın.<br>Kendi üzerinizde kullanabilirsiniz.",
      "ukrainian": "Застосовує на союзну ціль <span class=\"highlight\">духовний опір</span> та ауру, що завдає <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'} шкоди</span> ворогам пропорційно до їхнього максимального здоров’я.<br>Можна застосувати на себе."
    }
  },
  "descriptionDisplay": {
    "english": "Apply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health.\nCan be self cast.",
    "byLanguage": {
      "brazilian": "Aplica resistência espiritual e uma aura a um aliado-alvo, causando dano espiritual aos inimigos com base na vida máxima deles.\nPode ser usado em si mesmo.",
      "czech": "Vlastník poskytne spojenci bonus ke spirituální odolnosti a také auru, která nepřátelům poblíž udílí spirituální poškození odvíjející se od jejich maximálního zdraví.\nVlastník může schopnost seslat sám na sebe.",
      "english": "Apply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health.\nCan be self cast.",
      "french": "Applique une résistance spirituelle et une aura sur une cible alliée, pour infliger des dégâts aux unités ennemies proportionnelles à leurs PV max.\nAutociblage possible.",
      "german": "Kann auf ein ausgewähltes verbündetes Ziel angewendet werden. Gewährt Magieresistenz und eine Aura, die Gegnern Spirit Damage basierend auf deren max. Lebenspunkten zufügt.\nKann auf sich selbst angewendet werden.",
      "italian": "Applichi resistenza spirituale e un'aura su un bersaglio amico che infligge danni spirituali ai nemici proporzionalmente alla loro salute massima.\nPuò essere usata su se stessi.",
      "indonesian": "Menerapkan Pertahanan Spirit dan aura pada target rekan tim yang memberikan damage ke musuh sesuai dengan health maksimum mereka.\nDapat digunakan pada diri sendiri.",
      "japanese": "指定した味方にスピリット耐性とオーラを付与する。オーラは最大HPに応じたダメージダメージを与える\nこのアイテムはセルフキャストできる",
      "koreana": "아군 대상에게 마법 저항을 부여하고, 적군의 최대 체력에 비례하여 피해를 입히는 오라를 부여합니다.\n자신에게 시전할 수 있습니다.",
      "latam": "Aplica resistencia espiritual y un aura a un objetivo aliado que inflige  daño espiritual a los enemigos proporcional a su vida máxima.\nSe puede lanzar en uno mismo.",
      "polish": "Nałóż odporność spirytualną i aurę na sojusznika, która zadaje wrogom obrażenia proporcjonalne do ich maksymalnego zdrowia.\nMożna rzucić na siebie.",
      "russian": "Даёт сопротивляемость спиритизму и ауру выбранному союзнику. Аура наносит врагам урон, пропорциональный их максимальному здоровью.\nМожно применять на себя.",
      "schinese": "给予一个友方目标元灵抗性和一个光环，光环会按敌人最大生命值的一定比例对其造成伤害。\n可以对自身施放。",
      "spanish": "Aplica resistencia espiritual y un aura a un objetivo aliado que inflige  daño espiritual a los enemigos proporcional a su vida máxima.\nSe puede lanzar sobre uno mismo.",
      "thai": "มอบต้านทานวิญญาณและออราแก่เป้าหมายฝ่ายเดียวกัน ซึ่งจะสร้าง ความเสียหายแก่ศัตรูเป็นจำนวนตามพลังชีวิตสูงสุด\nสามารถร่ายใส่ตนเองได้",
      "turkish": "Dost bir hedefe büyü direnci ve düşmanlara maksimum sağlıklarıyla orantılı olarak hasarı veren bir aura uygulayın.\nKendi üzerinizde kullanabilirsiniz.",
      "ukrainian": "Застосовує на союзну ціль духовний опір та ауру, що завдає шкоди ворогам пропорційно до їхнього максимального здоров’я.\nМожна застосувати на себе."
    }
  },
  "kind": "upgrade",
  "shop": {
    "category": "spirit",
    "slotType": "EItemSlotType_Tech",
    "tier": 4,
    "tierLabel": "Tier 4",
    "cost": 6400,
    "isPublicShopItem": true,
    "filters": [],
    "upgradeSlotCost": 1,
    "groupId": "EActives",
    "groupLabel": "Actives",
    "componentIds": [],
    "upgradeIds": []
  },
  "activation": {
    "raw": "CITADEL_ABILITY_ACTIVATION_PRESS",
    "isPassive": false,
    "isActive": true,
    "isImbue": false
  },
  "properties": {
    "AbilityCooldown": {
      "value": "35",
      "disableValue": "0",
      "cssClass": "cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EItemCooldown",
        "value": null
      }
    },
    "AbilityDuration": {
      "value": "10",
      "disableValue": "0",
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechDuration",
        "value": null
      }
    },
    "AbilityCastRange": {
      "value": "35m",
      "disableValue": null,
      "cssClass": "range",
      "displayUnits": "EDisplayUnit_Meters",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "AbilityUnitTargetLimit": {
      "value": "1",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCastDelay": {
      "value": "0.25",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityChannelTime": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityPostCastDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCharges": {
      "value": "0",
      "disableValue": "-1",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCooldownBetweenCharge": {
      "value": "-1.0",
      "disableValue": "-2",
      "cssClass": "charge_cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "ChannelMoveSpeed": {
      "value": "-1",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": "EDisplayUnit_MetersPerSecond",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityResourceCost": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "TechPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "TickRate": {
      "value": "0.25",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "MaxHealthPercentAsDPS": {
      "value": "3.5",
      "disableValue": null,
      "cssClass": "tech_damage",
      "displayUnits": null,
      "displayType": "ETechPower",
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AuraRadius": {
      "value": "10m",
      "disableValue": null,
      "cssClass": "distance",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "TechResist": {
      "value": "40",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": "ETechArmorDamageReduction",
      "providedPropertyType": "MODIFIER_VALUE_TECH_RESIST",
      "conditionalLocToken": null,
      "scale": null
    },
    "CombatBarrier": {
      "value": "0",
      "disableValue": null,
      "cssClass": "combat_barrier",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_BARRIER_HEALTH",
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusHealth": {
      "value": "100",
      "disableValue": null,
      "cssClass": "health",
      "displayUnits": null,
      "displayType": "EMaxHealth",
      "providedPropertyType": "MODIFIER_VALUE_HEALTH_MAX",
      "conditionalLocToken": null,
      "scale": null
    },
    "StatusResistancePercent": {
      "value": "17",
      "disableValue": null,
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": "EDebuffResist",
      "providedPropertyType": "MODIFIER_VALUE_STATUS_RESISTANCE",
      "conditionalLocToken": null,
      "scale": null
    }
  },
  "upgrades": [
    {
      "level": 1,
      "abilityPointCost": 1,
      "propertyUpgrades": [
        {
          "propertyName": "MaxHealthPercentAsDPS",
          "bonus": "2"
        },
        {
          "propertyName": "CombatBarrier",
          "bonus": "300"
        },
        {
          "propertyName": "StatusResistancePercent",
          "bonus": "20"
        },
        {
          "propertyName": "BonusHealth",
          "bonus": "125"
        },
        {
          "propertyName": "AbilityDuration",
          "bonus": "3"
        }
      ]
    }
  ],
  "card": {
    "sections": [
      {
        "type": "innate",
        "description": null,
        "properties": [
          {
            "key": "BonusHealth",
            "role": "normal"
          },
          {
            "key": "StatusResistancePercent",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      },
      {
        "type": "active",
        "description": {
          "english": "Apply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health.\nCan be self cast.",
          "byLanguage": {
            "brazilian": "Aplica resistência espiritual e uma aura a um aliado-alvo, causando dano espiritual aos inimigos com base na vida máxima deles.\nPode ser usado em si mesmo.",
            "czech": "Vlastník poskytne spojenci bonus ke spirituální odolnosti a také auru, která nepřátelům poblíž udílí spirituální poškození odvíjející se od jejich maximálního zdraví.\nVlastník může schopnost seslat sám na sebe.",
            "english": "Apply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health.\nCan be self cast.",
            "french": "Applique une résistance spirituelle et une aura sur une cible alliée, pour infliger des dégâts aux unités ennemies proportionnelles à leurs PV max.\nAutociblage possible.",
            "german": "Kann auf ein ausgewähltes verbündetes Ziel angewendet werden. Gewährt Magieresistenz und eine Aura, die Gegnern Spirit Damage basierend auf deren max. Lebenspunkten zufügt.\nKann auf sich selbst angewendet werden.",
            "italian": "Applichi resistenza spirituale e un'aura su un bersaglio amico che infligge danni spirituali ai nemici proporzionalmente alla loro salute massima.\nPuò essere usata su se stessi.",
            "indonesian": "Menerapkan Pertahanan Spirit dan aura pada target rekan tim yang memberikan damage ke musuh sesuai dengan health maksimum mereka.\nDapat digunakan pada diri sendiri.",
            "japanese": "指定した味方にスピリット耐性とオーラを付与する。オーラは最大HPに応じたダメージダメージを与える\nこのアイテムはセルフキャストできる",
            "koreana": "아군 대상에게 마법 저항을 부여하고, 적군의 최대 체력에 비례하여 피해를 입히는 오라를 부여합니다.\n자신에게 시전할 수 있습니다.",
            "latam": "Aplica resistencia espiritual y un aura a un objetivo aliado que inflige  daño espiritual a los enemigos proporcional a su vida máxima.\nSe puede lanzar en uno mismo.",
            "polish": "Nałóż odporność spirytualną i aurę na sojusznika, która zadaje wrogom obrażenia proporcjonalne do ich maksymalnego zdrowia.\nMożna rzucić na siebie.",
            "russian": "Даёт сопротивляемость спиритизму и ауру выбранному союзнику. Аура наносит врагам урон, пропорциональный их максимальному здоровью.\nМожно применять на себя.",
            "schinese": "给予一个友方目标元灵抗性和一个光环，光环会按敌人最大生命值的一定比例对其造成伤害。\n可以对自身施放。",
            "spanish": "Aplica resistencia espiritual y un aura a un objetivo aliado que inflige  daño espiritual a los enemigos proporcional a su vida máxima.\nSe puede lanzar sobre uno mismo.",
            "thai": "มอบต้านทานวิญญาณและออราแก่เป้าหมายฝ่ายเดียวกัน ซึ่งจะสร้าง ความเสียหายแก่ศัตรูเป็นจำนวนตามพลังชีวิตสูงสุด\nสามารถร่ายใส่ตนเองได้",
            "turkish": "Dost bir hedefe büyü direnci ve düşmanlara maksimum sağlıklarıyla orantılı olarak hasarı veren bir aura uygulayın.\nKendi üzerinizde kullanabilirsiniz.",
            "ukrainian": "Застосовує на союзну ціль духовний опір та ауру, що завдає шкоди ворогам пропорційно до їхнього максимального здоров’я.\nМожна застосувати на себе."
          }
        },
        "properties": [
          {
            "key": "MaxHealthPercentAsDPS",
            "role": "important"
          },
          {
            "key": "TechResist",
            "role": "important"
          },
          {
            "key": "AbilityDuration",
            "role": "normal"
          },
          {
            "key": "AbilityCastRange",
            "role": "normal"
          },
          {
            "key": "AuraRadius",
            "role": "normal"
          }
        ],
        "cooldownKey": "AbilityCooldown",
        "chargeUpKey": null
      }
    ]
  },
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/upgrades/mods_tech/rupture_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_tech/rupture_psd.png",
      "publicPath": null,
      "type": "image"
    },
    "shopIcon": {
      "sourcePath": "panorama/images/items/spirit/scourge_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/items/spirit/scourge_psd.png",
      "publicPath": "/assets/game/panorama/images/items/spirit/scourge_psd.png",
      "type": "image"
    }
  },
  "raw": {
    "className": "upgrade_tracking_projectile_apply_modifier",
    "cssClass": "rupture",
    "multibase": [
      "tech_upgrade_t4"
    ],
    "updateTime": 1741743802
  }
}
