Perisai Senjata
1600
35s
What it does
Mendapatkan Pengaman saat kamu menerima Weapon Damage yang cukup besar dari Hero Musuh dalam waktu yang berdekatan.
Innate
Passive
35s
Passive — works automatically once bought.
2.5
Pemulihan Saat Tidak Bertarung
300
Combat barrier
18%
Pertahanan Peluru
250
Damage Threshold
4
Damage Window
8s
Barrier Duration
When to buy & tricks
Perisai Senjata diem di passive sampai hero musuh nyicil HP-mu pakai damage senjata beneran dalam waktu singkat, terus otomatis ngelempar Barrier yang nyerep peluru lanjutannya — value murni pas kamu lagi diberondong sama Vindicta, Haze atau McGinnis. Gak ngefek sama sekali ke burst Spirit, jadi beli ini sebagai jawaban spesifik buat lobby yang ngandelin peluru, bukan item tebel serba guna.
Built by
Best with Celeste
~56.7%
build share · win rate when built
Performance
~52.3%
Win rate
10.5%
Build rate
-2
vs last patch
9'
avg buy
Win rate by rank
Cost & valueper 1000 souls
Builds on Ulet
800 +800
Pemulihan Saat Tidak Bertarung
2.5
1.6/1k
Combat barrier
300
187.5/1k
Pertahanan Peluru
18%
11.3/1k
Damage Threshold
250
156.3/1k
Barrier Duration
8s
5/1k
Upgrade path
Upgrades from
This item
Perisai Senjata1600
Perisai Senjata1600
Spirit scaling
Cooldown35s
Combat barrier300
Related mechanics
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_weapon_shielding
- slug
- weapon-shielding
- token
- upgrade_weapon_shielding
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- vitality
- tier
- 2
- cost
- 1600
- groupLabel
- Additional Protection
- filters
- EShopFilterDurability
- componentIds
- upgrade_grit
- upgradeIds
- —
properties (7)
| label | key | value |
|---|---|---|
| Cooldown | AbilityCooldown | 35s |
| Pertahanan Peluru | BulletResist | 18% |
| Barrier Duration | BarrierDuration | 8s |
| Combat barrier | CombatBarrier | 300 |
| Damage Threshold | DamageThreshold | 250 |
| Damage Window | DamageWindow | 4 |
| Pemulihan Saat Tidak Bertarung | OutOfCombatHealthRegen | 2.5 |
Peningkatan
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Pemulihan Saat Tidak Bertarung +3, Combat barrier +225, Pertahanan Peluru +15, Cooldown -20 |
