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Minor Update - 07-28-2026

07-28-2026 · Heroes: 20 Items: 17
Viscous Hero 1 4
  • Splatter damage reduced from 70 to 55
  • Splatter spirit ratio reduced from 0.8 to 0.7
  • Splatter base bounce count increased from 1 to 2
  • Splatter T3 bounce count reduced from +2 to +1
  • The Cube T3 reduced from -25s Cooldown to -20s
  • Puddle Punch slow duration reduced from 4s to 3s
  • Puddle Punch slow increased from -20% to -30%
  • Puddle Punch cooldown reduced from 24s to 21s
  • Goo Ball T2 increased from +10% Resists to +20%
Haze Hero 2
  • Sleep Dagger wake up time spirit scaling reduced from 0.003 to 0.002
  • Sleep Dagger damage spirit scaling reduced from 2.8 to 2.2
  • Sleep Dagger T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”
  • Sleep Dagger T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
  • Fixation T3 reduced from +0.14 per Stack to +0.11
  • Fixation T3 now also scales with Weapon Damage (0.0003)
Mirage Hero 2 2
  • Fire Scarabs duration reduced from 7s to 5s
  • Fire Scarabs T2 reduced from +2 Charges to +1 Charge
  • Fire Scarabs T2 now also increases duration by 2s
  • Dust Devil T3 no longer increases Lift Duration by +0.3s
  • Fixed Djinn's Mark T3 still being -1s Cooldown instead of -0.75s
Silver Hero 1 1
  • Gun falloff range reduced from 20m->46m to 17m42m
  • Slam Fire now does 100% bonus damage against NPCs (troopers and neutrals, not objectives)
  • Lycan Curse precast time increased from 0.2 to 0.3
  • Lycan Curse precast movespeed reduced from 7.6m to 2.5m
  • Lycan Curse T1 reduced from +20% Resists to +15%
Lady Geist Hero 2 2
  • Life Drain changed from 75% Damage to Heal to 100%
  • Life Drain DPS reduced to provide the same effective heal as before but with less DPS
  • Malice Damage amplification reduced from 8% to 7%
  • Malice T3 increased from +7% Damage Amp to +8%
Venator Hero 1 2
  • Sprint speed reduced from 1.5m to 1m
  • Bullet falloff range reduced from 20m-51m to 18m-47m
  • Ira Domini cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Ira Domini blessed stakes damage increased from 100 to 115
Celeste Hero 3
  • Shining Wonder radius increased from 16.5m to 17.5m
  • Shining Wonder damage increased by 10%
  • Shining Wonder buffer duration increased from 3s to 3.25s
Yamato Hero 3
  • Flying Slash T2 reduced from +40 Spirit Power to +35
  • Flying Slash T3 charges from +2 to +1
  • Flying Slash T3 Charge Time increased from 4s to 5s
Apollo Hero 2
  • Riposte base stun duration increased from 0.6s to 0.8s
  • Riposte T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s
Calico Hero 2
  • Ava T2 reduced from +45% Move Speed to +40%
  • Ava T3 reduced from +20% damage amp to +18%
Drifter Hero 2
  • Rend spirit scaling reduced from 1.8 to 1.7
  • Rend T3 silence duration reduced from 2.3s to 2s
Mina Hero 1 1
  • Sanguine Retreat recast time increased from 3.5s to 4s
  • Sanguine Retreat T3 cast range increased from +3m to +4m
Mo & Krill Hero
  • Burrow cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Combo now lets you cast items while using it
Pocket Hero 2
  • Flying Cloak T3 reduced from -11s Cooldown to -10s
  • Affliction DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
Shiv Hero 1
  • Stamina regen increased from 5.5s to 6s
  • Killing Blow recast window reduced from 20s to 16s
Billy Hero 1
  • Rising Ram T3 reduced from 8% Max Health to 7%
Dynamo Hero 1
  • Singularity cooldown reduced from 265s to 250s
Ivy Hero 1
  • Stone Form T3 spirit scaling reduced from +1.7 to +1.5
Kelvin Hero 1
  • Frozen Shelter cooldown reduced from 195s to 185s
Paige Hero 1
  • Rallying Charge cooldown reduced from 220s to 210s
Spirit Burn Item 1
  • No longer hits enemies in a 12m radius, only affects primary target now
  • Changed from the cooldown being on the item to being target based
  • Removed half cooldown against NPC
  • Explosion damage reduced from 110 to 50
Echo Shard Item 1
  • Now has a 0.5s post-cast time
  • No longer grants +5% Fire Rate
  • Cooldown increased from 35s to 30s + the cooldown of the imbued ability
Scourge Item 1
  • No longer grants +17% Debuff Resist innate bonus
  • Active now grants +20% Debuff Resist (retroactive on application)
  • Max Health per second reduced from 2.5% to 2.3%
Spiritual Overflow Item 2
  • Now provides a bonus +10% Spirit Lifesteal on proc
  • Ability Duration reduced from +15% to +13%
  • Fire Rate reduced from +32% to +30%
Crushing Fists Item 2
  • Max stacks stun duration increased from 0.5s to 0.75s
  • Bullet Resist reduction increased from -4% to -5% per stack
Cursed Relic Item
  • No longer has -14% Damage Output innate
  • Now applies a -25% Damage Output debuff for the 3.25s duration
Fury Trance Item
  • Active now grants +1m Move Speed
  • Active removes move speed penalty when shooting (like Fleetfoot)
Mystic Shot Item 1 1
  • Cooldown reduced from 9s to 8s
  • Spirit scaling reduced from 1.2 to 0.9
Frenzy Item
  • Now has +10% Bullet Lifesteal as an innate
Lifestrike Item
  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
Suppressor Item 1
  • Duration reduced from 5s to 4.5s
General 12 Changes 4 5
  • Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s
  • The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
  • Fixed the party member / team mate audio volume slider for voice communications
  • Doorman: Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
  • Doorman: Call Bell Charge Time increased from 6s to 7s
  • Doorman: Doorway duration reduced from 20s to 15s
  • Doorman: Doorway T1 duration increased from +15s to +20s
  • Doorman: Doorway T3 range reduced from +45m to +40m
  • Doorman: Luggage Cart damage reduced from 80 to 60
  • Doorman: Luggage Cart T1 increased from +60 Damage to +80
  • Doorman: Luggage Cart range reduced from 25m to 20m
  • Doorman: Luggage Cart T2 increased from +20m Cast Range to +25m