Majestic Leap
Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.
Cannot be used for 5s if attacked by enemy Hero.
Active — bind to a key and trigger it (Z/X/C/V).
Majestic Leap is a vitality active that rockets you into the sky behind a Barrier, then lets you trigger it again to drop fast onto a target or back to cover. Slot it on heroes with no built-in mobility to gank from above, jump walls and rotate the map — just remember it locks for 5s if an enemy hero hits you, so it's a pre-emptive move, not a panic escape.
Best with Victor
~56.3%
- Added custom jump catapult animation - an alternate jump animation when using fans and Majestic Leap etc.
- Majestic Leap
- Updated Majestic Leap sound
- Fixed Majestic Leap buff sticking around after attaching to zipline (caused audio bugs as well)
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_rocket_booster
- slug
- majestic-leap
- token
- upgrade_rocket_booster
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- vitality
- tier
- 3
- cost
- 3200
- groupLabel
- Movement and Agility
- filters
- EShopFilterMovement
- componentIds
- —
- upgradeIds
- —
properties (16)
| label | key | value |
|---|---|---|
| Cooldown | AbilityCooldown | 45s |
| Slow | SlowPercent | 40% |
| Slow duration | SlowDuration | 2.5% |
| Air Control Percent | AirControlPercent | 100% |
| Air Control Percent Barrier | AirControlPercentBarrier | 50% |
| Barrier Duration | BarrierDuration | 8s |
| Combat barrier | CombatBarrier | 200 |
| Drop Down Speed | DropDownSpeed | 35m |
| Impact Height | ImpactHeight | 2m |
| Interrupt Cooldown | InterruptCooldown | 5s |
| Jump Velocity Hidden | JumpVelocityHidden | 27m |
| Max Landing Speed | MaxLandingSpeed | 20m |
| Min Aim Angle | MinAimAngle | 30 |
| Slam Down Radius | SlamDownRadius | 10m |
| Toss Speed | TossSpeed | 500 |
| Vertical Difference Tolerance | VerticalDifferenceTolerance | 2m |
Upgrades
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Cooldown -35, Combat barrier +275, Interrupt Cooldown -3 |