In development
The Boss
The Boss has a disabled prototype built around a summoned companion, protection and a large targeted attack. Those systems are present as settings, while usable ability descriptions are absent. This page records the concept without presenting it as a released hero.
What the prototype shows
The companion has its own health, lifetime and damage fields. Protection settings include a bullet barrier and changes to shooting, while the final attack separates its centre from its outer area. These differences are worth tracking because they describe several distinct parts of the proposed kit.
What remains unconfirmed
The files do not explain how a player earns, selects or controls all of those effects. A summoning record alone cannot establish a pet-focused build, and a barrier value cannot prove a team-support role. Wait for complete rules before treating these fields as match advice.
Update history1
- Parrying a Guardian now causes it to stop trying to repeatedly melee (and get parried over and over), and instead causes the boss to start shooting shortly there after