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Melee Charge

Melee Charge

Weapon ·Tier 2 · Passive
1600 5s
Effects

Your next Heavy Melee attack against an enemy deals increased damage.

Bonuses
Passive 5s

Passive — works automatically once bought.

50%
Heavy Melee Distance
10%
Melee Damage
6%
Bullet Resist
25
Bonus Heavy Damage
Overview

Choose this when a longer heavy-melee approach helps you reach a target without giving away an easy parry. The improved hit still needs a good opening; use allied control or a distracted opponent rather than repeatedly committing from the same obvious distance and expecting the item to remove the risk.

Stats

9/16/2026 – 9/22/2026
Win rate
51.1%
Purchases
231,825

Normal mode · Ranked and unranked · All ranks Deadlock API ·

CostPer 1,000 souls
Bullet Resist 6% 3.8/1k
Shop tiers →
Upgrade path
Item
Melee Charge1600
Upgrades to
Spirit
Cooldown5s
Related mechanics
Update history3
12-06-2024 UpdateDec 06, 2024
  • Bonus Health reduced from +75 to +65.
11-07-2024 UpdateNov 07, 2024
  • No longer grants +1 HP Regen.
  • Weapon Damage reduced from 12% to 10%.
06-20-2024 UpdateJun 20, 2024
  • Added a new T2 Weapon item, Melee Charge
  • Passive: Increases your heavy melee charge distance by 40%
Data and APIData and API

identity

id
upgrade_melee_charge
slug
melee-charge
token
upgrade_melee_charge
kind
upgrade
updatedAt
2026-09-23T07:55:51.356Z

shop

category
weapon
tier
2
cost
1600
groupLabel
Tanking Bullets
filters
EShopFilterMelee
componentIds
upgradeIds
upgrade_crushing_fists

properties (5)

labelkeyvalue
CooldownAbilityCooldown5s
Bullet ResistBulletResist6%
Bonus Heavy DamageBonusHeavyMeleeDamage25
Heavy Melee DistanceMeleeDistanceScale50%
Melee DamageBonusMeleeDamagePercent10%

Upgrade path

lvlAPupgrades
11Heavy Melee Distance +30, Bullet Resist +12, Bonus Heavy Damage +15