İyileşme Laneti
1600
8s
What it does
Spirit Damage vermek iyileştirme azaltması uygular. Bir düşman kahraman bu etkinin altındayken ölürse yüksek miktarda iyileştirme alırsınız.
Innate
Passive
Passive — works automatically once bought.
7
Büyü Gücü
-35%
Healing received penalty
275
Heal On Kill
8s
Duration
When to buy & tricks
İyileşme Laneti, sustain'e karşı spirit build cevabı: büyü hasarının herhangi biri hedefe iyileşme azaltma damgası vurur, lifesteal'ı ve burst iyileşmeleri etkisizleştirir. Bir healer ya da ağır lifesteal'lı bir carry öldürmen gerekenleri ayakta tutuyorsa al; etkilenen bir düşman öldüğünde aldığın büyük iyileşmeyi cebe at.
Built by
Best with Abrams
~56.5%
build share · win rate when built
Performance
~50.3%
Win rate
43.3%
Build rate
+3.3
vs last patch
15'
avg buy
Win rate by rank
Cost & valueper 1000 souls
Büyü Gücü
7
4.4/1k
Healing received penalty
-35%
-21.9/1k
Heal On Kill
275
171.9/1k
Spirit scaling
Duration8s
Heal On Kill275
Related mechanics
Update history7
04-17-2025 Update18 Nis 2025
- Heal on kill changed from 350 to 275
11-21-2024 Update21 Kas 2024
- Healing Reduction reduced from 45% to 40%
- Duration increased from 6s to 7s
11-07-2024 Update07 Kas 2024
- Healing reduction increased from -40% to -45%
07-18-2024 Update18 Tem 2024
- Heal on hero kill reduced from 400 to 350
07-04-2024 Update04 Tem 2024
- Debuff duration reduced from 7s to 6s
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_healbane
- slug
- healbane
- token
- upgrade_healbane
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- vitality
- tier
- 2
- cost
- 1600
- groupLabel
- Anti Healing
- filters
- EShopFilterHealing, EShopFilterDisruption, EShopFilterDurability
- componentIds
- —
- upgradeIds
- —
properties (5)
| label | key | value |
|---|---|---|
| Duration | AbilityDuration | 8s |
| Büyü Gücü | TechPower | 7 |
| Heal On Kill | HealOnKill | 275 |
| Healing received penalty | HealAmpReceivePenaltyPercent | -35% |
| Regen penalty | HealAmpRegenPenaltyPercent | -35% |
Yükseltmeler
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Regen penalty -20, Healing received penalty -20, Büyü Gücü +11, Heal On Kill +125 |