Pantulan
6400
What it does
Pelurumu akan memantul ke musuh di dekat targetmu, menerapkan aktivasi peluru apa pun dan memberikan sebagian % dari damage asli.
Innate
Passive — works automatically once bought.
18%
Tingkat Tembakan
65%
Ricochet Damage Percent
2
Ricochet Targets Tooltip Only
13m
Ricochet Radius
When to buy & tricks
Pantulan ngubah senjata single-target jadi AoE: tiap tembakan yang kena mantul ke musuh di sekitar target buat sebagian damage aslinya, sekalian nge-apply ulang semua bullet proc kamu ke target tambahan itu. Ini barang mewah late-game 6.400 buat shooter sustained-fire yang menang dari ngehajar gerombolan — sapu wave creep dan war rame di objektif, tapi gak ngefek di 1v1 bersih atau di kit single-shot yang lambat.
→Pantulannya nyalin bullet proc, jadi tumpuk item senjata kayak Peluru Pelambat atau Peredam — satu target yang kamu tembak bakal nyebarin slow atau silence-nya ke segerombolan musuh.
→Booster farm gede: bidik satu creep di wave atau camp, biarin splash-nya beresin sisanya jauh lebih cepet.
Built by
Best with Kelvin
~57.6%
build share · win rate when built
Performance
~47.0%
Win rate
19.8%
Build rate
-3.7
vs last patch
24'
avg buy
Win rate by rank
Cost & valueper 1000 souls
Tingkat Tembakan
18%
2.8/1k
Ricochet Damage Percent
65%
10.2/1k
Ricochet Targets Tooltip Only
2
0.3/1k
Ricochet Radius
13m
2/1k
Spirit scaling
Ricochet Radius13m
Related mechanics
Update history10
09-04-2025 Update04 Sep 2025
- No longer targets zipline targets
07-04-2025 Update04 Jul 2025
- Fire Rate reduced from 25% to 20%
- No longer bounces off objectives
10-10-2024 Update10 Okt 2024
- Range reduced from 14m to 11m
09-26-2024 Update26 Sep 2024
- Fixed Pantulan not respecting LOS when picking the targets
- Fire Rate reduced from 12% to 10%
- Fire: Fixed Pantulan'd bullets not returning the right amount of damage
08-29-2024 Update29 Agu 2024
- Bounce damage increased from 50% to 60%
- Fixed not applying spirit bonus damage from Vindicta and Wraith abilities
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_ricochet
- slug
- ricochet
- token
- upgrade_ricochet
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- weapon
- tier
- 4
- cost
- 6400
- groupLabel
- Rate Of Fire
- filters
- EShopFilterClipSize
- componentIds
- —
- upgradeIds
- —
properties (4)
| label | key | value |
|---|---|---|
| Tingkat Tembakan | BonusFireRate | 18% |
| Ricochet Damage Percent | RicochetDamagePercent | 65% |
| Ricochet Radius | RicochetRadius | 13m |
| Ricochet Targets Tooltip Only | RicochetTargetsTooltipOnly | 2 |
Peningkatan
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Ricochet Damage Percent +15, Tingkat Tembakan +25 |