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Cheat Death

Selamat

Vitalitas ·Tier 4 · Passive
6400 90s
What it does
Innate
Passive 90s

Saat kamu menerima damage yang mematikan, kamu akan menjadi kebal dari death secara singkat dan menghapus semua debuff non-stun.

Saat kebal dari death, kamu menerima pengurangan damage, dan mendapatkan pengurangan penyembuhan.

Passive — works automatically once bought.

200
Health
15%
Pertahanan Peluru
4.5s
Death Immunity Duration
-60%
Death Immunity Damage Reduction
-60%
Healing received penalty
When to buy & tricks

Selamat itu tombol panik kamu yang CD-nya panjang — pukulan yang harusnya bunuh kamu malah nyisain kamu hidup dengan ledakan heal dan beberapa detik damage resist, jadi dive dalem dan kena burst pas teamfight gak lagi otomatis jadi mati. Anggap proc-nya sebagai aba-aba buat mundur, dan inget anti-heal musuh (Kutukan Penyembuhan dkk.) ngegerogotin heal penyelamat itu, jadi tim yang koordinasinya rapi tetep bisa ngabisin kamu nembusinnya.

Built by
Best with Billy ~56.3%
build share · win rate when built
Performance
~46.3% Win rate
34.1% Build rate
+2.1 vs last patch
7' avg buy
Win rate by rank
Ini
See
Alc
Arc
Rit
Ete
Cost & valueper 1000 souls
Health 200 31.3/1k
Pertahanan Peluru 15% 2.3/1k
Healing received penalty -60% -9.4/1k
Tier bonuses scale with souls spent in the tree →
Spirit scaling
Cooldown90s
Related mechanics

Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.

Raw dataproperties, shop fields & API

identity

id
upgrade_cheat_death
slug
cheat-death
token
upgrade_cheat_death
kind
upgrade
updatedAt
2026-06-06T16:23:38.392Z

shop

category
vitality
tier
4
cost
6400
groupLabel
Spirit Protection
filters
componentIds
upgradeIds

properties (8)

labelkeyvalue
CooldownAbilityCooldown90s
HealthBonusHealth200
Move speedBonusMoveSpeed0m
Pertahanan PeluruBulletResist15%
Death Immunity Damage ReductionDeathImmunityDamageReduction-60%
Death Immunity DurationDeathImmunityDuration4.5s
Healing received penaltyHealAmpReceivePenaltyPercent-60%
Regen penaltyHealAmpRegenPenaltyPercent-60%

Peningkatan

lvlAPupgrades
11Death Immunity Damage Reduction +90, Healing received penalty +90, Regen penalty +90, Death Immunity Duration +0.5, Cooldown -20