Tankbuster
3200
14s
Effects
Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
Bonuses
Passive
Passive — works automatically once bought.
50
Health
40
Damage
7.5
Current Health Damage
Overview
Use a qualifying ability hit when the stored bonus is ready, especially against a target whose health makes the extra damage relevant. The proc ignores spirit resistance, but the original ability does not inherit that rule; check both the damage threshold and your actual spell before planning the burst.
Stats
9/16/2026 – 9/22/2026- Win rate
- 49.9%
- Purchases
- 1,023,759
Normal mode · Ranked and unranked · All ranks Deadlock API ·
CostPer 1,000 souls
Components Mystic Burst
800 +2400
Health
50
15.6/1k
Damage
40
12.5/1k
Current Health Damage
7.5
2.3/1k
Upgrade path
Components
Item
Tankbuster3200
Tankbuster3200
Spirit
Cooldown14s
Related mechanics
Update history6
Minor Update - 09-16-2026Sep 16, 2026
- Current Health Bonus damage reduced from 8% to 7.5%
Minor Update - 07-28-2026Jul 28, 2026
- No longer procs off of items
06-17-2025 UpdateJun 17, 2025
- Tankbuster only goes on cooldown when it affects players (no longer goes on cooldown if an ability hits a trooper)
05-27-2025 UpdateMay 27, 2025
- Fixed various bugs when multiple abilities hit on the same frame
05-19-2025 UpdateMay 20, 2025
- Damage reduced from 7% to 6%
- Chargeup time increased from 8s to 12s
Data and APIData and API
identity
- id
- upgrade_magic_shock
- slug
- tankbuster
- token
- upgrade_magic_shock
- kind
- upgrade
- updatedAt
- 2026-09-23T07:55:51.356Z
shop
- category
- spirit
- tier
- 3
- cost
- 3200
- groupLabel
- Burst Damage
- filters
- EShopFilterMagicDamage, EShopFilterDisruption
- componentIds
- upgrade_magic_burst
- upgradeIds
- —
properties (8)
| label | key | value |
|---|---|---|
| Cooldown | AbilityCooldown | 14s |
| Damage | Damage | 40 |
| Health | BonusHealth | 50 |
| Charge-Up Time | AbilityChargeUpTime | 14s |
| Current Health Damage | CurrentHealthDamage | 7.5 |
| Minimum Damage | MinimumDamage | 165 |
| Re Proc Lockout Time | ReProcLockoutTime | 5s |
| Watcher Max Duration | WatcherMaxDuration | 30s |
Upgrade path
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Current Health Damage +5, Health +100, Damage +60 |
