Movement and stamina
Stamina is a budget for reaching a position and still having a response afterward. Spending every movement option on the approach may win distance while losing the ability to dodge the attack that matters.
Plan the whole route
Choose the destination, the cover beside it and the movement needed to leave. Walking, sliding and mantling can preserve options that a chain of unnecessary dashes spends. Air movement also has limits separate from the stamina bar, so remaining stamina does not promise unlimited aerial actions.
Practise with a reserve
Repeat a route to a firing angle and back without emptying the bar. Add shooting only after the route is reliable, then test how an incoming slow changes the exit. Movement purchases are useful when they enable a route you will actually use, not merely a larger displayed reserve.
Update history20
- Bullets: Dash distance slow reduced from -25% to -20%
- Skin: Dash Distance penalty reduced from 25% to 20%
- Mastery: Air Jump/Dash Distance increased from +25% to +30%
- Spirit: No longer heals and grants movement speed on ability cast.
- Fixed some misc mispredictions during Ice Path movement
- Wall Jump's behavior has been reworked so that lateral velocity is now modified by WASD movement direction into/away from the wall
- When attaching to a zipline, movement direction can override the travel direction
- When holding "Jump/Mantle" after attaching to a rope, continue to move up the rope
- Increased horizontal soul orb movement a bit
- Movement
- Talon: Movement speed scaling from Spirit Power reduced from 0.032 to 0.025
- Speed: Movespeed bonus reduced from 1.4 to 1.1 (all heroes movement speed increased by 0.3)
Data and APIAPI
identity
- id
- mechanic_movement_and_stamina
- slug
- movement-and-stamina
- category
- movement
- flowStage
- fighting
- aliases
- stamina, charges, stamina bars, stamina management, dash charges, stamina recharge, sprint, move speed, movement speed, run, стамина, заряды стамины, спринт, скорость передвижения
- sourcePath
- manual:mechanics/movement-and-stamina
- updatedAt
- 2026-09-20T22:00:00.000Z