Slowing Bullets
1600
Effects
Overview
Buy this when sustained bullet contact can turn a reachable enemy into one your team keeps reaching. The movement reduction builds up, so a single speculative shot does not guarantee the catch; start from a useful firing angle and preserve contact long enough for the slow to matter.
Stats
9/16/2026 – 9/22/2026- Win rate
- 49.8%
- Purchases
- 129,684
Normal mode · Ranked and unranked · All ranks Deadlock API ·
CostPer 1,000 souls
Dash Distance
-20%
-12.5/1k
Upgrade path
Item
Slowing Bullets1600
Slowing Bullets1600
Upgrades to
Spirit
Buildup per shot0.7
Related mechanics
Update history3
Minor Update - 07-28-2026Jul 28, 2026
- No longer grants +15% Weapon Damage
11-21-2024 UpdateNov 21, 2024
- Cannon: Now requires Slowing Bullets and grants the slow passive
11-07-2024 UpdateNov 07, 2024
- Spirit Power increased from +5 to +6.
Data and APIData and API
identity
- id
- upgrade_slowing_bullets
- slug
- slowing-bullets
- token
- upgrade_slowing_bullets
- kind
- upgrade
- updatedAt
- 2026-09-23T07:55:51.356Z
shop
- category
- weapon
- tier
- 2
- cost
- 1600
- groupLabel
- Slowing Bullets
- filters
- EShopFilterWeaponDamage, EShopFilterDisruption
- componentIds
- —
- upgradeIds
- upgrade_weighted_shots
properties (5)
| label | key | value |
|---|---|---|
| Movement slow | SlowPercent | 24% |
| Slow Duration | SlowDuration | 3.5s |
| Build Up Duration | BuildUpDuration | 5s |
| Buildup per shot | BuildUpPerShot | 0.7 |
| Dash Distance | GroundDashReductionPercent | -20% |
Upgrade path
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Movement slow +16, Dash Distance -8 |
