{
  "id": "upgrade_rebirth",
  "slug": "soul-rebirth",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/abilities.vdata_c#upgrade_rebirth",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "upgrade_rebirth",
  "displayName": {
    "english": "Soul Rebirth",
    "byLanguage": {
      "brazilian": "Ressurreição Anímica",
      "czech": "Druhá šance",
      "english": "Soul Rebirth",
      "french": "Renaissance",
      "german": "Seelen­reinkarnation",
      "italian": "Rinascita dell'anima",
      "indonesian": "Jiwa Reinkarnasi",
      "japanese": "ソウルリザレクション",
      "koreana": "영혼 환생",
      "latam": "Renacimiento del alma",
      "polish": "Odrodzenie Duszy",
      "russian": "Перерождение души",
      "schinese": "原地复活",
      "spanish": "Renacer del Alma",
      "thai": "โซลรีเบิร์ธ",
      "turkish": "Ruhun Yeniden Doğuşu",
      "ukrainian": "Відродження душі"
    }
  },
  "description": null,
  "descriptionDisplay": null,
  "kind": "upgrade",
  "shop": {
    "category": "vitality",
    "slotType": "EItemSlotType_Armor",
    "tier": 4,
    "tierLabel": "Tier 4",
    "cost": 6400,
    "isPublicShopItem": true,
    "filters": [],
    "upgradeSlotCost": 1,
    "groupId": null,
    "groupLabel": null,
    "componentIds": [],
    "upgradeIds": []
  },
  "activation": {
    "raw": "CITADEL_ABILITY_ACTIVATION_PASSIVE",
    "isPassive": true,
    "isActive": false,
    "isImbue": false
  },
  "properties": {
    "AbilityCooldown": {
      "value": "240",
      "disableValue": "0",
      "cssClass": "cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EItemCooldown",
        "value": null
      }
    },
    "AbilityDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechDuration",
        "value": null
      }
    },
    "AbilityCastRange": {
      "value": "0",
      "disableValue": null,
      "cssClass": "range",
      "displayUnits": "EDisplayUnit_Meters",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "AbilityUnitTargetLimit": {
      "value": "1",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCastDelay": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityChannelTime": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityPostCastDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCharges": {
      "value": "0",
      "disableValue": "-1",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCooldownBetweenCharge": {
      "value": "-1.0",
      "disableValue": "-2",
      "cssClass": "charge_cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "ChannelMoveSpeed": {
      "value": "-1",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": "EDisplayUnit_MetersPerSecond",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityResourceCost": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "TechPower": {
      "value": "12",
      "disableValue": "0",
      "cssClass": "tech_damage",
      "displayUnits": null,
      "displayType": "ETechPower",
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "SpawnTimePenalty": {
      "value": "30",
      "disableValue": null,
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_RESPAWN_TIME_ADDITIVE",
      "conditionalLocToken": null,
      "scale": null
    },
    "RespawnDelay": {
      "value": "4",
      "disableValue": null,
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "RespawnHealthPercent": {
      "value": "50",
      "disableValue": null,
      "cssClass": "healing",
      "displayUnits": null,
      "displayType": "EMaxHealth",
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    }
  },
  "upgrades": [],
  "card": {
    "sections": [
      {
        "type": "innate",
        "description": null,
        "properties": [
          {
            "key": "SpawnTimePenalty",
            "role": "elevated"
          },
          {
            "key": "TechPower",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      },
      {
        "type": "passive",
        "description": {
          "english": "If you die, after 4s you will respawn at your death location with partial health.",
          "byLanguage": {
            "brazilian": "4s após morrer, você renascerá onde morreu com parte da sua vida.",
            "czech": "Pokud vlastník zemře, po 4s sekundách oživne na stejném místě s určitým procentem svého zdraví.",
            "english": "If you die, after 4s you will respawn at your death location with partial health.",
            "french": "Si vous mourez, vous réapparaitrez à l'endroit de votre mort 4s s plus tard avec une partie de vos PV.",
            "german": "Falls Du stirbst, steigst Du nach 4s s mit einem Teil Deiner Lebenspunkte wieder an Deinem Todesort ein.",
            "italian": "Se muori, dopo 4s s ricompari nel luogo in cui sei morto con salute parziale.",
            "indonesian": "Jika kamu mati, setelah 4s dtk. kamu akan respawn di lokasi death dengan sebagian persentase health.",
            "japanese": "デスしてから4s秒後、HPの一定割合を回復した状態でその場にリスポーンする",
            "koreana": "사망 시 4s초 후 체력 일부를 회복한 상태로 사망한 자리에서 부활합니다.",
            "latam": "Si mueres, después de 4s s, reaparecerás en el lugar donde moriste con una parte de vida.",
            "polish": "Jeśli umrzesz, to po 4s s odrodzisz się w miejscu śmierci z częścią zdrowia.",
            "russian": "Через 4s с. после смерти вы возродитесь на том же месте с неполным здоровьем.",
            "schinese": "如果被击倒，4s秒后将在击败地点重生，并恢复部分生命值。",
            "spanish": "Si mueres, después de 4s s, reaparecerás en el lugar de tu muerte con una parte de vida.",
            "thai": "เมื่อคุณตาย หลังจากผ่านไป 4sวิ คุณจะเกิดใหม่ในตำแหน่งที่คุณตายโดยมีพลังชีวิตบางส่วน",
            "turkish": "Ölürseniz, 4s saniye sonra eksik sağlıklıka öldüğünüz yerde yeniden doğarsınız.",
            "ukrainian": "Якщо ви помрете, через 4s с відродитеся на місці вашої смерті з частковим здоров‘ям."
          }
        },
        "properties": [
          {
            "key": "RespawnHealthPercent",
            "role": "important"
          }
        ],
        "cooldownKey": "AbilityCooldown",
        "chargeUpKey": null
      }
    ]
  },
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/upgrades/mods_tech/rebirth_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_tech/rebirth_psd.png",
      "publicPath": null,
      "type": "image"
    },
    "shopIcon": {
      "sourcePath": "panorama/images/upgrades/mods_tech/rebirth_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_tech/rebirth_psd.png",
      "publicPath": null,
      "type": "image"
    }
  },
  "raw": {
    "className": "upgrade_personal_rejuvenator",
    "cssClass": "portableRejuv",
    "multibase": [
      "armor_upgrade_t4"
    ],
    "updateTime": 1721272633
  }
}
