Crushing Fists
6400
5s
Effects
Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.
If the target reaches max stacks, they will be stunned.
Bonuses
Passive
5s
Your next Heavy Melee attack against an enemy deals increased damage.
Passive
Passive — works automatically once bought.
60%
Heavy Melee Distance
22%
Melee Damage
12%
Bullet Resist
25
Bonus Heavy Damage
15
Ammo
-5%
Bullet Resist
6
Max Stacks
0.75s
Stun Duration
8s
Debuff Duration
Overview
Alternate landed melee hits with gunfire to use the ammo return and stacking resistance reduction together. Heavy attacks build the effect faster, but predictable swings invite a parry; reaching the stun is a reason to manage the sequence, not to repeat the same wind-up blindly.
Stats
9/16/2026 – 9/22/2026- Win rate
- 55.1%
- Purchases
- 165,291
Normal mode · Ranked and unranked · All ranks Deadlock API ·
CostPer 1,000 souls
Components Melee Charge
1600 +4800
Bullet Resist
12%
1.9/1k
Ammo
15
2.3/1k
Bullet Resist
-5%
-0.8/1k
Upgrade path
Components
Item
Crushing Fists6400
Crushing Fists6400
Spirit
Cooldown5s
Related mechanics
Update history1
Minor Update - 07-28-2026Jul 28, 2026
- Max stacks stun duration increased from 0.5s to 0.75s
- Bullet Resist reduction increased from -4% to -5% per stack
Data and APIData and API
identity
- id
- upgrade_crushing_fists
- slug
- crushing-fists
- token
- upgrade_crushing_fists
- kind
- upgrade
- updatedAt
- 2026-09-23T07:55:51.356Z
shop
- category
- weapon
- tier
- 4
- cost
- 6400
- groupLabel
- —
- filters
- EShopFilterMelee
- componentIds
- upgrade_melee_charge
- upgradeIds
- —
properties (12)
| label | key | value |
|---|---|---|
| Cooldown | AbilityCooldown | 5s |
| Stun Duration | StunDuration | 0.75s |
| Bullet Resist | BulletResist | 12% |
| Ammo | LightMeleeAmmo | 15 |
| Bonus Heavy Damage | BonusHeavyMeleeDamage | 25 |
| Bullet Resist | BulletResistReduction | -5% |
| Debuff Duration | DebuffDuration | 8s |
| Heavy Melee Bonus | HeavyMeleeMultiplier | 2% |
| Heavy Melee Distance | MeleeDistanceScale | 60% |
| Light Melee Stacks | LightMeleeStacks | 1 |
| Max Stacks | MaxStacks | 6 |
| Melee Damage | BonusMeleeDamagePercent | 22% |
Upgrade path
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Heavy Melee Distance +40, Bullet Resist +12, Melee Damage +15, Bullet Resist -4, Bonus Heavy Damage +15 |
