Opening Rounds
1600
Effects
Your attacks have additional Weapon Damage against enemies above 50% health.
Bonuses
Passive
Passive — works automatically once bought.
60%
Bullet Velocity
8%
Weapon Damage
7
Spirit Power
25%
Weapon Damage
Overview
This helps start a fight against a healthy target rather than finish the last sliver of health. Use the opening weapon window from a reliable angle, then account for the bonus switching off below its condition; another item may serve better if your job is consistently cleaning up wounded enemies.
Stats
9/16/2026 – 9/22/2026- Win rate
- 49.5%
- Purchases
- 473,490
Normal mode · Ranked and unranked · All ranks Deadlock API ·
CostPer 1,000 souls
Components High-Velocity Rounds
800 +800
Bullet Velocity
60%
37.5/1k
Weapon Damage
8%
5/1k
Spirit Power
7
4.4/1k
Weapon Damage
25%
15.6/1k
Upgrade path
Components
Item
Opening Rounds1600
Opening Rounds1600
Related mechanics
Update history1
Minor Update - 06-11-2026Jun 12, 2026
- Conditional Weapon Damage bonus reduced from 30% to 25%
- Spirit Power increased from +4 to +7
Data and APIData and API
identity
- id
- upgrade_pristine_emblem
- slug
- opening-rounds
- token
- upgrade_pristine_emblem
- kind
- upgrade
- updatedAt
- 2026-09-23T07:55:51.356Z
shop
- category
- weapon
- tier
- 2
- cost
- 1600
- groupLabel
- Bullet Velocity
- filters
- EShopFilterMagicDamage, EShopFilterDurability
- componentIds
- upgrade_high_velocity_mag
- upgradeIds
- —
properties (5)
| label | key | value |
|---|---|---|
| Weapon Damage | BaseAttackDamagePercent | 8% |
| Spirit Power | TechPower | 7 |
| Bullet Velocity | BonusBulletSpeedPercent | 60% |
| Enemy Life Threshold | EnemyLifeThreshold | 50 |
| Weapon Damage | BaseAttackDamagePercentBonus | 25% |
Upgrade path
| lvl | AP | upgrades |
|---|---|---|
| 1 | 1 | Weapon Damage +25, Spirit Power +18, Bullet Velocity +45, Weapon Damage +15 |
