deadlock.io
Graf In development

Graf

Hard Pistol HarasserNimbleVexing

Graf currently has a disabled hero entry and four ability placeholders without usable descriptions or distinctive ability properties. There is no documented combat loop to analyze yet.

Abilities4
Ability 1
Ability Graf Ability01
26s
Instant cast
1AP
Cooldown
+0s
2AP
Cooldown
+0s
5AP
Cooldown
+0s
Ability 2
Ability Graf Ability02
26s
Instant cast
1AP
Cooldown
+0s
2AP
Cooldown
+0s
5AP
Cooldown
+0s
Ability 3
Ability Graf Ability03
26s
Instant cast
1AP
Cooldown
+0s
2AP
Cooldown
+0s
5AP
Cooldown
+0s
Ability 4
Ability Graf Ult
127s
Instant cast
1AP
Cooldown
+0s
2AP
Cooldown
+0s
5AP
Cooldown
+0s
OverviewHow to play

What the prototype shows

The available hero presentation is more complete than the ability kit. That can be useful when identifying a portrait or a name seen in development material, but it does not establish what the first, second, third or ultimate ability will do. Blank slots should remain blank rather than inherit another hero’s mechanics.

What remains unconfirmed

Wait for actual ability rules before drawing conclusions about a role, matchup or item path. A later update that fills these slots should be treated as new design information, not as proof that an earlier speculative guide was correct.

Stat comparisonHero comparison
Health 0 Move speed 74 DPS 74 Sustained DPS 42 Range 72 Ammo 80
Health 510
Health regen 2/s
Move speed 7.2 m/s
Stamina 3
DPS 61.1
Sustained DPS 31.7
Range 58 m
Ammo 30
Primary weapon
Pistol
Pistol
61.1
DPS
5.5
Bullet damage
11.1rps
Fire rate
30
Ammo
2.5s
Reload
31.7
Sustained DPS
142
Shots to defeat target
22.69s
Time to defeat target
165
Magazine damage
Against 780 health: body hits, no resistance or damage falloff.
Damage falloff distance
0m20m57.5m177.8m
Melee 50Light melee 116Heavy melee
Data and APIAPI
grafslug74heroIdgrafcodeName3complexityfalsenewPlayer2026-09-23T07:55:51.356ZupdatedAt