Peluru Perenggut
6400
1.2s
What it does
Innate
Passive
1.2s
Peluru mencuri Maks. HP dari musuh untuk sementara. Musuh mendapatkan kembali health mereka yang dicuri saat debuff berakhir.
Passive — works automatically once bought.
15%
Damage Senjata
10%
Pertahanan Peluru
2.5
Health Steal Pct Hero
17s
Steal Duration
When to buy & tricks
Item bullet tier tinggi yang ngegabungin bullet damage dan bullet armor ekstra sama passive yang ngubah senjata kamu jadi penyedot Max HP — tiap hit nyukur max health target dan nyimpennya jadi bonus HP di kamu selama durasinya, terus mereka dapet balik pas debuff-nya abis. Beli di gun carry yang bisa terus nembakin frontline tebel dan pengen makin gendut sambil ngecilin musuh di brawl panjang.
→Ini ayunan Max HP, bukan lifesteal: hero fire rate tinggi numpuk curiannya paling cepet dan paling nyakitin buat tank ber-HP gede. Habisin magasin lebih awal biar musuh efektif lebih kecil sepanjang sisa war — dan inget tiap mati ngebalikin stack-nya, jadi jangan buang-buang buffer kamu.
Built by
Best with Mirage
~56.7%
build share · win rate when built
Performance
~48.8%
Win rate
27.0%
Build rate
+2.3
vs last patch
24'
avg buy
Win rate by rank
Cost & valueper 1000 souls
Damage Senjata
15%
2.3/1k
Pertahanan Peluru
10%
1.6/1k
Health Steal Pct Hero
2.5
0.4/1k
Spirit scaling
Particle Radius1m
Proc cooldown1.2s
Related mechanics
Update history1
08-22-2024 Update23 Agu 2024
- Dying with Peluru Perenggut stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back)
- Fixed Peluru Perenggut acting as spirit damage for procs
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_siphon_bullets
- slug
- siphon-bullets
- token
- upgrade_siphon_bullets
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- vitality
- tier
- 4
- cost
- 6400
- groupLabel
- Additional Protection
- filters
- EShopFilterWeaponDamage, EShopFilterHealing
- componentIds
- —
- upgradeIds
- —
properties (10)
| label | key | value |
|---|---|---|
| Damage Senjata | BaseAttackDamagePercent | 15% |
| Pertahanan Peluru | BulletResist | 10% |
| Health Steal Pct Hero | HealthStealPctHero | 2.5 |
| Max stacks | MaxStacks | 9999 |
| Particle Radius | ParticleRadius | 1m |
| Proc cooldown | ProcCooldown | 1.2s |
| Stack Lost Per Death | StackLostPerDeath | 2 |
| Steal Duration | StealDuration | 17s |
| Steal Per Hit | StealPerHit | 1 |
| Steal Per Kill | StealPerKill | 1 |
Peningkatan
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Health Steal Pct Hero +1.5, Pertahanan Peluru +10 |