Split Shot
1600
27s
Effects
Make your weapon fire multishot.
Hitting more than one Hero per attack will grant a stacking weapon damage bonus.
Targets can only be hit once per multishot.
Active
27s
Active — bind to a key and trigger it (Z/X/C/V).
5
Weapon Multishot
8
Weapon Damage per Stack
5s
Extra shots duration
5
Max Stacks
12s
Bonus Duration
Overview
Use firing angles that catch more than one hero when you want to build the stacking weapon bonus. A single target can only be hit once by each multishot, so do not price the purchase as every extra projectile hitting the same victim; enemy spacing determines its special payoff.
Stats
9/16/2026 – 9/22/2026- Win rate
- 49%
- Purchases
- 86,823
Normal mode · Ranked and unranked · All ranks Deadlock API ·
Spirit
Cooldown27s
Related mechanics
Update history1
05-27-2025 UpdateMay 27, 2025
- Magnum: Fixed an interaction bug with Split Shot
Data and APIData and API
identity
- id
- upgrade_split_shot
- slug
- split-shot
- token
- upgrade_split_shot
- kind
- upgrade
- updatedAt
- 2026-09-23T07:55:51.356Z
shop
- category
- weapon
- tier
- 2
- cost
- 1600
- groupLabel
- Bullet Velocity
- filters
- EShopFilterWeaponDamage
- componentIds
- —
- upgradeIds
- —
properties (7)
| label | key | value |
|---|---|---|
| Cooldown | AbilityCooldown | 27s |
| Bonus Duration | WeaponDamageBonusDuration | 12s |
| Extra shots duration | BonusShotsDuration | 5s |
| Max Stacks | MaxStacks | 5 |
| Spread angle | SpreadAngleDegrees | 45 |
| Weapon Damage per Stack | WeaponDamagePerStack | 8 |
| Weapon Multishot | BulletSplitShot | 5 |
Upgrade path
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Weapon Multishot +4, Weapon Damage per Stack +8, Cooldown -8 |