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Opening Rounds

Opening Rounds

Weapon ·Tier 2 · Passive
1600
Effects

Your attacks have additional Weapon Damage against enemies above 50% health.

Bonuses
Passive

Passive — works automatically once bought.

60%
Bullet Velocity
8%
Weapon Damage
7
Spirit Power
25%
Weapon Damage
Overview

This helps start a fight against a healthy target rather than finish the last sliver of health. Use the opening weapon window from a reliable angle, then account for the bonus switching off below its condition; another item may serve better if your job is consistently cleaning up wounded enemies.

Stats

9/16/2026 – 9/22/2026
Win rate
49.5%
Purchases
473,490

Normal mode · Ranked and unranked · All ranks Deadlock API ·

CostPer 1,000 souls
Components High-Velocity Rounds 800 +800
Bullet Velocity 60% 37.5/1k
Weapon Damage 8% 5/1k
Spirit Power 7 4.4/1k
Weapon Damage 25% 15.6/1k
Shop tiers →
Upgrade path
Item
Opening Rounds1600
Related mechanics
Update history1
Minor Update - 06-11-2026Jun 12, 2026
  • Conditional Weapon Damage bonus reduced from 30% to 25%
  • Spirit Power increased from +4 to +7
Data and APIData and API

identity

id
upgrade_pristine_emblem
slug
opening-rounds
token
upgrade_pristine_emblem
kind
upgrade
updatedAt
2026-09-23T07:55:51.356Z

shop

category
weapon
tier
2
cost
1600
groupLabel
Bullet Velocity
filters
EShopFilterMagicDamage, EShopFilterDurability
componentIds
upgrade_high_velocity_mag
upgradeIds

properties (5)

labelkeyvalue
Weapon DamageBaseAttackDamagePercent8%
Spirit PowerTechPower7
Bullet VelocityBonusBulletSpeedPercent60%
Enemy Life ThresholdEnemyLifeThreshold50
Weapon DamageBaseAttackDamagePercentBonus25%

Upgrade path

lvlAPupgrades
11Weapon Damage +25, Spirit Power +18, Bullet Velocity +45, Weapon Damage +15