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Slowing Bullets

Slowing Bullets

Weapon ·Tier 2 · Passive
1600
Effects

Your bullets build up a Movement Slow on enemies.

Passive

Passive — works automatically once bought.

24%
Movement slow
-20%
Dash Distance
3.5s
Slow Duration
0.7
Buildup per shot
Overview

Buy this when sustained bullet contact can turn a reachable enemy into one your team keeps reaching. The movement reduction builds up, so a single speculative shot does not guarantee the catch; start from a useful firing angle and preserve contact long enough for the slow to matter.

Stats

9/16/2026 – 9/22/2026
Win rate
49.8%
Purchases
129,684

Normal mode · Ranked and unranked · All ranks Deadlock API ·

CostPer 1,000 souls
Dash Distance -20% -12.5/1k
Shop tiers →
Upgrade path
Item
Slowing Bullets1600
Upgrades to
Spirit
Buildup per shot0.7
Related mechanics
Update history3
Minor Update - 07-28-2026Jul 28, 2026
  • No longer grants +15% Weapon Damage
11-21-2024 UpdateNov 21, 2024
  • Cannon: Now requires Slowing Bullets and grants the slow passive
11-07-2024 UpdateNov 07, 2024
  • Spirit Power increased from +5 to +6.
Data and APIData and API

identity

id
upgrade_slowing_bullets
slug
slowing-bullets
token
upgrade_slowing_bullets
kind
upgrade
updatedAt
2026-09-23T07:55:51.356Z

shop

category
weapon
tier
2
cost
1600
groupLabel
Slowing Bullets
filters
EShopFilterWeaponDamage, EShopFilterDisruption
componentIds
upgradeIds
upgrade_weighted_shots

properties (5)

labelkeyvalue
Movement slowSlowPercent24%
Slow DurationSlowDuration3.5s
Build Up DurationBuildUpDuration5s
Buildup per shotBuildUpPerShot0.7
Dash DistanceGroundDashReductionPercent-20%

Upgrade path

lvlAPupgrades
11Movement slow +16, Dash Distance -8