{
  "id": "upgrade_spellbreaker",
  "slug": "spellbreaker",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/abilities.vdata_c#upgrade_spellbreaker",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "upgrade_spellbreaker",
  "displayName": {
    "english": "Spellbreaker",
    "byLanguage": {
      "brazilian": "Quebra-Magias",
      "czech": "Rušič kouzel",
      "english": "Spellbreaker",
      "french": "Brise-magie",
      "german": "Zauberbrecher",
      "italian": "Rompi-incantesimo",
      "indonesian": "Penawar Sihir",
      "japanese": "スペルブレイカー",
      "koreana": "마법 차단",
      "latam": "Rompehechizos",
      "polish": "Łamacz Czarów",
      "russian": "Разрушитель чар",
      "schinese": "破咒护符",
      "spanish": "Rompehechizos",
      "thai": "สเปล​เบรกเกอร์",
      "turkish": "Büyü Bozan",
      "ukrainian": "Чаролам"
    }
  },
  "description": {
    "english": "The next instance of high {g:citadel_inline_attribute:'SpiritDamage'} you take is significantly reduced.",
    "byLanguage": {
      "brazilian": "A próxima instância de {g:citadel_inline_attribute:'SpiritDamage'} alto sofrido é reduzida significativamente.",
      "czech": "Příští instance značného <panel class=\"InlineAttributeIcon SpiritDamage\" replacechar=\"_\"><span class=\"InlineAttributeName SpiritDamage\">spirituálního poškození</span> utržená vlastníkem je výrazně redukována.",
      "english": "The next instance of high {g:citadel_inline_attribute:'SpiritDamage'} you take is significantly reduced.",
      "french": "Les prochains {g:citadel_inline_attribute:'SpiritDamage'} importants que vous subirez seront considérablement réduits.",
      "german": "Die nächste Instanz von hohem {g:citadel_inline_attribute:'SpiritDamage'}, den Du erleidest, wird erheblich reduziert.",
      "italian": "La prossima istanza di {g:citadel_inline_attribute:'SpiritDamage'} elevati che subisci è significativamente ridotta.",
      "indonesian": "Serangan {g:citadel_inline_attribute:'SpiritDamage'} tinggi berikutnya yang diterima akan berkurang secara signifikan.",
      "japanese": "次に受ける{g:citadel_inline_attribute:'SpiritDamage'}が一定量を超える場合、そのダメージを大幅に軽減する",
      "koreana": "다음에 큰 {g:citadel_inline_attribute:'SpiritDamage'}를 입는 경우, 해당 피해가 크게 감소합니다.",
      "latam": "El próximo {g:citadel_inline_attribute:'SpiritDamage'} significativo que recibas se reducirá considerablemente.",
      "polish": "Następnym razem, gdy otrzymasz spore {g:citadel_inline_attribute:'SpiritDamage'}, zostaną one znacząco zredukowane.",
      "russian": "При следующем получении большого <panel class=\"InlineAttributeIcon SpiritDamage\" replacechar=\"_\"><span class=\"InlineAttributeName SpiritDamage\">спиритического урона</span> он будет существенно снижен.",
      "schinese": "下一次受到高额的{g:citadel_inline_attribute:'SpiritDamage'}会显著降低。",
      "spanish": "La próxima instancia de {g:citadel_inline_attribute:'SpiritDamage'} elevado que recibas se reducirá significativamente.",
      "thai": "{g:citadel_inline_attribute:'SpiritDamage'} จำนวนมากครั้งถัดไปที่คุณได้รับจะมีความรุนแรงลดลงอย่างมาก",
      "turkish": "Bir dahaki sefere alacağınız yüksek {g:citadel_inline_attribute:'SpiritDamage'} büyük oranda azalır.",
      "ukrainian": "Наступне зазнавання великої {g:citadel_inline_attribute:'SpiritDamage'} суттєво зменшується."
    }
  },
  "descriptionDisplay": {
    "english": "The next instance of high Spirit Damage you take is significantly reduced.",
    "byLanguage": {
      "brazilian": "A próxima instância de Spirit Damage alto sofrido é reduzida significativamente.",
      "czech": "Příští instance značného spirituálního poškození utržená vlastníkem je výrazně redukována.",
      "english": "The next instance of high Spirit Damage you take is significantly reduced.",
      "french": "Les prochains Spirit Damage importants que vous subirez seront considérablement réduits.",
      "german": "Die nächste Instanz von hohem Spirit Damage, den Du erleidest, wird erheblich reduziert.",
      "italian": "La prossima istanza di Spirit Damage elevati che subisci è significativamente ridotta.",
      "indonesian": "Serangan Spirit Damage tinggi berikutnya yang diterima akan berkurang secara signifikan.",
      "japanese": "次に受けるSpirit Damageが一定量を超える場合、そのダメージを大幅に軽減する",
      "koreana": "다음에 큰 Spirit Damage를 입는 경우, 해당 피해가 크게 감소합니다.",
      "latam": "El próximo Spirit Damage significativo que recibas se reducirá considerablemente.",
      "polish": "Następnym razem, gdy otrzymasz spore Spirit Damage, zostaną one znacząco zredukowane.",
      "russian": "При следующем получении большого спиритического урона он будет существенно снижен.",
      "schinese": "下一次受到高额的Spirit Damage会显著降低。",
      "spanish": "La próxima instancia de Spirit Damage elevado que recibas se reducirá significativamente.",
      "thai": "Spirit Damage จำนวนมากครั้งถัดไปที่คุณได้รับจะมีความรุนแรงลดลงอย่างมาก",
      "turkish": "Bir dahaki sefere alacağınız yüksek Spirit Damage büyük oranda azalır.",
      "ukrainian": "Наступне зазнавання великої Spirit Damage суттєво зменшується."
    }
  },
  "kind": "upgrade",
  "shop": {
    "category": "vitality",
    "slotType": "EItemSlotType_Armor",
    "tier": 4,
    "tierLabel": "Tier 4",
    "cost": 6400,
    "isPublicShopItem": true,
    "filters": [
      "EShopFilterDurability"
    ],
    "upgradeSlotCost": 1,
    "groupId": "ESpiritProtection",
    "groupLabel": "Spirit Protection",
    "componentIds": [
      "upgrade_debuff_reducer"
    ],
    "upgradeIds": []
  },
  "activation": {
    "raw": "CITADEL_ABILITY_ACTIVATION_PASSIVE",
    "isPassive": true,
    "isActive": false,
    "isImbue": false
  },
  "properties": {
    "AbilityCooldown": {
      "value": "9",
      "disableValue": "0",
      "cssClass": "cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EItemCooldown",
        "value": null
      }
    },
    "AbilityDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechDuration",
        "value": null
      }
    },
    "AbilityCastRange": {
      "value": "0",
      "disableValue": null,
      "cssClass": "range",
      "displayUnits": "EDisplayUnit_Meters",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "AbilityUnitTargetLimit": {
      "value": "1",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCastDelay": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityChannelTime": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityPostCastDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCharges": {
      "value": "0",
      "disableValue": "-1",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCooldownBetweenCharge": {
      "value": "-1.0",
      "disableValue": "-2",
      "cssClass": "charge_cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "ChannelMoveSpeed": {
      "value": "-1",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": "EDisplayUnit_MetersPerSecond",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityResourceCost": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "TechPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "TechResist": {
      "value": "18",
      "disableValue": null,
      "cssClass": "tech_armor_up",
      "displayUnits": null,
      "displayType": "ETechArmorDamageReduction",
      "providedPropertyType": "MODIFIER_VALUE_TECH_RESIST",
      "conditionalLocToken": null,
      "scale": null
    },
    "StatusResistancePercent": {
      "value": "25",
      "disableValue": null,
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": "EDebuffResist",
      "providedPropertyType": "MODIFIER_VALUE_STATUS_RESISTANCE",
      "conditionalLocToken": null,
      "scale": null
    },
    "DamageThreshold": {
      "value": "175",
      "disableValue": null,
      "cssClass": "tech_damage",
      "displayUnits": "EDisplayUnit_Normal",
      "displayType": "EStatsCount",
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "SpiritDamageReductionProc": {
      "value": "65",
      "disableValue": null,
      "cssClass": "tech_armor_up",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusHealth": {
      "value": "90",
      "disableValue": null,
      "cssClass": "health",
      "displayUnits": null,
      "displayType": "EMaxHealth",
      "providedPropertyType": "MODIFIER_VALUE_HEALTH_MAX",
      "conditionalLocToken": null,
      "scale": null
    }
  },
  "upgrades": [
    {
      "level": 1,
      "abilityPointCost": 1,
      "propertyUpgrades": [
        {
          "propertyName": "TechResist",
          "bonus": "15"
        },
        {
          "propertyName": "StatusResistancePercent",
          "bonus": "15"
        },
        {
          "propertyName": "AbilityCooldown",
          "bonus": "-3"
        }
      ]
    }
  ],
  "card": {
    "sections": [
      {
        "type": "innate",
        "description": null,
        "properties": [
          {
            "key": "TechResist",
            "role": "elevated"
          },
          {
            "key": "StatusResistancePercent",
            "role": "elevated"
          },
          {
            "key": "BonusHealth",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      },
      {
        "type": "passive",
        "description": {
          "english": "The next instance of high Spirit Damage you take is significantly reduced.",
          "byLanguage": {
            "brazilian": "A próxima instância de Spirit Damage alto sofrido é reduzida significativamente.",
            "czech": "Příští instance značného spirituálního poškození utržená vlastníkem je výrazně redukována.",
            "english": "The next instance of high Spirit Damage you take is significantly reduced.",
            "french": "Les prochains Spirit Damage importants que vous subirez seront considérablement réduits.",
            "german": "Die nächste Instanz von hohem Spirit Damage, den Du erleidest, wird erheblich reduziert.",
            "italian": "La prossima istanza di Spirit Damage elevati che subisci è significativamente ridotta.",
            "indonesian": "Serangan Spirit Damage tinggi berikutnya yang diterima akan berkurang secara signifikan.",
            "japanese": "次に受けるSpirit Damageが一定量を超える場合、そのダメージを大幅に軽減する",
            "koreana": "다음에 큰 Spirit Damage를 입는 경우, 해당 피해가 크게 감소합니다.",
            "latam": "El próximo Spirit Damage significativo que recibas se reducirá considerablemente.",
            "polish": "Następnym razem, gdy otrzymasz spore Spirit Damage, zostaną one znacząco zredukowane.",
            "russian": "При следующем получении большого спиритического урона он будет существенно снижен.",
            "schinese": "下一次受到高额的Spirit Damage会显著降低。",
            "spanish": "La próxima instancia de Spirit Damage elevado que recibas se reducirá significativamente.",
            "thai": "Spirit Damage จำนวนมากครั้งถัดไปที่คุณได้รับจะมีความรุนแรงลดลงอย่างมาก",
            "turkish": "Bir dahaki sefere alacağınız yüksek Spirit Damage büyük oranda azalır.",
            "ukrainian": "Наступне зазнавання великої Spirit Damage суттєво зменшується."
          }
        },
        "properties": [
          {
            "key": "SpiritDamageReductionProc",
            "role": "important"
          },
          {
            "key": "DamageThreshold",
            "role": "normal"
          }
        ],
        "cooldownKey": "AbilityCooldown",
        "chargeUpKey": null
      }
    ]
  },
  "assets": {
    "icon": null,
    "shopIcon": {
      "sourcePath": "panorama/images/items/vitality/spellbreaker_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/items/vitality/spellbreaker_psd.png",
      "publicPath": "/assets/game/panorama/images/items/vitality/spellbreaker_psd.png",
      "type": "image"
    }
  },
  "raw": {
    "className": "citadel_item",
    "cssClass": null,
    "multibase": [
      "armor_upgrade_t4"
    ],
    "updateTime": null
  }
}
