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Spirit Burn

Spirit Burn

Spirit ·Tier 4 · Passive
6400
Effects

Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.
The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.

Bonuses
Passive

Passive — works automatically once bought.

6%
Ability Range
500
Damage Threshold
50
Explosion Damage
24↑0.06
DPS
8s
Debuff Duration
-70%
Healing received
Overview

Choose this when your normal spell sequence can reach the required spirit damage inside the trigger window. The burn adds healing pressure, but each enemy has a separate cooldown, so plan target changes deliberately rather than expecting every following tick to start another explosion on the same victim.

Stats

9/16/2026 – 9/22/2026
Win rate
56.4%
Purchases
617,162

Normal mode · Ranked and unranked · All ranks Deadlock API ·

CostPer 1,000 souls
Ability Range 6% 0.9/1k
Damage Threshold 500 78.1/1k
Explosion Damage 50 7.8/1k
DPS 24↑0.06 3.8/1k
Debuff Duration 8s 1.3/1k
Healing received -70% -10.9/1k
Shop tiers →
Spirit
DPS24↑0.06
Immunity Duration20s
Related mechanics
Update history1
Minor Update - 07-28-2026Jul 28, 2026
  • No longer hits enemies in a 12m radius, only affects primary target now
  • Changed from the cooldown being on the item to being target based
  • Removed half cooldown against NPC
Data and APIData and API

identity

id
upgrade_spirit_burn
slug
spirit-burn
token
upgrade_spirit_burn
kind
upgrade
updatedAt
2026-09-23T07:55:51.356Z

shop

category
spirit
tier
4
cost
6400
groupLabel
Duration
filters
EShopFilterMagicDamage, EShopFilterDurability
componentIds
upgradeIds

properties (12)

labelkeyvalue
DPSDPS24 · ↑0.06
Ability RangeTechRangeMultiplier6%
Damage Pct Vs Non HeroesDamagePctVsNonHeroes50%
Damage ThresholdDamageThreshold500
Damage Threshold DurationDamageThresholdDuration5s
Debuff DurationDebuffDuration8s
Explosion DamageExplosionDamage50
Explosion RadiusExplosionRadius3m
Healing receivedHealAmpReceivePenaltyPercent-70%
Health regenerationHealAmpRegenPenaltyPercent-70%
Immunity DurationImmunityDuration20s
RadiusTechRadiusMultiplier6%

Upgrade path

lvlAPupgrades
11Explosion Damage +160, Radius +12, Ability Range +12, DPS +20, Immunity Duration -6