{
  "id": "upgrade_tech_overflow",
  "slug": "spiritual-overflow",
  "sourcePath": "game/citadel/pak01_dir.vpk:scripts/abilities.vdata_c#upgrade_tech_overflow",
  "updatedAt": "2026-06-06T16:23:38.392Z",
  "token": "upgrade_tech_overflow",
  "displayName": {
    "english": "Spiritual Overflow",
    "byLanguage": {
      "brazilian": "Transcendência Espiritual",
      "czech": "Násobič spiritualismu",
      "english": "Spiritual Overflow",
      "french": "Saturation spirituelle",
      "german": "Magische Sättigung",
      "italian": "Traboccamento spirituale",
      "indonesian": "Spirit Meluap",
      "japanese": "スピリットオーバーフロー",
      "koreana": "영혼의 너울",
      "latam": "Desbordamiento espiritual",
      "polish": "Spirytualny Rozlew",
      "russian": "Спиритическое переполнение",
      "schinese": "元灵漫溢",
      "spanish": "Desbordamiento Espiritual",
      "thai": "​สปิริชวล​โอเวอร์​โฟลว์​",
      "turkish": "Büyülü Coşkunluk",
      "ukrainian": "Духовне сповнення"
    }
  },
  "description": {
    "english": "Gain bonus <span class=\"highlight\">Fire Rate</span>, <span class=\"highlight\">Spirit Power</span> and <span class=\"highlight\">Spirit Lifesteal</span> by <span class=\"highlight\">charging up</span> when shooting enemy heroes.",
    "byLanguage": {
      "brazilian": "Concede <span class=\"highlight\">taxa de disparo</span>, <span class=\"highlight\">poder espiritual</span> e <span class=\"highlight\">roubo de vida espiritual</span> adicionais sempre que <span class=\"highlight\">carregar o efeito</span> ao atirar em heróis inimigos.",
      "czech": "Po <span class=\"highlight\">určitém počtu zásahů</span> nepřátelských hrdinů získá vlastník bonusy k <span class=\"highlight\">rychlosti střelby</span>, <span class=\"highlight\">spirituální síle</span> a <span class=\"highlight\">spirituálnímu vampirismu</span>.",
      "english": "Gain bonus <span class=\"highlight\">Fire Rate</span>, <span class=\"highlight\">Spirit Power</span> and <span class=\"highlight\">Spirit Lifesteal</span> by <span class=\"highlight\">charging up</span> when shooting enemy heroes.",
      "french": "Augmente votre <span class=\"highlight\">cadence de tir</span>, votre <span class=\"highlight\">pouvoir spirituel</span> et votre <span class=\"highlight\">vol de vie spirituel</span>. L'effet <span class=\"highlight\">gagne en puissance</span> à mesure que vous tirez sur des occultistes adverses.",
      "german": "Du erhältst einen Bonus auf <span class=\"highlight\">Feuerrate</span>, <span class=\"highlight\">Magiekraft</span> und <span class=\"highlight\">Magielebensraub</span>, wenn Du gegnerischen Helden mit Deinen Kugeln <span class=\"highlight\">die benötigte Anzahl aufeinanderfolgender Treffer</span> zufügst.",
      "italian": "Ottieni <span class=\"highlight\">cadenza di fuoco</span>, <span class=\"highlight\">potere spirituale</span> e <span class=\"highlight\">prosciugamento della salute spirituale</span> bonus quando <span class=\"highlight\">carichi l'effetto</span> facendo fuoco su eroi nemici.",
      "indonesian": "Mendapatkan bonus <span class=\"highlight\">Tingkat Tembakan</span>, <span class=\"highlight\">Kekuatan Spirit</span>, dan <span class=\"highlight\">Curi HP</span> dengan <span class=\"highlight\">mengisi daya</span> saat menembak hero musuh.",
      "japanese": "敵ヒーローに弾薬を<span class=\"highlight\">ヒットさせ続ける</span>と、<span class=\"highlight\">発射速度</span>と<span class=\"highlight\">スピリットパワー</span>と<span class=\"highlight\">スピリットライフスティール</span>を獲得する",
      "koreana": "적군 영웅이 총탄에 맞으면 강화 효과가 <span class=\"highlight\">축적</span>됩니다. 축적이 완료되면 보너스 <span class=\"highlight\">연사 속도</span>, <span class=\"highlight\">마력</span>, <span class=\"highlight\">마법 체력 흡수</span>를 얻습니다.",
      "latam": "Obtén <span class=\"highlight\">cadencia de tiro</span>, <span class=\"highlight\">poder espiritual</span> y <span class=\"highlight\">robo de vida espiritual</span> adicionales al <span class=\"highlight\">cargar</span> mientras disparas a héroes enemigos.",
      "polish": "Zyskaj dodatkową <span class=\"highlight\">szybkostrzelność</span>, <span class=\"highlight\">moc spirytualną</span> oraz <span class=\"highlight\">spirytualną kradzież zdrowia</span> przez <span class=\"highlight\">naładowanie</span>, gdy strzelasz we wrogich bohaterów.",
      "russian": "Стреляя во вражеских героев, вы <span class=\"highlight\">накапливаете</span> эффект, который повышает вашу <span class=\"highlight\">скорострельность</span>, <span class=\"highlight\">спиритическую мощь</span> и <span class=\"highlight\">кражу здоровья спиритизмом</span>.",
      "schinese": "通过向敌方英雄射击<span class=\"highlight\">充能</span>，获得额外的<span class=\"highlight\">射速</span>，<span class=\"highlight\">元灵力量</span>和<span class=\"highlight\">元灵吸取生命</span>。",
      "spanish": "Obtén <span class=\"highlight\">cadencia de tiro</span>, <span class=\"highlight\">poder espiritual</span> y <span class=\"highlight\">robo de vida espiritual</span> adicionales al <span class=\"highlight\">cargar</span> al disparar a héroes enemigos.",
      "thai": "เพิ่ม<span class=\"highlight\">อัตรายิง</span> <span class=\"highlight\">พลังวิญญาณ</span> และ<span class=\"highlight\">วิญญาณ​ดูดพลังชีวิต</span>โดยการ<span class=\"highlight\">สะสมพลัง</span>เมื่อยิงใส่ฮีโร่ฝ่ายศัตรู",
      "turkish": "Düşman kahramanları vurmak suretiyle atışlarınızı <span class=\"highlight\">güçlendirerek</span> <span class=\"highlight\">atış hızı</span>, <span class=\"highlight\">büyü gücü</span> ve <span class=\"highlight\">büyü can çalması</span> kazanırsınız.",
      "ukrainian": "Здобуває додаткову <span class=\"highlight\">швидкострільність</span>, <span class=\"highlight\">духовну силу</span> і <span class=\"highlight\">духовний вампіризм</span> шляхом <span class=\"highlight\">накопичення зарядів</span> під час стрільби по ворожих героях."
    }
  },
  "descriptionDisplay": {
    "english": "Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.",
    "byLanguage": {
      "brazilian": "Concede taxa de disparo, poder espiritual e roubo de vida espiritual adicionais sempre que carregar o efeito ao atirar em heróis inimigos.",
      "czech": "Po určitém počtu zásahů nepřátelských hrdinů získá vlastník bonusy k rychlosti střelby, spirituální síle a spirituálnímu vampirismu.",
      "english": "Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.",
      "french": "Augmente votre cadence de tir, votre pouvoir spirituel et votre vol de vie spirituel. L'effet gagne en puissance à mesure que vous tirez sur des occultistes adverses.",
      "german": "Du erhältst einen Bonus auf Feuerrate, Magiekraft und Magielebensraub, wenn Du gegnerischen Helden mit Deinen Kugeln die benötigte Anzahl aufeinanderfolgender Treffer zufügst.",
      "italian": "Ottieni cadenza di fuoco, potere spirituale e prosciugamento della salute spirituale bonus quando carichi l'effetto facendo fuoco su eroi nemici.",
      "indonesian": "Mendapatkan bonus Tingkat Tembakan, Kekuatan Spirit, dan Curi HP dengan mengisi daya saat menembak hero musuh.",
      "japanese": "敵ヒーローに弾薬をヒットさせ続けると、発射速度とスピリットパワーとスピリットライフスティールを獲得する",
      "koreana": "적군 영웅이 총탄에 맞으면 강화 효과가 축적됩니다. 축적이 완료되면 보너스 연사 속도, 마력, 마법 체력 흡수를 얻습니다.",
      "latam": "Obtén cadencia de tiro, poder espiritual y robo de vida espiritual adicionales al cargar mientras disparas a héroes enemigos.",
      "polish": "Zyskaj dodatkową szybkostrzelność, moc spirytualną oraz spirytualną kradzież zdrowia przez naładowanie, gdy strzelasz we wrogich bohaterów.",
      "russian": "Стреляя во вражеских героев, вы накапливаете эффект, который повышает вашу скорострельность, спиритическую мощь и кражу здоровья спиритизмом.",
      "schinese": "通过向敌方英雄射击充能，获得额外的射速，元灵力量和元灵吸取生命。",
      "spanish": "Obtén cadencia de tiro, poder espiritual y robo de vida espiritual adicionales al cargar al disparar a héroes enemigos.",
      "thai": "เพิ่มอัตรายิง พลังวิญญาณ และวิญญาณดูดพลังชีวิตโดยการสะสมพลังเมื่อยิงใส่ฮีโร่ฝ่ายศัตรู",
      "turkish": "Düşman kahramanları vurmak suretiyle atışlarınızı güçlendirerek atış hızı, büyü gücü ve büyü can çalması kazanırsınız.",
      "ukrainian": "Здобуває додаткову швидкострільність, духовну силу і духовний вампіризм шляхом накопичення зарядів під час стрільби по ворожих героях."
    }
  },
  "kind": "upgrade",
  "shop": {
    "category": "weapon",
    "slotType": "EItemSlotType_WeaponMod",
    "tier": 4,
    "tierLabel": "Tier 4",
    "cost": 6400,
    "isPublicShopItem": true,
    "filters": [
      "EShopFilterMagicDamage",
      "EShopFilterFireRate"
    ],
    "upgradeSlotCost": 1,
    "groupId": "ESpiritSlinger",
    "groupLabel": "Spirit Slinger",
    "componentIds": [
      "upgrade_health_stealing_magic"
    ],
    "upgradeIds": []
  },
  "activation": {
    "raw": "CITADEL_ABILITY_ACTIVATION_PASSIVE",
    "isPassive": true,
    "isActive": false,
    "isImbue": false
  },
  "properties": {
    "AbilityCooldown": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EItemCooldown",
        "value": null
      }
    },
    "AbilityDuration": {
      "value": "15",
      "disableValue": "0",
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechDuration",
        "value": null
      }
    },
    "AbilityCastRange": {
      "value": "0",
      "disableValue": null,
      "cssClass": "range",
      "displayUnits": "EDisplayUnit_Meters",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "ETechRange",
        "value": null
      }
    },
    "AbilityUnitTargetLimit": {
      "value": "1",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCastDelay": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityChannelTime": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityPostCastDuration": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCharges": {
      "value": "0",
      "disableValue": "-1",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityCooldownBetweenCharge": {
      "value": "-1.0",
      "disableValue": "-2",
      "cssClass": "charge_cooldown",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "ChannelMoveSpeed": {
      "value": "-1",
      "disableValue": null,
      "cssClass": "move_speed",
      "displayUnits": "EDisplayUnit_MetersPerSecond",
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityResourceCost": {
      "value": "0",
      "disableValue": "0",
      "cssClass": "cast",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "TechPower": {
      "value": "6",
      "disableValue": "0",
      "cssClass": "tech_damage",
      "displayUnits": null,
      "displayType": "ETechPower",
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "WeaponPower": {
      "value": "0",
      "disableValue": "0",
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": "MODIFIER_VALUE_WEAPON_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "AbilityLifestealPercentHero": {
      "value": "13",
      "disableValue": null,
      "cssClass": "healing",
      "displayUnits": null,
      "displayType": "ETechLifesteal",
      "providedPropertyType": "MODIFIER_VALUE_TECH_LIFESTEAL",
      "conditionalLocToken": null,
      "scale": {
        "stat": "EHealingOutput",
        "value": null
      }
    },
    "NonHeroAbilityLifestealTooltipOnly": {
      "value": "3",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusHealth": {
      "value": "90",
      "disableValue": null,
      "cssClass": "health",
      "displayUnits": null,
      "displayType": "EMaxHealth",
      "providedPropertyType": "MODIFIER_VALUE_HEALTH_MAX",
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusFireRate": {
      "value": "32",
      "disableValue": null,
      "cssClass": "fire_rate",
      "displayUnits": null,
      "displayType": "EFireRate",
      "providedPropertyType": "MODIFIER_VALUE_FIRE_RATE",
      "conditionalLocToken": "AfterProc_conditional",
      "scale": null
    },
    "BonusSpirit": {
      "value": "40",
      "disableValue": null,
      "cssClass": "tech_damage",
      "displayUnits": null,
      "displayType": "ETechPower",
      "providedPropertyType": "MODIFIER_VALUE_TECH_POWER",
      "conditionalLocToken": null,
      "scale": null
    },
    "BonusAbilityDurationPercent": {
      "value": "15",
      "disableValue": null,
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": "ETechDuration",
      "providedPropertyType": "MODIFIER_VALUE_BONUS_ABILITY_DURATION_PERCENTAGE",
      "conditionalLocToken": null,
      "scale": null
    },
    "BuildUpPerShot": {
      "value": "0.75",
      "disableValue": null,
      "cssClass": null,
      "displayUnits": null,
      "displayType": "EBuildUpRate",
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": {
        "stat": "EBuildUpRate",
        "value": null
      }
    },
    "BuildUpDuration": {
      "value": "5",
      "disableValue": null,
      "cssClass": "duration",
      "displayUnits": null,
      "displayType": null,
      "providedPropertyType": null,
      "conditionalLocToken": null,
      "scale": null
    }
  },
  "upgrades": [
    {
      "level": 1,
      "abilityPointCost": 1,
      "propertyUpgrades": [
        {
          "propertyName": "BonusAbilityDurationPercent",
          "bonus": "15"
        },
        {
          "propertyName": "BonusSpirit",
          "bonus": "30"
        },
        {
          "propertyName": "BonusFireRate",
          "bonus": "20"
        },
        {
          "propertyName": "AbilityLifestealPercentHero",
          "bonus": "15"
        }
      ]
    }
  ],
  "card": {
    "sections": [
      {
        "type": "innate",
        "description": null,
        "properties": [
          {
            "key": "BonusAbilityDurationPercent",
            "role": "normal"
          },
          {
            "key": "AbilityLifestealPercentHero",
            "role": "normal"
          },
          {
            "key": "BonusHealth",
            "role": "normal"
          },
          {
            "key": "TechPower",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      },
      {
        "type": "passive",
        "description": {
          "english": "Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.",
          "byLanguage": {
            "brazilian": "Concede taxa de disparo, poder espiritual e roubo de vida espiritual adicionais sempre que carregar o efeito ao atirar em heróis inimigos.",
            "czech": "Po určitém počtu zásahů nepřátelských hrdinů získá vlastník bonusy k rychlosti střelby, spirituální síle a spirituálnímu vampirismu.",
            "english": "Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.",
            "french": "Augmente votre cadence de tir, votre pouvoir spirituel et votre vol de vie spirituel. L'effet gagne en puissance à mesure que vous tirez sur des occultistes adverses.",
            "german": "Du erhältst einen Bonus auf Feuerrate, Magiekraft und Magielebensraub, wenn Du gegnerischen Helden mit Deinen Kugeln die benötigte Anzahl aufeinanderfolgender Treffer zufügst.",
            "italian": "Ottieni cadenza di fuoco, potere spirituale e prosciugamento della salute spirituale bonus quando carichi l'effetto facendo fuoco su eroi nemici.",
            "indonesian": "Mendapatkan bonus Tingkat Tembakan, Kekuatan Spirit, dan Curi HP dengan mengisi daya saat menembak hero musuh.",
            "japanese": "敵ヒーローに弾薬をヒットさせ続けると、発射速度とスピリットパワーとスピリットライフスティールを獲得する",
            "koreana": "적군 영웅이 총탄에 맞으면 강화 효과가 축적됩니다. 축적이 완료되면 보너스 연사 속도, 마력, 마법 체력 흡수를 얻습니다.",
            "latam": "Obtén cadencia de tiro, poder espiritual y robo de vida espiritual adicionales al cargar mientras disparas a héroes enemigos.",
            "polish": "Zyskaj dodatkową szybkostrzelność, moc spirytualną oraz spirytualną kradzież zdrowia przez naładowanie, gdy strzelasz we wrogich bohaterów.",
            "russian": "Стреляя во вражеских героев, вы накапливаете эффект, который повышает вашу скорострельность, спиритическую мощь и кражу здоровья спиритизмом.",
            "schinese": "通过向敌方英雄射击充能，获得额外的射速，元灵力量和元灵吸取生命。",
            "spanish": "Obtén cadencia de tiro, poder espiritual y robo de vida espiritual adicionales al cargar al disparar a héroes enemigos.",
            "thai": "เพิ่มอัตรายิง พลังวิญญาณ และวิญญาณดูดพลังชีวิตโดยการสะสมพลังเมื่อยิงใส่ฮีโร่ฝ่ายศัตรู",
            "turkish": "Düşman kahramanları vurmak suretiyle atışlarınızı güçlendirerek atış hızı, büyü gücü ve büyü can çalması kazanırsınız.",
            "ukrainian": "Здобуває додаткову швидкострільність, духовну силу і духовний вампіризм шляхом накопичення зарядів під час стрільби по ворожих героях."
          }
        },
        "properties": [
          {
            "key": "BonusFireRate",
            "role": "important"
          },
          {
            "key": "BonusSpirit",
            "role": "important"
          },
          {
            "key": "BuildUpPerShot",
            "role": "normal"
          },
          {
            "key": "AbilityDuration",
            "role": "normal"
          }
        ],
        "cooldownKey": null,
        "chargeUpKey": null
      }
    ]
  },
  "assets": {
    "icon": {
      "sourcePath": "panorama/images/upgrades/mods_weapon/magic_overflow_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/upgrades/mods_weapon/magic_overflow_psd.png",
      "publicPath": null,
      "type": "image"
    },
    "shopIcon": {
      "sourcePath": "panorama/images/items/weapon/spiritual_overflow_psd.vtex_c",
      "packagePath": "packages/game-data/assets/game/panorama/images/items/weapon/spiritual_overflow_psd.png",
      "publicPath": "/assets/game/panorama/images/items/weapon/spiritual_overflow_psd.png",
      "type": "image"
    }
  },
  "raw": {
    "className": "citadel_item",
    "cssClass": "magicOverflow",
    "multibase": [
      "weapon_upgrade_t4"
    ],
    "updateTime": null
  }
}
