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Express Shot

Express Shot

Weapon ·Tier 3 · Passive
3200 8s
What it does

Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.

Innate
Passive 8s

Passive — works automatically once bought.

60%
Bullet Velocity
8%
Weapon Damage
125%
Proc Base Attack Damage Percent
40%
Proc Base Attack Damage Percent Alt Fire
100%
Proc Bullet Velocity
2
Proc Ammo Consumed
When to buy & tricks

Express Shot is a Tier 3 weapon upgrade from High-Velocity Rounds whose passive loads your next shot into a double-tap: two bullets back to back with bonus damage and bullet velocity, on a cooldown. It's a burst-opener item — it pays off most on guns that fire one heavy shot, where doubling the alpha rips a big chunk out of someone's health bar the moment the trade starts. The catch is the proc eats extra ammo, so it asks you to pick your moment instead of spraying it away.

When to buy

Slot it on heroes who win with a fat opening shot rather than sustained spray — snipers, bows and shotgun-style guns like Vindicta, Grey Talon, Abrams or Wraith, where firing twice is a near-double hit out of nowhere. The extra bullet velocity also makes long-range openers easier to land, so it doubles as a poke upgrade. It's a mid-game weapon pickup off High-Velocity Rounds. Skip it on fast continuous-fire carries: doubling one of a stream of small bullets is a fraction of the value a charged or shotgun shot gets out of the same proc.

Tricks

The proc rides your next shot after a quiet window, so the whole game is choosing what that shot hits. Don't burn it on a creep — hold fire as you peek a fight and put the double-tap into a hero as your opener. Because it charges up while you're not shooting, it's naturally ready at the start of an engagement and gone once you've emptied into someone, so the value is front-loaded into the first trade. Mind your clip: the doubled shot pulls extra rounds, so on small-magazine guns pair it with Extended Magazine or Titanic Magazine, or be ready to reload right after the burst. If you keep liking it, it upgrades into Reverb Rounds for an even nastier opener.

Save the proc for the first shot of a fight — it's a burst opener, not something to dump into creeps.
It shines on one-heavy-shot guns (snipers, bows, shotguns); doubling a single big bullet beats doubling one of a fast gun's many.
The bonus bullet velocity makes long-range opening shots and snipes easier to land — lean on it as poke too.
The double-tap eats extra ammo, so back it with a magazine item on small-clip guns or reload right after you fire it.

Is Express Shot worth it?

On big-alpha guns that open fights with one heavy shot, yes — doubling that opener is a huge burst and the velocity helps it land. On fast continuous-fire heroes it's weak; the proc only doubles a single bullet, so take raw fire-rate items instead.

Why does it use so much ammo?

The doubled shot fires two bullets, so it pulls extra rounds from your clip every time it procs. On small-magazine guns that can leave you near a reload after one burst — slot a magazine item alongside it, or be ready to reload right after you fire the opener.

Built by
Best with Billy ~56.1%
build share · win rate when built
Performance
~48.2% Win rate
20.8% Build rate
+3 vs last patch
26' avg buy
Win rate by rank
Ini
See
Alc
Arc
Rit
Ete
Cost & valueper 1000 souls
Builds on High-Velocity Rounds 800 +2400
Bullet Velocity 60% 18.8/1k
Weapon Damage 8% 2.5/1k
Proc Base Attack Damage Percent 125% 39.1/1k
Proc Base Attack Damage Percent Alt Fire 40% 12.5/1k
Proc Bullet Velocity 100% 31.3/1k
Proc Ammo Consumed 2 0.6/1k
Tier bonuses scale with souls spent in the tree →
Upgrade path
Upgrades from
This item
Express Shot3200
Spirit scaling
Cooldown8s
Proc Base Attack Damage Percent125%
Proc Base Attack Damage Percent Alt Fire40%
Related mechanics
Update history2
07-04-2025 UpdateJul 04, 2025
  • Express Shot cooldown reduced from 4s to 3s
05-27-2025 UpdateMay 27, 2025
  • Shot: Fixed shotguns with express shot instantly applying buildups

Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.

Raw dataproperties, shop fields & API

identity

id
upgrade_express_shot
slug
express-shot
token
upgrade_express_shot
kind
upgrade
updatedAt
2026-06-06T16:23:38.392Z

shop

category
weapon
tier
3
cost
3200
groupLabel
filters
EShopFilterWeaponDamage
componentIds
upgrade_high_velocity_mag
upgradeIds

properties (7)

labelkeyvalue
CooldownAbilityCooldown8s
Weapon DamageBaseAttackDamagePercent8%
Bullet VelocityBonusBulletSpeedPercent60%
Proc Ammo ConsumedProcAmmoConsumed2
Proc Base Attack Damage PercentProcBaseAttackDamagePercent125%
Proc Base Attack Damage Percent Alt FireProcBaseAttackDamagePercentAltFire40%
Proc Bullet VelocityProcBulletVelocity100%

Upgrades

lvlAPupgrades
11Proc Base Attack Damage Percent +75, Proc Base Attack Damage Percent Alt Fire +25, Bullet Velocity +45, Weapon Damage +15