Quicksilver Reload
Your imbued ability charges up over time with Bonus Spirit Damage, Bonus Fire Rate, and reloads bullets on use.
Imbue — attach it to one of your abilities to empower it.
Imbue a short-cooldown ability and Quicksilver Reload turns it into a DPS button: every cast adds a ramped hit of Spirit Damage plus a Fire Rate window and instantly tops off your magazine, so you never break shooting rhythm to manually reload. Best on gun-heavy spirit heroes who weave an ability between mags.
Tricks
The bonus charges the longer the ability sits unused, so it rewards casting on cooldown for the biggest payoff — but the on-cast reload is always there to top off mid-fight regardless of charge. Put it on your shortest-cooldown ability that you can fire between gun bursts (a dash, a short steroid, a poke) so the Fire Rate window and the free reload line up with your shooting, not a long ultimate you only press once per teamfight.
Best with Seven
~57.2%
Quicksilver Reload1600
- Quicksilver Reload
- Quicksilver Reload
- Fixed Quicksilver Reload bonus damage not working correctly with things like Scorn and Flog
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_quick_silver
- slug
- quicksilver-reload
- token
- upgrade_quick_silver
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- spirit
- tier
- 2
- cost
- 1600
- groupLabel
- Burst Damage
- filters
- EShopFilterMagicDamage, EShopFilterFireRate
- componentIds
- —
- upgradeIds
- upgrade_ethereal_bullets
properties (6)
| label | key | value |
|---|---|---|
| Cooldown | AbilityCooldown | 18s |
| Damage | Damage | 44 · ↑0.16 |
| Fire Rate | BonusFireRate | 10% |
| Ammo Reload Percent | AmmoReloadPercent | 100% |
| Buff duration | BuffDuration | 12s |
| Charge time | AbilityChargeUpTime | 18s |
Upgrades
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Fire Rate +20, Damage +56, Charge time -4, Cooldown -4 |
