Bullet Lifesteal
1600
What it does
Innate
Passive — works automatically once bought.
13%
Bullet Lifesteal
90
Health
6%
Weapon Damage
When to buy & tricks
Bullet Lifesteal is a mid-game vitality buy that converts a chunk of your weapon damage into healing — the more bullets you land, the more you heal, so it rewards sustained-fire guns over burst. Slot it when you're winning shootouts and want to stand and brawl instead of backing off, and it's the natural sustain to feed a Blood Tribute drain.
Built by
Best with Wraith
~55.5%
build share · win rate when built
Performance
~49.5%
Win rate
28.7%
Build rate
+0.4
vs last patch
5'
avg buy
Win rate by rank
Cost & valueper 1000 souls
Bullet Lifesteal
13%
8.1/1k
Health
90
56.3/1k
Weapon Damage
6%
3.8/1k
Upgrade path
This item
Bullet Lifesteal1600
Bullet Lifesteal1600
Upgrades into
Spirit scaling
Bullet Lifesteal13%
Related mechanics
Update history7
01-30-2026 UpdateJan 30, 2026
- Trance: Bullet Lifesteal reduced from 22% to 18%
07-04-2025 UpdateJul 04, 2025
- Bullet Lifesteal vs creeps increased from 50% to 60%
Shop Rework UpdateMay 08, 2025
- Covenant: Fixed not replicating healing from Bullet Lifesteal (it worked with other sources of bullet lifesteal).
11-21-2024 UpdateNov 21, 2024
- Reload: Bullet Lifesteal reduced from 20% to 18%
- Aura: Bullet Lifesteal reduced from 20% to 18%
- Burst: Bullet Lifesteal reduced from 100% to 80%
06-27-2024 UpdateJun 27, 2024
- Reload: Active Bullet Lifesteal increased from 30% to 40%
- Aura: Now provides +16% Bullet Lifesteal
- Aura: Active now grants +20% Fire Rate instead of Bullet Lifesteal
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_vampire
- slug
- bullet-lifesteal
- token
- upgrade_vampire
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- vitality
- tier
- 2
- cost
- 1600
- groupLabel
- Lifesteal
- filters
- EShopFilterDurability, EShopFilterHealing
- componentIds
- —
- upgradeIds
- upgrade_fury_trance, upgrade_damage_recycler, upgrade_surging_power
properties (3)
| label | key | value |
|---|---|---|
| Health | BonusHealth | 90 |
| Weapon Damage | BaseAttackDamagePercent | 6% |
| Bullet Lifesteal | BulletLifestealPercent | 13% |
Upgrades
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Bullet Lifesteal +16, Health +120 |


