deadlock.io
The Boss In development

The Boss

Moderate

The Boss has a disabled prototype built around a summoned companion, protection and a large targeted attack. Those systems are present as settings, while usable ability descriptions are absent. This page records the concept without presenting it as a released hero.

Abilities4
Ability 1
yakuza_shakedown_target
Press
Ability 2
yakuza_kobun
Press
Ability 3
yakuza_protection_racket
Press
Ability 4
yakuza_setting_sun
Press
OverviewHow to play

What the prototype shows

The companion has its own health, lifetime and damage fields. Protection settings include a bullet barrier and changes to shooting, while the final attack separates its centre from its outer area. These differences are worth tracking because they describe several distinct parts of the proposed kit.

What remains unconfirmed

The files do not explain how a player earns, selects or controls all of those effects. A summoning record alone cannot establish a pet-focused build, and a barrier value cannot prove a team-support role. Wait for complete rules before treating these fields as match advice.

Stat comparisonHero comparison
Health 57 Move speed 74 DPS 58 Sustained DPS 34 Range 72 Ammo 59
Health 780
Health regen 2/s
Move speed 7.2 m/s
Stamina 3
DPS 54
Sustained DPS 30
Range 58 m
Ammo 20
Primary weapon
Primary weapon
54
DPS
5.4
Bullet damage
10rps
Fire rate
20
Ammo
1.6s
Reload
30
Sustained DPS
145
Shots to defeat target
25.6s
Time to defeat target
108
Magazine damage
Against 780 health: body hits, no resistance or damage falloff.
Damage falloff distance
0m20m57.5m177.8m
Melee 50Light melee 116Heavy melee
Update history1
08-22-2024 UpdateAug 23, 2024
  • Parrying a Guardian now causes it to stop trying to repeatedly melee (and get parried over and over), and instead causes the boss to start shooting shortly there after
Data and APIAPI
the-bossslug39heroIdyakuzacodeName2complexityfalsenewPlayer2026-09-23T07:55:51.356ZupdatedAt