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Bullet Resilience

Bullet Resilience

Vitality ·Tier 3 · Passive
3200
What it does

When below 50% health, gain additional Bullet Resist.

Innate
Passive

Passive — works automatically once bought.

30%
Bullet Resist
50
Health Threshold
15%
Bullet Resist Below Threshold
When to buy & tricks

Bullet Resilience is a Tier 3 vitality item whose bonus Bullet Resist only turns on once you drop below 50% health — it does nothing at full HP, then suddenly makes you far harder to finish the moment a gun carry chunks you low. Slot it on brawlers and divers who routinely fight from the red and lean on lifesteal or regen, so the kill window the enemy thinks they have becomes a trade they lose.

Built by
Best with Vyper ~57.5%
build share · win rate when built
Performance
~56.5% Win rate
10.7% Build rate
+2.5 vs last patch
21' avg buy
Win rate by rank
Ini
See
Alc
Arc
Rit
Ete
Cost & valueper 1000 souls
Bullet Resist 30% 9.4/1k
Health Threshold 50 15.6/1k
Bullet Resist Below Threshold 15% 4.7/1k
Tier bonuses scale with souls spent in the tree →
Related mechanics

Built-by, win rate, build rate and top hero are sample until the match API is wired in. Effect, cost, value and the build tree are real client data.

Raw dataproperties, shop fields & API

identity

id
upgrade_improved_bullet_armor
slug
bullet-resilience
token
upgrade_improved_bullet_armor
kind
upgrade
updatedAt
2026-06-06T16:23:38.392Z

shop

category
vitality
tier
3
cost
3200
groupLabel
Bullet Protection
filters
EShopFilterDurability
componentIds
upgradeIds

properties (3)

labelkeyvalue
Bullet ResistBulletResist30%
Bullet Resist Below ThresholdBulletResistBelowThreshold15%
Health ThresholdHealthThreshold50

Upgrades

lvlAPupgrades
11Bullet Resist +10, Bullet Resist Below Threshold +10