Weighted Shots
Weighted Shots is the Tier 3 upgrade of Slowing Bullets, and it pulls double duty: a large weapon-damage boost plus the strongest move-and-dash slow in the gun tree. The damage isn't conditional like Point Blank's — it lands on every bullet — which is why it's a near-default late-game buy on sustained-fire carries who want to both out-DPS and out-leash their target.
When to buy
Buy it late, as one of your weapon power slots, once core farm is done and you want a single piece that adds real DPS and shuts down escapes. It shines on rapid-fire, close-to-mid heroes who keep bullets on target — the slow ramps the longer you hold the stream and the flat weapon damage rewards every shot. It carries a small self move-speed and stamina penalty, so it fits brawlers who stand and trade over hit-and-run skirmishers.
Tricks & synergies
Both the damage and the slow want you firing continuously, so pair it with magazine and fire-rate items and never reload mid-fight to drop the leash — Extended Magazine and Rapid Rounds feed it well. A target stuck at reduced move and dash distance can't dodge your team's heavy skillshots or peel out of an ult, so it sets up burst follow-up. And unlike Point Blank, the weapon bonus is unconditional, which makes it the cleaner DPS upgrade on heroes whose gun doesn't reliably cash in the close-range bonus.
Is Weighted Shots worth it?
On a sustained-fire gun hero, almost always — you get a big unconditional weapon-damage bump and the strongest gun slow in one slot, which is why its pick rate sits near the top of weapon items. Slow-firing pure-burst weapons get less, since both the damage value and the slow buildup reward staying on target.
Weighted Shots or Point Blank?
Weighted Shots when you want reliable damage everywhere plus lockdown — its weapon bonus applies whether you're point-blank or not. Point Blank gives a bigger spike but only while you hug the target, so on heroes that don't cash that close-range value cleanly, Weighted Shots can out-DPS it for the same kind of slot.
Best with Sinclair
~56.7%
Weighted Shots3200
Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.
Raw dataproperties, shop fields & API
identity
- id
- upgrade_weighted_shots
- slug
- weighted-shots
- token
- upgrade_weighted_shots
- kind
- upgrade
- updatedAt
- 2026-06-06T16:23:38.392Z
shop
- category
- weapon
- tier
- 3
- cost
- 3200
- groupLabel
- Bullet Velocity
- filters
- EShopFilterWeaponDamage
- componentIds
- upgrade_slowing_bullets
- upgradeIds
- —
properties (9)
| label | key | value |
|---|---|---|
| Slow | SlowPercent | 30% |
| Slow duration | SlowDuration | 3.5% |
| Weapon Damage | BaseAttackDamagePercent | 40% |
| Move speed | BonusMoveSpeed | -0.5m |
| Build Up Duration | BuildUpDuration | 5s |
| Build Up Per Shot | BuildUpPerShot | 0.7 |
| Debuff Resist | StatusResistancePercent | 22% |
| Ground Dash Reduction Percent | GroundDashReductionPercent | -22% |
| Stamina cooldown reduction | StaminaCooldownReduction | -14% |
Upgrades
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Debuff Resist +10, Weapon Damage +35, Slow +20, Ground Dash Reduction Percent -10 |
