deadlock.io
Headhunter

Headhunter

Weapon ·Tier 3 · Passive
3200 8s
Effects

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.

Bonuses
Passive 8s

Passive — works automatically once bought.

5%
Weapon Damage
50
Health
75
Head Shot Bonus Damage
4%
Heal Per Headshot
1.75m/s
Move Speed
3s
Move Speed Duration
Overview

Buy this when you can repeatedly find a hero’s head during short trades. The heal and movement reward a clean opening shot, so use that moment to reposition or continue safely instead of standing still and assuming every body hit will provide the same recovery.

Stats

9/16/2026 – 9/22/2026
Win rate
49.3%
Purchases
256,910

Normal mode · Ranked and unranked · All ranks Deadlock API ·

CostPer 1,000 souls
Components Headshot Booster 800 +2400
Weapon Damage 5% 1.6/1k
Health 50 15.6/1k
Head Shot Bonus Damage 75 23.4/1k
Heal Per Headshot 4% 1.3/1k
Move Speed 1.75m/s 0.5/1k
Move Speed Duration 3s 0.9/1k
Shop tiers →
Upgrade path
Components
Item
Headhunter3200
Spirit
Cooldown8s
Head Shot Bonus Damage75
Related mechanics
Update history7
05-27-2025 UpdateMay 27, 2025
  • Now requires the center pellet hit the head hitbox to count
  • Bonus Headshot Damage now scales with Boons rather than Spirit Power (5.0 per Boon)
  • Bonus Headshot Damage reduced from 100 to 75
05-21-2025 UpdateMay 21, 2025
  • Heal reduced from 6% to 4%
  • Heal now scales with spirit power (0.014)
  • Bonus damage reduced from 120 to 100
05-19-2025 UpdateMay 20, 2025
  • Cooldown increased from 6s to 8s
  • Weapon Damage reduced from +8% to +5%
05-11-2025 UpdateMay 11, 2025
  • Bonus Headshot damage reduced from 150 to 120
11-21-2024 UpdateNov 21, 2024
  • Heal per Headshot reduced from 8% to 7%
  • Head Shot Bonus Damage reduced from +140 to +130
Data and APIData and API

identity

id
upgrade_headhunter
slug
headhunter
token
upgrade_headhunter
kind
upgrade
updatedAt
2026-09-23T07:55:51.356Z

shop

category
weapon
tier
3
cost
3200
groupLabel
Headshot Enthusiasts
filters
EShopFilterWeaponDamage
componentIds
upgrade_headshot_booster
upgradeIds

properties (8)

labelkeyvalue
CooldownAbilityCooldown8s
HealthBonusHealth50
Weapon DamageBaseAttackDamagePercent5%
Move SpeedBonusMoveSpeed1.75m/s
Head Shot Bonus DamageHeadShotBonusDamage75
Heal Per HeadshotHealPercentPerHeadshot4%
Move Speed DurationMovementSpeedBonusDuration3s
Proc ChanceProcChance100%

Upgrade path

lvlAPupgrades
11Head Shot Bonus Damage +75, Heal Per Headshot +4, Cooldown -3