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Weighted Shots

Weighted Shots

Weapon ·Tier 3 · Passive
3200
Effects

Your bullets build up a Movement Slow on enemies.

Bonuses
Passive

Passive — works automatically once bought.

30%
Weapon Damage
22%
Debuff Resist
-0.5m/s
Move Speed
24%
Movement slow
-20%
Dash Distance
3.5s
Slow Duration
0.7
Buildup per shot
Overview

This adds weapon pressure and protection against debuffs while keeping the bullet-built slow, but its movement and stamina-recovery penalties matter. Buy when you can hold a useful firing position despite those costs; making yourself easier to chase can cancel the advantage of slowing the opponent.

Stats

9/16/2026 – 9/22/2026
Win rate
50%
Purchases
170,642

Normal mode · Ranked and unranked · All ranks Deadlock API ·

CostPer 1,000 souls
Components Slowing Bullets 1600 +1600
Weapon Damage 30% 9.4/1k
Debuff Resist 22% 6.9/1k
Stamina Recovery -14% -4.4/1k
Move Speed -0.5m/s -0.2/1k
Dash Distance -20% -6.2/1k
Shop tiers →
Upgrade path
Components
Item
Weighted Shots3200
Spirit
Buildup per shot0.7
Related mechanics
Update history1
Minor Update - 07-28-2026Jul 28, 2026
  • Weapon Damage reduced from +40% to +30%
Data and APIData and API

identity

id
upgrade_weighted_shots
slug
weighted-shots
token
upgrade_weighted_shots
kind
upgrade
updatedAt
2026-09-23T07:55:51.356Z

shop

category
weapon
tier
3
cost
3200
groupLabel
Bullet Velocity
filters
EShopFilterWeaponDamage
componentIds
upgrade_slowing_bullets
upgradeIds

properties (9)

labelkeyvalue
Movement slowSlowPercent24%
Slow DurationSlowDuration3.5s
Weapon DamageBaseAttackDamagePercent30%
Move SpeedBonusMoveSpeed-0.5m/s
Build Up DurationBuildUpDuration5s
Buildup per shotBuildUpPerShot0.7
Dash DistanceGroundDashReductionPercent-20%
Debuff ResistStatusResistancePercent22%
Stamina RecoveryStaminaCooldownReduction-14%

Upgrade path

lvlAPupgrades
11Debuff Resist +10, Weapon Damage +35, Movement slow +16, Dash Distance -8