Lompatan Anggun
Meluncurkan diri ke udara dan memberikan Pengaman untuk diri sendiri. Saat di udara, kamu dapat menggunakan kemampuan ini lagi untuk mendarat lebih cepat.
Tidak dapat digunakan selama 5s dtk. jika diserang oleh hero musuh.
Active — bind to a key and trigger it (Z/X/C/V).
Lompatan Anggun item active Vitality yang ngeroket kamu ke langit di balik Barrier, terus bisa dipicu lagi buat turun cepet ke target atau balik ke cover. Pasang di hero yang gak punya mobilitas bawaan buat nge-gank dari atas, lompatin tembok, dan rotasi map — cuma inget, ini kekunci 5 detik kalau ada hero musuh ngenain kamu, jadi ini gerakan preventif, bukan escape panik.
Best with Victor
~56.3%
- Added custom jump catapult animation - an alternate jump animation when using fans and Lompatan Anggun etc.
- Lompatan Anggun
- Updated Lompatan Anggun sound
- Fixed Lompatan Anggun buff sticking around after attaching to zipline (caused audio bugs as well)
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_rocket_booster
- slug
- majestic-leap
- token
- upgrade_rocket_booster
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- vitality
- tier
- 3
- cost
- 3200
- groupLabel
- Movement and Agility
- filters
- EShopFilterMovement
- componentIds
- —
- upgradeIds
- —
properties (16)
| label | key | value |
|---|---|---|
| Cooldown | AbilityCooldown | 45s |
| Slow | SlowPercent | 40% |
| Slow duration | SlowDuration | 2.5% |
| Air Control Percent | AirControlPercent | 100% |
| Air Control Percent Barrier | AirControlPercentBarrier | 50% |
| Barrier Duration | BarrierDuration | 8s |
| Combat barrier | CombatBarrier | 200 |
| Drop Down Speed | DropDownSpeed | 35m |
| Impact Height | ImpactHeight | 2m |
| Interrupt Cooldown | InterruptCooldown | 5s |
| Jump Velocity Hidden | JumpVelocityHidden | 27m |
| Max Landing Speed | MaxLandingSpeed | 20m |
| Min Aim Angle | MinAimAngle | 30 |
| Slam Down Radius | SlamDownRadius | 10m |
| Toss Speed | TossSpeed | 500 |
| Vertical Difference Tolerance | VerticalDifferenceTolerance | 2m |
Peningkatan
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Cooldown -35, Combat barrier +275, Interrupt Cooldown -3 |