Tombale can now destroy Venator's traps with her gun
Général41 Modifications
A massive visual update to the map and neutrals, six new heroes, a mysterious figure known as The Broker, HUD updates, numerous quality-of-life additions, accessibility options, and more.
Updated engine code to the latest version of Source 2
Improved anti-cheat
Network prediction improvements
Rendering performance improvements
Audio performance improvements
Localization additions and improvements
Updated item art
New SFX for all hero Heavy and Light Melee
Ability/Item use is now instant the moment the button is pushed instead of waiting for the next 'window' which could make the button feel unresponsive
New and improved SFX
New death, respawn, and killstreak music tracks
Various updated animations across old heroes
Numerous Sinclair bug fixes
New footstep sounds for Billy, Mina, Rôdeur, Silver, Victor, Venator, Apollon, Tombale, Céleste, Doorman, Paige, and Rem
New drop shadows that go directly down rather than through the sunlight. Improves performance and also helps you track enemies better.
Added options for rebinding the Avoid Hero command for players using a mouse without a middle button.
Street Brawl grants you a corrupted item after the item draft in Round 5
Street Brawl bug fixes
New hit registration effects
Successfully parrying objectives no longer resets your Parade cooldown
Sinners Sacrifice have variable timings to get the bonus
Doorman bug and abuse cases improved
Heroes will now look at points of interest in the Hideout
Various response rule improvements / bug fixes for in game VO
Sentinelles no longer keep firing their fireballs after dying
Fixed for Yamato flying strike failing to create paths against targets that are solid to the player (Turrets, Shrines and Objectives).
Fixed issue where holding a modifier key like Ctrl to crouch would prevent other keybind chords from working
Fixed issue where secondary keybinds required the same modifier set for the primary keybind
Bots now spawn facing the player
Dynamic Walker attack and stomp range indicator that appears as you get close instead of permanent ground displays
Fixed Hidden King, Archmother and Target's minimap views not showing heroes or objectives while spectating a live match
In both Sandbox and Explore NYC have the first spawns on crates/neutrals at 5s instead of 30
Added the various new objectives to the Sandbox Map.
New point of view when spectating the Patron.
Added support for Japanese kinsoku shori rules for line breaks
Added localized hero logos for Korean
Added an inset HUD option when playing in 21x9
New settings options now show an indicator on the row until the new setting notification has been dismissed
Added a pip to sliders in the Settings menu indicating the default value for that setting