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Majestic Leap

Majestic Leap

Vitality ·Tier 3 · Active
3200 45s
Effects

Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.

Active 45s

Active — bind to a key and trigger it (Z/X/C/V).

200
Barrier
8s
Barrier Duration
50%
Air Control
Overview

Use the leap to set up an approach before enemy hero damage locks it out. Decide where you will land and whether to descend early; treating it as an emergency escape after taking fire can fail exactly when you need movement most, even though the activation also provides a barrier.

Stats

9/16/2026 – 9/22/2026
Win rate
50%
Purchases
82,266

Normal mode · Ranked and unranked · All ranks Deadlock API ·

Spirit
Cooldown45s
Barrier200
Slam Down Radius10m
Related mechanics
Update history4
Map Rework UpdateFeb 25, 2025
  • New sounds added to differentiate them from Holliday's bounce pad.
  • Clean up buff effect after launch.
  • Fixed showing an extra cancel hint.
12-06-2024 UpdateDec 06, 2024
  • No longer gets interrupted on slam down if you get shot.
08-29-2024 UpdateAug 29, 2024
  • Updated Majestic Leap sound
07-11-2024 UpdateJul 11, 2024
  • Fixed Majestic Leap buff sticking around after attaching to zipline (caused audio bugs as well)
Data and APIData and API

identity

id
upgrade_rocket_booster
slug
majestic-leap
token
upgrade_rocket_booster
kind
upgrade
updatedAt
2026-09-23T07:55:51.356Z

shop

category
vitality
tier
3
cost
3200
groupLabel
Movement and Agility
filters
EShopFilterMovement
componentIds
upgradeIds

properties (16)

labelkeyvalue
CooldownAbilityCooldown45s
Movement slowSlowPercent32%
Slow DurationSlowDuration2.5s
Air ControlAirControlPercent100%
Air ControlAirControlPercentBarrier50%
BarrierCombatBarrier200
Barrier DurationBarrierDuration8s
Drop Down SpeedDropDownSpeed35m
Impact HeightImpactHeight2m
Interrupt CooldownInterruptCooldown5s
Jump Velocity HiddenJumpVelocityHidden27m
Max Landing SpeedMaxLandingSpeed20m
Min Aim AngleMinAimAngle30
Slam Down RadiusSlamDownRadius10m
Toss SpeedTossSpeed500
Vertical Difference ToleranceVerticalDifferenceTolerance2m

Upgrade path

lvlAPupgrades
11Cooldown -35, Barrier +275, Interrupt Cooldown -3