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Express Shot

Express Shot

Weapon ·Tier 3 · Passive
3200 8s
Effects

Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.

Bonuses
Passive 8s

Passive — works automatically once bought.

60%
Bullet Velocity
8%
Weapon Damage
125%
Weapon damage on trigger
40%
Alternate-fire weapon damage on trigger
100%
Bullet velocity on trigger
2
Extra Ammo Consumed
Overview

Make the empowered opening attack count by lining up a clear target before firing. The extra ammunition cost makes wasteful shots more expensive, so compare the burst it gives you with the sustained firing time your current magazine can support.

Stats

9/16/2026 – 9/22/2026
Win rate
47.4%
Purchases
125,836

Normal mode · Ranked and unranked · All ranks Deadlock API ·

CostPer 1,000 souls
Components High-Velocity Rounds 800 +2400
Bullet Velocity 60% 18.8/1k
Weapon Damage 8% 2.5/1k
Weapon damage on trigger 125% 39.1/1k
Alternate-fire weapon damage on trigger 40% 12.5/1k
Bullet velocity on trigger 100% 31.3/1k
Extra Ammo Consumed 2 0.6/1k
Shop tiers →
Upgrade path
Item
Express Shot3200
Spirit
Cooldown8s
Alternate-fire weapon damage on trigger40%
Weapon damage on trigger125%
Related mechanics
Update history1
05-27-2025 UpdateMay 27, 2025
  • Shot: Fixed shotguns with express shot instantly applying buildups
Data and APIData and API

identity

id
upgrade_express_shot
slug
express-shot
token
upgrade_express_shot
kind
upgrade
updatedAt
2026-09-23T07:55:51.356Z

shop

category
weapon
tier
3
cost
3200
groupLabel
filters
EShopFilterWeaponDamage
componentIds
upgrade_high_velocity_mag
upgradeIds

properties (7)

labelkeyvalue
CooldownAbilityCooldown8s
Weapon DamageBaseAttackDamagePercent8%
Alternate-fire weapon damage on triggerProcBaseAttackDamagePercentAltFire40%
Bullet VelocityBonusBulletSpeedPercent60%
Bullet velocity on triggerProcBulletVelocity100%
Extra Ammo ConsumedProcAmmoConsumed2
Weapon damage on triggerProcBaseAttackDamagePercent125%

Upgrade path

lvlAPupgrades
11Weapon damage on trigger +75, Alternate-fire weapon damage on trigger +25, Bullet Velocity +45, Weapon Damage +15