The open Deadlock platform
61
34
Weapon
56
800
Tier 1
1600
Tier 2
3200
Tier 3
Vitality
61
800
Tier 1
1600
Tier 2
3200
Tier 3
Spirit
53
800
Tier 1
1600
Tier 2
3200
Tier 3
Mechanics
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Active reload
Active reload is a quick-time event you only get from the Active Reload weapon item: while reloading, press Reload as the marker hits the highlighted band on the bar to instantly finish the reload and gain a short burst of fire rate, bullet lifesteal and move speed. Nail it in a fight and it's free damage and sustain; whiff it and you just reload normally, no harm done.




+3
Active vs passive items
Most items in the shop are passive: buy one, slot it, and the stats and effects just apply on their own. Active items are different — each is an extra ability bound to Z, X, C or V with its own cooldown, and because there are only four keys you can run at most four actives at once.
Boons (level-up stats)
Boons are the free stat boosts your hero earns automatically just by accumulating souls — extra Health, weapon damage, melee damage and (for casters) Spirit Power. They're the reason farming makes you stronger before items even enter the picture, and they can never be taken away.




+6
Builds & the build browser
A build is a hero's whole plan in one place: its role, ability order, which items to buy and roughly when, where your Imbues go and which picks you swap by matchup. The build browser is the in-game tool to find, favourite, create and publish those plans, and the build you select feeds the suggested items right inside the shop.




+10
Bullet & Spirit resist (armor)
Bullet Resist and Spirit Resist are percentage cuts to incoming damage: Bullet Resist softens guns and melee, Spirit Resist softens abilities. Each is its own pool, and picking the one that matches what's actually killing you is one of the biggest survivability swings in the game.



Dash-jump & slides
Dash-jump cancels a dash into a jump to fling you much farther than the dash alone; chaining that launch into a slide and a slide-jump carries the speed for far less stamina than dashing twice. It's how slippery heroes rotate, dodge shots, and slip out of fights.




+2
Dash, air dash & air jump
A dash is a quick burst-step in any direction; you can fire one off the ground, fire one in mid-air, and tap an extra air jump to reset your trajectory. Each move costs a stamina charge, so the player who keeps one in reserve for the dodge is the one who wins the fight.


Flex slots
Flex slots are four extra item slots on top of your 12 base slots, and unlike the base ones they hold an item from any column. You don't buy them — your team earns them by destroying enemy Guardians, Walkers and a Shrine, and each unlock is shared by all six of you.
Explore
Lore
Who these people are, and what they fight for under New York
News
Minor Update - 06-30-2026
Ranks
Top players by region
Tools
Deadlock player count · Crosshairs · Sensitivity converter · Mods
Skins
Hero & map mods, and how to install them
Guides & mechanics
The game’s systems, explained plainly
Raw data & API Open JSON straight from the client — for dataminers and developers
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