In development
Tokamak
Tokamak’s disabled prototype explores heat, directed fire and area pressure. Its ability records contain meaningful settings, but no complete player-facing descriptions. The useful distinction is between a visible design experiment and a kit ready for ordinary matches.
What the prototype shows
One attack separates normal and heated damage and includes beam dimensions. Another contains an explosion and projectile movement, while the remaining records describe an area effect and aimed shots. That suggests several delivery methods rather than a single generic fire attack, without confirming their final controls.
What remains unconfirmed
The snapshot does not explain how heat is gained or spent, which targets are affected, or which effects survive into a future version. Avoid transferring Infernus advice just because both concepts involve fire. Their documented structures are different, and Tokamak has no confirmed live build here.