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Split Shot

Split Shot

Weapon ·Tier 2 · Active
1600 27s
What it does

Make your weapon fire multishot.

Hitting more than one Hero per attack will grant a stacking weapon damage bonus.

Targets can only be hit once per multishot.

Active 27s

Active — bind to a key and trigger it (Z/X/C/V).

5
Bullet Split Shot
8
Weapon Damage Per Stack
5s
Bonus Shots Duration
5
Max stacks
12s
Weapon Damage Bonus Duration
When to buy & tricks

Split Shot is an active weapon item: hit the button and your gun fires multishot — extra projectiles in a spread — so one trigger pull can tag several heroes at once. Land two or more heroes in the same shot and you start stacking a weapon damage bonus, which is why it shines in grouped teamfights and for mowing through clustered bodies rather than dueling a single target.

When to buy

It's a Tier 2 buy for gun-heavy heroes who spend fights spraying into clustered enemies — think Vyper and other sustained-fire carries who want their bullets to hit everything in front of them. The multishot turns wave clear, neutral camps and choke fights into free value, and the stacking damage rewards you for staying on multiple targets. Skip it if your hero kills off abilities, fights mostly one-on-one, or relies on precise single-target headshots, since the extra projectiles spread your damage instead of focusing it.

How to use it

Pop the active before a teamfight or a push, not after — you want multishot already live the moment bodies group up at a lane choke, on an objective, or around a Walker. Line your crosshair so the spread catches two or more heroes at once; that's what feeds the stacking bonus, and each target only counts once per shot, so there's no point overlapping projectiles on a lone enemy. Against a single hero you still get your gun's normal damage, just without the stack, so treat it as a fight-wide tool rather than a duel button. It pairs naturally with fire-rate and ammo items: the more shots you land into a crowd, the faster the bonus climbs.

Activate it before you peek a grouped fight so multishot is already running when the bodies stack up.
The damage stack only builds when you hit two or more heroes in one shot — line up the spread, don't tunnel one target.
Lane waves and neutral camps melt under multishot; it's a strong pushing and farming tool, not just a teamfight button.
Each enemy is hit only once per multishot, so the extra projectiles add nothing in a one-on-one — save the active for crowds.

Is Split Shot worth it?

On gun carries who fight into grouped enemies, yes — it's one of the highest-impact weapon items for teamfights and pushing, and the stacking bonus snowballs hard when bodies cluster. It's a weak pick on single-target assassins or ability-based heroes who rarely shoot into a crowd.

Does Split Shot help against a single target?

Not much. The extra projectiles only hit each enemy once and the damage stack needs two or more heroes tagged in the same shot, so against a lone target you're basically firing your normal gun. Its value is grouped fights, wave clear and chokes.

Built by
Best with Victor ~57.7%
build share · win rate when built
Performance
~56.4% Win rate
31.2% Build rate
-1.2 vs last patch
26' avg buy
Win rate by rank
Ini
See
Alc
Arc
Rit
Ete
Spirit scaling
Cooldown27s
Related mechanics
Update history1
05-27-2025 UpdateMay 27, 2025
  • Magnum: Fixed an interaction bug with Split Shot

Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.

Raw dataproperties, shop fields & API

identity

id
upgrade_split_shot
slug
split-shot
token
upgrade_split_shot
kind
upgrade
updatedAt
2026-06-06T16:23:38.392Z

shop

category
weapon
tier
2
cost
1600
groupLabel
Bullet Velocity
filters
EShopFilterWeaponDamage
componentIds
upgradeIds

properties (7)

labelkeyvalue
CooldownAbilityCooldown27s
Bonus Shots DurationBonusShotsDuration5s
Bullet Split ShotBulletSplitShot5
Max stacksMaxStacks5
Spread Angle DegreesSpreadAngleDegrees45
Weapon Damage Bonus DurationWeaponDamageBonusDuration12s
Weapon Damage Per StackWeaponDamagePerStack8

Upgrades

lvlAPupgrades
11Bullet Split Shot +4, Weapon Damage Per Stack +8, Cooldown -8