Serangan Balik
800
What it does
Saat berhasil Menangkis Hero musuh, Menyembuhkan diri sendiri sebesar damage yang ditangkis dan mengembalikan damage itu pada target, sekaligus mendapatkan damage yang ditingkatkan untuk sementara.
Innate
Passive
Passive — works automatically once bought.
18%
Melee resist
75
Health
30%
Bonus Damage Percent
6s
Buff duration
When to buy & tricks
Item Vitality early murah yang bikin parry bersih jadi tiga reward sekaligus — kamu nge-heal sebesar damage yang ditahan, lempar balik ke penyerang, terus jalan dengan damage spike sebentar. Pasang di hero yang doyan melee atau di lane lawan musuh yang ngandelin heavy melee, di mana kamu bisa pancing ayunannya terus di-parry.
Built by
Best with Graves
~55.7%
build share · win rate when built
Performance
~56.4%
Win rate
13.8%
Build rate
-1.7
vs last patch
14'
avg buy
Win rate by rank
Cost & valueper 1000 souls
Melee resist
18%
22.5/1k
Health
75
93.8/1k
Spirit scaling
Parry Success Heal Percentage100%
Related mechanics
Update history4
Gameplay Update - 05-22-202622 Mei 2026
- Parry cooldown reduced from -2s to -1.75s
10-02-2025 Update02 Okt 2025
- * Serangan Balik: Now grants +18% Melee Resistance
09-04-2025 Update04 Sep 2025
- No longer grants +50% Melee Damage on successful parry
- Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification)
07-04-2025 Update04 Jul 2025
- Bonus Health increased from +50 to +75
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_melee_rebuttal
- slug
- rebuttal
- token
- upgrade_melee_rebuttal
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- vitality
- tier
- 1
- cost
- 800
- groupLabel
- Melee
- filters
- EShopFilterDurability, EShopFilterMelee, EShopFilterHealing
- componentIds
- —
- upgradeIds
- —
properties (6)
| label | key | value |
|---|---|---|
| Health | BonusHealth | 75 |
| Bonus Damage Percent | BonusDamagePercent | 30% |
| Buff duration | BuffDuration | 6s |
| Melee resist | MeleeResistPercent | 18% |
| Parry Cooldown Reduction | ParryCooldownReduction | 1.75% |
| Parry Success Heal Percentage | ParrySuccessHealPercentage | 100% |
Peningkatan
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Parry Cooldown Reduction +0.5, Melee resist +22, Bonus Damage Percent +20, Health +150 |